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Rilasciata la nuova versione delle DiagROM v1.3 per Amiga

Cosa sono le DiagROM?

Le DiagROM sono delle ROM diagnostiche per gli Home Computer della serie Commodore Amiga. Queste ROM tornano molto utili in alcune sistuazioni, tipo quando il computer non esegue correttamente il boot o si blocca.

Changelog:

  • Well decided to release 1.3 far too many people are still using 1.2.1 so this is now the releaseversion.
  • Read the text “FuturePlans.txt” for more info.
  • three might be updates. as V1.3 please check the date. but it will be bugfixes only.
  • Now default also produces a CD32 image to be burned on 27C800 Proms.
  • Fixed issue with ghostfastmem found on AA3000+ boards (detectes fastmem that isn’t there)
  • Fixed Addresserrorissue while playing testmodule on 68000 machines.
  • Fixed issue with Autoconfig printing forever (actually 65535 times) if there was no cards detected.
  • On RGB test. added white bars at every colorchange to make it more easy to count out what color is shown.
  • RTC test: added a adjustfunction telling how many frames between everytime RTC changes (second) to help adjusting RTC.
  • Added function to constantly monitor one memaddress. This is for dev of new hardware and not to diagnose issues.
  • Fixed addresserror crash on audiotest using 68000/010 CPU
  • Changed memorytestroutines to the new updated.
  • Fixed autoconfig so it would not end in a endless loop if no autoconfigcards was detected.
  • Fixed autoconfig with outside checking from github to handle boards with an illegal configuration better.
  • Simple Audio waveformtest now supports volumechanges and also HOPEFULLY oddbyte-bug in Sinuswaves are fixed
  • Some minor undocumented bugfixes.
  • Now the new memtestroutine actually seems to work “x” is just hardcoded testareas, but the manual option “7” now lets you
  • select what area to test and the depth of check (how many longwords between all tests 1 being every byte checked) (higher=faster test)
  • AGAIN Long pause.. ERASED the memtestroutine I was working on redid it TOTALLY!. available as “x” in memtest menu!
  • New Memtestroutine now should handle when colliding with workareas.
  • Manualtest routine now swapped to the new testroutine. you can now enter selected area to scan AND change blocksize.
  • higher blocksize=more accurate addresstest check.
  • also if you enter wrong order of area to scan it will be handled. 0 byte scanarea will cancel.
  • New experimental memtestroutine in the works. right now only doing a test of HARDCODED 16MB fastmem on A4k/3k
  • Should be much faster, ASWELL as it should handle address-error issues! TEST IT HARD PLEASE!
  • Also contains bug in Zorro handling asking boards to be shut down, issued via Github! (thanx!!)
  • Noticed that CSPPC did not work on DiagROM. This as it seems the board needs time to startup (HEY P5.. handle it with RST??)
  • so doing some waiting and resetmagic if a CSPPC is detected. not it starts OFTEN! (not always, if not. do a reset and it will start)
  • Fixed bug so if no chipmem available at boot, it doesnt try to do a addresserrortest of that area anyway.
  • Fixed scrollbug leaving traces of lowest pixelrow.
  • Added function in Autoconfig mode that lists a summary of detected boards.
  • Added About text.
  • Added support for handling 2 different workmem areas: Chipmem and Fastmem, showing info about it in systeminfo screen.
  • Systeminfo screen if detecting a 060 will show PCR registerbits.
  • If A3000/A4000 motherboard memory or CPU slot memory is found scanning of A1200 CPU Slot memory is disabled, This will hopefully stop
  • machine to crash with a 3640 installed and maprom enabled.
  • Found a interesting behaviour on Amiga 4000. If you have no chipmem, and write something to any chipmemaddress and then
  • read anything from any chipmemadress (not even same as you wrote to) THAT value will be read! so on an A4000 with no chip.
  • the memorydetectroutine would say that it finds a shadowram. also the UDS/LDS test said “ok” even it it impossible could be.
  • so fixed that by doing a write to chipmem with $ffffffff so it will read that if you do not have any chipmem. making the tests more true.
  • A1k Version have not been working for a while due to spaceissues. removed more or less all “not important” tests tomake it fit into the
  • very limited 64k bootrom. so it should work again.
  • Fixed bugs when using a 68000 CPU (010 aswell?) that crashed IRQ/CIA tests and also Extended chipmemtest. (Addresserror etc)
  • Also fixed more information in crashscreen.
  • During Startup, UDS/LDS test was done by writing $ff to diferent places, this could be wrong as no memory can also
  • show up as $ff changed value to $aa to be more “random” if memory is not present.
  • At startup, chipmem is filled with its memoryaddress, while doing this you see a checkered-pattern on screen.
  • After that, it verifies that the address contains that data, while doing this you see a distorded colorpattern on screen.
  • if fail, it will show what memaddress it fails at, memaddress as binary and also what it actually contained (should be its same address)
  • So no more telling ram is ok when thee was shorted/missing addresslines. Now check actually checks ALL memory and not only beginning.
  • Doing Addresserrorchecks on Chipmem AND workarea.. if left mousebutton pressed at poweron.
  • fastmem is chosen ar priority ram, if no fastmem found, chipmem will be used but screen turned off.
  • if addresserror found in chipmem, chipmem will be discarded. will be handled different later
  • New initcode in start. at memfail bits read will be written as green is correct, red if failed.
  • Also during error, a dividertext will be printed every 512k block

Download: DiagoROM v1.3 Stable (266)

source: diagrom.com

ODV-II (CVBS-SVideo to YPbPr) + OSSC (Open Source Scan Converter)

ODV-II (CVBS-SVideo to YPbPr) + OSSC (Open Source Scan Converter)

Ho voluto provare anche il convertitore ODV-II per poter utilizzare l’OSSC anche con ingressi CVBS e S-VIDEO (OSSC non supporta nativamente questo tipo di ingressi video).

Ho scelto questo prodotto e non altri per tre motivi:

  • Il costo.
  • La qualita’ video, non era importante la perfezione assoluta.
  • Uscita segnale convertito in YPbPr.

Il risultato è andato al di sopra delle aspettative, funziona bene , l’uscita dell’ODV-II e’ in component (YPbPr) cosi’ restano liberi gli ingressi SCART-RGB e VGA sull’OSSC , inoltre l’ODV-II ha un terzo ingresso YPbPr.

L’ODV-II ha anche la possibilita’ tramite pulsantino di selezionare alcuni filtri Video che trovo assolutamente imbarazzanti difatti lo configurato in modalita’ pass-through e un’altro pulsantino per selezionare gli ingressi video.

Di seguito le foto di alcuni test con il Commodore 64 dove ho utilizzato l’uscita S-Video e inoltre anche le foto del PCB perche’ non le ho trovate in rete, allego anche i datasheet degli integrati che vengono utilizzati.

Gallery:

Download:

ODV-II PDF Datasheet (213)

Rilasciato nuovo FW SD2Snes/FXPAK Pro v1.11.0 Final

Ikari ha rilasciato il nuovo firmware per la SD2Snes / FXPAK Pro la Flash Cartridge per Super Nintendo/Famicom. Le istruzioni per l’aggiornamento le potete trovare qui.

Scusate il ritardo ma mi è sfuggito di postarlo qui.

Features added:

  • First firmware release to support FXPAK Pro Rev. D
  • [All] USB (usb2snes) support by RedGuy.
  • [All] save state support (via USB/savestate2snes) by acmlm, total, Myria, RedGuy, FURiOUS, ikari_01
  • [All] stand-alone save state features by FURiOUS
  • [All] some compatibility improvements and optimizations for stand-alone save states by ikari_01
    • Add support for YAML list items for multiple savestate_fixes entries per game
    • Add support for simple bitwise operations on savestate_fixes patches
    • Add support for verbatim code execution on savestate_fixes patches – notably fixes Star Ocean (decompressed) save states (however the save state hook still needs CPU time optimization to prevent music glitches in Star Ocean.)
    • Add IRQ support on top of NMI for the save state hook – this enables save states on Out Of This World and possibly other games that only use IRQ. Also fixes controller input capture on a number of games so the game-specific input hacks could be eliminated.
    • Moved save state code outside of the USB hook area to make room for USB hook execution.
  • [All] SGB support by Redacted173.
  • [All] favorite games list by freelancer42

Fixes:

  • [All] Fixed savestates crashing occasionally when loading (and sometimes saving)
  • [All] Fixed Star Fox locking up during sortie sequence when in-game hooks are enabled.
  • [All] Updated FURiOUS’s Savestates Readme to reflect changes pertaining to In-game hook.
  • [All] Fixed data caching bug in MSU1 data extension which could cause wrong data to be streamed.
  • [All] Savestates: do not try to capture data that is already in cartridge space anyway (e.g. SRAM). Fixes text distortion in Near’s Bahamut Lagoon translation when loading a state.
  • [All] Fixed YAML config parser to support comment signs after list start items
  • [All] Fixed SNES open-bus contamination (fixes sprite flickering in Near’s Bahamut Lagoon translation, certain speed runs that rely on open bus behaviour)
  • [All] (hopefully) fixed rapid data line toggling sometimes resulting in address line glitches, causing random crashes in extreme cases, and occasional garbled graphics on SMRPG among others.
  • [All] Fixed data integrity problems when loading BSX games.

Known issues:

  • Due to integration of the savestate handler into the in-game hook, the SNES CPU cycle cost for the in-game hook has increased. This reintroduces some issues when in-game hook+savestates are enabled, such as a corrupted Equip menu in Final Fantasy III/VI. I am planning to do an overhaul of the savestate code which will address this issue as well.
  • When in-game savestates are enabled and set to the default button combination, pushing the buttons to temporarily or permanently disable the in-game hook will result in a crash. This happens due to overlap with the savestate button combination.
  • When in-game savestates are enabled and the “load state” button combination is pressed, the handler will try to load a state even if no state exists yet for the current game. This will lead to a crash and sometimes results in a still image being displayed from a previously played game’s savestate.

Download:

source: sd2snes.de

Rimpiazzato il mio convertitore da SCART RGB a HDMI/DVI

Ho rimpiazzato il mio economico convertitore da SCART RGB a HDMI/DVI con l’OSSC (Open Source Scan Converter)

Era da diverso tempo che volevo acquistare questa interessante periferica e data la disponiblita’ su Amazon con spedizione un giorno con PRIME e il firmware maturo e anche lo sviluppo attivo, grazie a marqs, ho fatto questa pazzia.

Alcuni aspetti del software sono sicuramente migliorabili ma gia’ di suo funziona piu’ che bene.

Non vi sto a spiegare cosa fa e cosa non fa’ questa periferica, si trova di tutto in rete.

Esempio:

Wiki: https://junkerhq.net/xrgb/index.php/OSSC
Firmware: http://www.infocult.com/m/ossc/fw/
Beta Firmware: https://videogameperfection.com/forums/topic/ossc-v1-xx-series-beta-firmware/
GitHub: https://github.com/marqs85/ossc

Texas Instruments PHA 2037 Connector FIX

Texas Instruments PHA 2037 Connector FIX

Texas Instruments PHA 2037 Connector FIX

Defect:

  • Black Screen but sounds works.

Replaced parts:

  • 1 x 6 PIN DIN Male.

Gallery:

3 x Texas Instruments TI-99/4a Repair

Texas Instruments TI-99/4A Repair #1

Defect:

  • Black Screen and deafening sound in background.

Replaced parts:

  • 1 x TMS9900NL CPU (U600)

Texas Instruments TI-99/4A Repair #2

Defect:

  • Wave/Raster Lines.
  • Garbage on Boot Screen.

Replaced parts:

  • 1 x Inductor 2 -> 4.5 μH (L100)
  • 2 x TMS4116-15 RAM

Texas Instruments TI-99/4A Repair #3

Defect:

  • Garbage on Boot Screen.

Replaced parts:

  • 1 x MOSTEK MK4116N RAM

Mattel Intellivision (PAL) Composite MOD

Mattel Intellivision (PAL) Composite MOD

Installazione amplificatore Video per uscita Video Composita inclusa installazione dei due RCA femmina sulla scocca.

Inoltre ho efettuato un semplice fix del PAD di metallo del reset che non restava piu in posizione e di conseguenza cadeva all’interno della scocca.

Galleria:

Amiga 1200 Recap and VP-101 DAC Repair

Amiga 1200 Recap and VP-101 DAC Repair

Non si dovrebbe accendere un’Amiga spenta da circa trenta anni senza prima aver eseguito il solito Recap, ma anche eseguendo questa semplice intervento non e’ detto che tutto funzioni come ci sia aspetta.

Eseguito il Recap mi sono reso conto che l’uscita RGB / Composito e RF non funzionavano correttamente. Dall’uscita RGB mancava il colore BLU mentre il video composito e di conseguenza RF davano schermo nero.

Dopo le varie misurazioni sono arrivato alla conclusione che bisognava sostituire il DAC VP-101 (U30).

Sostituito il DAC l’uscita RGB ha ripreso a funzionare perfettamente, mentre il segnale video Composito/RF continuavano a non funzionare.

Il componente guasto per l’uscita video Composito/RF e’ la linea di ritardo Z222, bypassando la linea di ritardo sui piedini della stessa si arriva ad avere un segnale composito “decente” ma non va bene, purtroppo questo componente non e’ di facile reperibilita’, si potrebbe risolvere eseguendo un “hack” ovvero installando un diverso RGB Encoder che non ha bisogno delle linee di ritardo ed eseguendo delle modifiche sul PCB.

Il gioco vale la candela ? quando mai utilizzeremo ancora l’uscita video Composito/RF ? probabilmente mai.

Gallery della riparazione:

Commodore 64 Repair Mix ASSY

Commodore 64 (ASSY 250466) Repair

Defect:

  • Black Screen and then Black Screen :-D

Replaced parts:

  • 1 x Power Switch
  • 1 x PLA 906114 (U17)

Commodore 64 (ASSY 250407) Repair

Defect:

  • Garbled Screen and then No Sound.

Replaced parts:

  • 2 x MOS 7708 [74LS257] (U13/U25)
  • 1 x MOS 7709 [74LS258] (U14)
  • 1 x MOS 6581 (U18)

Commodore 64C (ASSY 250469 REV-A) Repair

Defect:

  • Garbled Screen.

Replaced parts:

  • 1 x 4066 (U21)

ARM2SiD v3.15 aggiornamento Firmware

E’ stato rilasciato da Nobomi un nuovo aggiornamento firmware per l’ARM2SiD.

ARM2SID firmware 3.15:

  • Please don’t forget to download also a new configuration program.
  • Fixed a bug with noise generation in the highest octave (reported for example in Crossroads II and Jumpman).
  • SID type detection with this algorithm returns the actual type setting from the ARMSID configuration.
  • Among other tracks, this allows you to play the last part of Wonderland XIII, at least if the ARMSID is set to emulate MOS6581. Prodigy rulez !
  • Fixed bad music timing in Turrican 2 – The Final Fight (audible in track 2).
  • Added undocumented playback of the “no” waveform, making, for example, the Boing Boom Tschak whistle significantly less (about 20dB down).
  • Modifications in the generation of combined waveforms (not only) for MOS8580 emulation, where they are more close to the original (as close as possible for chips that are themselves different from each other, also dependent on temperature, voltage and time).

Download: ARM2SiD v3.15 [PRG/D64/CONFIG] (228)

source: nobomi.cz

C64 B.G.Pack: Blade Runner +7DGM 101% / Knight’n'Grail +7D …

25 February 2023 2 commenti

NEW TAG: C64 BIG GAME PACK

E’ stato rilasciato del nuovo Software per Commodore 64.

Titles:

  • Dwarf Miner Preview +1D
  • The Last Snowball +1D
  • Inbread +2
  • Lordsfire +2D
  • Alternate Reality – The Dungeon +M (EasyFlash)
  • X-MasSacre V1.2 +
  • The Last Snowball +1D
  • Snake VS Bomb
  • Mike Quarter (Present Sorter) +3H
  • X-MasSacre V1.3 +2HD
  • Cruiser-X 79 – Full release
  • Santa’s Fall V3.2 +2
  • Snake vs Bomb +2D
  • Whirlybirds +D [framed version]
  • Muppet Adventure +1D
  • Spelling Werkwoordsvormen MES-8533 [dutch]
  • Piddle
  • Xmas Caper +1D
  • Czołgi
  • Czołgi +F
  • Dropzone +10DFGH (EasyFlash)
  • Samochodowy Wojownik +6M [seuck]
  • Whirlybirds
  • Whirlybirds +D [fullscreen version]
  • SWIV +12DFHIR [easyflash]
  • Buffalo Roundup +2DGH [HF]
  • Dr. Seuss Fix-Up the Mix-Up Puzzler +1D
  • Kaktus
  • IKTU +2H
  • Pongout +2
  • Counter Attack +2HDT
  • Meta Snake +H
  • Meta Snake 2 +1H
  • Piddle +
  • SpriteSnake
  • Horizon Shift 64 Preview +
  • The Bard’s Tale III (EasyFlash)
  • SpriteSnake +H
  • Ultima V Remastered V1.1
  • Ad Astra Preview 2 +D
  • Up´n Down +1DGH
  • Lester +2D
  • Lester +D
  • Nico’s Run +2D
  • Crazy Pong +
  • C=razy Pong
  • Lester +4D
  • Cab Hustle V1.2 +2D
  • Ad Astra +4D
  • Ad Astra +3D
  • Halcyon +7DGHF
  • Minesweeper V1.1.1 +JG [HF]
  • Underwurlde +4DG
  • Lester V1.1 +4D
  • Lupenio +4DGMT [HF]
  • Lester V1.1 +2
  • Lester V1.1
  • Ad Astra V1.01 +3D
  • 2kscrollerizer
  • Pak-Men Preview +3D
  • Knight’n'Grail +7DI
  • Lester V1.1 +5D
  • Knight’n'Grail +7D [EasyFlash]
  • Artillery Duel Deluxe
  • Pak-Men Preview 2 +
  • Horizon Shift 64 Preview 2 +
  • The Bard’s Tale III – Thief of Fate [tapecart]
  • Penny Postie
  • Pak-Men Preview 2 +3D
  • Green Beret Highscore Edition +3D [EasyFlash]
  • Corman +2DGT
  • Penny Postie +3
  • Kung-Fu Master +3 (2 Buttons)
  • Naughty Bytes &SMap
  • Stoneage64 Preview +
  • Horizon Shift 64 +1HD
  • The Dragnet Case (Re-Release) +D
  • The Mystery of Markham Manor +D
  • Co & Co +5DG
  • The Mystery of Markham Manor +DG
  • Magic Voice Classics (no logo) [EasyFlash]
  • SWIV +12DFH [tapecart]
  • Mysteriet hos Maffiga Marta [swedish]
  • Zeus +3DG [HF]
  • Centi-What? +
  • Person & Adressregister [swedish]
  • Kioskbokföring 64 [swedish]
  • Knight’n'Grail +7DI 100%
  • Knight’n'Grail +7D 100% [EasyFlash]
  • Svärdet [swedish]
  • Luffarschack [swedish]
  • Caim
  • Caim +2DS&Map
  • Caim +2D
  • Lady Pac V1.8 +2
  • Täby Galopp [swedish]
  • Survive [swedish]
  • Stoneage64 Preview 2
  • NewPong Preview +
  • Stoneage64 Preview 2 +2
  • Harpan [swedish]
  • Tetris +GM [HF]
  • Pongy Preview 2 +1J
  • Castle Shadowgate +DS
  • Mike Mech V1.2 +5D
  • Babylon’s Ark +DS&Map
  • Grey Preview 2 &D
  • Plants vs Zombies +2D
  • Grey Preview 2 +2D
  • Pong +J
  • Zuma +5D
  • Broken Puzzle
  • Flight Preview
  • Neptune’s Daughters +7DGHM 101%
  • Hyper Harvest +D
  • Hyper Harvest +1DH
  • Gomoku &D
  • Mån-Landare [swedish]
  • Gomoku &DJ
  • Game of Life Preview +D
  • Pongy V1.16 +1J
  • Kokotoni Wilf +3DG
  • Mr. T Jungle Stories +D
  • Killer Balls V1.0
  • Caim V1.1
  • Caim V1.1 +2DS&Map
  • Flight Preview 2 +D
  • Yauzeras +2DH [seuck]
  • Maze #96 +2
  • Pongy V1.2 +1J
  • Scout the Stray V1.1 +4D
  • Maziacs +3DG [HF]
  • Montrer-Donner-Accepter [dutch]
  • Verbes Reguliers et Irreguliers +D [dutch]
  • Math in a Nutshell +D [HF]
  • Killer Balls V1.0 +D
  • Crazy Kong +H
  • Grey Preview 3 +
  • Raceway +2
  • Alien-Easter-Cat Preview Repo +
  • Seawolf II +
  • Choplifter (2 Buttons)
  • Astroblast V0.6.0 +3D
  • Seawolf II
  • Blade Runner +7DGM 101% [HF]

Download: All Games in One Archive (2046)

source: csdb.dk

Nuovo firmware per The return of the Hybrid Sid Player v1.22

24 February 2023 1 commento

The return of the Hybrid Sid Player by xAD/Nightfall & Gianluca Renzi (RetroBit Lab)

Basato sul progetto di Markus Gritsch pubblicato negli anni 2011-2015 sul forum dangerousprotypes. Grazie Markus.

Changelog:

v1.22 – 6/2/2023

Note:

  • From this release the new versions will be developed and tested on the v2 prototype PCB and no longer on the Breadboard prototype.

Added:

  • Software implementation of the new audio Switcher.
  • Added a new value (0: Nothing) to the DEFAULT_SID_SOCKET in the configuration file (config.ini).

  # Choose the default SID Socket on bootup (0: Nothing – 1:Socket #1 – 2:Socket #2) – default: 1
  DEFAULT_SID_SOCKET=1

  • Added control via MCU of the power-up led. It might come in handy for future implementations.

Updated:

  • Updated label on the oled display for the “sid switch” mode, now “sidSet” is written and not just “sid”
  • Updated boot screen with the text “sorting files…” if the folder contains too many files (max 800).

Fixed:

  • The encoder cannot be used for manual SID SWITCH mode in case the SID tune played is multitunes because the encoder is used to select the songs, so although the “sidset” option will be displayed on the display in this  specific case the selection of the sid socket will not working.
  • Logic for the switch of the Socket SID with which to play the song and the consequent LED.
  • Default SID Socket if nothing is specified in the config file (config.ini)
  • Manual “sid switch” mode, the SID that was played with this mode would stop after 2 minutes and start over.

AVGCART (Atari SD multicart) v0028 aggiornamento Firmware

12 February 2023 Nessun commento

E’ stato rilasciato un nuovo aggiornamento firmware per l’AVGCART (SD multicart for 8bit Atari) di tmp.

The AVGCART is a FPGA based multicart for 8bit Atari computers, extensible with SIO and/or ECI/PBI cables.

  • supports CAR (cartridge dump) files up to 1MB and most bankswitching types
  • supports XEX (executable) files
  • supports ATR (floppy image) files (read/write) – support is limited without an optional SIO or ECI/PBI cable due to Atari cartridge port constraints (e.g. SW that uses RAM under OS does not work)
  • supports ATX (protected floppy image) files (read-only, SIO cable required)
  • supports CAS (cassette) files (SIO cable required)
  • supports AVF (video) files
  • supports PDM (audio) files
  • fast file search, file shortcuts, randomizer and tons of other features
  • when used with optional ECI/PBI cable, it can expand ATARI memory to up to 576kB, it can also provide extra 48kB RAM to stock 16kB 600XL machines (some limitations apply)
  • firmware upgradeable via SD card (no additional hw needed)
  • SIDE2 emulation (compatible with U1MB and SpartaDOS X)
  • ability to stack emulated cart with emulated SpartaDOS X cart, together with SIDE2 emulated HDD
  • unlike some other products, most of the functionality is running inside the cart and not on the host machine’s CPU which makes it faster and more versatile (it can do stuff in parallel with host machine without having to gain 6502 control and doesn’t require soldering extra internal upgrades like Ultimate 1MB for some basic functionality like ATR emulation or memory expansion)
  • compatible with 600XL, 800XL/XE, 65XE, 130XE, XEGS (cartridge shell is too wide for 1200XL, bare pcb will fit, it is also too tall for 800, can be used with cartridge door opened and door switch triggered)

Changelog (v0028):

  • Added type 75 (Atarimax 1MB “new”)
  • “About” (“?”) extended to show some useful information about current state/config.
  • Launching ROM files lets you choose cart type.
  • Menu (“CAPS” key)
  • Ability to choose bg/fg/border color.
  • OS choice (PBI/ECI cable), use included rompack.rpk to flash OS slots.
  • Most settings are now saved to a new config file so the old settings will be replaced with defaults.
  • Some random bugs fixed, some random bugs added.

Download:

source: atariage.com

ARMSiD di Nobomi Nuovo Firmware v2.15

E’ stato rilasciato da Nobomi un nuovo aggiornamento firmware per l’ARMSiD.

News features and fixes in FW 2.15:

  • Fixed a bug with noise generation in the highest octave (reported for example in Crossroads II and Jumpman).
  • SID type detection with this algorithm returns the actual type setting from the ARMSID configuration.
  • Among other tracks, this allows you to play the last part of Wonderland XIII, at least if the ARMSID is set to emulate MOS6581. Prodigy rulez !
  • Fixed bad music timing in Turrican 2 – The Final Fight (audible in track 2).
  • Added undocumented playback of the “no” waveform, making, for example, the Boing Boom Tschak whistle significantly less (about 20dB down).
  • Modifications in the generation of combined waveforms (not only) for MOS8580 emulation, where they are more close to the original (as close as possible for chips that are themselves different from each other, also dependent on temperature, voltage and time).

Download: ARMSiD v2.15 [PRG/D64/CONFIG] (295)

source: nobomi.cz

High Voltage SID (HVSC) Collection Update #78

24 December 2022 Nessun commento

La “High Voltage SID Collection (HVSC)” è un collezione che raccoglie migliaia di brani musicali del Commodore 64 (noti anche come brani SID).

Questa collezione e’ completamente gratuita ed e’ opera di un Team di persone che negli anni ha lavorato per rendere la migliore raccolta di SID tunes.

This update features (all approximates):

  • 890 new SIDs
  • 26 fixed/better rips
  • 0 repeats/bad rips eliminated
  • 217 SID credit fixes
  • 25 SID model/clock infos
  • 4 tunes from /DEMOS/UNKNOWN/ identified
  • 0 tunes from /GAMES/ identified
  • 26 tunes moved out of /DEMOS/ to their composers’ directories
  • 5 tunes moved out of /GAMES/ to their composers’ directories

After this update, the collection should contain 56,665 SID files!

Download:

source: www.hvsc.c64.org