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Posts Tagged ‘hardware’

SD2Snes Firmware v1.10.0/v1.10.1 released (S-DD1 support)

March 3rd, 2019 No comments

Ikari has released a new firmware for the SD2Snes Flash Cartridge (Super Nintendo/Famicom). The upgrade instructions can be found here.

Cumulative Changelog:

  • S-DD1 support by Magno! Big thanks to Magno who implemented it and RedGuy who helped integrate the core with the main firmware :)
  • Support for sd2snes Mk.III (a.k.a. SD2SNES Pro). This works by adding a new set of support files for the new hardware so the firmware package actually contains two firmwares. This also makes it possible to swap the same card between old and new sd2sneses freely.
  • Fixes:
    • Fix memory corruption on BS-X loading. (Hopefully – I could not identify a cause and suspect bitstream file corruption. Please let me know if it works again – it does for me)
    • S-RTC register state is REALLY reset when the console is reset, and also when loading a game.
    • Actually boot on SD2SNES Pro.
  • Known issues:
    • Firmware seems to ignore Cx4 speed setting (at least since v1.9.0)
    • sd2snes Pro menu still has the old design
    • Mk.III specific source code changes currently aren’t contained in the GitHub repository. Please bear with me while I figure out a way to integrate them. ;)

Download:

source: sd2snes.de

Categories: Firmware, News & Rumors, Today

SD2Snes Firmware v1.9.0 released (SA-1 support)

December 18th, 2018 No comments

Ikari has released a new firmware for the SD2Snes Flash Cartridge (Super Nintendo/Famicom). The upgrade instructions can be found here.

Changelog:

  • SA-1 support by RedGuy! Big thanks to RedGuy again :) This was a really tight fit for the FPGA so there’s a little catch – MSU1 is not available for SA-1 games.
  • Also from RedGuy comes partial SRAM detection for some known games (SuperFX & SA-1). This calculates a ROM CRC and chooses to monitor only specific regions in cartridge RAM for changes. This enables automatic saving without having to resort to periodic saving, reducing wear on the SD card.
  • SNES CPU <-> PPU clock phase alignment. This is a long standing issue on a sub-CPU-cycle base inside the SNES. HDMA to certain registers can cause flickering sprite slabs to appear when CPU and PPU are out of phase after a cart-side reset (which does not reset the PPUs). This fixes the notorious flickering of characters with the giant frog attack in Chrono Trigger, sprites in Kirby Super Star, characters behind the text box in Star Ocean, and probably more. See https://github.com/RedGuyyyy/sd2snes/issues/6 for technical details.
  • Added an option to always go back to menu on reset, regardless of whether it’s a short or long reset.
  • LED brightness setting (16 levels)
  • Added an option to choose whether you want to start a game with or without cheats enabled (of those that are marked as enabled in the YAML file). You can enable / disable them later using the L+R+Start+A / L+R+Start+B button combinations if you have in-game buttons enabled.
  • Disable Satellaview emulation when a real Satellaview base unit is detected to avoid bus fighting and facilitate Satellaview development.
  • System Information now shows the currently effective video mode (50 or 60 Hz).
  • Fixes:
    • Control signal edges are detected a bit earlier, improving stability on some consoles (Github Issues)
    • Fix timing of auto region patching. This should solve cross-issues with Super Scope games because they rely on the same register that is also used to read the console region.
    • Fix brightness patching / limiting for games that use HDMA to alter the brightness register. (e.g. Star Fox)
    • Fix an occasional imaginary access cycle carried out by the FPGA after reconfiguration. This fixes lockups when loading games with dedicated FPGA files, i.e. SuperFX, SA-1, OBC-1.
    • Fix SuperCIC pair mode entry for consoles with ≤ 3.072MHz CIC clock (notably GPM revisions). (Github Issue)
    • S-RTC register state is reset when the console is reset.

Download:

source: sd2snes.de

Categories: Firmware, News & Rumors, Today

Released the latest version of DiagROM v1.1 for Amiga

October 28th, 2018 No comments

What is DiagROM?

DiagROM is a diagnostic tool for the amiga computers.

And it is to be used on defective machines, trying to help no-boot situations etc.

You simply replace the Kickstart roms in the Amiga with the DiagROM. and when poweron. your Amiga will start a diagnostic software. It will try to dump info on the serialport (and actual menus etc aswell) while also trying on the screen.

Changelog:

  • New memory-detection routine that hopefully finds more memory.
  • A600/1200/4000 IDE detection.
  • Some bugfixes. (look at releasedata for more info)
  • Powerup extras:
    • press left mousebutton at power on, Screen will be disabled and IF there is fastmem present, fastmem will be used instead of chipmem.  Serial console is only option.
    • if you press right mousebutton at poweron. Computer will use the beginning of detected ramblock instead of end.
    • (you can combine both buttons at boot)
  • fire on joystick at power on:
    • Serialport output is disabled. this to make the machine to start with broken Paula.  DiagROM also tries to detect broken paula at start and will disable serial if detected. (this detection is far from 100%)

Download: DiagoROM v1.1 Stable (164)

source: diagrom.com

Categories: Firmware, News & Rumors, Today

SNK NeoGeo Mini (40th Anniversary) JAP Version

October 23rd, 2018 1 comment
SNK NeoGeo Mini (40th Anniversary) JAP Version

SNK Neo Geo Mini (40th Anniversary) JAP Version.

The Neo Geo Mini is an all-in-one system designed like a mini arcade cabinet with 40 classic games on board.

The 3.5-inch 4:3 screen isn’t going to deliver amazing viewing angles or contrast, but it looks fine head-on and, critically, it displays everything in a crisp, native resolution, which is essential for the art of these games.

There’s a pleasingly substantial power button on the back as well as three USB-C ports — two for controllers, one for power. The back panel also houses a Mini HDMI port and a headphone jack.

The selection of games is not going to be for everyone, but then neither is SNK’s history in general.

Twenty-five of the 40 games are 2D fighters, including all 10 King of Fighters titles that ran on Neo Geo arcade hardware, three Samurai Shodown games, the first Art of Fighting, and four Fatal Fury games, including the eternal classic Garou: Mark of the Wolves.

Elsewhere, you’ll find side-scrolling shooters like Metal Slug 1 through 3, along with shmups like Blazing Star and Twinkle Star Sprites.

I took unpretentious photos, if you are interested in photos with a excellent quality of the neogeo mini just search on the net, also you can see i have not yet attached the stickers that are supplied as standard.

Now you can also insult me because I bought an object like that, saying the usual and banal phrase: but it’s a raspberry! you know that i couldn’t care less.

Gallery:

source: theverge.com

Multi-Cartridge Arcadia 2001 / GIG Leonardo Extension (Adapter)

October 12th, 2018 1 comment
Multi-Cartridge Arcadia 2001 / GIG Leonardo / Hanimex HMG-2650 Extension (Adapter)

Very nice adapter designed by Rolo that allows you to use the Rolo Multi-Cartridge also on the Emerson Arcadia 2001 / GIG Leonardo and Hanimex HMG-2650 console.

The Eprom need to be installed in the Multi-Cartridge and contains 64 games all fully working.

This is a good alternative for those who don’t want to spend an important amount of money for the Multicart Arcadia 2001.

Thanks Rolo for this great extension (Adapter) for the Multi-Cartridge.

Gallery:

Video:

source: atariage.com

Categories: Hardware, News & Rumors, Today

SD2Snes Firmware v1.8.0 released (SuperFX support)

June 29th, 2018 No comments

Ikari has released a new firmware for the SD2Snes Flash Cartridge (Super Nintendo/Famicom). The upgrade instructions can be found here.

Changelog:

  • SuperFX support by RedGuy! This is the duck’s guts. What an accomplishment. Big thanks to RedGuy!
  • EXPERIMENTAL brightness patching for S-CPUN based consoles (1CHIP/Jr). The patching is comprised of two parts:
    • 1CHIP transient fix – tries to alleviate some graphical issues with 1CHIP consoles where it reacts unfavorably to sudden changes to the brightness register. This fixes the shadow in Air Strike Patrol, warped scanlines in Rudra’s Treasure, and faded scanlines at the top of the screen on certain Capcom games when the console is equipped with a de-ghosting fix involving the replacement of the C11 capacitor.
    • Brightness limit – can be used to limit brightness on consoles where the stock RGB levels are too high.
  • NOTE: There are known problems with games that use DMA to set the brightness register. Notably Star Fox and some MSU1 video players. You should disable it if you intend to play those. For now I’m releasing it as is because I still think it can be useful (and I’ll be gone for two weeks and didn’t want to delay this release any further :-D)
  • Added ExLoROM support (LoROM > 32Mbits)
  • The In-game hook is now disabled by default.
  • Touched up the menu a bit – dependent settings are printed in grey if the higher-level setting is disabled
  • Changed the version numbering by eliminating the eternal leading zero. The last digit can now be used for small revisions or fixes.

Some minor fixes are still outstanding which I will address in a couple of weeks after I have returned from vacation.

Download:

source: sd2snes.de

Categories: Firmware, News & Rumors, Today

Multi-Cartridge Acetronic MPU-1000 (1292 APVS) Adapter

December 7th, 2017 No comments
Multi-Cartridge Acetronic MPU-1000 (1292 APVS) Extension (Adapter)

Very nice adapter designed by Rolo that allows you to use the Rolo Multi-Cartridge also on the Acetronic MPU-1000 or any 1292 Advanced Programmable Video System compatible consoles.

Gallery:

source: atariage.com

Categories: Hardware, News & Rumors, Today

Released the latest version of DiagROM v1.0

October 27th, 2017 No comments

What is DiagROM?

DiagROM is a diagnostic tool for the amiga computers.

And it is to be used on defective machines, trying to help no-boot situations etc.

You simply replace the Kickstart roms in the Amiga with the DiagROM. and when poweron. your Amiga will start a diagnostic software. It will try to dump info on the serialport (and actual menus etc aswell) while also trying on the screen.

Changelog:

  • RTC Test improved with OKI Chipset support (but RTC test still is kind of buggy)
  • Remade the autoconfig handling for much better ZorroIII support etc.
  • Possability to turn on/off cache in manual memortedit (this WILL crach your machine on 68000/68010)
  • Added an experimental “no chipmem” screen to try to figure out biterrors with rasterbars. (dark bar=dead bit, light bar=working bit)
  • Added support for Amiga 1000 with a limited version of DiagROM.
  • Parallel and serialporttests using SysTest compatible loopback adapters.
  • Diskdrivetests.
  • And.. some internal changes and stuff I actually forgotten.

Updatehistory:

  • 2017-10-01:
    • Long time since last time:
    • Added tests for Parallel and serialporttesting using SysTest compatible loopbackadapters
  • 2017-07-30:
    • Added possability to run on A1000 as bootstraprom. I have removed moduletesting and gfx test-screemn to save space.
    • Some additional bugfixes.
  • 2017-07-06:
    • Fixed a bug, when setting DTR high I accidentally put Dikdrive motor on!
    • when no chipmem is foundand no fastmem, instead of just flashing a green screen, it now checks memaddr $400 and shows in stripes biterrors. bright color=bit working, dark=bit error. evbery 15 frame it flashes and steps +4 bytes of memaddr to check
  • 2017-06-17:
    • Oh! yes long time. Now DiagROM is opensource avaible at https://github.com/ChuckyGang/DiagROM
    • Totally rewritten Autoconfig, now handles Z2 and Z3 and should be working. if you get stuck in a loop (autoconfig not working) it
    • will halt after 32 “boards”. Also in ManualEdit mode, I have inlcuded a function to turn on/off cache. to debug cacheissues on CPU Cards.
    • BE CAREFUL! this WILL crash if you run it on a 68000/010
    • Also fixed bug of garbage in menus.

Download: DiagoROM v1.0 Stable (359)

source: diagrom.com

Categories: Hardware, News & Rumors, Today

Multi-Cartridge Interton VC4000 Extension (Adapter)

October 7th, 2017 No comments
Multi-Cartridge Interton VC4000 Extension

Very nice adapter designed by Rolo that allows you to use the Rolo Multi-Cartridge also on the Interton VC 4000 console.

Gallery:

Categories: Hardware, News & Rumors, Today

Dragon32/Coco2 Multi-Cartridge with Extensions (Odyssey 2/Vectrex)

September 6th, 2017 3 comments
Dragon32-Coco2 Multi-Cartridge with Extensions (VideoPac-Vectrex)

The Multi-cart by Rolo was designed to to hold a variety of Dragon 32-64/CoCo 2 rom cartridge based programs, which are running directly from the eprom at address range $c000 to $ff00.

The cart holds up to 64 8k-roms. It can play roms with a size of 1k to 16k. You simply select a memory slot from 00 to 63, press RESET on your Dragon, and the program launches.

This enables you, to use your Dragon simply without further hardware setup: no cables, no drives, no extra PSUs, no controller-carts.

The Dragon/CoCo 2 Multi-cartridge now can also be used for other systems.

Currently there are three Extension Cartridges (adapters) available:

  • VECTREX.
  • Odyssey 2/PHILIPS G7000/G7200/G7400.
  • INTERTON ELECTRONIC VC 4000.

A compilation of rom-files for all four systems can be burned on a single eprom (27C4001), adding versatility to the device.

Gallery:

source: archive.worldofdragon.org atariage.com

Categories: Hardware, News & Rumors, Today

DiagROM Now supports Commodore A1000

July 30th, 2017 No comments

..from the author homepage:

I have updated the DAILY version now and it now supports the A1000 using a limited version of the DiagROM. I had to remove module-tests and test-screen.  but I guess that is not that important.

 Just use the A1kEVEN.bin and A1kODD.bin files and program to 27C256 proms and replace proms on the A1000 and you are ready to go.

source: diagrom.com

Categories: Hardware, News & Rumors, Today

SD2Snes Firmware v0.1.7e released

May 7th, 2017 1 comment

Ikari has released a new firmware for the SD2Snes Flash Cartridge (Super Nintendo/Famicom). The upgrade instructions can be found here.

Changelog:

  • Fix critical DAC timing quirk causing audio distortion with MSU1.
  • Fix clock glitch on SD card access leading to audio/video distortion with MSU1 in rare cases.
  • Properly map SRAM to banks f0-ff instead of f0-fd in Mode 20 (“LoROM”) memory map.
  • Add support for headered bsxbios.bin
  • Slight SD Card read performance optimization for MSU1 (try and avoid unaligned reads)
  • Change initial SRAM fill value (by devinacker)
    • Fixes Ken Griffey Jr., Ou-chan, possibly other games that handle checksums badly.
  • Always start game on PPU2 field 0
    • Theoretical compatibility improvement.

Download:

source: sd2snes.de

Categories: Firmware, News & Rumors, Today

DiagROM is now OpenSource

April 24th, 2017 No comments

DiagROM is now OpenSource and is avaible at: https://github.com/ChuckyGang/DiagROM

source: diagrom.com

Categories: Hardware, News & Rumors, Today

Released the latest version of DiagROM v0.9

April 16th, 2017 No comments

What is DiagROM?

DiagROM is a diagnostic tool for the amiga computers.

And it is to be used on defective machines, trying to help no-boot situations etc.

You simply replace the Kickstart roms in the Amiga with the DiagROM. and when poweron. your Amiga will start a diagnostic software. It will try to dump info on the serialport (and actual menus etc aswell) while also trying on the screen.

Changelog:

  • A lot of internal changes.
  • But changed keyboardhandling in “Manual Edit” mode, hopefully keyboard works better now.
  • Chipmemdetect at startup does more tests to capture more biterrors.
  • Also added tests if CPU can do odd/eveb reads and writes. Request by Terriblefire.
  • Added a testpicture as GFX Test
  • Added test for RTC Chip, reads both types you have to know what chip is in your machine.
  • Added a experimental Autoconfig support for Zorro II boards and memory, Remember that you can only run this ONCE.
  • Autoconfigcode is based on Terriblefires code with addons by me.
  • Audiotest now includes several notes and waveforms and also a module.

Updatehistory:

  • 2017-04-15: Added Support for OKI Chipset in RTC Test
    • Added (somewhat experimental) support for Autoconfig for Z2 boards.
    • Must say thanx to Terriblefire for autoconfig code. (with some changes by my)
    • Added test at startup to see if CPU can do odd/even byte read and writes
    • Bumped version to V0.9 – Next Stable release
    • Released while being at the Revision demoparty.
  •  2017-02-25: Moved mainmenu alternatives to make space for more maintest-menus. also added some for future use.
    • Started on Others tests/RTC Test for the moment only showing ricoh RTC chip (A4k etc)
    • Removed temprary debugfunction added the 18:th.
  • 2017-02-18: Minor changes. sometimes when exiting a testscreen you got to the mainmanu instead of the submenu. cleaned up now.
    • also added a fakefastmem allocation at the boot so you can run stuff in fakefast by pressing LBM at poweron if needed.
    • TEMPORARY DEBUGFUNCTION: while dumping serialport at beginnning, screen also flickers while doing a serial timeout.
    • this is to figure out if machine still runs to veryfy I can do serialstuff (and detect failures) if paula is missing.
    • will be removed soon as it screws up onscreen colorcodes.
  • 2017-02-15: Added a testpicture, testscreen is moved in menu and will still bug. this will be reworked soon.
  • 2017-02-04: Simple audiotest is now improved, it now plays different waveforms, I have checked the frequencys with my Rigol scope.
    • But 20.6Hz in my headphones sounds weird, maybe should remove it in the test. the only thing not working there now is setting volume.
  • 2017-01-30: In Manual edit: added when using “goto memoryaddress” when pressing x it clears the string totally. Also hopefully fixed keyboardbug making
    • it more or less impossible to use keyboard on some machines.
    • Fixed bug showing strange flickering spritebugs random
    • Changed that in initial chipmemdetecting it checks more combinations of bits, this will make detect slower (due to serial output) but will detect more
    • biterrors.
    • TEMPORARY function: pressing fire/mousebutton in joystickport while poweron will totally disable serialoutput. this is to be able to run with broken
    • Paula. Will look into a better solution. so function will maybe be removed.
    • Added a testmodule, A groupmember will make a chipmodule for me later to have here. Now using the classic “Echoing”
  • 2017-01-06: Long time since last update.  Hollidays etc.  Anyway some minor internal fixes and a basic low-res testscreen added.

Download: DiagoROM v0.9 Stable (479)

source: diagrom.com

Categories: Hardware, News & Rumors, Today

EverDrive N8 NES OS Update v14 released

October 29th, 2016 No comments

It was released a new OS Update for the EverDrive N8 NES Flash Cartridge (Nintendo NES) by Krikzz. The upgrade instructions can be found here.

Changelog:

  • Fixed MMC4 (glitches in Fire Emblem)
  • New mappers support. 31, 137, 138, 139, 141, 147, 168
  • Removed “audio mix vol” option. Now it always in “Hi” state.
  • Removed “Mapper info” menu due the lack of memory space.
  • Minor bugfix.

Download: -EverDrive N8 NES OS Update v14 (729)

source: krikzz.com

Categories: Firmware, News & Rumors, Today