Archive

Archive for the ‘OSx/Linux/Win Tools’ Category

CBM prg Studio v3.5.0 released

October 25th, 2015 2 comments

CBM prg Studio Version 3.5.0 is released. There are a lot of new features in this version. I’d really appreciate it if you report any bugs you find or have any suggestions/comments.

CBM prg Studio allows you to type a BASIC or Machine Code program in using a nice Windows environment and convert it to a ‘.prg’ file which you can run on an emulator, or even a real C64 / VIC20 or PET if you’re feeling brave and have the right kit.

CBM prg Studio is the result of merging C64PrgGen and VIC20PrgGen. Adding new features and fixing bugs in two apps which were 95% similar was a bit of a nightmare so merging them made sense.

It was also a good opportunity for a face lift and to add some new features, such as:

  • Programs are project based, meaning all related source files, sprite files etc. are kept in one place and multiple source files can be linked more easily.
  • Tabbed MDI.
  • Syntax highlighting.

What CBM prg Studio isn’t is a front-end for tok64, cbmcnvrt, bastext or any other tokeniser / detokeniser / assembler. It’s all been written completely from scratch.

Improvements:

  • Assembler:
    • Fragment assembly.
    • Debug directive.
    • Easier label exporting.
    • Custom character mapping for TEXT directive.
  • General:
    • Overlap detection when building mixed BASIC and Assembly sources.
    • Generate and Launch doesn’t rebuild the source if no changes have been made.

Bugs Fixed:

  • Assembler:
    • Better error reporting for invalid WORD values, specifically with arithmetic.
    • TEXT strings containing ‘;’ characters were truncated.
    • Crash when dragging text around a source file.
  • Debugger:
    • SBC instruction not setting/clearing carry flag properly.
  • BASIC:
    • Statistics tool not coping with ‘rem’ in strings.
  • General:
    • If the confirm quit dialog is turned off and changes have been made there is no save option.

Download: CBM prg Studio v3.5.0 (460)

source: ajordison.co.uk

USB Stick STM32 (Gotek) HxC Floppy Emulator: Firmware v3.0.6.6a

October 11th, 2015 No comments

Jean-François DEL NERO (who’s behind the HxC SD Floppy Emulator) recently has released a version of the HxC emulator firmware that is compatible with the STM32 chip used in the Gotek floppy emulators.

This means that the great functionality of the HxC SD emulator is now available on cheaper and more widely available hardware.

The bootloader to convert the Gotek floppy drive in HxC compatible must be purchased on the website HXC 2001 by sending an email to Jean-François DEL NERO. The price of the bootloader is one-off 10 Euro per Gotek that you want to update. Future updates of the software are free and can be made from a USB stick

The HXC Usb (Gotek) firmware supports:

Release notes Firmware USB HxCFloppyEmulator v3.0.6.6a

  • Some more random crash issues corrected into the disks images managers.
  • USB Stack updated.
  • Firmware Update strongly recommended!

Download: USB Stick STM32 (Gotek) HxC Firmware v3.0.6.6a (675)

source: hxc2001.com

USB Stick STM32 (Gotek) HxC Floppy Emulator: Firmware v3.0.6.4a

September 27th, 2015 No comments

Jean-François DEL NERO (who’s behind the HxC SD Floppy Emulator) recently has released a version of the HxC emulator firmware that is compatible with the STM32 chip used in the Gotek floppy emulators.

This means that the great functionality of the HxC SD emulator is now available on cheaper and more widely available hardware.

The bootloader to convert the Gotek floppy drive in HxC compatible must be purchased on the website HXC 2001 by sending an email to Jean-François DEL NERO. The price of the bootloader is one-off 10 Euro per Gotek that you want to update. Future updates of the software are free and can be made from a USB stick

The HXC Usb (Gotek) firmware supports:

Release notes Firmware USB HxCFloppyEmulator v3.0.6.4a

  • Random crash issues corrected into the disks images managers.

Release notes Firmware USB HxCFloppyEmulator v3.0.6.3a

  • Some user interface delays added to make it more usable ;)
  • “Press select for the Setting menu” text added.

Download: USB Stick STM32 (Gotek) HxC Firmware v3.0.6.4a (573)

source: hxc2001.com

USB Stick STM32 (Gotek) HxC Floppy Emulator: Firmware v3.0.6.2a

September 21st, 2015 No comments

Jean-François DEL NERO (who’s behind the HxC SD Floppy Emulator) recently has released a version of the HxC emulator firmware that is compatible with the STM32 chip used in the Gotek floppy emulators.

This means that the great functionality of the HxC SD emulator is now available on cheaper and more widely available hardware.

The bootloader to convert the Gotek floppy drive in HxC compatible must be purchased on the website HXC 2001 by sending an email to Jean-François DEL NERO. The price of the bootloader is one-off 10 Euro per Gotek that you want to update. Future updates of the software are free and can be made from a USB stick

The HXC Usb (Gotek) firmware supports:

Release notes Firmware USB HxCFloppyEmulator v3.0.6.2a

  • Normal mode : Endless init loop corrected.

Release notes Firmware USB HxCFloppyEmulator v3.0.6.1a

  • Amiga : Disk change detection corrected : Desert Strike, Dizzy Crystal and probably others games disk change detection are now working properly.
  • Direct access mode : Correct interface mode set when activated from an PC HD image.

Download: USB Stick STM32 (Gotek) HxC Firmware v3.0.6.2a (675)

source: hxc2001.com

USB Stick STM32 (Gotek) HxC Floppy Emulator: Firmware v3.0.6.0a

September 15th, 2015 No comments

Jean-François DEL NERO (who’s behind the HxC SD Floppy Emulator) recently has released a version of the HxC emulator firmware that is compatible with the STM32 chip used in the Gotek floppy emulators.

This means that the great functionality of the HxC SD emulator is now available on cheaper and more widely available hardware.

The bootloader to convert the Gotek floppy drive in HxC compatible must be purchased on the website HXC 2001 by sending an email to Jean-François DEL NERO. The price of the bootloader is one-off 10 Euro per Gotek that you want to update. Future updates of the software are free and can be made from a USB stick

The HXC Usb (Gotek) firmware supports:

Release notes Firmware USB HxCFloppyEmulator v3.0.6.0a

  • Low level write layer redesigned : Some write issues solved.
  • 2 digits display detection issue corrected.
  • HFE : Index timing changed/corrected.
  • Select button added at the JA jumper position.
    • This additionnal button and the I2C LCD screen allow you to freely select a file image without the indexed mode or any selector software.
  • Indexed mode : “Previous”/”Minus” button repeat rate reduced.

Download: USB Stick STM32 (Gotek) HxC Firmware v3.0.6.0a (596)

source: hxc2001.com

CBM prg Studio v3.4.0 released

September 7th, 2015 No comments

CBM prg Studio Version 3.4.0 is released. There are a lot of new features in this version. I’d really appreciate it if you report any bugs you find or have any suggestions/comments.

CBM prg Studio allows you to type a BASIC or Machine Code program in using a nice Windows environment and convert it to a ‘.prg’ file which you can run on an emulator, or even a real C64 / VIC20 or PET if you’re feeling brave and have the right kit.

CBM prg Studio is the result of merging C64PrgGen and VIC20PrgGen. Adding new features and fixing bugs in two apps which were 95% similar was a bit of a nightmare so merging them made sense.

It was also a good opportunity for a face lift and to add some new features, such as:

  • Programs are project based, meaning all related source files, sprite files etc. are kept in one place and multiple source files can be linked more easily.
  • Tabbed MDI.
  • Syntax highlighting.

What CBM prg Studio isn’t is a front-end for tok64, cbmcnvrt, bastext or any other tokeniser / detokeniser / assembler. It’s all been written completely from scratch.

Improvements:

  • Assembler:
    • Dump file.
    • Visual Data Generator tool.
    • Directives for creating tabular data.
  • General:
    • Mixing BASIC and machine language in same project.
    • More control over IDE colours.

Bugs Fixed:

  • Assembler:
    • Wrong start address when saving from the memory window.
    • TEXT and PTEXT generating wrong character values.
    • Binary import as assembler was using the wrong start address.
    • Incbin problems with large files.

Download: CBM prg Studio v3.4.0 (529)

source: ajordison.co.uk

USB Stick STM32 (Gotek) HxC Floppy Emulator: Firmware v3.0.5.4a

August 4th, 2015 3 comments

Jean-François DEL NERO (who’s behind the HxC SD Floppy Emulator) recently has released a version of the HxC emulator firmware that is compatible with the STM32 chip used in the Gotek floppy emulators.

This means that the great functionality of the HxC SD emulator is now available on cheaper and more widely available hardware.

The bootloader to convert the Gotek floppy drive in HxC compatible must be purchased on the website HXC 2001 by sending an email to Jean-François DEL NERO. The price of the bootloader is one-off 10 Euro per Gotek that you want to update. Future updates of the software are free and can be made from a USB stick

The HXC Usb (Gotek) firmware supports:

Release notes Firmware USB HxCFloppyEmulator v3.0.5.4a

  • Amiga : Extra Disk change delay added. Solve some disk change issues (Protracker 3.15, Defender of the Crown,…).

Download: USB Stick STM32 (Gotek) HxC Firmware v3.0.5.4a (1303)

source: hxc2001.com

CBM prg Studio v3.3.0 released

June 17th, 2015 No comments

CBM prg Studio Version 3.3.0 is released. There are a lot of new features in this version. I’d really appreciate it if you report any bugs you find or have any suggestions/comments.

CBM prg Studio allows you to type a BASIC or Machine Code program in using a nice Windows environment and convert it to a ‘.prg’ file which you can run on an emulator, or even a real C64 / VIC20 or PET if you’re feeling brave and have the right kit.

CBM prg Studio is the result of merging C64PrgGen and VIC20PrgGen. Adding new features and fixing bugs in two apps which were 95% similar was a bit of a nightmare so merging them made sense.

It was also a good opportunity for a face lift and to add some new features, such as:

  • Programs are project based, meaning all related source files, sprite files etc. are kept in one place and multiple source files can be linked more easily.
  • Tabbed MDI.
  • Syntax highlighting.

What CBM prg Studio isn’t is a front-end for tok64, cbmcnvrt, bastext or any other tokeniser / detokeniser / assembler. It’s all been written completely from scratch.

Improvements:

  • Sprite Editor:
    • Add background picture to sprite editor.
    • Sprite reorder tool.
  • Character Editor:
    • Character tools work on a range of characters.
  • Assembler:
    • Import binary as decimal data
    • Improved value pop-up formatting
    • Removed the restriction where files included in a build must have a name when building the project as a batch.
  • BASIC:
    • Code reformatting remove zeros from DATA statements.
    • Option to ignore invalid GOTO destinations.

Bug Fixed:

  • Assembler:
    • Reformatting code with TEXT directive.
    • Using * with labels.
    • Wrong rules for ifdef when variable is zero.
    • Debugger problems with X and Y indexing, stack under/overflow, SBC, RTI, BRK.
    • Incbin problems with large files.
  • BASIC:
    • Output to disk image generating basic programs.
    • ‘Save File As’ only saving BASIC files.
    • Commenting blank lines.
  • Character Editor:
    • Wrong colours changed on the character editor for VIC20 projects.
    • Undoing character editor changes when the character index > 127.
  • Sprite Editor:
    • Scratchpad exception when using deleted sprites.
  • General:
    • Syntax colouring changes not applied properly until restart.
    • Some BASIC only tools were available to the assembler.

Download: CBM prg Studio v3.3.0 (558)

source: ajordison.co.uk

Relaunch64 V3.3.3 – C64/65xx cross-development IDE

May 28th, 2015 No comments

Relaunch64 is an IDE (text-editor) for C64 assembler-coding on Windows, Linux and Mac OS X. Relaunch64 has a clean and intuitive user interface, yet it offers many features that make coding faster and easier.

Java 7 or higher is required to run Relaunch64. The program is licensed under the GNU GPL 3 (or higher) and free for private and professional use.

This editor works together with common cross assemblers like Kick Assembler, ACME, or 64tass. Other assemblers might work as well, but syntax highlighting may not be 100% correct.

Download: Relaunch64 v3.3.3 (Windows/OSx/Linux) (525)

source: popelganda.de

Javatari.js v0.91 (Atari 2600 emulator 100% HTML5/Javascript)

Javatari is now Javatari.js! The emulator has been completely rewritten, and is now 100% in HTML5 and Javascript.

Javatari.js is a multiplayer Atari 2600 emulator written in pure Javascript/HTML5 with no external libs.

Features and Highlights:

  • Javatari is now on HTML5/JS! No more need for the Java Plugin.
  • Runs in any modern Web Browser. Tested in Chrome and Firefox.
  • Real Atari Console user interface.
  • All major ROM formats supported.
  • Save and load Game States easily, or create a Save Game file.
  • Support for Keyboard and Gamepad controllers.
  • Full Screen mode.

New in version 0.91:

  • Keyboard controls now configurable!
  • Starpath/Arcadia ROM format support.
  • Full Screen mode bugfix.
  • Paddle analog control with Gamepad controllers.
  • Audio now mutes when browser tab is not visible.
  • Better auto launch mechanism.

Download: Javatari.js v0.91 (1593)

source: javatari.org

CBM prg Studio v3.2.2 released

March 23rd, 2015 No comments

CBM prg Studio Version 3.2.2 is released. There are a lot of new features in this version. I’d really appreciate it if you report any bugs you find or have any suggestions/comments.

CBM prg Studio allows you to type a BASIC or Machine Code program in using a nice Windows environment and convert it to a ‘.prg’ file which you can run on an emulator, or even a real C64 / VIC20 or PET if you’re feeling brave and have the right kit.

CBM prg Studio is the result of merging C64PrgGen and VIC20PrgGen. Adding new features and fixing bugs in two apps which were 95% similar was a bit of a nightmare so merging them made sense.

It was also a good opportunity for a face lift and to add some new features, such as:

  • Programs are project based, meaning all related source files, sprite files etc. are kept in one place and multiple source files can be linked more easily.
  • Tabbed MDI.
  • Syntax highlighting.

What CBM prg Studio isn’t is a front-end for tok64, cbmcnvrt, bastext or any other tokeniser / detokeniser / assembler. It’s all been written completely from scratch.

Improvements:

  • Import binary file as disassembly.
  • Set sprite scratch pad background colour.
  • Keyboard short cuts for collapsing/expanding regions.

Bug Fixed:

  • Assembler:
    • Generate to disk image.
  • Basic:
    • Improved syntax highlighting.
    • Wrong case used when commenting certain lines.
    • Commenting blank lines.
  • General:
    • Menu and/or tool bar was hidden occasionally.
    • Saving to network drives.
    • Source overview settings not retained.
    • Display problems with medium and large fonts.
    • Better file handling with network drives.

Download: CBM prg Studio v3.2.2 (808)

source: ajordison.co.uk

Relaunch64 V3.3.2 – C64/65xx cross-development IDE

February 17th, 2015 No comments

Relaunch64 is an IDE (text-editor) for C64 assembler-coding on Windows, Linux and Mac OS X. Relaunch64 has a clean and intuitive user interface, yet it offers many features that make coding faster and easier.

Java 7 or higher is required to run Relaunch64. The program is licensed under the GNU GPL 3 (or higher) and free for private and professional use.

This editor works together with common cross assemblers like Kick Assembler, ACME, or 64tass. Other assemblers might work as well, but syntax highlighting may not be 100% correct.

Download: Relaunch64 v3.3.2 (Windows/OSx/Linux) (482)

source: popelganda.de

CBM prg Studio v3.2.1 released

January 18th, 2015 No comments

CBM prg Studio Version 3.2.1 is released. There are a lot of new features in this version. I’d really appreciate it if you report any bugs you find or have any suggestions/comments.

CBM prg Studio allows you to type a BASIC or Machine Code program in using a nice Windows environment and convert it to a ‘.prg’ file which you can run on an emulator, or even a real C64 / VIC20 or PET if you’re feeling brave and have the right kit.

CBM prg Studio is the result of merging C64PrgGen and VIC20PrgGen. Adding new features and fixing bugs in two apps which were 95% similar was a bit of a nightmare so merging them made sense.

It was also a good opportunity for a face lift and to add some new features, such as:

  • Programs are project based, meaning all related source files, sprite files etc. are kept in one place and multiple source files can be linked more easily.
  • Tabbed MDI.
  • Syntax highlighting.

What CBM prg Studio isn’t is a front-end for tok64, cbmcnvrt, bastext or any other tokeniser / detokeniser / assembler. It’s all been written completely from scratch.

New features:

  • Screen designer speed up.
  • Speed up of switching/adding/opening files and projects.

Bug Fixed:

  • Assembler:
    • Duplicate labels not detected in projects.
    • SYS call always created at start of file.
    • Build order not correct.
    • Assembly dump showing both parts of the code within conditional assembly statements.
    • Code reformatting issues.
    • Negative numbers in BYTE and WORD sequences not assembled properly.
    • Numbers in strings in BYTE sequences not assembled properly.
    • Numbers in TEXT sequences not assembled properly.
    • Arithmetic in WORD sequences not assembled properly.
  • General:
    • Sprite Designer grid glitches.
    • Exception thrown when generating .prg with the output window closed.
    • Code indent/outdent/comment/uncomment would add extra carriage return.
    • Code comment/uncomment would add extra REM statements.
    • Problem adding existing files to a project.

Download: CBM prg Studio v3.2.1 (528)

source: ajordison.co.uk

Graph2Font v3.9.9.3 (Lite/Full) & Atari Graphics Studio v2.9.9

November 24th, 2014 No comments

TomaszTebeBiela has released an update of the program Graph2Font v3.9.9.3 and the Atari Graphics Studio v2.9.9.

This project began many years ago as a simple graphics converter for Atari but over the years the features are significantly increased. The converter runs under Windows.

Download:

source: g2f.atari8.info

CBM prg Studio v3.2.0 released

October 29th, 2014 No comments

CBM prg Studio Version 3.2.0 is released. There are a lot of new features in this version. I’d really appreciate it if you report any bugs you find or have any suggestions/comments.

CBM prg Studio allows you to type a BASIC or Machine Code program in using a nice Windows environment and convert it to a ‘.prg’ file which you can run on an emulator, or even a real C64 / VIC20 or PET if you’re feeling brave and have the right kit.

CBM prg Studio is the result of merging C64PrgGen and VIC20PrgGen. Adding new features and fixing bugs in two apps which were 95% similar was a bit of a nightmare so merging them made sense.

It was also a good opportunity for a face lift and to add some new features, such as:

  • Programs are project based, meaning all related source files, sprite files etc. are kept in one place and multiple source files can be linked more easily.
  • Tabbed MDI.
  • Syntax highlighting.

What CBM prg Studio isn’t is a front-end for tok64, cbmcnvrt, bastext or any other tokeniser / detokeniser / assembler. It’s all been written completely from scratch.

New features:

  • PTEXT and NULL directives.
  • NULL added to GenerateTo directive.
  • Colour printing.
  • Source overview.

Bug Fixed:

  • Assembler:
    • Reformatting code.
    • Some arithmetic problems with variables.
  • Basic:
    • Some screen code fixes.
    • Renumbering TRAP keyword (BASIC 3.5 & 7)
    • Mixing upper/lower case in DATA statements.
    • Wrong load address for some C128 BASIC projects.
  • General:
    • Better support for Turkish language.
    • Wrong toolbar shown after start-up page.
    • Case sensitive auto-complete
    • Problems with the build events.

Download: CBM prg Studio v3.2.0 (561)

source: ajordison.co.uk