The High Voltage SID Collection (HVSC) is a freeware hobby project which organises Commodore 64 music (also known as SID music) into an archive for both musicians and fans alike.
The work on the collection is done completely in the Team and contributors’ spare time and is proudly one of the largest and most accurate computer music collections known.
This update features (all approximates):
- 747 new SIDs
- 315 fixed/better rips
- 7 repeats/bad rips eliminated
- 629 SID credit fixes
- 750 SID model/clock infos
- 9 tunes from /DEMOS/UNKNOWN/ identified
- 5 tunes from /GAMES/ identified
- 27 tunes moved out of /DEMOS/ to their composers’ directories
- 15 tunes moved out of /GAMES/ to their composers’ directories
Download:
source: www.hvsc.c64.org
Some new games (Cracked / Trained or Unrealeased) for Commodore 64 have been released from your favorites groups: Avatar, Nostalgia, Really Proud Lamers, Antarctica, Flimsoft, Genesis Project, Laxity, Hackersoft and Rewind.
Download:
source: csdb.dk
Some new games (Cracked / Trained or Unrealeased) for Commodore 64 have been released from your favorites groups: Alf Yngve, The New Dimension, Bad Taste, Really Proud Lamers, Antarctica, The Hidden Farts, Genesis Project, Laxity and TRIAD.
Download:
source: csdb.dk
Regenerator is an interactive disassembler for C64 binaries. Regenerator will load any standard C64 .PRG file (or VICE snapshot) and disassemble it for your convenience.
There are a few options you can choose to change the output and a few tools to make the output look better and more useful to programmers. Regenerator runs under M$ windows and need .net 3.5 (or 4.0) runtime.
New in version 1.3:
- Added REMOVE command to remove part of the data from dissasembly.
- Added EDIT BLOCKS window to Edit all the DATA, TEXT and REMOVED blocks manually.
- Added COPY to Clipboard functionality (insert key) with FULL or CODE only modes.
- Added possibility to add user-defined COMMENTS to the code. This can be done as a FULL line comment or as a SIDE comment!
- Added USER LABELS – you can now add a label to any address and it will be used in the disasembly. If there should be an automatic label generated for it then it will be overriden. Also added USER LABELS editor which is part of the old Label Prefixes window. You can add/edit and remove user labels within this screen and have a general overview of the user labels.
- Added high and low partial references to immediate opcodes. This means that code like LDX #$A0 STX smwhr LDX #$BB STX smwhr+1 will be disasembled as LDX #<pBBA0 STX smwhr LDX #>address STX smwhr+1. This includes loads and stores in different order and with different registers. There is also a context menu command that lets you disable this on a currently selected address (if auto creation fails). NOTE: excluded address in STA opcodes will not be generated like this!
- Fixed the Add BLANK LINE and Remove BLANK LINE so it actually works as it should.
Download: Regenerator disassembler v1.3 (904)
source: csdb.dk
Some new games (Cracked / Trained or Unrealeased) for Commodore 64 have been released from your favorites groups: TRIAD, Hokuto Force, The Hidden Farts and Laxity.
Download:
source: csdb.dk
A dear friend sent to me a few things to repair or test, i will see to do my best.
Things to repair/testing:
- Commodore 64/128 – 1764 Ram Expansion (dead)
- Commodore 64 Power Supply for the Commodore 1764 Ram Expansion (pcb broken)
- ZX Spectrum Plus (7805 over burned)
- Texas Instruments TI-99/A (black screen)
- Amstrad 464 + (replace case and keyboard)
- Kung-fu Master Jamma pcb Board (no audio)
- Arabian Sinclair Spectrum 2+ (dead + tape problem + keyboard problem)
- Sinclair ZX81 (video problem / testing)
- Sinclair ZX80 (video problem / testing)
- Sega SC-3000 (cpu bad socket)
Things for spare parts or to keep:
- Sinclair ZX80 Original Power Supply.
- Commodore VIC-20 Boxed cartridges.
- Sega SC-3000 Basic cartridge.
- Commodore Dual Floppy Drive 8250 motherboard (spare parts)
- Commodore CBM 8296 motherboard (spare parts)
- Sharp CE-510F Dual Floppy Drive for Sharp PC-5000 (Boxed)
- Chalkboard Powerpad + Expansions (Boxed)
- Tape Recorder for Commodore (spare parts)
Sorry, this entry is only available in Italian.
Sorry, this entry is only available in Italian.
Commodore USA and official Commodore OS support forum is now defunct with no support and no communication.
Links to the company website, including their re-branded google homepage ceased working on April 22, 2013.
…but who is Commodore USA?
Commodore USA, LLC is a computer company based in Pompano Beach, Florida, with additional facilities in Fort Lauderdale, Florida. Commodore USA, LLC was founded in April 2010.
The company’s goal is to sell a new line of PCs using the classic Commodore and Amiga name brands of personal computers, having licensed the Commodore brand from Commodore Licensing BV on August 25, 2010 and the Amiga brand from Amiga, Inc. on August 31, 2010.
source: wikipedia commodoreusa.net
Listen to your favourite radio stations on your Commodore 64.
The Software is written in C and compiled using CC65 compiler. Check the readme in the zip file for more information.
Download: C64 FM Radio v0.1 (940)
source: fm-radio-for-c64
CBM prg Studio Version 2.6.0 is released. There are a lot of new features in this version. I’d really appreciate it if you report any bugs you find or have any suggestions/comments.
CBM prg Studio allows you to type a BASIC or Machine Code program in using a nice Windows environment and convert it to a ‘.prg’ file which you can run on an emulator, or even a real C64 / VIC20 or PET if you’re feeling brave and have the right kit.
CBM prg Studio is the result of merging C64PrgGen and VIC20PrgGen. Adding new features and fixing bugs in two apps which were 95% similar was a bit of a nightmare so merging them made sense.
It was also a good opportunity for a face lift and to add some new features, such as:
- Programs are project based, meaning all related source files, sprite files etc. are kept in one place and multiple source files can be linked more easily.
- Tabbed MDI.
- Syntax highlighting.
What CBM prg Studio isn’t is a front-end for tok64, cbmcnvrt, bastext or any other tokeniser / detokeniser / assembler. It’s all been written completely from scratch.
New features:
- Assembler overhaul resulting in 30% reduction in assembly time.
- Added multi-depth file inclusion (Incasm).
- Batch mode for generating multiple files.
- GenerateTo directive extended for disk images (d64, d71, d81).
- BASIC import from D64, D71 and D81 images.
- The ‘@’ can be used to specify the start address/program counter.
- Case conversion for quoted BASIC strings.
- Bookmarks.
- Greater control over the data generation when including screen data in assembly source.
- The BASIC keyword PI has been changed to {PI}.
- Genesis assembler file format added to file conversion tool.
- The character editor’s scratchpad has been merged with the main edit form.
- The grid on the screen editor is now ‘behind’ the characters.
- Keystroke Macro recording/playback.
Bugs fixed:
- Some cheap label issues.
- Some projects not being built as the build order was incorrect due to ‘* =’ used when specifying the start address.
- Spaces around values in a WORD sequence were invalid.
- Assembly code reformatting issues.
- Reformatting assembly code which contained breakpoints.
- Reformatting assembly code which contains spaces.
- Breakpoints not being retained.
- Adding existing files to a project occasionally failed.
- Some assembler expressions not evaluated properly.
- Some assembler invalid variable names not detected.
- The BIT instruction in the debugger was not setting the overflow flag.
- Some memory overwrites not detected.
- Palette issues with C128 target machine.
- Some invalid byte sequences not reported.
- Emulator could start even after an invalid prg generation.
- Problems with global variables.
- Improved validation on options pages.
See the help for a complete list of new features and fixed bugs.
Download: CBM prg Studio v2.6.0 (802)
source: ajordison.co.uk
Carlo Pastore collector of Commodore things and webmaster of the site retrocommodore.com has released the schematics of two Revisions of the Commodore 65.
Download: Commodore 65 Schematics (1617)
source: retrocommodore.com
Some new games (Cracked / Trained or Unrealeased) for Commodore 64 have been released from your favorites groups: Onslaught, Antarctica, Bad Taste, Genesis Project and Laxity.
Download:
source: csdb.dk
Commodore Free Magazine Issue #68 and #69
Free to download Commodore magazine dedicated to Commodore Computers.
In the issue #68 you can find: |
Editorial Commodore Free E-Cover Tape #4 NEWS Commodore 64 Asteriods Emulator TrackmoLinker V1.2 Released Bongo Cruncher Released Revenge of the Tomato Picture Ripper Hoxs64 v1.0.8.1 Released Blok Copy – PETSCII Edition Sheep vs. Fox Retro Asylum – Top Ten C64 Games Plus/4 Hires Pictures Fluffy Amiga Boing Ball Available VideoClipper v1.1 for the Amiga Stefan Egger’s “Edition 30″ |
Street Battle for the VIC Forest Glider for the VIC Olympic Dash Released for the VIC VIC Game Dont Blow It Released magiTOOL Released for the VIC Retron Phase On Digital Talk Issue 96 Released S-Blox V1.0 Released Diesel Duel Released RGCD Newsletter February 2013 IndieGO! Open Video Game Console Dickinson on the C128, GEOS, Altman, and the SX-64 TAPClean Front End Cinemaware is Back on AmigaOS!
|
SuperPet .D80 Images Amazon Selling Deathbed Vigil Revival Studios News Barry Altman Dies C64List C64 File Browser Floppy Disk Table Vintage Computer Festival SE Retro Related THYX Album “Below The City” 64 Commercial (Amateur) TND New Game SUECK Compo Game Review: Assembloids RGCD Cartridge Review: Spike/Minestorm Cartridge Review: The Last Amazon Trilogy - Affectionately Called The LA Trilogy |
In the issue #69 you can find: |
Editorial NEWS VCF E Was Cancelled This Year Retro Innovations: New Products QuadPortIEC MUIbase v3.0 Released AmiWest 2013 Announced UNP64 2.28 Released VIC20 C16 Game/Compilation Amigula v1.6.1 Available |
ffmpeg 1.1.3 Ported To AmigaOS4 C128 Mentioned in History of Computers (Croation) Asteroids Emulator for SuperCPU New Articles on Obligement Revival Studios Press Update Revival Studios News Turbo Chameleon Minimig Joysticks Vampire A600 FPGA Accelerator Project
|
Review: Down! for the PET Review: The Hype Game The Hype Game Reflected Review: Little Sara Sister |
Download:
source: commodorefree.com
Steve Gray started a new project. He uses an 80 column (monochrome) CBM/PET to display a 40 column screen with colour.
A normal 80 column CBM/PET uses two RAM banks for the text. Steve now uses one RAM bank for the text (40 columns) and the other RAM bank for the colour information.
source: 6502.org awesome.commodore.me
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