Jake the snake, a Basic game for Commodore 64

Version: 4.0
Release date: 2018-02-17
Author: Fredrik Ramsberg ( fredrik dot ramsberg at gmail dot com )

License:

This game is released as freeware. Anyone is free to download it, play it, and
redistribute it in unchanged form, including this notice.

Additionally, anyone may use all or any part of the source code to create a
new program. If you do use any substantial part of the source code, please 
give credit.

Version history

Date		Version	Comment

2018-01-02	1.0		Initial release

2018-01-11	2.0		Added difficulty levels and minimum speed setting. 
					Game remembers last name entered for highscore list.

2018-01-16	2.1		Snake moves faster at maximum speed, and turns quicker.
					Minimum speed settings are now 0-9 instead of 0-10.

2018-01-23	2.2		Snake moves faster at maximum speed. The snake moves
					faster at minimum speed. Minimum speed settings are now
					0-5. Game launches quicker. Game re-launches much quicker 
					after game over. Snake grows more on medium and even more
					on hard. Better informational messages. Three new levels.

2018-02-04	3.0		Snake is a *lot* faster on maximum speed. Minimum speed 
					has	been increased. Selectable speeds are now 0-4. 
					Maximum speed is now selectable. Base speed and possible 
					speed settings are now the same for all difficulty levels.  
					Game launch is quicker. Current speed is shown during game
					play (rounded down to integer). More speed is added per 
					level completed	than before. Some informational messages 
					have been improved. New name for highscore file, since 
					highscores for this version shouldn't be compared with 
					previous versions.

2018-02-17	4.0		Levels have been reordered, so harder levels come later in
					the game. Difficulty levels renamed to Novice, Normal, 
					Expert. Game now default to Normal difficulty and the
					lowest speed settings allowed (Min: 0, Max: 2). There are
					now four apples in play at once instead of three. 
					Calculation of maximum time to get a time bonus now
					disregards speed settings, which means you can get more 
					time bonus on higher speed settings. Bug in maximum time
					for time bonus calculation fixed. If the game fails to
					load highscores, it will now ask again about which unit to
					use. Fixed bug where the game would freeze after the snake
					dies. Fixed bug where you got 800000+ extra points when
					playing past computer time midnight. The speed increase
					per level completed is now half as big as before.
					
					
					
					
					
					
				
				