Archive
Commodore Free Magazine Issue #38
Commodore Free Magazine Issue #38
Contents:
- Editorial.
- NEWS:
- – 64Copy receives an update.
- – PS/2 PET Keyboard Adaptor.
- – Amiga Virus Encyclopedia.
- – VICE Updated V2.2
- – C64 Scene Website.
- – IDE V4.1 Available Again.
- – Star Commander Upgraded.
- – Jim Butterfield Commodore Story.
- – LukHash Experimental 8-bit Album.
- – Protovision News Update.
- – HardSID Develops New Products.
- Working C64 PLA Replacement.
- Interview with “Gunther Schmidl”
- CCC U.K. Mini Meeting.
- Minigrafik Introduction.
- Minigrafik for the VIC 20.
- Interview with Michael Kircher.
- Mini Minipaint Tutorial.
source: commodorefree.com
X-2010: Date confirmed (1-3 October 2010)
The 10th X party will be held from October 1th until October 3rd 2010. The party will be at the new and improved location: De Hoof 18, Someren – the Netherlands. Competitions: C64 Demo, C64 Music and C64 Graphics. source: commodore-gg.hobby.nl x-2010 homepage
Kick Assembler v3.12
Kick Assembler is the combination of an assembler for doing 6510 machine code and a high level script language.
Kick Assembler comes with an exe file so you don’t need to install java. The jar file is still distributed – we will keep supporting all java compatible platforms (Linux/Osx).
source: theweb.dk
CartographPC V1.0 by Arkanix Labs
CartographPC is a Windows application created to assist in designing tile-based datamaps. This devtool serves as a companion piece to our C64 native Cartograph devtool.
The original purpose of CartographPC was to enable us to take nice screenshots of our datamaps without having to take four or six screenshots of smaller windows and piece them together. CartographPC has since grown into a full editor with the benefit of being able to load datamaps created on the C64 directly into memory and edit, save, and move them back to C64 without much hassle.
It works by creating datamaps using tilesets created on C64 with the old, but popular, ultrafont editor. Datamaps can have dimensions of 1 to 255 tiles horizontally and 1 to 127 tiles vertically. CartographPC allows the user to create a datamap as small as 40×25 tiles (one screen) and up to 255×127 tiles.
Currently CartographPC doesn’t support exported datamaps (RLE compressed or converted) from Cartograph but as noted above, standard datamaps are 100% supported.
This application was created as an internal devtool for Arkanix Labs. We’re using Cartograph and CartographPC extensively with our Crimson Twilight Trilogy (tile-based CRPG) and Damned: Out Of Hell (push scroller shooter/jump and run).
source: arkanixlabs.com c64dev.com

Recent Comments