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Cartograph V1.2 by Arkanix Labs

December 5th, 2009 No comments

Cartograph by Arkanix LabsCartograph is a native Commodore 64 application created for designing tile-based maps/levels.

This versatile tool allows you to create maps and levels for your games, matrices and data for demos and tools and much more.

Changelog:

  • New: “Data Types” support has been built in.
  • New: press spacebar to print a space on the screen.
  • New: top window changes color depending on which editing mode you are in.  Gray = regular edit, blue = data edit.
  • Fixed: the z-bug is fixed.  we can now load files with z in the file name.
  • Fixed: menu has been updated to American only spelling and the version # is now located in the bottom right corner (web site removed)
  • Fixed: 40×25 screenshot save was not saving the very last byte.  now it is.
  • Fixed: project loader used to abort if an error was found (ie file not found).  it now continues through and still tries to load all remaining project files.
  • Fixed: when editing in multicolour mode and then going into menu, some text would appear in multicolour instead of hires.

source: arkanixlab.com