Archive

Archive for the ‘C128/128D/128DCR’ Category

Updated: AceDOS v1.1 for Commodore 128 by MirkoSoft

May 22nd, 2010 2 comments

AceDOS for Commodore 128 support standard drives, 64HDD (Professional), IEC-ATA and 1541Ultimate SD-DCA (SD – direct card access).

AceDOS can be used also with standard drives only, but more features will be disabled.

source: mirkosoft homepage

YM-64 – YM File Player for the Commodore 64

May 18th, 2010 No comments

YM-64 is a program to play so-called ym files on the Commodore 64. Ym files have the extension “.ym” and usually contain music written for the Atari ST, the Amstrad/Schneider CPC, or the Sinclair ZX spectrum.

With YM-64 it is possible to play this music also on Commodore 64 computers.

source: norbert’s homepage

CBM-Command (2010-05-16)

May 17th, 2010 No comments

CBM-Command is a disk manager for the Commodore 64 and Commodore 128 computers.

It is written like Norton Commander or Midnight Commander, but is much simpler due to the target platforms.

Both the C128 and C64 have their own native version of the application.

Release Notes2010-05-16

New Features:

  • New navigation options: Page Up, Page Down, Top of Directory, Bottom of Directory. See documentation (http://cbmcommand.codeplex.com/documentation) for hotkey assignments.
  • Write D64 to Disk.
  • Write Disk to D64.
  • Configuration program.
  • Generic Loader in CBMCommand.d64.

Changes:

  • Removed the dropdown menus. All functions have at least one hotkey.
  • Default panels allow you to enter CBM-Command with your favorite drive ready to go.
  • Added function keys and function key bar at bottom of screen.
  • Moved status bar to top of screen.
  • Many, many, many bug fixes.

Known Issues:

  • Getting directory for drive without a disk prints garbage.
  • Writing D64 to disk does not check the target drive for correct type (1541/1571).

source: cbmcommand.codeplex.com

CBM-Command (2010-05-10)

May 11th, 2010 No comments

CBM-Command is a disk manager for the Commodore 64 and Commodore 128 computers.

It is written like Norton Commander or Midnight Commander, but is much simpler due to the target platforms.

Both the C128 and C64 have their own native version of the application.

Release Notes – 2010-05-10

New Features:

  • Launching PRG Files.
  • New color schemes to better match the C128 and C64 platforms.
  • Function Keys.

Changes:

  • File copying is now faster on really fast drives by using 1018 byte buffers instead of 254 byte buffers.
  • Files selected in the right panel can now be copied to the left panel.
  • When no drive has been selected, opening a panel will now use the drive that the program was loaded from.
  • Many, many other bug fixes.

source: cbmcommand.codeplex.com

CBM-Command (2010-05-06)

CBM-Command is a disk manager for the Commodore 64 and Commodore 128 computers. It is written like Norton Commander or Midnight Commander, but is much simpler due to the target platforms.

Both the C128 and C64 have their own native version of the application.

source: cbmcommand.codeplex.com

AceDOS v1.0 for Commodore 128 by MirkoSoft

AceDOS for Commodore 128 support standard drives, 64HDD (Professional), IEC-ATA and 1541Ultimate SD-DCA (SD – direct card access).

AceDOS can be used also with standard drives only, but more features will be disabled.

source: mirkosoft homepage

geoLink V1.00

April 20th, 2010 No comments

geoLink is a networked GEOS  application for the Commodore 64 written by ShadowM using the ip65 network stack.

It was assembled and linked on the ’64 using geoProgrammer (no cross-assemblers!).

source: lyonlabs.org

C64 Game: Spike from TRSI

April 14th, 2010 No comments

TRSI released a new game for the Commodore C64. The game is a conversion of the Vectrex classic Spike.

source: noname.c64.org

1541U-II Cases arrived!

March 31st, 2010 No comments

from 1541 Ultimate homepage:

About 100 plastic cases have arrived, and they look really great! I am glad that black has become the color eventually, and that the material looks the way it does. And I am sure that everyone who is waiting for their unit will be satisfied with the case as well! The remaining cases of the batch that are ordered will arrive a bit later. I’ll update you as soon as I know more.

There is also a downside on the cases; due to the shrinkage of the material along the long side (not very visible, but when you measure you can see it), the board is a very tight fit inside the case. It is therefore very difficult to close it, and once it is closed, well… good luck with opening it! Unfortunately it will cost me a lot of time to build the units together. Hopefully I will get good at it after the first 10 or so.. ;)

Due to the demand, another 100 units (the hardware boards) have been ordered for production and will be ready in about a month, in the end-of-april time frame.

Read more…

Cartograph V1.4 by Arkanix Labs

March 16th, 2010 No comments

CartographCartograph is a native Commodore 64 application created for designing tile-based maps/levels.

This versatile tool allows you to create maps and levels for your games, matrices and data for demos and tools and much more.

Changelog:

  • New: Support for CartographPC filetypes.
  • New: Sample source code to display full screen map.
  • New: Save character set as part of project file if a custom one is in use.
  • Fixed: Color table was saving 4 extra bytes, these have been trimmed off.

source: arkanixlab.com c64dev.com

1541U-II boards have been produced

March 5th, 2010 1 comment

1541 Ultimatefrom 1541 Ultimate homepage:

February is already drawing to the end, so some news about the 1541U-II is needed here. The good news is: the boards have been produced, and the first few have been tested and are working! They are currently back at the assembly house for a missing connector, but I am expecting them back early this week.

The not-so-good news is, that the plastic cases have more delay. The Chinese company sometimes makes some promises that they are breaking afterwards. Yesterday I received a message that the new samples will be shipped on the 10th of March, while they had previously promised to send 100 cases upfront on Feb 25. I pressed them to send at least 100 pieces on, or before that date.

1541-II Motherboard

The good news about the cases is, that they will be black and not cream! I noticed that a lot of you have a strong preference for black. They will be produced using the PA material, enforced with glass fiber. :-)

source: 1541ultimate.net

New site for the High Voltage SID Collection

February 28th, 2010 No comments

High Voltage SID CollectionThe High Voltage SID Collection web page is totally renewed. Especially the Search part is much improved.

You can for example type-in “Rob Hubbard” and you will be presented with a complete list.

source: hvsc.de

The Space Limits II for Commodore 64

February 6th, 2010 No comments

The Space Limits IIAchim released his game Space Limits II for the Commodore C64. This 4 kbyte game is the successor of Space Limits from 2009.

source: commodore-gg.hobby.nl noname.c64.org

Cartograph V1.3 by Arkanix Labs

January 31st, 2010 No comments

CartographCartograph is a native Commodore 64 application created for designing tile-based maps/levels.

This versatile tool allows you to create maps and levels for your games, matrices and data for demos and tools and much more.

Changelog:

Cartograph V1.3 increases productivity and decreases the amount of time needed to create your data. Some of the major changes include six new fill modes (random and pattern), six more data types, REU support (backups and undo), and RLE compression. Maps created with earlier versions are 100% compatible with this new release.

source: arkanixlab.com c64dev.com

1541U-II Plastic Case & Software: Working in progress

January 31st, 2010 No comments

1541 Ultimatefrom 1541 Ultimate homepage:

Finally, you might think! An update on the 1541U-II… As time is going fast, the moment that all the hardware parts for the 1541U-II will be ready is drawing near. It all was not too easy, but things are going now the way they should.

The major difficulty showed to be the plastic case. Finally I have found a contractor who is willing to make the plastic case exactly as I wanted it, for a reasonable price. Unfortunately, the mould for plastic injection is quite expensive; in fact about double of what I expected initially, based on an unrealistic quote that I got a few months ago. Because of the large interest in the 1541U-II, I decided to just continue with it, and leave the selling price of the total product intact.

1541U-II

Earlier this week, I received the first pictures of the first try-outs of the injection mould tool. The result shows a little problem in the design, with the planned material (ABS). Due to the thick and sturdy plastic constuction on the inside, sink marks are visible on the outside.

The manufacturer has tried to run the case with a different material (PA), which looks a lot better. However, due to different shrinkage characteristics, the mould tool needs to be adapted to adjust for the difference in material. (You can see this, that the matte version does not close perfectly…) They will do this, but it will take one week extra before the cases are ready. The final color won’t be black (unless I am getting a lot of angry E-mails now.. ;-), but light cream color, to match the C64C better.

Read more…