Caim is an action-adventure game with emphasis on the narrative. You wake up in an unfamiliar place not knowing how you got there. The aim is to unravel the mystery while trying to get to the exit.

Use joystick in port 2. Here are a couple of tips that can help if you are stuck:
- Check your map frequently. The map is opened by pressing fire.
- The security doors are colour-coded. Level 1 doors are cyan, level 2 doors are purple and level 3 doors are blue. All the same-level doors open at the same time when the corresponding security terminal is visited. The red doors open when the power is restored.



Walkthrough for the beginning section (warning: spoilers):
1. You wake up in C-2 (Rollout Room). The first thing to do is to restore the power.
2. Go up to C-1, then right to D-1 (Storage Room 1). There is a locked grey door which needs a key.
3. Go down to D-2 (Generator Room), the generator is missing a fuse. Pick up the key.
4. Go back to storage room 1, unlock the door and pick up the fuse.
5. Go back to the generator room and turn the generator on. All the red doors will open.
6. Go back to C-1 and read the note.
7. Make your way to A-1 (Security Station 1) and interact with the blinking terminal. This will open all the level 1 doors (cyan).



Further hints (warning: more spoilers)
- Security station 2 is at A-2, but you will need the wire cutters from D-3 (Storage Room 2) to get to it.
- Security station 3 is at F-4.
- To extend the bridge in E-3, you need to pull the lever located in A-4 (Control Room).
- To make a bomb to break the weak wall in B-5, you need some coal, sulfur and saltpeter.
- Coal is in F-1 (Storage Room 3).
- Sulfur is in F-5 (Plant Room), but first you need the mask from E-2.
- Saltpeter can be found in D-1 (Storage Room 1).
- Craft a bomb on the workbench in F-3 (Workshop).
- The code for the final door is scattered around the rooms. Try to remember the colours as you visit those rooms during the game.
