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Thanks to my friend for donation of some Software on Tape.

December 17th, 2016 2 comments
Thanks to my friend Andry for donation of some Cassette Tapes

Thanks to my friend Andry for donation of some Software on Tape.

Titles:

ORIC-1 48k Software:

  • Star Fighter / Durell Software
  • Oric Munch / TanSoft
  • Kilburn Encounter / TanSoft
  • Super Advanced Breakout / TanSoft
  • Super Advanced Breakout / Oric Software
  • Defence Force / TanSoft
  • Rat Splat / TanSoft
  • Ultima Zone / TanSoft
  • Oric Flight / Oric Software
  • Teach Yourself Basic / Oric Software
  • Oric MultiGames 1 / Oric Software
  • House of the Death / TanSoft
  • Zodiac / TanSoft
  • Chess / TanSoft
  • Nowotnik Puzzle / TanSoft
  • Zargons Revenge / TanSoft

DRAGON 32K Software:

  • Golf / PSS
  • Ultimate Adventure / Microdeal Software
  • Flipper / Microdeal Software
  • Ultimate Adventure 4 / Microdeal Software
  • Intergalactic Force / Microdeal Software
  • Katerpillar Attack / Microdeal Software
  • Morbid Mansion / Blably Computer Games
  • Transylvanian Tower / Richard Shepherd Software

Read more…

Categories: Donations, News & Rumors, Today

Thanks to my friend for donation of some Coleco Adam Software

December 11th, 2016 No comments
Thanks to my friend for donation of some Coleco Adam Software/Cartridge

Thanks to my friend Andry for donation of some Coleco Adam Software/Cartridge

Titles:

  • The Adam Home Software Library [Tape] / Coleco
  • A.E and Choplifter [Tape] / Broderbund – Coleco
  • Smart Filer [Tape] / Coleco
  • Monkey Academy [Cartridge] / Coleco
  • Wacky Word Games [Tape] / Coleco
  • Smart Letters & Forms [Tape] / Coleco
  • Electronic Flashcard Maker [Tape] / Coleco
  • Telly Turtle [Cartridge] / Coleco

Categories: Donations, News & Rumors, Today

Thanks to my friend for donation of some ColecoVision cartridges

December 11th, 2016 No comments
Thanks to my friend the ColecoVision cartridges collection are increased

Thanks to my friend Andry for donation of some ColecoVision cartridges

Titles:

  • Pitfall / Activision (Boxed)
  • Zaxxon / Sega (Boxed)
  • Roc’n'Rope / Konami (Boxed)
  • Congo Bongo / Sega (Boxed)
  • Destructor / Coleco (Boxed)
  • Donkey Kong Junior / Nintendo (Boxed)
  • Donkey Kong / Nintendo (Boxed)
  • Super Action Football / Coleco (Boxed)
  • Bunp’n'Jump / Data East (Boxed)
  • Mr.Do / Universal (Boxed)
  • Smurf / Peyo (Boxed)
  • Front Line / Taito (Boxed)
  • Space Panic / Universal (Loose)
  • Popeye / Parker (Loose)
  • Pepper II / Exidy Inc. (Loose)
  • Jumpman Junior / Epyx (Loose)

Categories: Donations, News & Rumors, Today

PLAnkton (906114-01/251064-01) Replacement

December 9th, 2016 3 comments
PLAnkton (906114-01/251064-01) Replacement

A new generation of PLA for the C64 is now available! PLAnkton is a new substitute for the C64 PLA U17 part no. 906114-01 or 251064-01.

A few years ago, a PLA based on the Xilinx XC9536 appeared in the Commodore community. This circuit is now out of production and has been for quite some time.

The new generation of CPLD which replaces this circuit is the XC9536XL which runs at a lower voltage and has more features built-in.

Fredric Blaholtz aka E5frog has created a new VHDL code for the XC9536XL which includes a sophisticated chain reaction delay to ensure full compatibility with all versions of the C64 and exploits the built-in slew rate control and low power mode of this modern IC. The result is a PLA that is fully compatible with all C64 boards except assy 250469 and all C64 cartridges including, FastLoad, Super Zaxxon, 1541 Ultimate I and II and consumes only 20mA – one fifth the power of an original Commodore PLA and produces absolutely no heat. It is equipped with gold plated pins to ensure the highest reliability and longevity.

This new PLA, when compared to the SuperPLA V3, proves to be 100% compatible with older boards Assy 326298 as well as all C64 cartridges including Epyx FastLoad, consumes one third the power and costs 25% less. Its also smaller and won’t cause physical conflict with the SID nearby on older boards.

Features and characteristics:

  • Costs 35% less than the SuperPLA V3.
  • Draws only 20mA – 1/5 the power of an original Commodore PLA – 1/3 the power of the Super PLA V3 or the same an a small green LED.
  • Produces no discernable heat.
  • Designed to produce electrical signals of EXACTLY the same voltages as a genuine Commodore PLA.
  • 100% compatible with ALL C64 mainboards 326298, 250407, 250425, SX-64, 250466, 64 Reloaded (NOT compatible with board 250469)
  • 100% compatible with ALL C64 cartridges including Epyx FastLoad, 1541 Ultimate I & II, Super Zaxxon, Easy Flash 1 and 3.
  • Made only using currently available genuine Xilinx circuits purchased from an authorized distributor.
  • Gold plated pins for best reliability and longevity.

Gallery:

source: melon64.com

C64 Big Game Pack: Zombi Terror +DGMW / Donkey Kong + (X2016) …

December 7th, 2016 1 comment

Some new games or tools (Cracked / Trained or Unrealeased) for Commodore 64 have been released from your favorites groups.

Titles:

  • Jack the Ninja Preview
  • Super Stardust Preview
  • Let’s Invade Preview +
  • Zombie Preview +
  • Zombi Terror +DGMW
  • Scary Monsters +3DH
  • Bugs Bunny Preview +4
  • Donkey Kong + (X2016 Version)
  • Donkey Kong
  • FranticTen
  • Let’s Invade! +7D
  • Let’s Invade!
  • Drag Race Eliminator V3.1 &D
  • Wizard and Ultimate Wizard +2GMH
  • Goblin Towers (1983+1987) &DS &Map
  • C-2048 [2016] +H
  • Power Gate Preview +
  • An Unusual Dream
  • Crazy Music
  • Seek’n'Destroy Preview +3
  • Jail Break +5DHF
  • Argos +2T
  • Race +1T
  • Survive +2H
  • All About Dinosaurs +D [iffl]
  • Quadriga +TD
  • Torussa-Life +TD
  • Compuzzle +TD
  • Basic Sex
  • Gearhead Garage Basic
  • The Uni Games V0.4
  • Shotgun X-Mas Edition
  • Motorman Preview V2
  • Wizerior II Preview
  • Jupple Dust Preview
  • Bergbert III – The Blue Knight [seuck]
  • Wizard’s Dominion &D
  • Operation Omega Blast [demo]
  • HackAttack

Download: All Games in One Archive (3661)

source: csdb.dk

CBM prg Studio v3.9.0 released

November 20th, 2016 No comments

CBM prg Studio Version 3.9.0 is released. There are a lot of new features in this version. I’d really appreciate it if you report any bugs you find or have any suggestions/comments.

CBM prg Studio allows you to type a BASIC or Machine Code program in using a nice Windows environment and convert it to a ‘.prg’ file which you can run on an emulator, or even a real C64 / VIC20 or PET if you’re feeling brave and have the right kit.

CBM prg Studio is the result of merging C64PrgGen and VIC20PrgGen. Adding new features and fixing bugs in two apps which were 95% similar was a bit of a nightmare so merging them made sense.

It was also a good opportunity for a face lift and to add some new features, such as:

  • Programs are project based, meaning all related source files, sprite files etc. are kept in one place and multiple source files can be linked more easily.
  • Tabbed MDI.
  • Syntax highlighting.

What CBM prg Studio isn’t is a front-end for tok64, cbmcnvrt, bastext or any other tokeniser / detokeniser / assembler. It’s all been written completely from scratch.

New features in v3.9.0:

  • Assembler:
    • TARGET directive.
    • Logical operators with ‘ifdef’.
    • Complex expressions for constants.
  • Debugger:
    • Pass label names to debugger.
  • Screen Editor:
    • Show ECM register in status bar.
  • Sprite Editor:
    • Easier navigation.
  • Character Editor:
    • Change scratchpad background colour.
    • Easier navigation.
  • General:
    • Command window.
    • Autolaunch prg name is per project.
    • Import SEQ files.
    • Force rebuild of source.
  • BASIC:
    • Abbreviated commands for BASIC 3.5.
    • Removed spaces on code generation.
    • Force rebuild of source.

Bugs Fixed:

  • Screen Editor:
    • ECM tools (re-colour, box, text).
  • Assembler:
    • Some character translation issues (‘[', ']‘, ‘_’) etc.
  • BASIC:
    • Fixed quoted and DATA strings for basic 3.5.
    • Renumbering certain ‘ON…’ lines.
    • Reformatting code.
    • Syntax highlighting for BASIC 3.5
    • Much faster code generation
    • Some incorrect tokens for BASIC 7+

See the help for a complete list of new features and fixed bugs.

Note In this version, each target machine can have its own default project directory. If you are upgrading from a previous version (before version 2.5.1) of CBM prg Studio you may be asked to set up your project directories again. Your current projects will not be affected.

Download: CBM prg Studio v3.9.0 (905)

source: ajordison.co.uk

C64 DiskMagazine: Vandalism News #66

November 14th, 2016 No comments

Onslaught / Offence / Vandalism News Staff, bring to you the 66th issue of the Vandalism News.

Download:

source: csdb.dk

X-2016: Official demo party results & Downloads

November 1st, 2016 No comments

This is the official demo party results from X-2016 (Top 3 Entries only). See also the CSDB X2016 section for more informations and downloads.

C64 Demo Competition:

  • The Phoenix Code / Bonzai
  • Lunatico / lft
  • Wonderland The 13th / Censor Design

Demo Competition (Onefilers Only):

  • Bobs By Censor / Bob/Censor Design
  • Shezzboard / Scan/House Designs
  • Bonfire! / Viscid/Neoplasia

C64 Graphics Competition:

  • Song For The Dead / Duce/Extend
  • Them Apples / ptoing
  • No Shit! / redcrab & Mermaid/G*P

PETSCII Competition:

  • We are all ejected / Archmage/SHAPE
  • Pipe of Picard / Electric/Extend
  • Bosse / redcrab/G*P

C64 Music Competition:

  • Rastaline Dub / LMan/MultiStyle Labs
  • High Roller / Flex/Artline Designs
  • The Ugly Arpling / Stinsen/G*P

Download:

source: csdb.dk

EverDrive N8 NES OS Update v14 released

October 29th, 2016 No comments

It was released a new OS Update for the EverDrive N8 NES Flash Cartridge (Nintendo NES) by Krikzz. The upgrade instructions can be found here.

Changelog:

  • Fixed MMC4 (glitches in Fire Emblem)
  • New mappers support. 31, 137, 138, 139, 141, 147, 168
  • Removed “audio mix vol” option. Now it always in “Hi” state.
  • Removed “Mapper info” menu due the lack of memory space.
  • Minor bugfix.

Download: -EverDrive N8 NES OS Update v14 (1292)

source: krikzz.com

Categories: Firmware, News & Rumors, Today

Released the latest version of DiagROM v0.8

October 23rd, 2016 No comments

What is DiagROM?

DiagROM is a diagnostic tool for the amiga computers.

And it is to be used on defective machines, trying to help no-boot situations etc.

You simply replace the Kickstart roms in the Amiga with the DiagROM. and when poweron. your Amiga will start a diagnostic software. It will try to dump info on the serialport (and actual menus etc aswell) while also trying on the screen.

Updatehistory:

  • 2016-10-22: Fixed bugs in new Chipmemdetection that made it not detect any chipmem if there was missing/Broken chipmem in the beginning. Added errorhandling in the startprocess, so it can show on serialport if there was a exceptionerror. also will show colorcodes on screen.  done some smaller bigfixes. Will bump versionnumber and this will be the stable version.  It will take a while until next stable version is bumped. Need to do floppy, serial, paralell tests etc before that will happen. but you always have the daily version.
  • 2016-10-12: New Chipmem detection now handles shadowram so it should stop detecting memory instead of giving false 2MB Chip. IF no Chipmem avaible and machine can detect fastmem (NON autoconfig. more or less only A3000/4000 motherboardmem) it will now start using fastmem only. (screen flickers in different colors instead of printing text, nullmodem only) Fixed addresserrorbugs at CIA and joystickport tests on machines with 68000CPU. also should have correct CIA timing on slow machines. IF fastmemshadowram is detected during memorytests, test will exit.  MANUAL test have a option to disable that test.
  • 2016-10-07: LONG time no updates.  Familystuff.  Anyway. decided to do a total redo of initcode especially chipmemdetection. Detection is slower, but progress is printed on serialport so you can see address checked and if failure (in the beginning of the detection)  you will see what it wrote and what is read to help debugging of chipmemproblems. Screen should flicker in green while detecting.        drawback is that some tests (cia and joyport tests) now generates an addresserror. Will have a look of that.

Download: DiagoROM v0.8 Stable (1021)

source: diagrom.com

Categories: Hardware, News & Rumors, Today

Vampire 600 V2 HW Accelerator for Commodore Amiga

October 22nd, 2016 No comments
Vampire 600 V2 HW Accelerator for Amiga

The Vampire 600 V2 is the newest and the fastest accelerator available for your Commodore Amiga 600.  There is nothing on the market that can compete with its performance and price. It is intended to be used as an educational tool to allow users to be able to learn programming for the 68K series of CPU’s and see the capability of todays powerful FPGA’s.

This is not the final product as there will be constant impovements to the board and core and new programming instructions are being continually added.

Main Features:

  • 128MB Fastmem RAM.
  • Digital video output (HDMI).
  • SD card for HDD storage.
  • 64 bit core, full 32 bit compatibility.
  • Directly update core from the Amiga without need for external programmer.
  • FPU and 16 bit Audio is planned for future updates.

Gallery of the installation and testing:

Video Vampire A600 V2 Unboxing/Testing (sorry only in Italian language)

source: apollo-accelerators.com kipper2k.com

Categories: Hardware, News & Rumors, Today

C64 Big Game Pack: 4K Game Collection 64K / Ninja Massacre +4D …

October 20th, 2016 No comments

Some new games or tools (Cracked / Trained or Unrealeased) for Commodore 64 have been released from your favorites groups.

Titles:

  • Collapse +20D
  • Carrier-Bourne Fighter Simulation &D
  • ALI V4 [german]
  • The Pirates of the Dark Waters V2
  • Dare Devil Denis +2DG
  • Slavia 2 Deluxe
  • Tasiemiec
  • Rise and Shine Professor Miggles
  • Dog
  • Lumberjack
  • Zombie Massacre
  • Princess Saver 2000
  • Valentine’s Day Shopping Simulator
  • Bonkey Kong
  • Goblin
  • Granny’s Teeth
  • Stareggs +4DGH
  • Goblin +
  • Bonkey Kong +
  • Zombie Massacre +2H
  • Freebooter Preview
  • Exodus Preview
  • Lumberjack +
  • Lumberjack +1H
  • Dog +
  • Rise and Shine Professor Miggles +
  • Granny’s Teeth +5D
  • Antarctica
  • Winky Blinky +
  • Watschinator
  • Super Ski
  • I Ate the Purple Berries
  • M4573R84G3L5
  • :10
  • $#!7
  • Dropout
  • Attack of the Mutant Cabbages +
  • Picross +
  • I Am the Flashing C64 Cursor +D
  • Picross
  • Firefighter Jenny
  • I Am the Flashing C64 Cursor
  • Super Ski +3
  • Winky Blinky
  • Attack of the Mutant Cabbages
  • Granny’s Teeth [post compo version]
  • Pour Le Merite +2D [seuck]
  • Sylphwyrm +2D [seuck]
  • Hack Attack Preview +D
  • Firefighter Jenny +3
  • Dropout 64 +D
  • Granny’s Teeth +4
  • Red Baron 3000 Preview
  • Snafu’64
  • Baker Street Detective +DGW
  • 4K Game Collection 64K CRT
  • Granny’s Teeth +5HD
  • Charlie Chaplin Preview
  • Colon +1TD
  • Ninja Massacre +4DGPF
  • Hack Attack +D
  • Atlantian Preview
  • Maelstrom +D

Download: All Games in One Archive (3585)

source: csdb.dk

Assembly and Replacement of the old DualSID with the MixSID

October 9th, 2016 No comments
Assembly and Replacement of the old DualSID with the MixSID

Assembly and Replacement of the old DualSID with the MixSID.

Unlike the DualSID i had to replace the two electrolytic capacitors (see picture) because the PCB of the MixSID is much more big and the two capacitors hinders the right installation of the PCB in the SID socket.

For the technical specifications of MixSID go here

Gallery:

source: henning-bekel.de

Categories: Hardware, News & Rumors, Today

SD2Snes Firmware v0.1.7d released

October 8th, 2016 No comments

Ikari has released a new firmware for the SD2Snes Flash Cartridge (Super Nintendo/Famicom). The upgrade instructions can be found here.

Changelog:

  • Reworked the in-game hook code again, squeezing out a couple more CPU cycles – compatibility improved further
  • BS-X: new bsx page file by LuigiBlood!
    • contains a proper channel map, notably fixes Fuurai no Shiren: Surara o
    • sukue and most likely more games
    • enables a great number of town features
  • BS-X: better detection for script-type ROMs (e.g. various magazines)
  • Cx4 SKIP instruction timing sped up a bit. Core felt a bit too slow. (this is a makeshift “fix” until I implement the proper Cx4 instruction timing I recently figured out)
  • Fixes:
    • fixed occasional black screen after soft reset (L+R+Select+Start)
    • in-game hook memory area visibility quirks fixed in various situations, notably fixes BS Kirby no Omochabako: Pinball
    • BS-X: fix PSRAM corruption on SNES WRAM writes, fixes a number of games, notably BS Kirby no Omochabako: Pinball (tough one)
    • PPU2 H/V count odd/even read flag is reset on ROM load, this fixes games that depend on it when run after games that leave it in a dirty state – notably audio glitches and freezes in Super Punch-Out when run after Fuurai no Shiren.
    • SPC Player: Fixed a long-standing transfer corruption bug that occurred because the original bulk transfer routine didn’t account for CPU stalls by HDMA (which is abundant in the sd2snes menu). This fixes occasionally missing instruments, corrupted samples etc.
    • fixed an occasional deadlock on bootup where the menu would hang at the “Loading…” screen.
    • fixed hard freeze when selecting a file immediately after disabling the “Hide file extensions” option
    • fixed persistent hard freeze in recent games list handling when running games with long path names (> ~120 characters)
    • revert DAC I2S timing to pre-v0.1.7c behaviour, hopefully reducing audio glitches for sd2snes Rev.G units
    • fixed corrupted file list display after playing an SPC file with a scrolled file name
  • Cosmetic changes:
    • “Loading” window is replaced by status bar notification to be less
    • disruptive with very short load times
    • configuration settings no longer have the wrong color when changed

Download:

source: sd2snes.de

Categories: Firmware, News & Rumors, Today

Ultimate-II+

September 30th, 2016 No comments
Ultimate II Plus

The ‘Ultimate II+’ is a storage solution for your Commodore C64/C128(D) home computer or in stand-alone mode for C16/Plus4/VIC-20 and so on.

This cartridge implements a ‘real’ 1541 Diskdrive for Commodore computers and with a simple press on one of the buttons, a menu will pop-up on the Commodore screen, allowing the user to view the USB storage content, and ‘mount’ .d64 or .g64 images into the Floppy Drive.

These are the most important differences from the previous version of the cartridge (1541 Ultimate-II)

  • No more MicroSD! (… that needs to be pushed in with something sharp, could fall into the case, … etc)
  • More USB ports (… one to compensate for the lost SD, and just one bonus: 3 in total)
  • IEC connector moved (… further back to facilitate use on some C128 models)
  • Integrated Ethernet (… no more need for an external USB2LAN adapter, and a smaller step to CS8900A compatibility)
  • Dual Flash (… no more worry that a software bug or upgrade failure leads to a bricked device)
  • Integrated Speaker (… who connects a speaker set to the audio jack for hearing drive sounds??)
  • External power supply connector with auto-switch over circuit (… for stand alone mode, and to lower the demand on the power supply of the C64)
  • Improved Audio (… audio codec, 24 bit/96 kHz*, for sampled sounds and SID emulation)
  • Improved Tape connector (… no more custom board and able that snaps in on the bottom, but standard USB 3.0 cable)
  • Improved power supply circuits (… for some reason they seemed to break down relatively often)
  • Slightly bigger and faster FPGA, as to control the new features.

Gallery:

source: 1541ultimate.net facebook.com

Categories: Hardware, News & Rumors, Today