Archive

Archive for the ‘OSx/Linux/Win Tools’ Category

Vice Snapshot Grabber v4.0

April 24th, 2010 No comments

This minimalistic tool extracts various screen modes from a VICE snapshotfile (.vsf).

Changes since Vice Snapshot Grabber 3.0:

  • MultiColor bitmap screens are saved additionally as koala image (.koa). Loadable directly by MultiColor V0.2.1 for example.
  • HiRes bitmap screens are saved additionally as interpaint HiRes (.ip64h). Loadable in GIMP with cbmplugs.

source: noname.c64.org

Visual Studio 6502 Language Extension

April 10th, 2010 3 comments

This is a 6502 Language Extension for Microsoft Visual Studio. Written by Pantaloon of Fairlight.

source: noname.c64.org

USB Joystick Adapter

April 5th, 2010 2 comments

With this USB Joystick adapter you can use your favorite joystick on the PC. Joystick from Amiga/C64/Atari… can be used!

source: retro-donald.de

TAPClean v0.24c (OSx/Dos/Linux)

April 5th, 2010 No comments

TAPClean is a Commodore tape preservation / restoration tool.

It will check, repair, and remaster Commodore 64 and VIC 20 TAP or DC2N DMP files (tape images).

source: sourceforge.net

Kick Assembler v3.12

March 16th, 2010 No comments

Kick Assembler is the combination of an assembler for doing 6510 machine code and a high level script language.

Kick Assembler comes with an exe file so you don’t need to install java. The jar file is still distributed – we will keep supporting all java compatible platforms (Linux/Osx).

source: theweb.dk

CartographPC V1.0 by Arkanix Labs

March 16th, 2010 No comments

CartographPC is a Windows application created to assist in designing tile-based datamaps. This devtool serves as a companion piece to our C64 native Cartograph devtool.

The original purpose of CartographPC was to enable us to take nice screenshots of our datamaps without having to take four or six screenshots of smaller windows and piece them together. CartographPC has since grown into a full editor with the benefit of being able to load datamaps created on the C64 directly into memory and edit, save, and move them back to C64 without much hassle.

It works by creating datamaps using tilesets created on C64 with the old, but popular, ultrafont editor. Datamaps can have dimensions of 1 to 255 tiles horizontally and 1 to 127 tiles vertically. CartographPC allows the user to create a datamap as small as 40×25 tiles (one screen) and up to 255×127 tiles.

Currently CartographPC doesn’t support exported datamaps (RLE compressed or converted) from Cartograph but as noted above, standard datamaps are 100% supported.

This application was created as an internal devtool for Arkanix Labs. We’re using Cartograph and CartographPC extensively with our Crimson Twilight Trilogy (tile-based CRPG) and Damned: Out Of Hell (push scroller shooter/jump and run).

source: arkanixlabs.com c64dev.com

D64Lister v1.7

March 6th, 2010 No comments

from the Readme file:

Introduction: Because I wasn’t satisfied with all the available D64 lister programs in several aspects I decided to make my own one. The D64Lister is of course Freeware.

The D64Lister is featured with the following abilities and properties, which are described more precise later on:

  • Windows based (Win9x, WinNT, Win2000, WinXP, WinVista, Windows7)
  • Multifile support.
  • Extended Recursive OpenDialog with Directory selection.
  • D64 Images as parameter.
  • Images can be drag&dropped.
  • 40 Tracks Support (SpeedDOS, DolphinDOS, PrologicDOS)
  • 99% PETSCII -> ASCII conversion.
  • 99% Original C64/1541 behaviour.
  • ASCII Textfile generation.
  • RichTextFormat file generation.
  • Appending of new Textfiles to existing ones.
  • Upper/Lower -> Upper/Graphics Char switching.
  • Emulated C64Screen.
  • C64Screen is zoom – and scrollable.
  • Comfortable OptionsDialog with *.ini File.
  • GEOS File support.
  • Auto Upper/Lower Char switching for GEOS Files.
  • GEOS File Details.
  • GeoWrite Textviewer with styles, fontsizes, formats and photoscraps.
  • GEOS Font Shower.
  • GeoPaint Viewer.
  • PhotoScrap Viewer.
  • PhotoAlbum Viewer.
  • GeoPaint pictures and PhotoScraps are saveable.
  • Fonts zoom – and saveable (as bitmap)
  • Zoomable display of GEOS icons.
  • Export function for supported GEOS Filetypes
  • Show BAM (with diskerrors like StarCommander)
  • Show BAM entry -> filename, filename -> BAM entries.
  • BlockViewer in hex or char.
  • FileViewer with BASIC Command Detokenize, C64 program export and Hex View.

source: hardworks.de

New site for the High Voltage SID Collection

February 28th, 2010 No comments

High Voltage SID CollectionThe High Voltage SID Collection web page is totally renewed. Especially the Search part is much improved.

You can for example type-in “Rob Hubbard” and you will be presented with a complete list.

source: hvsc.de

D64 Editor v0.030

February 16th, 2010 No comments

This program is basically a utility created to edit your D64 files.  Hopefully when it is done it will have all of the features you’d expect from a c64 based disk editor, as well as additional features that make it easier to manage your D64 files.

Here some features:

  • Read D64 files, display the directory, move files around the directory, rename files.
  • Export files from the D64 into PRG files.
  • Import files into the D64 with autodetection for P00 files.
  • View/Edit the BAM.
  • View the block chain of files on the D64.
  • Create new blank D64 files, clean existing D64′s.
  • View and modify blocks on the disk in hex.
  • Automatic check for crosslinked files on the D64.
  • View the directory using the native c64 font.
  • SEQ File Viewer using the c64 font with PETASCII->ASCII conversion option.
  • Drag and Drop functionality. Drag D64′s onto the main screen to load them, drag other files to import them.
  • Preliminary support for importing T64′s.
  • A filename builder to enable easy use of the C64 Characterset in filenames.

Read more…

ACID 64 Player Pro v3.0.3 (Windows)

February 9th, 2010 No comments

ACID 64 Player Pro is the sequal of Acid 64 Player and is a cycle based Commodore 64 music player designed for playing SID tunes on sound cards/devices that have a real SID chip (6581/6582/8580) on board like the HardSID cards and HardSID 4U USB device.

ACID 64 emulates the MOS 6510 micro processor, the 6526 CIA chip and partially the 6569 VIC chip to run the code of a SID tune and it controls the SID chip on the device for playing the Commodore 64 music.

What’s new in version v3.0.3:

New:

  • Support for the new HardSID USB devices: Uno and UPlay.
  • Auto detection of turned on/off USB devices.
  • Added sorting on column of every grid.
  • Emulated SID reading.

Improvements:

  • When performing e.g. mute/unmute, filter on/off or pause then no time gap isn’t noticed anymore while playing on a USB device.
  • Seek bar is always going smooth now and still synched with the 6510 CPU clock.
  • Improved fast forward.
  • HardSID.dll isn’t required anymore for USB devices.
  • Many small improvements.

Fixes:

  • Works now without administrator rights.
  • When using dual monitor ACID 64 will now be centered on the screen instead of the desktop.

screenshot:

source: acid64.com

Tri-Lace Converter (Build 25-01-10) by Algorithm / Algotech

January 26th, 2010 No comments

Tri-Lace Converter by Algorithm / AlgotechThis converter converts a truecolor Jpeg/Bitmap picture to three seperate c64 hires bitmaps which when flicked together fuse the colors together tocreate a rendition of the original image.

History:

25/01/10

  • Speedup of approximately 20-30%
  • Extra ‘Heavy filter’ implemented.

23/01/10

  • Added Luma only conversion option.  This ignores the color content of the image and converts according to brightness.
  • Linux Version.

21/01/10

  • Major bug fix. some brightness check flags were toggled incorrectly for each 8×8 or 8×2 block resulting in close colors being filtered out and replaced by bad luma combos.
  • Added ‘ass lace mode’ to standard non fli mode + (non super flicker reduction).
  • Added weaker dither (dither 1). Default of dither 1 in previous versions is now ‘dither 2′.
  • Optimisation of conversion routines. Now runs slightly faster.

Read more…

Tri-Lace Converter (Build 21-01-10) by Algorithm / Algotech

January 22nd, 2010 No comments

Tri-Lace Converter by Algorithm / AlgotechThis converter converts a truecolor Jpeg/Bitmap picture to three seperate
c64 hires bitmaps which when flicked together fuse the colors together tocreate a rendition of the original image.

History:

21/01/10

  • Major bug fix.  some brightness check flags were toggled incorrectly for each 8×8 or 8×2 block resulting in close colors being filtered out and replaced by bad luma combos.
  • Added ‘ass lace mode’ to standard non fli mode + (non super flicker reduction).
  • Added weaker dither (dither 1). Default of dither 1 in previous versions is now ‘dither 2′.
  • Optimisation of conversion routines. Now runs slightly faster.

18/01/10

  • Tweaked non luma overload reduction mode to accept some more color combinations.
  • NTSC/PAL Exe toggle.
  • FLI X2 mode.
  • Super Flicker Reduction.

11/01/10

  • Initial Release.

source: noname.c64.org

Tri-Lace Converter by Algorithm / Algotech

January 20th, 2010 No comments

Tri-Lace Converter by Algorithm / AlgotechThis converter converts a truecolor Jpeg/Bitmap picture to three seperate
c64 hires bitmaps which when flicked together fuse the colors together tocreate a rendition of the original image.

History:

18/01/10

  • Tweaked non luma overload reduction mode to accept some more color combinations.
  • NTSC/PAL Exe toggle.
  • FLI X2 mode.
  • Super Flicker Reduction.

11/01/10

  • Initial Release.

source: noname.c64.org

Star Commander v0.83

January 13th, 2010 No comments

Star CommanderThe Star Commander is the ultimate DOS shell that can handle the image file formats of the C64 Software Emulator.

source: sta.c64.org

HVSC Manager v1.2 by Stainless Steel

January 11th, 2010 No comments

HVSC ManagerThis is a Windows program Manager for The High Voltage SID Collection (HVSC).

source: noname.c64.org