BLAP 'N BASH
Revisited

Game for RGCD's game 16KB competition 2015/2016
(C)2015 The New Dimension

HEALTH AND SAFETY NOTICE

Please be aware that Blap 'n Bash consists of in game strobe effects and shaking screen effects. If this type of effect is not suited to you. Have a joystick plugged into port 2 and press UP. The border will turn blue, and indicate the the game's strobe effects and screen shaking has been disabled completely.


LOADING INSTRUCTIONS

Switch your Commodore 64 off, insert cartridge, switch the cartridge back on again. Wait a few seconds for the main program to de-crunch the data and run.

BLAP 'N BASH  REVISITED

Note from the author:

Blap 'n Bash  Revisted, is a completely re-designed version of the original Blap 'n Bash game. Which was originally released by The New Dimension in October 2015. You can get the 2015 version from http://tnd64.unikat.sk/b.html  

After the announcement in January 2016 of the 2015 16KB RGCD Game Cartridge continuing. I had just completed Vortex Crystals and submitted it to the compo. Heavy Stylus suggested that I should do a 16KB version of Blap 'n Bash. Rather than just submit a 16KB version of the previous build. I decided to give the game a complete overhaul. 

Blap 'n Bash Revisited features some BRAND NEW GRAPHICS, 16 NEW  LEVELS and STUNNING NEW MUSIC and remixes of the old GET READY, GAME OVER and LEVEL COMPLETE jingles. The game also features the original in game TRANCE power up music and ENDING music. Other old features that stay are the animated stars and planets and a couple of other things.

INTRODUCTION

Scientists may have probably discovered water on Mars, but further across the galaxy... You are an alien from outer space, who was on its journey to the planet of Blop, suddenly got sucked though an intergalactic vortex. The vortex suddenly spat you into a strange world, full of bricks and other intergalactic aliens. Yes folks it is the world of Breakout, you are held prisoner there. You got thrown into a bat type of cell, and then a clone of your bat appeared on the opposite side. Oh dear is there a way out of this evil world?  Maybe, or maybe not  Who knows?  Who's writing this pointless story anyway.

PLAYING THE GAME

This is a game for 1 player only. WHAT? And with two bats?  ARGH!

The object of this game is to move your manoeuvrable cell and hit the ball with it. To clear each room, you must clear all of the bricks. Warning, controlling 2 bat cells with one mind is guaranteed to really drive you crazy. One cell goes one direction, and another goes the opposite direction.

Here's a quick hint:

The cell which is at the bottom of the screen goes the CORRECT direction you pull on the joystick. The cell at the top will move in a REVERSE direction. 

Losing a life

You must avoid the ball from contacting the red laser zone. Should it hit the laser, the ball's shield will be lost, then the ball rebounds. If a ball's shield is gone completely then a life will be lost. WARNING: Try not to hit the ball from under the cell, as if that happens, the shield will drain more. Try and move your bat out of the way quickly and allow the ball to rebound in the red laser zone. Should you have enough shields to use up.

Completing a level and bonuses

Each level will be completed when all of the bricks have been removed from the screen completely. If you still have ball shields left, a bonus will be rewarded to your score for each one of those.

The Bricks

The bricks come in different colours and types. Some bricks will simply disappear straight away, but not all of the bricks will be able to disappear straight away and will require more than one hit. 

The power ups:

The power ups appear in different colours and types. After a brick disappears and no other power ups are in play. These power up objects will either fall downwards or move upwards. Try to pick them up by moving your bat cell towards them. Power ups could be temporary or lost if a life has been lost. Trance and Tremor are kept if power ups are still collected. These only stop if either Tremor or Trance gets swapped, a level is complete or a life has been lost.

Power Ups are:

(+) Fast Ball
Increases the speed of the ball. Be warned, collect too many of these, and things will really get really crazy for you.

(-) Slow Ball
Makes the ball very slow - BORING !!!

(F) Fireball
Blazes through the bricks and destroys normal bricks straight away.

(B) Barrier
Covers the red zone, and allows the ball to rebound from those without losing a shield. Should the ball hit the barrier ONCE, it will disappear immediately.

(X) Extra life
One extra bat for one of those


(T)  Trance
The game plays thumping trance music, and flashes the screen 


(!) - Tremor 
Shakes the screen frantically, causing more confusion for the player

Introducing the helpful intergalactic guardians 

During each level, an alien will appear on the screen. It will move left/right in a form of its own sinus. Hit the aliens, and they will warp out. The ball will also rebound. They will also give you points per hit. Sometimes the ball can miss some of the aliens. It is now time to see if you can clear all 16 stages of Blap 'n Bash. Then escape through the vortex back into your own home world. It is going to be a very hard job, but someone has got to do it :)

Good luck. You'll need it.









THE CREDITS

Programming, game design, graphics, sound effects, music and  general idea by 
Richard Bayliss

Technical support by
Dirk Schmitt


COPYRIGHT NOTICE

Blap 'n Bash is copyright (C)2016 The New Dimension, and Richard Bayliss.
This game has been released into the Public Domain. This means that you are welcome to copy or use, modify or improve any part of this production  providing that you don't sell the game or its content at the end of the day. 


