Nightfall Retro Collection Virtual Tour

September 16th, 2012 19 comments

Nightfall Retro Collection Virtual Tour

Nightfall Retro Gallery

Clicking on the photo will download the highest resolution version available (10708 x 5137).

Updates of the Nightfall Retro Collection:

You can see my Retro collection with a Virtual Tour, we hope one day to be able to expose my things to the public.

Many thanks to Andrea Schillani and Freddy Anselmo for the photos and graphic support.

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Categories: Event(s), News & Rumors, Today

YMT-Player v1.01 + Source by Peter Jørgensen (aka: Fedepede)

January 20th, 2015 No comments

YMT-Player is a player that allow you to play Project-Ymer YMT files (Windows) on the Atari ST. The program is made by Peter Jørgensen aka. fedepede.

What is Project-Ymer YMT files ?

YMT files are like the YM/AY files. Music files where you sampled data from the sound chip register (YM2149/AY8910) in a certain interval, instead of having a dedicate player. Up to now (to my knowledge), there have only been YM/AY player that could play tune/score files, that was sampled at 50HZ, but the YMT player can play files up to 300hz (there are some 50hz+ tunes/scores include in the examples)

The advantaged of AY/YM/YMT format, is that to replay these tunes/scores cost very little CPU power, so if you need a lot power for a eg. a 3D demo, when it could be a wise choice to use it, because it leaves most of the CPU power for 3D calculations and the graphic etc, and the disadvantaged is that it use a lot of memory, and also that it is nearly impossible to make a routine that can capture and use the SID sound and Samples etc. It is also why those files need to be hand made, that is the reason why YMT-Player only support pure YM2149 sound.

The zip archive contains the Floppy/HD version and Sources.

Changelog:

Ymt-Play Ver 1.01 Release Date 16.Jan.2015

  • Reactivate the clear screen function when the program start.. I deactivate it ,  so I could tested the program, but I forgot to turned on it again.

Download: YMT-Player v1.01 + Sources (21)

The Program in action on Youtube.

source: fedepede04.dk

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Categories: Atari, News & Rumors, Today

TMS 9900 CPU Key Ring

January 18th, 2015 1 comment
TMS 9900 CPU Key Ring

TMS 9900 CPU Key Ring.

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CBM prg Studio v3.2.1 released

January 18th, 2015 No comments

CBM prg Studio Version 3.2.1 is released. There are a lot of new features in this version. I’d really appreciate it if you report any bugs you find or have any suggestions/comments.

CBM prg Studio allows you to type a BASIC or Machine Code program in using a nice Windows environment and convert it to a ‘.prg’ file which you can run on an emulator, or even a real C64 / VIC20 or PET if you’re feeling brave and have the right kit.

CBM prg Studio is the result of merging C64PrgGen and VIC20PrgGen. Adding new features and fixing bugs in two apps which were 95% similar was a bit of a nightmare so merging them made sense.

It was also a good opportunity for a face lift and to add some new features, such as:

  • Programs are project based, meaning all related source files, sprite files etc. are kept in one place and multiple source files can be linked more easily.
  • Tabbed MDI.
  • Syntax highlighting.

What CBM prg Studio isn’t is a front-end for tok64, cbmcnvrt, bastext or any other tokeniser / detokeniser / assembler. It’s all been written completely from scratch.

New features:

  • Screen designer speed up.
  • Speed up of switching/adding/opening files and projects.

Bug Fixed:

  • Assembler:
    • Duplicate labels not detected in projects.
    • SYS call always created at start of file.
    • Build order not correct.
    • Assembly dump showing both parts of the code within conditional assembly statements.
    • Code reformatting issues.
    • Negative numbers in BYTE and WORD sequences not assembled properly.
    • Numbers in strings in BYTE sequences not assembled properly.
    • Numbers in TEXT sequences not assembled properly.
    • Arithmetic in WORD sequences not assembled properly.
  • General:
    • Sprite Designer grid glitches.
    • Exception thrown when generating .prg with the output window closed.
    • Code indent/outdent/comment/uncomment would add extra carriage return.
    • Code comment/uncomment would add extra REM statements.
    • Problem adding existing files to a project.

Download: CBM prg Studio v3.2.1 (37)

source: ajordison.co.uk

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A couple of Texas Instruments TI-99/4A Home Computer repaired

January 18th, 2015 2 comments

I have repaired nine motherboards of the Home Computer Texas Instruments TI-99/4A for a dear friend. Below the description of each repair.

Texas Instruments TI-99/4A Repair (1 of 9)

Defect:

  • Blue Screen with tiny Vertical lines and deafening sound … and then garbage screen.

Replaced parts:

  • 1 x 1501392-27 ROM (U611)
  • 2 x 4116 RAM (U102 / U105)
  • 1 x 74LS245 OCTAL BUS TRANSCEIVER (U614)
  • 1 x 74LS03 QUAD 2-INPUT NAND GATE (U506)

Texas Instruments TI-99/4A Repair (2 of 9)

Defect:

  • Blue Screen with tiny Vertical lines and deafening sound.

Replaced parts:

  • 1 x CD3227A ROM (U611)
  • 1 x CD3226A ROM (U610)

Texas Instruments TI-99/4A Repair (3 of 9)

Defect:

  • Garbage Screen.

Replaced parts:

  • 4 x 4116 RAM (U105 / U106 / U108 / U109)

Texas Instruments TI-99/4A Repair (4 of 9)

Defect:

  • Blue Screen with tiny Vertical lines and deafening sound.

Replaced parts:

  • 1 x MCM 6810P RAM 128×8 (U609)

Texas Instruments TI-99/4A Repair (5 of 9)

Defect:

  • Blue Screen with tiny Vertical lines and deafening sound.

Replaced parts:

  • 1 x MCM 6810P RAM 128×8 (U608)
  • 1 x 1501392-27 ROM (U611)
  • 1 x 74LS138 1-OF-8 DECODER/DEMULTIPLEXER (U504)

Texas Instruments TI-99/4A Repair (6 of 9)

Defect:

  • Blue Screen with tiny Vertical lines and deafening sound.

Replaced parts:

  • 1 x CD3226A ROM (U610)
  • 1 x 74LS138 1-OF-8 DECODER/DEMULTIPLEXER (U504)

Texas Instruments TI-99/4A Repair (7 of 9)

Defect:

  • Blue Screen with tiny Vertical lines and deafening sound.

Replaced parts:

  • 1 x TMS 9900-NL CPU (U600)

What happened to the other two motherboards ?

  • The eighth motherboard was used for spare parts.
  • The ninth motherboard has all components burned (Power Supply problem?)
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C64 Game: Ninja Commando +44D / Quo Vadis +4DG &Editor &Map …

January 13th, 2015 No comments

Some new games or tools (Cracked / Trained or Unrealeased) for Commodore 64 have been released from your favorites groups.

Titles:

  • Linnan Valtaus +
  • Old Sam +2
  • Cherry Picker +
  • Shootin’ Putin (lightgun & joystick)
  • Shootin’ Putin (lightgun & joystick) +
  • Tree Some +1D
  • The Search for King Solomon’s Mines 101%
  • Colorout +
  • Melting Trail +H
  • Sonic the Hedgehog Preview
  • Brick Buster 2015 +3D
  • Penultimate Fantasy V1.1
  • Tai Chi Tortoise +47D [crazy hack]
  • Blazing Castles +4D
  • The Birds +4ED
  • Brick Buster! [paddle/joystick]
  • Gem Quest Preview +4
  • Vee Kloros +
  • Bowman +3D &Editor
  • Tutti Frutti 64
  • Go-Kart Simulator +37D [crazy hack]
  • Tutti Frutti 64 +5
  • Battle Khaos II
  • Ninja Commando +44D [crazy hack]
  • Bunker +5ED
  • Brilliant Maze +5HD
  • Quo Vadis +4DG &Editor &Map
  • Supercart 60-in-1 [easyflash]

Download: All Games in One Archive (52)

source: csdb.dk

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Dick Smith Wizzard (CreatiVision) MultiRom v1.0 Test & Upgrade

January 12th, 2015 No comments
MultiRom v1.0 Test

The Creativision console was given to me on loan from a friend, Andrea Pierdomenico for testing the MultiROM v1.0 cartridge made by Treviso RC (Francesco Brolli)

I and Andrea we realized that the power supply was lost (tragedy). The original power supply of the CreatiVision uses 16v in AC 350ma and 9v in AC 1amp.

Here comes Ciro (Ninetyniner Iuc) that months ago gave me a transformer extirpated from a unknown motherboard and with a bit of fortune there are all voltages.

At this point, given the poor quality of the output video via antenna that comes with the Creativision i have decided to make the easy Composite Video/Audio mod and acting on the Trimmer (color gain) native on the PCB of Creativision i have reached a good quality of the image.

I must thank Andrea Pierdomenico, Ninetyniner Iuc and Francesco Brolli (Treviso RC) for the MultiROM Cartridge v1.0.

Gallery:

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Dick Smith Wizzard (Creativision)

January 9th, 2015 No comments
Dick Smith Wizzard (Creativision)

Gallery:

The Video Technology CreatiVision was a hybrid computer and home video game console introduced by VTech in 1981. The hybrid unit was similar in concept to computers such as the APF Imagination Machine, the older VideoBrain Family Computer, and to a lesser extent the Intellivision game console and Coleco Adam computer, all of which anticipated the trend of video game consoles becoming more like low-end computers.

The CreatiVision was distributed in many European countries, in South Africa, in Israel under the Educat 2002 name, as well as in Australia under the Dick Smith Wizzard name. Other names for the system (all officially produced by VTech themselves) include the FunVision Computer Video Games System, Hanimex Rameses and VZ 2000. All CreatiVision and similar clones were designed for use with PAL standard television sets, except the Japanese CreatiVision (distributed by Cheryco) which was NTSC and is nowadays much sought after by collectors.

The CreatiVision console sported an 8-bit Rockwell 6502 CPU at a speed of 2 MHz, 1KB of RAM and 16KB of Video RAM, and had a graphics resolution of 256 × 192 with 16 colors and 32 sprites. The console had 2 integrated joystick/membrane keypad controllers (much like the ColecoVision) which, when set in a special compartment on top of the console, could be used as a computer keyboard. The CreatiVision had interfaces for a cassette player, an extra rubber keyboard, floppy disk drive, parallel I/O interface, modem (likely unreleased), Centronics printer and one memory expansion module for use with the Basic language cartridge.

The CreatiVision was discontinued in late 1985/early 1986. A computer was produced by VTech in 1984-1986, based on CreatiVision hardware and compatible with most of the games: Laser 2001, which sold in Europe and Australia. It was also available in Finland through Salora, with the name of Manager. The Manager had a specific keyboard with Finnish layout and character set.

source: wikipedia

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Repair Atari Falcon with a dead Keyboard

January 5th, 2015 No comments
Repair Atari Falcon with a dead Keyboard

Repair Atari Falcon with a dead Keyboard.

Defect:

  • Dead Keyboard.

Repairing:

The defect was caused by a broken track in the third layer of the pcb, thus not visible. Missing the voltage of +5v from the component (L83) towards the pin four of the keyboard connector (J18) (circuit diagram).
I have made a small bridge for fix the problem permanently.

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Cleaning Commodore CDTV Keyboard

January 5th, 2015 No comments
Commodore CDTV Keyboard

Cleaning Commodore CDTV Keyboard:

Gallery:

The Commodore CDTV Keyboard it’s nothing more than a Amiga 3000 keyboard, black with a different connector.

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Recovery electronic components from a motherboard

January 5th, 2015 No comments

Recovery electronic components from a motherboard that was given to me.

Components recovered:

  • 2 x INS 8250N (UART)
  • 2 x 2764 (EPROM)
  • 2 x 2732 (EPROM)
  • 2 x HM 6264P-15 (STATIC RAM)
  • 16 x TMS 4256-15 (RAM)
  • 16 x MB 8264A-15 (RAM)
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Categories: Donazioni, News & Rumors, Today

High Voltage SID Collection Update #62

January 1st, 2015 No comments

The High Voltage SID Collection (HVSC) is a freeware hobby project which organises Commodore 64 music (also known as SID music) into an archive for both musicians and fans alike.

The work on the collection is done completely in the Team and contributors’ spare time and is proudly one of the largest and most accurate computer music collections known.

This update features (all approximates):

  • 639 new SIDs
  • 168 fixed/better rips
  • 1 repeats/bad rips eliminated
  • 181 SID credit fixes
  • 7 SID model/clock infos
  • 7 tunes from /DEMOS/UNKNOWN/ identified
  • 5 tunes from /GAMES/ identified
  • 20 tunes moved out of /DEMOS/ to their composers’ directories
  • 6 tunes moved out of /GAMES/ to their composers’ directories

Download:

source: www.hvsc.c64.org

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YMT-Player by Peter Jørgensen (aka: Fedepede)

December 29th, 2014 No comments

YMT-Player is a player that allow you to play Project-Ymer YMT files (Windows) on the Atari ST. The program is made by Peter Jørgensen aka. fedepede.

What is Project-Ymer YMT files ?

YMT files are like the YM/AY files. Music files where you sampled data from the sound chip register (YM2149/AY8910) in a certain interval, instead of having a dedicate player. Up to now (to my knowledge), there have only been YM/AY player that could play tune/score files, that was sampled at 50HZ, but the YMT player can play files up to 300hz (there are some 50hz+ tunes/scores include in the examples)

The advantaged of AY/YM/YMT format, is that to replay these tunes/scores cost very little CPU power, so if you need a lot power for a eg. a 3D demo,  when it could be a wise choice to use it, because it leaves most of the CPU power for 3D calculations and the graphic etc, and the disadvantaged is that it use a lot of memory, and also that it is nearly impossible to make a routine that can capture and use the SID sound and Samples etc. It is also why those files need to be hand made, that is the reason why YMT-Player only support pure YM2149 sound.

The rar archive both contain a Floppy and a HD version.

Download: YMT-Player (58)

The Program in action on Youtube.

source: fedepede04.dk

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Categories: Atari, News & Rumors, Today

(Italian) Jurassic News numero #51

December 29th, 2014 No comments

Sorry, this entry is only available in Italian.

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Categories: Magazine, News & Rumors, Today

C64 Game: Revelation +5DGH 101% / Honey Bee +29D …

December 29th, 2014 No comments

Some new games or tools (Cracked / Trained or Unrealeased) for Commodore 64 have been released from your favorites groups.

Titles:

  • Savage [jewel]
  • Blackjack aka Twenty-One +2 DE
  • Star Trek: The Next Generation
  • Honey Bee +29D [crazy hack]
  • Mini Arcade: Climax +3FD [pal/ntsc]
  • Havoc +18D [crazy hack]
  • $2000-$3fff &D
  • Boxing Manager 2 +2D
  • Chopper Commander +29D [crazy hack]
  • Vertical Shooter Preview
  • Ah-Type Preview
  • Unknown Shooter Preview
  • Stinger! +3D [onefiled]
  • Target Renegade +7DG +Pic 101%
  • Revelation +5DGH 101%
  • Xmas Crazy +5
  • Confused? +D
  • Santa’s Christmas Caper +25D [crazy hack]
  • Complex +2D
  • The Adventures of Alain [seuck]
  • Boom and Bust +2
  • Melting Trail
  • Props +
  • Cherry Picker +
  • Old Sam +2
  • F1 Tornado +27D [crazy hack]

Download: All Games in One Archive (85)

source: csdb.dk

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Dick Smith System 80 MK I (aka Video Genie and PMC-80/81)

December 28th, 2014 No comments
Dick Smith System 80 (aka Video Genie and PMC-80/81)

Video Genie (or simply Genie) was a series of computers produced by Hong Kong-based manufacturer EACA during the early 1980s. They were compatible with the Tandy TRS-80 Model I computers and could be considered a clone, although there were hardware and software differences.

The computers making up the series were:

  • Video Genie System (EG3003 – first version, early/mid 1980)
  • Video Genie System (EG3003 – second version, late 1980)
  • Genie I (EG3003 – third version, late 1981)
  • Dick Smith System 80 MK I (EG3003)
  • Genie II (EG3008 – late 1981)
  • Disk Smith System 80 MK II (EG3008)
  • Genie III (EG3200 – mid 1982) – a more business-oriented machine with CP/M-compatibility.

Although Video Genie was the name used in Western Europe, the machines were sold under different names in other countries.

In Australia and New Zealand they were known as the Dick Smith System 80 MK I (EG3003) and System 80 MK II (EG3008), and in North America they were sold as the PMC-80 and PMC-81. In South Africa the Video Genie was sold as the TRZ-80, a name similar to its rival.

In early 1983, the related Colour Genie machine was released by EACA.

Features:

  • CPU: Zilog Z80, at 1.76 MHz
  • Video: Monochrome
    • 64×16 / 32×16 uppercase text
    • 128×48 block graphics
    • Composite video output, cable included
    • RF TV signal output, cable included
  • 16 KB RAM, expandable to 48 KB
  • 12 KB ROM containing Microsoft LEVEL II BASIC
  • Storage: Built in 500 baud cassette deck
    • Cable for using an external cassette deck included
  • Built in powersupply

Autopsy:

source: wikipedia

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