;===============================================================================
;--- SID-WIZARD 1.0 --- A new native C64 music editor (tracker) tool
;-------------------------------------------------------------------------------
;2012 Hermit Software (Mihaly Horvath)
;License: Do what You want with this code, but please keep me in remarks....
;-------------------------------------------------------------------------------

You can find all executables in 'binary' directory, including a d64 with all.
If there's no binary or you want to re-compile all the .prg and .d64 files,
here are the fastest options:


A. Unix Compilation: 
--------------------
 0.Prerequisites: 
  -64tass compiler in system-directory* to compile .asm and .inc source files
  -exomizer packer in system-directory* to compress the compiled binaries
  -c1541 in system-directory* to create .d64 disk images program and examples
   (it is part of VICE, while x64 is the emulator executable but not necessary)
  *system directory /usr/bin might be a good option for Linux
  -gcc (should be in the system-path, part of build-essential .deb package)

 1. Go to command-line (bash), and step into this directory 
    containing this README.txt

 2. Type 'sh compile.sh' and sources will be compiled into 'binary' directory.
    (And the SWMconvert executable will be copied to system directory too.)

B. Windows Compilation:
-----------------------
 0.Prerequisities: 
  -The same as for Unix, but of course the .exe versions of the mentioned 
   applications: 64tass.exe, exomizer.exe, c1541.exe 
   (*any directory is good if it's 'PATH'-ed in 'environment variables' section)
   a good option could be 'C:\Windows'
  -gcc (should be in the system-path, or a 'PATH-ed' directory)

 1. Go to command-line (cmd.exe), and step into this directory 
    containing this README.txt                 

 2. Type 'compile.bat' , and all sources will be compiled to 'binary' directory.
    (And the SWMconvert.exe will be copied to system directory as well.)

C. Compile with 'make':
-----------------------
 There is also a 'Makefile' present in the 'source' directory...
 Possibly this won't be needed, but in case you need 'make' way of compiling,
 go to the 'source' directory in shell, and simply type 'make' to create the 
 binaries into 'binary' directory (one level upper in file-tree).
 (And the SWMconvert executable will be copied to system directory too.)

;-------------------------------------------------------------------------------
;The PIC assembler source for the MIDI interface should be compiled separately.
;I used 'gpasm' for Linux, the syntax might be compatible with 'mpasm' as well.
;To design the little HerMIDI PCB I used gEDA's PCB Designer...
;-------------------------------------------------------------------------------
; 2012 Hermit Software Hungary
;===============================================================================
