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Archive for March 16th, 2010

Kick Assembler v3.12

March 16th, 2010 No comments

Kick Assembler is the combination of an assembler for doing 6510 machine code and a high level script language.

Kick Assembler comes with an exe file so you don’t need to install java. The jar file is still distributed – we will keep supporting all java compatible platforms (Linux/Osx).

source: theweb.dk

CartographPC V1.0 by Arkanix Labs

March 16th, 2010 No comments

CartographPC is a Windows application created to assist in designing tile-based datamaps. This devtool serves as a companion piece to our C64 native Cartograph devtool.

The original purpose of CartographPC was to enable us to take nice screenshots of our datamaps without having to take four or six screenshots of smaller windows and piece them together. CartographPC has since grown into a full editor with the benefit of being able to load datamaps created on the C64 directly into memory and edit, save, and move them back to C64 without much hassle.

It works by creating datamaps using tilesets created on C64 with the old, but popular, ultrafont editor. Datamaps can have dimensions of 1 to 255 tiles horizontally and 1 to 127 tiles vertically. CartographPC allows the user to create a datamap as small as 40×25 tiles (one screen) and up to 255×127 tiles.

Currently CartographPC doesn’t support exported datamaps (RLE compressed or converted) from Cartograph but as noted above, standard datamaps are 100% supported.

This application was created as an internal devtool for Arkanix Labs. We’re using Cartograph and CartographPC extensively with our Crimson Twilight Trilogy (tile-based CRPG) and Damned: Out Of Hell (push scroller shooter/jump and run).

source: arkanixlabs.com c64dev.com

Cartograph V1.4 by Arkanix Labs

March 16th, 2010 No comments

CartographCartograph is a native Commodore 64 application created for designing tile-based maps/levels.

This versatile tool allows you to create maps and levels for your games, matrices and data for demos and tools and much more.

Changelog:

  • New: Support for CartographPC filetypes.
  • New: Sample source code to display full screen map.
  • New: Save character set as part of project file if a custom one is in use.
  • Fixed: Color table was saving 4 extra bytes, these have been trimmed off.

source: arkanixlab.com c64dev.com