Archive

Posts Tagged ‘emulators’

A new version of Vice v2.3 is released

February 26th, 2011 No comments

A new version of Vice is released, the famous C64 (VIC-20/DTV…) emulator comes to the version v2.3.

What is new with the 2.3 release? Click here.

source: vice-emu.sourceforge.net sourceforge.net

VirtualC64 v0.9.4 for Intel Macintosh OSx

January 27th, 2011 No comments

VirtualC64 emulates a Commodore 64 personal computer on your Intel Macintosh OSx > 10.6.

I wrote the software with two major goals in mind. First, I wanted to create an emulator that can be used as a demonstrator program in a first year or second year course on computer engineering.

To achieve this goal, I have integrated various debugging capabilities that let you peek inside the CPU, RAM, ROM, or one of the custom chips. Second, I tried to make the emulator as user friendly as it can get.

In short: VirtualC64 tries to combine the ongoing fascination of the ancient Commodore computers with the great user experience of today’s Macs.

Bug fixes and enhancements:

  • New screen geometry. New values reflect width, height, and aspect ratio of a real PAL or NTSC machine.
  • Added controls for shifting and zooming screen borders.
  • Improved drag’n'drop. Thumbnail images can now be dragged from one emulator window to another.
  • Added finder icons for all supported document types.
  • D64, T64, PRG, and P00 files can now be opened via the open file dialog (Open menu)
  • New background texture and startup animation.

source: dirkwhoffmann.de

VirtualC64 v0.9.3 for Intel Macintosh OSx

January 16th, 2011 No comments

VirtualC64 emulates a Commodore 64 personal computer on your Intel Macintosh OSx > 10.6.

I wrote the software with two major goals in mind. First, I wanted to create an emulator that can be used as a demonstrator program in a first year or second year course on computer engineering.

To achieve this goal, I have integrated various debugging capabilities that let you peek inside the CPU, RAM, ROM, or one of the custom chips. Second, I tried to make the emulator as user friendly as it can get.

In short: VirtualC64 tries to combine the ongoing fascination of the ancient Commodore computers with the great user experience of today’s Macs.

Bug fixes and enhancements:

  • Introducing cheatbox. Travel back in time by reverting to automatically taken snapshot states
  • T64, PRG, and P00 files can now be mounted as virtual disk
  • Restructured and refactored all Objective-C classes
  • Fixed a bug that caused unallocated memory to be freed

Note: The version numbering scheme is changed to comply with the update framework.

source: dirkwhoffmann.de

Hoxs64 Commodore 64 Emulator Updated v1.0.6.2

October 24th, 2010 1 comment

Hoxs64 written by David Horrocks is a Commodore 64 emulator for Microsoft Windows 2K/XP/Vista/Seven (DirectX 9)

The emulator substantially reproduces this legacy machine in minute detail.

Changelog:

  • Fixes to the key matrix.
  • Fixed Time Of Day alarm fail to trigger bug that was introduced in v1.0.5.27 that may cause the game Hypersports to get stuck on the clay shooting part.
  • Audio resample mode is now on when restoring default settings.
  • Adjusted all VIC $D011 and $D016 mode change transitions to give pixel exact output.
  • Improved keyboard matrix emulation. Space bar now works correctly in the Nitro 16 demo.
  • Adjusted VIC light-pen timing.
  • Adjusted CIA6526A IRQ timing.
  • Common code base now supports both x86 and x64 compiles.  (x64 bit version is tested on Windows 7 with full DirectX install).
  • Added WinXP styles that use common control library 6.
  • Adjusted audio sync.

source: hoxs64.net

Yape Plus/4 Emulator v1.0 updated

September 16th, 2010 No comments

From the Yape homepage:

Exactly 10 years has passed since the first public alpha (or rather: WIP) of Yape saw the light of day. It is just as unbelievable as it can get… sheesh.

It started off as an attempt at a more intelligent disassembler when I realized how much fun it really is to learn the hardware AND C++ programming at the same time while dealing with my all time favourite hobby.

I thought this anniversary would be also a nice opportunity to abandon the rather clumsy versioning I have been following in the past. Anyway I have not got much time to make a long rant here, so you will be spared :-)

v1.0 compared to v0.86 are as follows:

  • 32-bit and automatic bitdepth option in fullscreen mode (8 bit full screen mode might be slow under newer Windoze’s)
  • Copy & paste to/from the clipboard now respects upper/lower case mode.
  • Partially implemented 48 bps mode of the T6721A speech LSI.
  • G64 image support is no longer read only (yay, at last)
  • Reading from open address space.
  • Plenty of bugfixes (drive, TED, autostart, monitor etc.)

source: yape.homeserver.hu

Hoxs64 Commodore 64 Emulator Updated v1.0.6.0

June 13th, 2010 No comments

Hoxs64 is a Commodore 64 emulator for Microsoft Windows 2K/XP/Vista/Seven.

The emulator substantially reproduces this legacy machine in minute detail.

Changelog:

  • More settings options CIA6526(A).
  • Improved the VIC emulation for an pixel exact output.
  • Adjusted IRQ DMA behaviour.
  • Restore key bug fixed.
  • Optimised the DirectX video device creation.
  • Many corrections of the VIC emulation.
  • Added light pen IRQ re-trigger behaviour.

source: hoxs64.net

VirtualC64 v1.0 Beta 11 for Mac OSx

June 10th, 2010 No comments

VirtualC64 emulates a Commodore 64 personal computer on your Macintosh. I wrote the software with two major goals in mind. First, I wanted to create an emulator that can be used as a demonstrator program in a first year or second year course on computer engineering.

To achieve this goal, I have integrated various debugging capabilities that let you peek inside the CPU, RAM, ROM, or one of the custom chips. Second, I tried to make the emulator as user friendly as it can get.

In short: VirtualC64 tries to combine the ongoing fascination of the ancient Commodore computers with the great user experience of today’s Macs.

Changelog:

Fixed in beta 11

  • 1. Fixed a bug that caused the emulator to crash during startup.

Fixed in beta 10

  • 1. Emulator is now a native snow leopard app.
  • 2. Internal communication between emulator and GUI has been rewritten from scratch.
  • 3. Fixed a bug that caused the emulator to crash when importing the reset image in NTSC mode.

Fixed in beta 9

  • 1. Emulator now supports US keyboards (thanks, Carl!)
  • 2. Source code is now compatible with gcc 4.2 and XCode 3.2
  • 3. Emulator can now handle D64 images with different file sizes.
  • 4. Fixed a bug that caused sporadic crahes under snow leopard.

source: dirkwhoffmann.de

WinUAE (Amiga Emulator) v2.1.0 Released

May 15th, 2010 No comments

A new version of the Amiga Emulator is available.

Visit the Homepage for the Changelog.

source: winuae.net

Released a new version of Emu64 v4.30

May 10th, 2010 No comments

A new version of the Emu64 is now Online.

It is totally in German language and i have some problems to translate the newest Features in English language.

source: emu64.de

A new version of Vice v2.2 is released

December 22nd, 2009 No comments

A new version of Vice is released, the famous C64 emulator comes to the version v2.2.

Click here for the Changelog.

source: vice-emu.sourceforge.net

Yape Plus/4 Emulator v0.84 updated

October 13th, 2009 No comments

From the Yape homepage:

Now the summer hiatus is over, a small update to Yape is ready. Mainly tape related fixes/features but let us not forget the simple external assembler that is now added to the monitor and is available via the A (or .) command, just like for the good ole TEDMON.

It could still be improved but for now it’ll suffice I guess. It also supports illegal opcodes, of course.

But here’s the full log of what’s been changed:

  • Implemented a simple assembler in the external monitor (yay, at last!)
  • Tape head adjust dialog for wave samples.
  • Optionally invert tape sample input signal (soundcards may invert the phase while recording WAV’s)
  • Tape fast forward and rewind in 15 sec steps.
  • TAP’s with non-native encoding now supported (C64, VIC20 frequencies)
  • Bugfixes (sound, tape)

source: yape.homeserver.hu

Hoxs64 Commodore 64 Emulator Updated v1.0.5.28

October 4th, 2009 No comments

Hoxs64 is a Commodore 64 emulator for Microsoft Windows 2K/XP/Vista.

The emulator substantially reproduces this legacy machine in minute detail.

Changelog:
2 October 2009 v1.0.5.28

  • Bug fix to correct a 32 bit integer overflow bug that causes incorrect emulation behaviour after 1 hour and 13 minutes of continuous use.

source: hoxs64.net

Released the C64 emulator for Iphone/Ipod Touch

September 6th, 2009 No comments

c64topCommodore 64 Emulator it´s finally here.

The best-selling single personal computer of all time, with over 30 million units sold worldwide.

Play classic games as they become available via the App Store.

Key Features:

  • Original Commodore 64 game graphics.
  • Original SID sound.
  • Auto-save, to continue exactly where you left off.
  • Realistic joystick and beautifully crafted C64 keyboard.
  • Portrait and Landscape play.
  • Vertical and Fullscreen gaming (auto rotate for iPod users).
  • + 5 Great Games for free (Dragons Den, Le Mans, Jupiter Lander, Arctic Shipwreck and Jack Attack)
  • and much more…

source: c64iphone.com

Categories: C64/SX64, News & Rumors, Today

VirtualC64 v1.0 Beta 8 for Mac OSx

August 25th, 2009 No comments

VirtualC64 emulates a Commodore 64 personal computer on your Macintosh. I wrote the software with two major goals in mind. First, I wanted to create an emulator that can be used as a demonstrator program in a first year or second year course on computer engineering.

To achieve this goal, I have integrated various debugging capabilities that let you peek inside the CPU, RAM, ROM, or one of the custom chips. Second, I tried to make the emulator as user friendly as it can get.

In short: VirtualC64 tries to combine the ongoing fascination of the ancient Commodore computers with the great user experience of today’s Macs.

Changelog:

Fixed in beta 8

  • Joystick handler has been rewritten from scratch. It’s now message based and supports hot plugging.
  • Fixed a race condition that could cause the emulator to crash during shutdown.
  • Fixed some minor GUI issues.

source and download: dirkwhoffmann.de

Hoxs64 Commodore 64 Emulator Updated v1.0.5.27

August 15th, 2009 No comments

Hoxs64 Commodore 64 EmulatorHoxs64 is a Commodore 64 emulator for Microsoft Windows 2K/XP/Vista.

The emulator substantially reproduces this legacy machine in minute detail.

Changelog:
13 August 2009 v1.0.5.27

  • Added general option to enable/disable opposing joystick directions.
  • Speed optimisation to the CPU, CIA and VIC. The emulation is noticeable faster on lines with no DMA fetches and no IRQs.
  • Bug fix to the reverse keyboard matrix. Was broken for years!
  • Accurate emulation of the $DD00 VIC bank switch bug.

Unless something is majorly broken, the next release will include the long awaited debugger. Work on the debugger is now in progress.

source: hoxs64.net