C64 Game (easyFlash): Myth +1D
Skoe has released a trained, patched and digiboosted version of Myth (Commodore 64) for the Easyflash cartridge.
source noname.c64.org
Skoe has released a trained, patched and digiboosted version of Myth (Commodore 64) for the Easyflash cartridge.
source noname.c64.org
Technische Maschinenfabrik (TMF) has released a new game for Commodore 64, Lady Kakerlak.
This game reminds the coin-op game Lady Bug, if you like original coin-op, you’ll love “Lady Kakerlak”.
source: noname.c64.org
Program that detects type of your hardware in Commodore 128.
Also added recognizing CMD Hardware FD/HD/RAMLink/RAMDrive/JiffyDOS/SuperCPU/RR-Net/SD2IEC and a better detection of MMU and RAM size (SuperRAM), not works correctly in VICE.
The program is optimized for 80 columns mode.
source: mirkosoft.sk
EasyProg is a program for the C64/C128. It is used to write (“burn”) cartridge image files (*.crt) onto an EasyFlash.
Version 1.5.0 – 02.02.2011:
source: easyflash homepage
Exomizer is a program that compresses files in a way that tries to be as efficient as possible but still allows them to be decompressed in environments where CPU speed and RAM are limited. For some popular 8-bit computers using 6502 compatible CPUs it can also generate executable files that decompress themselves in memory when run.
Changes since the 2.0 beta 7 release:
A complete changelog is included in the zip file.
source: exomizer
Algodancer 2 is a Commodore 64 demo by Algorithm. I love it because it reminds me a old Amiga Demo; State of the Art by Spaceball.
This a a single file C64 demonstration which demonstrates overlay/underlay vq with realtime in memory decompression and sprite plotting.
source: algotechproductions.com
CBM-Command is a disk manager for the Commodore 64 / Commodore 128 / Commodore VIC20 and Commodore C16 computers. It is written like Norton Commander or Midnight Commander, but is much simpler due to the target platforms. Both the C128/C64/VIC20/C16 have their own native version of the application.
Release Notes – Version 2.0 Release Candidate – 2011-01-14
New Features:
Changes:
Known Issues:
source: cbmcommand.codeplex.com
This is a new Graphics Adventure written in Basic language for Commodore 64. The game is developed by JCB of The Mean Team.
source: noname.c64.org
This is a new game for Commodore 64 developed by The New Dimension.
You are captain Steve Zappa, who has been transported to different star boads. Your mission is to clear all decks on each star ship from the crazy aliens that infest the ship.
Then hurry back to the computer console and teleport out of the star ship, and get back into your little space craft. You will then be taken aboard on to the next star ship, in which you have to complete each mission.
source: tnd64.unikat.sk lemon64.com
Data (De-Koder, Tropyx) has updated the Limon WAV player for Commodore 64. You need a REU interface (Commodore’s RAM Expansion Unit) for run this program, alternatively you can use the Vice Emulator or the interface Ultimate 1541 v2.0+
source: noname.c64.org
Contiki is a small, open source, highly portable, multitasking computer operating system developed for use on a number of memory-constrained networked systems ranging from 8-bit computers to embedded systems on microcontrollers, including sensor network motes.
The name Contiki comes from Thor Heyerdahl’s famous Kon-Tiki raft.
The Contiki 2.x contains only very little assembler coding and even less target-specific assembler coding. This allowed for easy porting to targets beside the C64 namely the C128 and Apple II. Porting to other cc65 targets wasn’t done due to missing Ethernet hardware.
The major changes are:
source: lemon64.com wikipedia cbm8bit.com
Limon is a fantastic WAV player for Commodore 64.
You need a REU interface (Commodore’s RAM Expansion Unit) for run this program, alternatively you can use the Vice Emulator or the interface Ultimate 1541 v2.0+
You must see this video and listen the audio!
source: noname.c64.org
CBM-Command is a disk manager for the Commodore 64 / Commodore 128 / Commodore VIC20 and Commodore C16 computers. It is written like Norton Commander or Midnight Commander, but is much simpler due to the target platforms. Both the C128/C64/VIC20/C16 have their own native version of the application.
Release Notes – Version 2.0 Beta 2 – 2011-01-01
Changes:
Known Issues:
source: cbmcommand.codeplex.com
Published by: Elite Systems Ltd.
Developed by: Gargoyle Games Ltd
Released: 1986
Game description: Scooby’s friends Shaggy, Fred, Daphne and Velma have been kidnapped in an enormous castle owned by an evil genius. It’s Scooby’s job to travel through it and rescue them in this platforms ‘n’ ladders beat ‘em up.
Enemies include ghosts emerging from doors, bats which must be ducked, skulls to jump over, springy thingies, and Ghoulfish. Scooby has plenty of attacking moves, but must be stationary to launch into one. You start with six lives, and get extras by picking up Scooby Snacks, and by completing each of the four levels.
source: noname.c64.org hokutoforce.netsons.org
Onslaught / Wrath Designs / Vandalism, bring you the 54th issue of the Vandalism News.
source: noname.c64.org
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