Archive

Archive for the ‘DTV’ Category

C64 Game: Suuji wa dokushin ni kagiru (Sudoku)

April 30th, 2011 No comments

This is a Sudoku puzzle game for the Commodore C64. The game has four difficulty levels and a built-in levels editor.

source: falconsoft.czechian.net

C64 Game: Mission Extreme demo by Luigi Vicari

April 16th, 2011 3 comments

Luigi Vicari., alias Med64, is working on a new platform game for the Commodore 64. On his blog you can watch a video of the game “Mission Extreme”.

source: med64.wordpress.com

C64 Demo: ArtField 2011 Invitation demo

April 11th, 2011 No comments

This is a ArtField 2011 party invitation demo. It’s going down on the the 28:th of May 2011 and keeps going until the 29:th of May 2011.

The place of the Demo Party is the city of Voronezh in Russia.

source: zxpart.nedopc.com noname.c64.org

C64 Demo: Allow Me! (PVCF/Reflex is back!)

April 3rd, 2011 No comments

PVCF/Reflex, composer of SID tunes, is back with some great demo soundtracks.

Listen to his new tune in this little one-file demo done together with Conrad & Celtic

source: noname.c64.org

C64 Demo: Isterinvite 2011 invitation demo

March 30th, 2011 No comments

This is a Isterinvite 2011 party invitation demo, a very wonderful work made by Genesis Project.

source: noname.c64.org facebook.com

C64 Game: Congo Bongo +5DIR [pal/ntsc] by Nostalgia

March 26th, 2011 No comments

This is one of my favorite Commodore 64 game. Congo Bongo from SEGA (1983).

Thanks Nostalgia for the Crack and Trainer.

source: noname.c64.org

CBM-Command v2.0 Final Release

March 17th, 2011 No comments

CBM-Command is a disk manager for the Commodore 64 / Commodore 128 / Commodore VIC20 and Commodore C16 computers. It is written like Norton Commander or Midnight Commander, but is much simpler due to the target platforms. Both the C128/C64/VIC20/C16 have their own native version of the application.

Release Notes – Version 2.0 – 2011-03-17 – Final Release

This is the final release of CBM-Command Version 2.0. This version is intended to replace all prior versions you may have downloaded. Please see release notes for prior versions to get comprehensive list of changes.

New Features:

  • (C64) Added double-buffering when displaying the directory in a panel. This eliminates the flickering that users were experiencing when scrolling through long directories.

Changes:

  • (All Machines) Changed the algorithm for displaying the directory in a panel. This greatly speeds up the scrolling of long directories, especially on the C128.

Known Issues:

  • None at this time.

source: cbmcommand.codeplex.com

C64 Game (easyFlash): Myth +1D

February 19th, 2011 No comments

Skoe has released a trained, patched and digiboosted version of Myth (Commodore 64) for the Easyflash cartridge.

source noname.c64.org

C64 Game: Lady Kakerlak

February 13th, 2011 1 comment

Technische Maschinenfabrik (TMF) has released a new game for Commodore 64, Lady Kakerlak.

This game reminds the coin-op game Lady Bug, if you like original coin-op, you’ll love “Lady Kakerlak”.

source: noname.c64.org

C64 Demo: Algodancer 2 by Algorithm

January 24th, 2011 No comments

Algodancer 2 is a Commodore 64 demo by Algorithm. I love it because it reminds me a old Amiga Demo; State of the Art by Spaceball.

This a a single file C64 demonstration which demonstrates overlay/underlay vq with realtime in memory decompression and sprite plotting.

source: algotechproductions.com

CBM-Command v2.0 Release Candidate

January 24th, 2011 No comments

CBM-Command is a disk manager for the Commodore 64 / Commodore 128 / Commodore VIC20 and Commodore C16 computers. It is written like Norton Commander or Midnight Commander, but is much simpler due to the target platforms. Both the C128/C64/VIC20/C16 have their own native version of the application.

Release Notes – Version 2.0 Release Candidate – 2011-01-14

New Features:

  • Whole Disk Copying – Hotkey = “O” – This will copy a whole disk from one like drive to another like drive (ie. 1541 to 1541, 1571 to 1571) and also will copy a 1541 to a 1571.

Changes:

  • Bug fixes

Known Issues:

  • Deleting batches of files with more than 30 files does not work as expected as only the first 30 files are deleted. This is because of the way that deleting files alters the disk directory which prevents looping over the whole directory and selectively deleting files. Unfortunately I see no way around this as it’s impossible to cache the names of all the files to delete without some kind of temporary storage. This issue will not stop the release of Version 2.0.

source: cbmcommand.codeplex.com

C64 Game: Taipan

January 22nd, 2011 No comments

This is a new Graphics Adventure written in Basic language for Commodore 64. The game is developed by JCB of The Mean Team.

source: noname.c64.org

C64 Game: Space Trip

January 22nd, 2011 No comments

This is a new game for Commodore 64 developed by The New Dimension.

You are captain Steve Zappa, who has been transported to different star boads. Your mission is to clear all decks on each star ship from the crazy aliens that infest the ship.

Then hurry back to the computer console and teleport out of the star ship, and get back into your little space craft. You will then be taken aboard on to the next star ship, in which you have to complete each mission.

source: tnd64.unikat.sk lemon64.com

CBM-Command v2.0 Beta 2

January 1st, 2011 No comments

CBM-Command is a disk manager for the Commodore 64 / Commodore 128 / Commodore VIC20 and Commodore C16 computers. It is written like Norton Commander or Midnight Commander, but is much simpler due to the target platforms. Both the C128/C64/VIC20/C16 have their own native version of the application.

Release Notes – Version 2.0 Beta 2 – 2011-01-01

Changes:

  • (64, 128, Plus/4) Changed the timing code back to version 1.7 because the clock() function in cc65 does not reflect accurate timing.
  • (VIC, PET) The time(NULL) function is not available on these targets and thus had to be removed.
  • Help Hot-Key Fixed – Now when you press either F1 or H you get the help file (if the CBM-Command disk is in the drive you started CBM-Command from).
  • Updated Help File – the new help file by popmilo has been incorporated into the disk.
  • Directory navigation hot keys fixed.

Known Issues:

  • None – if you have a bug to report, PLEASE do so to the CBM-Command website or mailing list.

source: cbmcommand.codeplex.com

C64 Game: Scooby Doo +3 [Special] by Hokuto Force

December 25th, 2010 No comments

Published by: Elite Systems Ltd.
Developed by: Gargoyle Games Ltd
Released: 1986

Game description: Scooby’s friends Shaggy, Fred, Daphne and Velma have been kidnapped in an enormous castle owned by an evil genius. It’s Scooby’s job to travel through it and rescue them in this platforms ‘n’ ladders beat ‘em up.

Enemies include ghosts emerging from doors, bats which must be ducked, skulls to jump over, springy thingies, and Ghoulfish. Scooby has plenty of attacking moves, but must be stationary to launch into one. You start with six lives, and get extras by picking up Scooby Snacks, and by completing each of the four levels.

source: noname.c64.org hokutoforce.netsons.org