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Posts Tagged ‘firmware’

USB Stick STM32 (Gotek) HxC Floppy Emulator: Firmware v3.0.6.0a

September 15th, 2015 No comments

Jean-François DEL NERO (who’s behind the HxC SD Floppy Emulator) recently has released a version of the HxC emulator firmware that is compatible with the STM32 chip used in the Gotek floppy emulators.

This means that the great functionality of the HxC SD emulator is now available on cheaper and more widely available hardware.

The bootloader to convert the Gotek floppy drive in HxC compatible must be purchased on the website HXC 2001 by sending an email to Jean-François DEL NERO. The price of the bootloader is one-off 10 Euro per Gotek that you want to update. Future updates of the software are free and can be made from a USB stick

The HXC Usb (Gotek) firmware supports:

Release notes Firmware USB HxCFloppyEmulator v3.0.6.0a

  • Low level write layer redesigned : Some write issues solved.
  • 2 digits display detection issue corrected.
  • HFE : Index timing changed/corrected.
  • Select button added at the JA jumper position.
    • This additionnal button and the I2C LCD screen allow you to freely select a file image without the indexed mode or any selector software.
  • Indexed mode : “Previous”/”Minus” button repeat rate reduced.

Download: USB Stick STM32 (Gotek) HxC Firmware v3.0.6.0a (1032)

source: hxc2001.com

SD2Snes Firmware v0.1.7 (Beta/Preview 4) released

August 18th, 2015 No comments

Ikari has released a new firmware for the SD2Snes Flash Cartridge (Super Nintendo/Famicom). The upgrade instructions can be found here.

Download: SD2Snes Firmware v0.1.7 Beta/Preview Rev 4 (1289)

Full Changelog:

  • Prevent software from using uninitialized DMA ch.0 transfer to corrupt the stack (fixes Nightmare Busters)
  • Disable PPU region patching during the menu
  • MSU1: Stop audio playback on reset (fixes static buzzing noise in games after soft-resetting out of an MSU1 game)
  • Cx4: Add a switch for original/fast mode. “Original” mimics the Cx4 timing better (Megaman doesn’t die in MMX2 attract mode) whereas “Fast” uses a single CPU cycle for every instruction, improving frame rate when drawing polygons (rotating head in MMX2 intro).
  • Hide dot files and directories again (Regression in 0.1.7).
  • “Stealth Mode” for in-game hook memory area hides the memory region used by in-game routines from games. (Fixes Equinox, Lion King)
  • In-game hooks are a bit less intrusive in terms of CPU time, hopefully reducing glitches a bit with problematic games.
  • System Information screen shows file system usage on card.
  • Slow down DSPx a bit to better match original speed (should have no noticeable effect)
  • Font height is reduced by one pixel to increase readability (lines of text are more distinguishable). This has an effect on the font style so some might not like it…?
  • Background is greyed out when a window is active in foreground
  • Menu now uses the dynamic hierarchical menu system, with automatic calculation of window dimensions, etc. Not much of it can be seen at the moment due to the lack of menu entries.
  • Experimental SRAM mapping for Cx4
  • FPGA: adjust address sampling time for “end-of-cycle” events. Should help primarily with DSP1 glitches.
  • MSU1: initial volume now adheres to the latest spec (initial volume = 0) so it must be initialized by software to the desired level. This actually breaks my own example player I will post an updated version of it shortly.

Read more…

Categories: Firmware, News & Rumors, Today

USB Stick STM32 (Gotek) HxC Floppy Emulator: Firmware v3.0.5.4a

August 4th, 2015 3 comments

Jean-François DEL NERO (who’s behind the HxC SD Floppy Emulator) recently has released a version of the HxC emulator firmware that is compatible with the STM32 chip used in the Gotek floppy emulators.

This means that the great functionality of the HxC SD emulator is now available on cheaper and more widely available hardware.

The bootloader to convert the Gotek floppy drive in HxC compatible must be purchased on the website HXC 2001 by sending an email to Jean-François DEL NERO. The price of the bootloader is one-off 10 Euro per Gotek that you want to update. Future updates of the software are free and can be made from a USB stick

The HXC Usb (Gotek) firmware supports:

Release notes Firmware USB HxCFloppyEmulator v3.0.5.4a

  • Amiga : Extra Disk change delay added. Solve some disk change issues (Protracker 3.15, Defender of the Crown,…).

Download: USB Stick STM32 (Gotek) HxC Firmware v3.0.5.4a (1856)

source: hxc2001.com

Everdrive N64 – OS Update v2.09 released (v2.00+ rev only)

February 18th, 2015 No comments

It was released a new OS Update for the Everdrive N64 Flash Cartridge (Nintendo 64) by Krikzz. The upgrade instructions can be found here.

Changelog:

  • 2.09 (21.01.2015)
    • “CRC Check” option to enable/disable CRC check
    • FPGA code update
  • 2.08 (14.11.2014)
    • Minor fix of bootcode
  • 2.07 (12.11.2014)
    • Fixed “Self test” menu
  • 2.06 (12.11.2014)
    • Fully functional GameShark. Special thanks to Parasyte and Modman for new GS core!
    • Automatic save and loading GS codes when user change the game. “Auto cheat” option should be enabled
    • Fixed graphics bug in “RTC setup” menu (ED64 V3)

Download: Everdrive N64 - OS Update v2.09 (1255)

source: krikzz.com

Categories: Hardware, News & Rumors, Today

SD2Snes Firmware v0.1.7 (Beta/Preview 3) released

October 19th, 2014 No comments

Ikari has released a new firmware for the SD2Snes Flash Cartridge (Super Nintendo/Famicom). The upgrade instructions can be found here.

Full Changelog:

A minor update, mainly in the name of stability. This hopefully eliminates glitches unrelated to the in-game buttons on some consoles, e.g. Seiken Densetsu 3 rebooting intermittently or graphical glitches in DKC 2+3, that had been introduced with v0.1.7 preview 1.

  • Reintroduce more aggressive filtering for control and address lines from the SNES, previously removed after v0.1.6
  • Unify and centralize signal edge detection for all sub-units (e.g. S-RTC, MSU1, BSX, DSP etc.) instead of each unit having its own (slightly different) edge detection.
  • In-game controller scan has become slightly more time effective under certain circumstances (Auto Joypad Read enabled but no NMIs).
  • In-game hooks are now disabled for 10 seconds after loading or resetting a game to help certain games get past their boot screens. This will be configurable in the final.
  • Reconfigure the FPGA only when necessary on warm reset, speeding up “reset to sd2snes menu” by a couple hundred milliseconds.
  • Fix an MMIO access priority bug for DSPx.
  • Fix BS-X ROM detection for games with 2 startups left.
  • Fix directory browsing being broken after setting the clock.

Download: SD2Snes Firmware v0.1.7 Beta/Preview Rev 3 (1304)

source: sd2snes.de

Categories: Firmware, News & Rumors, Today

Everdrive N64 – OS Update v2.05 released (v2.00 rev only)

September 28th, 2014 No comments

It was released a new OS Update for the Everdrive N64 Flash Cartridge (Nintendo 64) by Krikzz. The upgrade instructions can be found here.

Changelog:

  • After reset, file browser returns where you was before than run the game, instead of just go to the root.
  • Users can change default save type in save_db.txt
  • ED64-V3 support.
  • Fixed default save type for some games.
  • Changed save memory initialization, it fix the problems with some games.
  • Fixed possible problems with sram and flash ram saves.
  • Fixed ramnom hangs after reboot.
  • Self test function. Cart stability diagnostic.
  • Improved eeprom implementation.

Download: Everdrive N64 - OS Update v2.05 (1071)

source: krikzz.com

Categories: Hardware, News & Rumors, Today

SD2Snes Firmware v0.1.7 (Beta/Preview 2) released

September 26th, 2014 No comments

Ikari has released a new firmware for the SD2Snes Flash Cartridge (Super Nintendo/Famicom). The upgrade instructions can be found here.

Full Changelog:

It addresses some issues reported with v0.1.7 preview (and some others).

  • Satellaview works again. BSX alters the original interrupt vectors at run time. The original interrupt vectors are now saved per hook call, not only once when loading the ROM.
  • In game buttons now work with MSU1, too.
  • Automatic hook method choosing: NMI is default but switched to IRQ when no NMIs are triggered. If both occur, NMI has priority. This should enable the in-game buttons for games that previously did nothing.
  • The hook routine saves some CPU time when auto joypad read is enabled by the game – it will just reuse the result instead of doing its own controller scanning. Also the controller is now only scanned every 8 frames. This helps alleviate some glitches, e.g. Secret of Mana now starts up correctly. There are still some glitches left which can’t be eliminated fully.
  • Auto region patching works again without having to delete the sd2snes.cfg.
  • BSX now emulates Type 1 memory packs instead of Type 2. Apparently the BSX BIOS is buggy with Type 2 packs when they contain HiROM games that are supposed to be run from PSRAM. So, at least Bomberman works now, and probably others too.
  • Fixed BSX PSRAM shadowing for HiROM.
  • Files and directories with “hidden” or “system” attributes are now actually hidden from the file browser.

Download: SD2Snes Firmware v0.1.7 Beta/Preview Rev 2 (1381)

source: sd2snes.de

Categories: Firmware, News & Rumors, Today

SD2Snes Firmware v0.1.7 (Beta/Preview) released

September 19th, 2014 No comments

Ikari has released a new firmware for the SD2Snes Flash Cartridge (Super Nintendo/Famicom). The upgrade instructions can be found here.

Full Changelog:

  • In-game button combinations are in effect. See the table below for the key mapping. Note that some games show glitches with the in-game functions in place. I added an additional feature to temporarily disable them in case of game glitches (e.g. Secret of Mana hangs at the Squaresoft logo, displaying only garbage). I’m not entirely happy with the button choice but it will do for now. ;)
  • LED blink codes for file system errors – e.g. in case the SRM file cannot be saved this will tell you that something’s gone wrong. The blink codes are yet to be listed.
  • Also the sd2snes will retry saving until it works so you have the chance to swap out the SD Card. In that case the directory structure must be present where the sd2snes expects to save the file.
  • “Screen saver” – in the menu, the screen is darkened after some idle time to reduce wear on CRT and plasma screens.
  • Memory sharing between SNES and the sd2snes CPU is greatly simplified (The FSM is reduced to only 5 states instead of 18) and timing is more relaxed. This should help with stability on a wider range of consoles.
  • On-the-fly file browsing. Also shows a little “loading…” window when loading directories/files.
  • Windows are now blue so they stick out better in front of yellow directory listings.
  • Cx4 data ROM is now embedded in the FPGA configuration – no more need for the external file cx4.bin.
  • Initial Satellaview clock is back to 18:00:00 from 18:05:30.
  • SD cards can be hotswapped. Currently there is no automatic refresh of the file list so tapping reset on the SNES or changing the directory is necessary to get the new contents.
  • The status line is moved upward a few pixels so hopefully it doesn’t get eaten by overscan.
  • Navigation: When scrolling page-wise with the right D-pad arrow, the end of the file list is now aligned to the bottom of the screen.
  • Navigation: The shoulder buttons can be used to jump to the beginning/end of a directory listing.
  • Bugfix: some compatibility issues with a number of games. (Super Play Action Football (S-RTC interference), GP1 Part II (WRAM initialization), Human Grand Prix (mapper detection bug))
  • Bugfix: properly initialize FPGA state machine (on some consoles the menu failed to start at all)
  • v0.1.7 final will contain menu items for various configuration settings and a cheat interface.

In-game button mappings:

  • L+R+Select+Start = Reset game
  • L+R+Select+X = Reset to sd2snes menu
  • L+R+Start+B = Disable cheats
  • L+R+Start+A = Enable cheats
  • L+R+Start+Y = Kill in-game routines (in case they interfere with game operation).
  • L+R+Start+X = Temporarily kill in-game routines (~10 seconds – if you need to get past a glitch but don’t want to lose in-game buttons)

Download: SD2Snes Firmware v0.1.7 Beta/Preview (1245)

source: sd2snes.de

Categories: Firmware, News & Rumors, Today

C64SD V2 Infinity + ITS firmware update v0.10.3.9

July 10th, 2014 No comments
ITS TAP Module

A new version of the firmware for the interface C64SD Infinity + ITS Module by Manosoft is released.

Changelog:

  • Implemented functionality that allows to save a placeholder (unique for each .TAP file) pressing the red button on the back of the card. User can set back the read pointer at which TAP data is played back by pressing “Next” button on the card. Useful for multi load .TAP or games asking to reset the counter of the tape and then to rewind the tape that specific point.

Download: C64SD (ITS) Firmware v0.10.3.9 (1440)

source: manosoft.it

Categories: Firmware, News & Rumors, Today

SD2Snes Firmware v0.1.6 released

March 18th, 2014 No comments

It was released a new firmware for the SD2Snes Flash Cartridge (Super Nintendo/Famicom) by Ikari. The upgrade instructions can be found here.

Changelog:

Added:

  • OBC1 support (Metal Combat: Falcon’s Revenge works)
  • Menu now displays the 10 most recently played games instead of one.
  • Hidden and system files are now ignored in the file browser.
  • Some minor internal changes for convenience of development.

Fixes:

  • Partial-size BS dumps should now load correctly.
  • Fixed a PSRAM mapping bug in the new BS-X mapping logic that caused graphical corruption on some games (notably Treasure Conflix garbled sprites)
  • SRAM mapping for LoROM
  • 0000-7fff only. Fixes saving in some games, e.g. Ys III Wanderers from Ys.

Download: SD2Snes Firmware v0.1.6 (1345)

source: sd2snes.de

Categories: Firmware, News & Rumors, Today

Everdrive N64 – OS Update v2.04 released (v2.00 Hardware rev only)

November 26th, 2013 No comments

It was released a new OS Update for the Everdrive N64 Flash Cartridge (Nintendo 64) by Krikzz. The upgrade instructions can be found here.

Changelog:

  • 2.04 (31.10.2013)
    • Fixed problem with corrupted file names
  • 2.03 (30.10.2013)
    • Fixed IPS patching bug
  • 2.02 (28.10.2013)
    • Bugfix
    • More space for overscan area
  • 2.01 (27.10.2013)
    • Bugfix
  • 2.00 (26.10.2013)
    • OS Is not supported with EverDrive V1!!!
    • Colpletely new OS was made from zero
    • New FPGA core
    • Faster SD interface. Now trasfer speed up to 23Mbyte/s
    • GameShark cheats.
    • IPS/APS patches support
    • Auto cheats loading.
    • Auto IPS/APS loading
    • Forcing of TV mode in the game. It may help to run some PAL games in color with NTSC system
    • New menu interface
    • Auto CRC fix. May help to run some hacked roms with bad checksum
    • Menu supports two resolutions 320×240 and 640×480. Probably will be useful for some RGB moded systems which blinks in 640×480 mode
    • New controller PAK manager
    • Controller PAK auto backup function
    • Winks works with NTSC systems in color
    • Some other minor improwments (:
    • Copying data from file to file, ringht in menu. To make some extra copy of saves, for example
    • File byte swapping. Useful for emulator save files converting
    • Menu supports analog stick

Download: Everdrive N64 - OS Update v2.04 (1148)

source: krikzz.com

Categories: Hardware, News & Rumors, Today

C64SD V2 Infinity + ITS firmware update v0.10.3.8

August 14th, 2013 No comments
ITS TAP Module

A new version of the firmware for the interface C64SD Infinity + ITS Module by Manosoft is released.

Changelog:

  • Added support for the long filenames and the ones containing special characters.

Download: C64SD Firmware v0.10.3.8 (1363)

source: manosoft.it

Categories: Firmware, News & Rumors, Today

1541 Ultimate II: New firmware v2.6h

August 10th, 2013 No comments

A new version of the firmware for the interface 1541 Ultimate II is released. This version runs only on the 1541 Ultimate II cartridge (new fpga).

Version 2.6h includes some new features and fixes:

  • Timing fixed for C64C
  • Newer version of built-in MOD player.
  • Bug fixes regarding USB stick removal.
  • Enhancements under the hood for networking support. Network support will be enabled later, is not part of this version!

Release notes:

  • Version 2.6h contains some small fixes on top of 2.6d.  This build is a DUAL DRIVE version with NO SID emulation.

Download: 1541 Ultimate II Firmware v2.6h (1358)

source: 1541ultimate.net

Categories: Firmware, News & Rumors, Today

C64SD V2 Infinity + ITS firmware update v0.10.3.7

August 5th, 2013 No comments
ITS TAP Module

It was released a new firmware for the C64SD Infinity + ITS Module by Manosoft which fixes some minor compatibility issues present in the previous release with some C64 Filebrowser.

Download: C64SD Firmware v0.10.3.7 (1284)

source: manosoft.it

Categories: Firmware, News & Rumors, Today

1541 Ultimate Plus (MK1): Unofficial firmware v2.6d by Brandon

July 4th, 2013 No comments

This is a firmware hack of the version 2.6d build for the 1541 Ultimate Plus (MK1) by Bradon (forum link).

The latest official version for the 1541 Ultimate Plus (MK1) is the version v2.4a.

Note from the author:

After much frustration, I finally managed to get a working build environment for the 1541U firmware.

My 1541U is a MK1 Plus unit (no network). The last revision of the firmware I could compile is 2.6d, SVN revision 131. Starting with 132 it seems that the content is too much for the older FPGA. I started to look into removing cart ROMs I don’t use and gave up realizing this would be too much to do in my spare time, since their offset locations are hardcoded.

I removed the “too old” warning check so it will boot up without having to dismiss a warning.

So far it seems to work correctly. I don’t know if the FPGA revision check really matters for this revision or not. It would appear Gideon has no desire to continue supporting MK1 units since building for them is not possible with the latest revisions. This is of course fine with me (I don’t expect he will forever and ever try to make it work on older units), I just wanted the most recent build possible.

Changes:

  • Added F3 help screen to show 1541U commands.
  • Modified the file viewer so that scrolling will not advance past the last line.
  • Added F1 and F7 page up/down to the file viewer.
  • Modified behavior of the file browser so that when you cursor-right on an item with no children, the context menu is brought up as if you pressed return.

Download: 1541 Ultimate (MK1) v2.6d.o918r4 (1215)

source: 1541ultimate.net

Categories: Firmware, News & Rumors, Today