A rare Commodore 65 on eBay.com.
from Wikipedia:
The Commodore 65 (also known as the C64DX, not to be confused with the Commodore SX-64 portable unit) was a prototype computer created by Fred Bowen and others at Commodore Business Machines (CBM) (part of Commodore International) in 1990–1991. The project was cancelled by CEO Irving Gould.
The C65 was an improved version of the Commodore 64, and it was meant to be backwards-compatible with the older computer, while still providing a number of advanced features close to those of the Amiga. It can be regarded as a counterpart to the Apple IIgs in providing 16-bit-equivalent technology on an 8-bit platform, though the IIgs used an 8/16 bit 65C816 processor. When Commodore International was liquidated in 1994, a number of prototypes were sold on the open market, and thus a few people actually own a Commodore 65. Estimates as to the actual number of machines found on the open market range from 50 to 2000 units.
As the C65 project was cancelled, the final 8-bit offering from CBM remained the triple-mode, 1–2 MHz, 128 kB (expandable), C64-compatible Commodore 128 of 1985.
source: ebay.com wikipedia
Some new games (Cracked / Trained or Unrealeased) for Commodore 64 have been released from your favorites groups: Hokuto Force, Antarctica, Nostalgia, Genesis Project and Max Hall.
Download:
source: csdb.dk
NAV, is a new file browser for the C64. NAV can use a mouse in Port 1, joystick in Port 2, or the keyboard. NAV can work with up to five drives and has been tested with the following drive types:
1541, 1571, 1581, uIEC, IDE64
Browsing through directories and disks is just point and click! Drives like the uIEC that can store gigabytes of software can be tedious and frustrating to navigate. NAV lets you easily work with D64/D71/D81/DNP/M2I disk images as well as “real” Commodore disks and the IDE64. Up to five drives at a time!
Just click a drive to browse it!Pressing the “@” key brings up a command line that acts just like the good ol’ DOS Wedge. In addition, there are a few additional commands that can be entered on the command line. Just type “@HELP” to get the complete list.
Download: NAV v9.2 (D64) (1483)
source: commodoreserver.com
NAV, is a new file browser for the C64. NAV can use a mouse in Port 1, joystick in Port 2, or the keyboard. NAV can work with up to five drives and has been tested with the following drive types:
1541, 1571, 1581, uIEC, IDE64
Browsing through directories and disks is just point and click! Drives like the uIEC that can store gigabytes of software can be tedious and frustrating to navigate. NAV lets you easily work with D64/D71/D81/DNP/M2I disk images as well as “real” Commodore disks and the IDE64. Up to five drives at a time!
Just click a drive to browse it!Pressing the “@” key brings up a command line that acts just like the good ol’ DOS Wedge. In addition, there are a few additional commands that can be entered on the command line. Just type “@HELP” to get the complete list.
Download: NAV v9.1 (D64) (833)
source: commodoreserver.com
HermIRES it’s a cross-platform hires bitmap (Art Studio 1 format) editor for the Commodore 64.
The format has some restrictions, here are the rules:
- The maximal resolution of the picture is 320×200
- Only 16 fix C64 colours can be used (no gradient either)
- In a 8×8 pixel-block only 2 colours can used to be displayable by C64 (this is detected in HermIRES, but .hbm files can be saved with clashes too.)
- On a real C64 the PAL will blur the screen-content a bit, should check on CRT, or at least VICE emulator’s CRT simulation.
Changelog:
Added:
- Color swapping fast-button – Tilde “`” button (BitBreaker’s idea)
- Show pen-diameter preview circle if diameter is bigger than the default
- *dense (pixel-scale) grid toggleable (in bigger magnifications too).
- *added ‘Deny painting’,'Reuse existing colour’ and ‘Set block colour’ mode to ClashTest – different settings on/off in case clash would happen…
- *showing zoomed area in the preview, allow going to area in zoomed mode when left-clicking on preview
- Showing ongoing progresses by text/graphics (loading/converting/drawing…)
- Selectable CRT emulation for Preview/Grid only… (for faster operation on slow machines)
- Undo step number displayed (should undo history also be saved?)
Fixed:
- Control/shift/alt stucked in Win7 with allegro devpak 4.2… -> using allegro devpak 4.4.2 version instead!
- Reduced overall CPU usage – refined timed and pixelling/detection events
- iI Windows it was slow (especially in CRT emulation) -> wrote optimized software CRT-emul.pixelling for GridDrawer, not relying on hw-acceleration
- *pressing F1..F4 fucked up (enlightens) toolbar sometimes – solution: timing stabilizer / thread safety check solved it
- Preview-zoom title-text was overwritten by Grid-Zoom-text in the smallest resolution mode with 2-digit magnifications
- *there was ‘allegro error #11′ and ‘segmentation fault’ at lower than required resolution – it was logical mistake in resolution-decider loop
- Made dithered and big-pendiameter filled rectangle/circle drawing faster (set the steps according to pen-diameter)
- *allegro filename-extension detection was wrong – if ‘.’ used in filename and no extension given, only the name before was saved to disk! -> used ustrcmp & strcat instead
- *C64-executable format name-tag (caption) now editable (deleting it disables it)
Download:
source: hermit.netne.net
Some new games (Cracked / Trained or Unrealeased) for Commodore 64 have been released from your favorites groups: Avatar, Onslaught, Bad Taste, uppercase Software and Excess.
Download:
source: csdb.dk
NAV, is a new file browser for the C64. NAV can use a mouse in Port 1, joystick in Port 2, or the keyboard. NAV can work with up to five drives and has been tested with the following drive types:
1541, 1571, 1581, uIEC, IDE64
Browsing through directories and disks is just point and click! Drives like the uIEC that can store gigabytes of software can be tedious and frustrating to navigate. NAV lets you easily work with D64/D71/D81/DNP/M2I disk images as well as “real” Commodore disks and the IDE64. Up to five drives at a time!
Just click a drive to browse it!Pressing the “@” key brings up a command line that acts just like the good ol’ DOS Wedge. In addition, there are a few additional commands that can be entered on the command line. Just type “@HELP” to get the complete list.
Download: NAV (D64) (902)
source: commodoreserver.com
Some new games (Cracked / Trained or Unrealeased) for Commodore 64 have been released from your favorites groups: Genesis Project, TRIAD, Really Proud Lamers and Laxity.
Download:
source: csdb.dk
HermIRES it’s a cross-platform hires bitmap (Art Studio 1 format) editor for the Commodore 64.
The format has some restrictions, here are the rules:
- The maximal resolution of the picture is 320×200
- Only 16 fix C64 colours can be used (no gradient either)
- In a 8×8 pixel-block only 2 colours can used to be displayable by C64 (this is detected in HermIRES, but .hbm files can be saved with clashes too.)
- On a real C64 the PAL will blur the screen-content a bit, should check on CRT, or at least VICE emulator’s CRT simulation.
Download:
source: hermit.netne.net
Commodore Free Magazine Issue #66
Free to download Commodore magazine dedicated to Commodore Computers.
In this issue you can find: |
Editorial NEWS New Products at amigakit.com C16 Mega Games Collection Paku Paku C64 Introductory Audio Tape MEM64 Released Hollywood 5.2 Released Amiga Puzzle Game: G.E.M.Z iGame Front End for Windows |
Nerd Book SID Wizard Creation Guides AROS Vision 1.5.5 Uploaded Could Elite Make A Comeback? New Version of SysInfo Available SteamDraw 2.1 Released JiffyDOS & uIEC Cheat Sheet ìThe Amiga Worksî Kickstarter New Articles on Obligement Revival Studios News
|
AmigaOS 4 News: A Frog Game V.A.M.P. Player 0.86 Available FastATA 4000 MK-VI CF/SATA RGCD News Sketchblock Version 1.7 Relased GadToolsBox 3 Open Sourced Home Taping Is Killing Gaming Computers For The Masses Not Just The Classes Review: Mayhem Review: Dream (Unexpanded VIC20) Retro Derby (G & G) Review: Alien Bash 2 Review: Space Lords |
Download:
source: commodorefree.com
Hoxs64 written by David Horrocks is a Commodore 64 emulator for Microsoft Windows 2K/XP/Vista/Seven (DirectX 9+)
The emulator substantially reproduces this legacy machine in minute detail.
Changelog:
- Bug fix to VIC. Removed faulty VIC ClockNextWakeUpClock runtime (not debugger) mode optimiser code that had caused the Technological Snow demo by Agony Design to fail since v1.0.6.3.
- EasyFlash v2 title screen glitch now fixed by correcting the “hard reset” code to set the sprite Y expansion flip-flops.
Download:
source: hoxs64.net
Scene World is a C64 magazine on disk dedicated to various activities of both C64 scenes.
“Both” means, that we are supplying information and texts of both scenes; NTSC and PAL.
Download: Scene World #20 (D64/D81 + Disk Cover) (798)
source: sceneworld.c64files.com
Hoxs64 written by David Horrocks is a Commodore 64 emulator for Microsoft Windows 2K/XP/Vista/Seven (DirectX 9+)
The emulator substantially reproduces this legacy machine in minute detail.
Changelog:
- Added the EasyFlash 1MB cartridge. A simplified emulation of the AMD Am29F040 EPROM permits writing and passes EasyProg v1.6.3 tests.
- Fixed freeze and soft reset to spread randomly through the frame to improve the chance of a successful freeze.
- New cartridge emulation with freeze function. Peter Schepers CRT format is supported. The following cartridge emulations are supported: Action Replay v[6 - 2], Final Cartridge III (v3 only), Retro Replay 64K RAM, Magic Desk, Ocean 1, Fun Play, Super Games, System 3, Dinamic, Zaxxon, Simons Basic, Normal Cartridge. The CRT reader uses the in file reported chip bank numbers and not the order they appear in the file.
- Fixed misreported raster position in the debugger when starting a new frame.
Download:
source: hoxs64.net
CBM prg Studio Version 2.5.3 is released. There are a lot of new features in this version. I’d really appreciate it if you report any bugs you find or have any suggestions/comments.
CBM prg Studio allows you to type a BASIC or Machine Code program in using a nice Windows environment and convert it to a ‘.prg’ file which you can run on an emulator, or even a real C64 / VIC20 or PET if you’re feeling brave and have the right kit.
CBM prg Studio is the result of merging C64PrgGen and VIC20PrgGen. Adding new features and fixing bugs in two apps which were 95% similar was a bit of a nightmare so merging them made sense.
It was also a good opportunity for a face lift and to add some new features, such as:
- Programs are project based, meaning all related source files, sprite files etc. are kept in one place and multiple source files can be linked more easily.
- Tabbed MDI.
- Syntax highlighting.
What CBM prg Studio isn’t is a front-end for tok64, cbmcnvrt, bastext or any other tokeniser / detokeniser / assembler. It’s all been written completely from scratch.
New features:
- New source conversion tool to convert Develop64 files to asm format.
- New tutorial explaining how to use projects to manage assembly source files.
Bugs fixed:
- Relative addressing with offset, e.g. BMI *+4.
- Some invalid relative offsets not detected.
- Excluding source files from a project.
- Removing source files from a project.
- Assigning a variable to another variable.
- Warnings if invalid BASIC jump (goto, gosub etc.) destinations are detected.
- Unknown labels not detected.
- Screen designer not retaining ‘reverse off’ after new line.
- Forward-referenced cheap labels not working.
- Duplicate cheap labels not detected.
- Some UI issues.
Download: CBM prg Studio v2.5.3 (795)
source: ajordison.co.uk
Some new games (Cracked / Trained or Unrealeased) for Commodore 64 have been released from your favorites groups: S.E.U.C.K. Trainers United, Dinasours, Avatar, Cosine, Genesis Project, TRIAD, uppercase Software, Nostalgia, WST and Laxity.
Download:
source: csdb.dk
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