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Archive for May 25th, 2012

C64 Game: Better Dead Than Alien +6PDFH / Bable Bable +2 …

May 25th, 2012 No comments

Some new games (Cracked / Trained or Unrealeased) for Commodore 64 have been released from your favorites groups: Hokuto ForceReally Proud Lamers and Laxity.

Download:

source: csdb.dk

SD2Iec Firmware (Latest nightly build)

May 25th, 2012 1 comment

Shadowolf has published a web page where you can download the beta version of  SD2IEC firmware.

SD2IEC is a hardware mass storage device using an SD/MMC card and interfacing with the IEC bus. It is based on the ATmega644 or ATmega1284p microcontroller from the Atmel AVR microcontroller family.

The most prominent use of SD2IEC is emulation/replacement of a Commodore-1541 disk drive for a C64. Hardware and the microcontroller’s firmware is available as open source (GPL).

source: SD2Iec Firmware (Latest nightly build)

Categories: Firmware, News & Rumors, Today

CBM prg Studio v2.3.0 released

May 25th, 2012 No comments

CBM prg Studio Version 2.3.0 is released. There are a lot of new features in this version. I’d really appreciate it if you report any bugs you find or have any suggestions/comments.

CBM prg Studio allows you to type a BASIC or Machine Code program in using a nice Windows environment and convert it to a ‘.prg’ file which you can run on an emulator, or even a real C64 or VIC20 if you’re feeling brave and have the right kit.

CBM prg Studio is the result of merging C64PrgGen and VIC20PrgGen. Adding new features and fixing bugs in two apps which were 95% similar was a bit of a nightmare so merging them made sense.

It was also a good opportunity for a face lift and to add some new features, such as:

  • Programs are project based, meaning all related source files, sprite files etc. are kept in one place and multiple source files can be linked more easily.
  • Tabbed MDI.
  • Syntax highlighting.

What CBM prg Studio isn’t is a front-end for tok64, cbmcnvrt, bastext or any other tokeniser / detokeniser / assembler. It’s all been written completely from scratch.

New Features in v2.3.0:

  • Support for the C16 and Plus/4 machines.
  • Undo/redo for character, sprite, and screen designers.
  • Support for illegal opcodes.
  • Screen designer added to C128 platform (40 column, c64 mode only).
  • Start page.

Major bugs fixed:

  • Commodore key (in screen designer) producing wrong code for certain colours.
  • PI keyword not recognised.
  • DATA keyword coloured incorrectly.
  • Occasional duplicate start address in new project wizard.
  • Wrong link address for VIC 20 projects in generated SYS call.
  • Renumbering programs with no destination line numbers after GOTO, GOSUB etc.
  • Lowercase text not handled correctly by ‘text’ directive.
  • Some minor MMI issues.

Download: CBM prg Studio v2.3.0 (835)

source: ajordison.co.uk