Archive

Posts Tagged ‘emulators’

Hoxs64 Commodore 64 Emulator Updated v1.0.7.5

November 29th, 2012 No comments

Hoxs64 written by David Horrocks is a Commodore 64 emulator for Microsoft Windows 2K/XP/Vista/Seven (DirectX 9+)

The emulator substantially reproduces this legacy machine in minute detail.

Changelog:

  • Added point and click raster position breakpoints. Breakpoints can be disabled with out being deleted.
  • Added command window with assemble, disassemble and C64 memory map selection.
  • Added disassemble window address finder.
  • Added disassemble window mouse wheel scrolling (WinXP+).
  • Randomisation of drive weak bits. Minor drive timing improvement.
  • The application is marked as “DPI Aware”. All Windows GUI elements are DPI aware and will render smooth clear text when used with Windows 7′s “make text bigger” option. Only the windowed mode C64 bitmapped rendering remains non DPI aware as with previous versions.
  • Added a work in progress breakpoint listview with context menu options “Show Address” and “Delete All Breakpoints”
  • Illegal opcode tweak for demo ‘Errata’ by Emulamer.
  • CRASHFIX: Fixed stack corruption crash when reading G64 files with custom speed zones.
  • CRASHFIX: Fixed application lock up bug while drag scrolling the disassembly window.

Download:

source: hoxs64.net

VirtualC64 v0.9.6.1 for Intel Macintosh OSx

June 27th, 2012 1 comment

VirtualC64 emulates a Commodore 64 personal computer on your Intel Macintosh OSx > 10.6.

I wrote the software with two major goals in mind. First, I wanted to create an emulator that can be used as a demonstrator program in a first year or second year course on computer engineering.

To achieve this goal, I have integrated various debugging capabilities that let you peek inside the CPU, RAM, ROM, or one of the custom chips. Second, I tried to make the emulator as user friendly as it can get.

In short: VirtualC64 tries to combine the ongoing fascination of the ancient Commodore computers with the great user experience of today’s Macs.

Bug fixes and enhancements:

  • Lions native fullscreen mode now works as expected (no more ugly borders)
  • Removed old fullscreen mode which frequently crashed on lion machines.

Download: VirtualC64 v0.9.6.1 (406)

source: dirkwhoffmann.de

Hoxs64 Commodore 64 Emulator Updated v1.0.7.3

October 26th, 2011 No comments

Hoxs64 written by David Horrocks is a Commodore 64 emulator for Microsoft Windows 2K/XP/Vista/Seven (DirectX 9+)

The emulator substantially reproduces this legacy machine in minute detail.

Changelog:

  • Enabled editing of the CPU registers and the disassembly mnemonics. The mnemonic edit box accepts either 6502 assembly or space delimited numbers.
  • Fixed pixel glitch while stepping in the debugger.
  • Added up/left soft cursor keys.
  • Tweak for demo ‘Bad Copy’ by Emulamer.

Download: Hoxs64 64 bit (405)

Download: Hoxs64 32 bit (388)

Download: Hoxs64 Ansi Win98/2K (427)

source: hoxs64.net

VirtualC64 v0.9.6 for Intel Macintosh OSx

September 25th, 2011 No comments

VirtualC64 emulates a Commodore 64 personal computer on your Intel Macintosh OSx > 10.6.

I wrote the software with two major goals in mind. First, I wanted to create an emulator that can be used as a demonstrator program in a first year or second year course on computer engineering.

To achieve this goal, I have integrated various debugging capabilities that let you peek inside the CPU, RAM, ROM, or one of the custom chips. Second, I tried to make the emulator as user friendly as it can get.

In short: VirtualC64 tries to combine the ongoing fascination of the ancient Commodore computers with the great user experience of today’s Macs.

Bug fixes and enhancements:

  • Enhanced sound emulation (ReSID library has been integrated)
  • Fixed joystick issues on lion machines.

Download: VirtualC64 v0.9.6 (396)

source: dirkwhoffmann.de

Yape Plus/4 Emulator v1.0.2 updated

August 27th, 2011 No comments

A new version of YAPE is available. YAPE is a Windows emulator for the Commodore Plus/4.

The changes in this version are:

  • Printer job window (for now #4 only)
  • Turn off variable length buffering properly when recording media (fixes occasional clicks)
  • Not scanning joysticks when unavailable (Message Queue driver slowdown)
  • Column width and line feed bug for MPS803 emulation fixed.
  • Regression bug in the printer cycle counter ironed out.
  • Awkward TED drawing bug patched.

Download: Yape Plus/4 Emulator v1.0.2 (Win32) (390)

Download: Yape Plus/4 Emulator v1.0.2 (Win64) (352)

source: yape.homeserver.hu

VirtualC64 v0.9.5.2 for Intel Macintosh OSx

August 19th, 2011 No comments

VirtualC64 emulates a Commodore 64 personal computer on your Intel Macintosh OSx > 10.6.

I wrote the software with two major goals in mind. First, I wanted to create an emulator that can be used as a demonstrator program in a first year or second year course on computer engineering.

To achieve this goal, I have integrated various debugging capabilities that let you peek inside the CPU, RAM, ROM, or one of the custom chips. Second, I tried to make the emulator as user friendly as it can get.

In short: VirtualC64 tries to combine the ongoing fascination of the ancient Commodore computers with the great user experience of today’s Macs.

Bug fixes and enhancements:

  • Fixed another bug that caused the emulator to crash on some lion machines.

Download: VirtualC64 v0.9.5.2 (428)

source: dirkwhoffmann.de

VirtualC64 v0.9.5.1 for Intel Macintosh OSx

August 14th, 2011 1 comment

VirtualC64 emulates a Commodore 64 personal computer on your Intel Macintosh OSx > 10.6.

I wrote the software with two major goals in mind. First, I wanted to create an emulator that can be used as a demonstrator program in a first year or second year course on computer engineering.

To achieve this goal, I have integrated various debugging capabilities that let you peek inside the CPU, RAM, ROM, or one of the custom chips. Second, I tried to make the emulator as user friendly as it can get.

In short: VirtualC64 tries to combine the ongoing fascination of the ancient Commodore computers with the great user experience of today’s Macs.

Bug fixes and enhancements:

  • Fixed a bug that caused the emulator to crash on startup on some machines.
  • VirtualC64 supports OS X Lion.
  • Preference panels are now tight to their individual virtual machines.
  • CIA debug panel has been redesigned.
  • Deprecated CoreAudio API calls have been removed.
  • Fixed a bug in the BCD to binary conversion routine.
  • Fixed a bug that caused the TOD to wake up too early after reading the tenth of a second register.
  • Thumbnail images are now rendered properly when switching from PAL to NTSC and vice versa (issue #107)
  • Fixed a bug that caused keyboard events to be rejected when the main window got focus (issue #110)
  • Fixed a bug that caused a discolored line to appear at the right border of the screen texture.
  • Yet another startup animation.

Download: VirtualC64 v0.9.5.1 (435)

source: dirkwhoffmann.de

Hoxs64 Commodore 64 Emulator Updated v1.0.7.2

April 25th, 2011 No comments

Hoxs64 written by David Horrocks is a Commodore 64 emulator for Microsoft Windows 2K/XP/Vista/Seven (DirectX 9+)

The emulator substantially reproduces this legacy machine in minute detail.

Changelog:

  • Fixed broken 320×200 and 320×240 modes.
  • Added option for disabling DWM (Aero) for full screen mode.

source: hoxs64.net

Hoxs64 Commodore 64 Emulator Updated v1.0.7.1

April 17th, 2011 No comments

Hoxs64 written by David Horrocks is a Commodore 64 emulator for Microsoft Windows 2K/XP/Vista/Seven (DirectX 9+)

The emulator substantially reproduces this legacy machine in minute detail.

Changelog:

  • Text rendering bug fix to disassembly window.
  • Added trace till IRQ/NMI function.
  • Potential missed breakpoint while tracing bug fix.
  • Miscellaneous monitor GUI fixes and improvements.
  • VIC sprite collision timing fixes.
  • VIC phase 2 fetch fix for Ruined Art demo.
  • Improved CPU disassembly monitor. Instruction based scrolling. Separate CPU windows allow both clock step and instruction step with ablility to step through the IRQ and NMI cycles.
  • VIC raster line and cycle is displayed.
  • Fix to CIA Timer B bug.
  • ALT Q key nuisance fixed.

source: hoxs64.net

A new version of Vice v2.3 is released

February 26th, 2011 No comments

A new version of Vice is released, the famous C64 (VIC-20/DTV…) emulator comes to the version v2.3.

What is new with the 2.3 release? Click here.

source: vice-emu.sourceforge.net sourceforge.net

VirtualC64 v0.9.4 for Intel Macintosh OSx

January 27th, 2011 No comments

VirtualC64 emulates a Commodore 64 personal computer on your Intel Macintosh OSx > 10.6.

I wrote the software with two major goals in mind. First, I wanted to create an emulator that can be used as a demonstrator program in a first year or second year course on computer engineering.

To achieve this goal, I have integrated various debugging capabilities that let you peek inside the CPU, RAM, ROM, or one of the custom chips. Second, I tried to make the emulator as user friendly as it can get.

In short: VirtualC64 tries to combine the ongoing fascination of the ancient Commodore computers with the great user experience of today’s Macs.

Bug fixes and enhancements:

  • New screen geometry. New values reflect width, height, and aspect ratio of a real PAL or NTSC machine.
  • Added controls for shifting and zooming screen borders.
  • Improved drag’n'drop. Thumbnail images can now be dragged from one emulator window to another.
  • Added finder icons for all supported document types.
  • D64, T64, PRG, and P00 files can now be opened via the open file dialog (Open menu)
  • New background texture and startup animation.

source: dirkwhoffmann.de

VirtualC64 v0.9.3 for Intel Macintosh OSx

January 16th, 2011 No comments

VirtualC64 emulates a Commodore 64 personal computer on your Intel Macintosh OSx > 10.6.

I wrote the software with two major goals in mind. First, I wanted to create an emulator that can be used as a demonstrator program in a first year or second year course on computer engineering.

To achieve this goal, I have integrated various debugging capabilities that let you peek inside the CPU, RAM, ROM, or one of the custom chips. Second, I tried to make the emulator as user friendly as it can get.

In short: VirtualC64 tries to combine the ongoing fascination of the ancient Commodore computers with the great user experience of today’s Macs.

Bug fixes and enhancements:

  • Introducing cheatbox. Travel back in time by reverting to automatically taken snapshot states
  • T64, PRG, and P00 files can now be mounted as virtual disk
  • Restructured and refactored all Objective-C classes
  • Fixed a bug that caused unallocated memory to be freed

Note: The version numbering scheme is changed to comply with the update framework.

source: dirkwhoffmann.de

Hoxs64 Commodore 64 Emulator Updated v1.0.6.2

October 24th, 2010 1 comment

Hoxs64 written by David Horrocks is a Commodore 64 emulator for Microsoft Windows 2K/XP/Vista/Seven (DirectX 9)

The emulator substantially reproduces this legacy machine in minute detail.

Changelog:

  • Fixes to the key matrix.
  • Fixed Time Of Day alarm fail to trigger bug that was introduced in v1.0.5.27 that may cause the game Hypersports to get stuck on the clay shooting part.
  • Audio resample mode is now on when restoring default settings.
  • Adjusted all VIC $D011 and $D016 mode change transitions to give pixel exact output.
  • Improved keyboard matrix emulation. Space bar now works correctly in the Nitro 16 demo.
  • Adjusted VIC light-pen timing.
  • Adjusted CIA6526A IRQ timing.
  • Common code base now supports both x86 and x64 compiles.  (x64 bit version is tested on Windows 7 with full DirectX install).
  • Added WinXP styles that use common control library 6.
  • Adjusted audio sync.

source: hoxs64.net

Yape Plus/4 Emulator v1.0 updated

September 16th, 2010 No comments

From the Yape homepage:

Exactly 10 years has passed since the first public alpha (or rather: WIP) of Yape saw the light of day. It is just as unbelievable as it can get… sheesh.

It started off as an attempt at a more intelligent disassembler when I realized how much fun it really is to learn the hardware AND C++ programming at the same time while dealing with my all time favourite hobby.

I thought this anniversary would be also a nice opportunity to abandon the rather clumsy versioning I have been following in the past. Anyway I have not got much time to make a long rant here, so you will be spared :-)

v1.0 compared to v0.86 are as follows:

  • 32-bit and automatic bitdepth option in fullscreen mode (8 bit full screen mode might be slow under newer Windoze’s)
  • Copy & paste to/from the clipboard now respects upper/lower case mode.
  • Partially implemented 48 bps mode of the T6721A speech LSI.
  • G64 image support is no longer read only (yay, at last)
  • Reading from open address space.
  • Plenty of bugfixes (drive, TED, autostart, monitor etc.)

source: yape.homeserver.hu

Hoxs64 Commodore 64 Emulator Updated v1.0.6.0

June 13th, 2010 No comments

Hoxs64 is a Commodore 64 emulator for Microsoft Windows 2K/XP/Vista/Seven.

The emulator substantially reproduces this legacy machine in minute detail.

Changelog:

  • More settings options CIA6526(A).
  • Improved the VIC emulation for an pixel exact output.
  • Adjusted IRQ DMA behaviour.
  • Restore key bug fixed.
  • Optimised the DirectX video device creation.
  • Many corrections of the VIC emulation.
  • Added light pen IRQ re-trigger behaviour.

source: hoxs64.net