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Keyword: ‘commodore’

C64 Big Game Pack: Frogger Arcade +4 / Pong +D / Bonkey Kong …

January 9th, 2017 No comments

Some new games or tools (Cracked / Trained or Unrealeased) for Commodore 64 have been released from your favorites groups.

Titles:

  • Shotgun X-Mas Edition [2in1] +1KD
  • Wizard’s Dominion &D
  • Seahorses +1DG
  • Genius Preview
  • The Final Attack 2017 Redux Remastered Edition [seuck]
  • Locators Synd Preview &DT
  • Snake Byte (2011) +D
  • MAH V1.1
  • Judge Dredd +4DGF
  • Fire to Jump
  • Fire to Jump +
  • Fire to Jump +2
  • Fire to Jump +
  • Stack Up Basic
  • Wild West Games Basic
  • Fire to Jump +2F
  • The Blue and the Gray
  • Jump to Fire (preview 0)
  • Hack Attack +FD
  • Tronscii Preview
  • Yogi’s Big Clean Up +3DH
  • FX +6DH
  • Kinetix +2
  • Antaeus Preview +3 & Alloyrun +3
  • Poseidon – Planet Eleven Preview
  • O-pat-ko-no Preview
  • Frogger Arcade +4
  • The Bear Essentials
  • The Bear Essentials +2DP&Maps
  • SID Hero
  • An Unusual Dream 1.1
  • Lode Runner +6GD
  • Angry Golem +D
  • The Bear Essentials +D
  • Pix-Mas +3
  • Pong +D
  • Super Silverfish [seuck]
  • Zombie Garden
  • The Bear Essentials +
  • Roadtoad +3
  • Supernatural +8M
  • Super Silverfish +2DH [seuck]
  • C64 RPG Preview
  • 2016 ‘Craptastic’ 4kb Compilation
  • Frogger Arcade +4
  • Matatu
  • Ironclad Bastards Preview
  • The Uni Games Preview V4
  • Super Ski +1HD
  • Rise and Shine Professor Miggles +1HD
  • Lumberjack +1HD
  • Goblin +2HD
  • Dog +2HD
  • Bonkey Kong +1HD
  • Attack of the Mutant Cabbages +3D
  • Antarctica +1H
  • SOB!
  • Osprey!
  • Genius +7D
  • Mad Crash Racing Preview
  • Trap Them 64 Preview
  • O-pat-ko-no Preview V2
  • Sally’s Garden Preview V2 +6
  • Matatu
  • Gpac Dementia Defender Preview +3
  • Crosca ++
  • Gameboy Tetris Preview V3
  • 2048 +JH
  • Voivod Attack Prv/Slide Show/Tool
  • Blast-Off +1
  • Kangaroe +2T
  • Monster Defense Basic
  • Detektyw w sutannie
  • QUOD INIT EXIT V1.7
  • SID Hero &M
  • Mastermind 2017
  • Space Doubt +6D
  • Star Chase
  • Luna 3 +2T
  • Luna 3
  • Pong

Download: All Games in One Archive (3960)

source: csdb.dk

Commodore 64 – Intro Creation Competition 2016

January 7th, 2017 No comments

Here below you can download the archive that contains all the intros released for the Commodore 64 for the “Intro Creation Competition 2016″ event.

Download: Intro Creation Competition 2016 (859)

source: csdb.dk

Hoxs64 Commodore 64 Emulator Updated v1.0.9.0

January 3rd, 2017 No comments

Hoxs64 written by David Horrocks is a Commodore 64 emulator for Microsoft Windows 2K/XP/Vista/Seven (DirectX 9+)

The emulator substantially reproduces this legacy machine in minute detail.

Changelog:

  • Added Benjamin ‘BeRo’ Rosseaux’s P64 1541 file format. Hoxs64 incorporates the P64 source code written by Benjamin ‘BeRo’ Rosseaux author of Mirco64 http://micro64.de The P64 disk representation with its linked list management is now used as the internal real time representation of the disk.
  • Fixed numerous bugs with the CIA Time Of Day clocks so as to pass the VICE test programs under testprogs\CIA\tod
  • Improved CIA emulation to handle instructions that perform multiple accesses to address $DD0D so as to pass the VICE test testprogs\CIA\dd0dtest\dd0dtest.prg

Download:

source: hoxs64.net

(Italian) Jurassic News numero #60

January 1st, 2017 No comments

Sorry, this entry is only available in Italian.

Categories: Magazine, News & Rumors, Today

High Voltage SID Collection Update #66

December 25th, 2016 No comments

The High Voltage SID Collection (HVSC) is a freeware hobby project which organises Commodore 64 music (also known as SID music) into an archive for both musicians and fans alike.

The work on the collection is done completely in the Team and contributors’ spare time and is proudly one of the largest and most accurate computer music collections known.

This update features (all approximates):

  • 430 new SIDs
  • 50 fixed/better rips
  • 3 repeats/bad rips eliminated
  • 201 SID credit fixes
  • 26 SID model/clock infos
  • 7 tunes from /DEMOS/UNKNOWN/ identified
  • 5 tunes from /GAMES/ identified
  • 22 tunes moved out of /DEMOS/ to their composers’ directories
  • 10 tunes moved out of /GAMES/ to their composers’ directories

Download:

source: www.hvsc.c64.org

Thanks to my friend for donation of some Software on Tape.

December 17th, 2016 2 comments
Thanks to my friend Andry for donation of some Cassette Tapes

Thanks to my friend Andry for donation of some Software on Tape.

Titles:

ORIC-1 48k Software:

  • Star Fighter / Durell Software
  • Oric Munch / TanSoft
  • Kilburn Encounter / TanSoft
  • Super Advanced Breakout / TanSoft
  • Super Advanced Breakout / Oric Software
  • Defence Force / TanSoft
  • Rat Splat / TanSoft
  • Ultima Zone / TanSoft
  • Oric Flight / Oric Software
  • Teach Yourself Basic / Oric Software
  • Oric MultiGames 1 / Oric Software
  • House of the Death / TanSoft
  • Zodiac / TanSoft
  • Chess / TanSoft
  • Nowotnik Puzzle / TanSoft
  • Zargons Revenge / TanSoft

DRAGON 32K Software:

  • Golf / PSS
  • Ultimate Adventure / Microdeal Software
  • Flipper / Microdeal Software
  • Ultimate Adventure 4 / Microdeal Software
  • Intergalactic Force / Microdeal Software
  • Katerpillar Attack / Microdeal Software
  • Morbid Mansion / Blably Computer Games
  • Transylvanian Tower / Richard Shepherd Software

Read more…

Categories: Donations, News & Rumors, Today

Commodore CD32 Revision 3 (Boxed) Full Recap

December 9th, 2016 No comments
Commodore CD32 (Boxed) Full Recap

Commodore CD32 Revision 3 (Boxed) Full Recap

Capacitors replaced:

  • 2 x 1000uF 10v (VERTICAL)
  • 1 x 470uF 10v (VERTICAL)
  • 9 x 100uF 6,3v (SMD)
  • 6 x 22uF 35v (SMD)
  • 5 x 47uF 16v (SMD)
  • 4 x 10uF 35v (SMD)
  • 4 x 4,7uF 35v (SMD)

Reversed the polarity of the two capacitors by 1000uF because in the revision 3 of the CD32 and earlier are wrong. (the label of the polarity on the PCB is not correct)

Gallery:

Commodore 16 Repair

December 9th, 2016 2 comments
Commodore 16 Repair

Commodore 16 Repair

Defect:

  • Don’t works any program that requires too much memory.

Replaced Components:

  • 1 x MB81416-12 (U5)

Note:

I have used for the first time the DIAG264 (Kernel version, but there is also a cartridge version) and i must say that it works well.

Gallery of the repair:

 

PLAnkton (906114-01/251064-01) Replacement

December 9th, 2016 3 comments
PLAnkton (906114-01/251064-01) Replacement

A new generation of PLA for the C64 is now available! PLAnkton is a new substitute for the C64 PLA U17 part no. 906114-01 or 251064-01.

A few years ago, a PLA based on the Xilinx XC9536 appeared in the Commodore community. This circuit is now out of production and has been for quite some time.

The new generation of CPLD which replaces this circuit is the XC9536XL which runs at a lower voltage and has more features built-in.

Fredric Blaholtz aka E5frog has created a new VHDL code for the XC9536XL which includes a sophisticated chain reaction delay to ensure full compatibility with all versions of the C64 and exploits the built-in slew rate control and low power mode of this modern IC. The result is a PLA that is fully compatible with all C64 boards except assy 250469 and all C64 cartridges including, FastLoad, Super Zaxxon, 1541 Ultimate I and II and consumes only 20mA – one fifth the power of an original Commodore PLA and produces absolutely no heat. It is equipped with gold plated pins to ensure the highest reliability and longevity.

This new PLA, when compared to the SuperPLA V3, proves to be 100% compatible with older boards Assy 326298 as well as all C64 cartridges including Epyx FastLoad, consumes one third the power and costs 25% less. Its also smaller and won’t cause physical conflict with the SID nearby on older boards.

Features and characteristics:

  • Costs 35% less than the SuperPLA V3.
  • Draws only 20mA – 1/5 the power of an original Commodore PLA – 1/3 the power of the Super PLA V3 or the same an a small green LED.
  • Produces no discernable heat.
  • Designed to produce electrical signals of EXACTLY the same voltages as a genuine Commodore PLA.
  • 100% compatible with ALL C64 mainboards 326298, 250407, 250425, SX-64, 250466, 64 Reloaded (NOT compatible with board 250469)
  • 100% compatible with ALL C64 cartridges including Epyx FastLoad, 1541 Ultimate I & II, Super Zaxxon, Easy Flash 1 and 3.
  • Made only using currently available genuine Xilinx circuits purchased from an authorized distributor.
  • Gold plated pins for best reliability and longevity.

Gallery:

source: melon64.com

Sega SC-3000 Repair

December 9th, 2016 1 comment
Sega SC-3000 Repair

Sega SC-3000 Repair

Defect:

  • The graphics of the games is not displayed correctly.
  • The BASIC cartridge does not work.

Replaced Components:

  • 2 x MCM4517-15 RAM (IC12/IC13).

Note:

I have replaced the two RAM MCM4517-15 with a classic RAM 4164 (also used in the Commodore 64) paying attention to short-circuit the pin 9 and 10 of the 4164 RAM.

The MCM4517-15 RAM are 16,384 Words x 1 bit while the 4164 is 65,536 x 1 bit, both are PINOUT compatible except for the pin 9 which in the MCM4517-15 is not used while in 4164 is A7.

This “tricks” to short-circuit the pin 9 and 10 instead of using a resistor of pull-down is also used in some coin-op arcade boards that use the same RAM.

Gallery of the repair:

C64 Big Game Pack: Zombi Terror +DGMW / Donkey Kong + (X2016) …

December 7th, 2016 1 comment

Some new games or tools (Cracked / Trained or Unrealeased) for Commodore 64 have been released from your favorites groups.

Titles:

  • Jack the Ninja Preview
  • Super Stardust Preview
  • Let’s Invade Preview +
  • Zombie Preview +
  • Zombi Terror +DGMW
  • Scary Monsters +3DH
  • Bugs Bunny Preview +4
  • Donkey Kong + (X2016 Version)
  • Donkey Kong
  • FranticTen
  • Let’s Invade! +7D
  • Let’s Invade!
  • Drag Race Eliminator V3.1 &D
  • Wizard and Ultimate Wizard +2GMH
  • Goblin Towers (1983+1987) &DS &Map
  • C-2048 [2016] +H
  • Power Gate Preview +
  • An Unusual Dream
  • Crazy Music
  • Seek’n'Destroy Preview +3
  • Jail Break +5DHF
  • Argos +2T
  • Race +1T
  • Survive +2H
  • All About Dinosaurs +D [iffl]
  • Quadriga +TD
  • Torussa-Life +TD
  • Compuzzle +TD
  • Basic Sex
  • Gearhead Garage Basic
  • The Uni Games V0.4
  • Shotgun X-Mas Edition
  • Motorman Preview V2
  • Wizerior II Preview
  • Jupple Dust Preview
  • Bergbert III – The Blue Knight [seuck]
  • Wizard’s Dominion &D
  • Operation Omega Blast [demo]
  • HackAttack

Download: All Games in One Archive (3710)

source: csdb.dk

CBM prg Studio v3.9.0 released

November 20th, 2016 No comments

CBM prg Studio Version 3.9.0 is released. There are a lot of new features in this version. I’d really appreciate it if you report any bugs you find or have any suggestions/comments.

CBM prg Studio allows you to type a BASIC or Machine Code program in using a nice Windows environment and convert it to a ‘.prg’ file which you can run on an emulator, or even a real C64 / VIC20 or PET if you’re feeling brave and have the right kit.

CBM prg Studio is the result of merging C64PrgGen and VIC20PrgGen. Adding new features and fixing bugs in two apps which were 95% similar was a bit of a nightmare so merging them made sense.

It was also a good opportunity for a face lift and to add some new features, such as:

  • Programs are project based, meaning all related source files, sprite files etc. are kept in one place and multiple source files can be linked more easily.
  • Tabbed MDI.
  • Syntax highlighting.

What CBM prg Studio isn’t is a front-end for tok64, cbmcnvrt, bastext or any other tokeniser / detokeniser / assembler. It’s all been written completely from scratch.

New features in v3.9.0:

  • Assembler:
    • TARGET directive.
    • Logical operators with ‘ifdef’.
    • Complex expressions for constants.
  • Debugger:
    • Pass label names to debugger.
  • Screen Editor:
    • Show ECM register in status bar.
  • Sprite Editor:
    • Easier navigation.
  • Character Editor:
    • Change scratchpad background colour.
    • Easier navigation.
  • General:
    • Command window.
    • Autolaunch prg name is per project.
    • Import SEQ files.
    • Force rebuild of source.
  • BASIC:
    • Abbreviated commands for BASIC 3.5.
    • Removed spaces on code generation.
    • Force rebuild of source.

Bugs Fixed:

  • Screen Editor:
    • ECM tools (re-colour, box, text).
  • Assembler:
    • Some character translation issues (‘[', ']‘, ‘_’) etc.
  • BASIC:
    • Fixed quoted and DATA strings for basic 3.5.
    • Renumbering certain ‘ON…’ lines.
    • Reformatting code.
    • Syntax highlighting for BASIC 3.5
    • Much faster code generation
    • Some incorrect tokens for BASIC 7+

See the help for a complete list of new features and fixed bugs.

Note In this version, each target machine can have its own default project directory. If you are upgrading from a previous version (before version 2.5.1) of CBM prg Studio you may be asked to set up your project directories again. Your current projects will not be affected.

Download: CBM prg Studio v3.9.0 (919)

source: ajordison.co.uk

Released the latest version of DiagROM v0.8

October 23rd, 2016 No comments

What is DiagROM?

DiagROM is a diagnostic tool for the amiga computers.

And it is to be used on defective machines, trying to help no-boot situations etc.

You simply replace the Kickstart roms in the Amiga with the DiagROM. and when poweron. your Amiga will start a diagnostic software. It will try to dump info on the serialport (and actual menus etc aswell) while also trying on the screen.

Updatehistory:

  • 2016-10-22: Fixed bugs in new Chipmemdetection that made it not detect any chipmem if there was missing/Broken chipmem in the beginning. Added errorhandling in the startprocess, so it can show on serialport if there was a exceptionerror. also will show colorcodes on screen.  done some smaller bigfixes. Will bump versionnumber and this will be the stable version.  It will take a while until next stable version is bumped. Need to do floppy, serial, paralell tests etc before that will happen. but you always have the daily version.
  • 2016-10-12: New Chipmem detection now handles shadowram so it should stop detecting memory instead of giving false 2MB Chip. IF no Chipmem avaible and machine can detect fastmem (NON autoconfig. more or less only A3000/4000 motherboardmem) it will now start using fastmem only. (screen flickers in different colors instead of printing text, nullmodem only) Fixed addresserrorbugs at CIA and joystickport tests on machines with 68000CPU. also should have correct CIA timing on slow machines. IF fastmemshadowram is detected during memorytests, test will exit.  MANUAL test have a option to disable that test.
  • 2016-10-07: LONG time no updates.  Familystuff.  Anyway. decided to do a total redo of initcode especially chipmemdetection. Detection is slower, but progress is printed on serialport so you can see address checked and if failure (in the beginning of the detection)  you will see what it wrote and what is read to help debugging of chipmemproblems. Screen should flicker in green while detecting.        drawback is that some tests (cia and joyport tests) now generates an addresserror. Will have a look of that.

Download: DiagoROM v0.8 Stable (1042)

source: diagrom.com

Categories: Hardware, News & Rumors, Today

Vampire 600 V2 HW Accelerator for Commodore Amiga

October 22nd, 2016 No comments
Vampire 600 V2 HW Accelerator for Amiga

The Vampire 600 V2 is the newest and the fastest accelerator available for your Commodore Amiga 600.  There is nothing on the market that can compete with its performance and price. It is intended to be used as an educational tool to allow users to be able to learn programming for the 68K series of CPU’s and see the capability of todays powerful FPGA’s.

This is not the final product as there will be constant impovements to the board and core and new programming instructions are being continually added.

Main Features:

  • 128MB Fastmem RAM.
  • Digital video output (HDMI).
  • SD card for HDD storage.
  • 64 bit core, full 32 bit compatibility.
  • Directly update core from the Amiga without need for external programmer.
  • FPU and 16 bit Audio is planned for future updates.

Gallery of the installation and testing:

Video Vampire A600 V2 Unboxing/Testing (sorry only in Italian language)

source: apollo-accelerators.com kipper2k.com

Categories: Hardware, News & Rumors, Today

6 x Commodore 64 + 2 x Commodore VIC-20 repair

October 22nd, 2016 No comments

Repair Commodore 64 (ASSY 250407) 1 of 6

Asserted defect:

  • Sometimes works, sometimes not, check solder.

Fix:

I state now that this Commodore 64 has been socketed.

The work done is not bad but was better clean up the remaining flux around the pcb pads, the eye wants its part.

The defect occurred twice on 55 switching on and off (i counted them)

In one of these two times i have noticed the problem that was missing the CPU Output Clock on the solder side pad. I redid the solder and fixed the socket pin and everything worked again.

I also noticed that one of the eight RAM it was warmer than the other, but working, i have decided to replace it. I don’t exclude that this operation has only fixed one of the problems, the other might to be the power supply that i don’t have.

I have twisted several times the PCB on itself, i dropped down at least 10 times on the table and leave power on for four hours, now i  can exclude solder problems.

In the photos you will see a PLA 906114 (U17) that for some bizarre reason have solder it on the socket, really curious.

Gallery of the repair:

Repair Commodore 64 (ASSY 250425) 2 of 6

Asserted defect:

  • Black Screen.

Defects found:

  • Missing the Composite Video Signal.
  • Black Screen.
  • Missing Audio.

Repair:

  • Replaced 1 x MOS 8701 Clock Generator (U31)
  • Replaced and Socketed 1 x MOS 906114 PLA (U17)
  • Replaced 1 x MOS 6581 SID (U18)

Gallery of the repair:

Repair Commodore 64 (ASSY 250407) 3 of 6

Asserted defect:

  • Black Screen.

Defects found:

  • Black/Garbage Screen.

Repair:

  • Replaced and Socketed 1 x MOS 906114 PLA (U17)

Gallery of the repair:

Read more…