petSD is the name of the new AVR-based hardware. It’s a modern mass storage solution for Commodore PET/CBM computers with IEEE 488bus using SD cards as floppy or hard disc replacement.
If you know the SD2IEC or µIEC: the petSD is just the same but for the older parallel IEEE 488 bus instead of the newer serial IEC bus.
Site update:
Nils Eilers has made a new layout with some bugs fixed and has ordered a first batch of PCBs.
source: nils eilers homepage
Tomasz “Tebe” Biela has released an update of the program Graph2Font v3.9.2.5.
This project began many years ago as a simple graphics converter for Atari but over the years the features are significantly increased. The converter runs under Windows.
Download: Graph2Font v3.9.2.5 Full (1200)
Download: Graph2Font v3.9.2.5 Lite (1106)
source: g2f.atari8.info

Evoke Party 2011 is over. You can download now the archive with the demos of Commodore 64.
Wild Demo:
- We Got Signal by Tristar & Red Sector Incorporated.
- 20 Years Abyss Connection by Abyss Connection.
- RGBA by DaCapo.
- Techno Viking by Fairlight.
Download: Evoke 2011 C64 Demo Party Results (1050)
source: evoke.eu CSDb
VirtualC64 emulates a Commodore 64 personal computer on your Intel Macintosh OSx > 10.6.
I wrote the software with two major goals in mind. First, I wanted to create an emulator that can be used as a demonstrator program in a first year or second year course on computer engineering.
To achieve this goal, I have integrated various debugging capabilities that let you peek inside the CPU, RAM, ROM, or one of the custom chips. Second, I tried to make the emulator as user friendly as it can get.
In short: VirtualC64 tries to combine the ongoing fascination of the ancient Commodore computers with the great user experience of today’s Macs.
Bug fixes and enhancements:
- Fixed a bug that caused the emulator to crash on startup on some machines.
- VirtualC64 supports OS X Lion.
- Preference panels are now tight to their individual virtual machines.
- CIA debug panel has been redesigned.
- Deprecated CoreAudio API calls have been removed.
- Fixed a bug in the BCD to binary conversion routine.
- Fixed a bug that caused the TOD to wake up too early after reading the tenth of a second register.
- Thumbnail images are now rendered properly when switching from PAL to NTSC and vice versa (issue #107)
- Fixed a bug that caused keyboard events to be rejected when the main window got focus (issue #110)
- Fixed a bug that caused a discolored line to appear at the right border of the screen texture.
- Yet another startup animation.
Download: VirtualC64 v0.9.5.1 (1543)
source: dirkwhoffmann.de
Atari Głuchołazy 2011 (2K11) party results.
8-bit Graphics Compo:
- 1. Space Crusade – Odyniec1
- 2. Flower Power – Piesiu
- 3. Krecik i… – Larek
- 4. Zaczarowany Ołówek i… – Larek
- 5. Before the Storm – Lhuven
- 6. Bolek i Lolek oraz… – Larek
- 7. Drzewko – IRATA4
- 8. Mod My Atari – Factor6
- 9. Stary Cmętarz – IRATA4
- 10. Sparrow – Sonar
- 11. W Brzasku Słońca – IRATA4
- 12. GTIA Bay – Xeen
- 13. Nietoperek – IRATA4
8-bit Music Compo:
- 1. Ballada o Dżemie – Pinokio
- 2. Pung – String
- 3. Solid – String
- 4. Mechanic Anti SAP 2 – Pinokio
8-bit Code Compo:
- 1. Framed Again? – Miker, Sikor
- 2. Wormtro – Xeen
- 3. Antic – TDC, Miker
Download: Atari Glucholazy 2011 (2K11) party results (1040)
source: atariarea.krap.pl
FB (FileBrowser) v1.0 for SD2IEC by Sailor of TRIAD.
Download: FB (FileBrowser) v1.0 (1700)
source: noname.c64.org
Forth, the Language.
Forth is a different language. It’s aged and a little weird.
What’s cool about it? It’s a very low-level and minimal language without any automatic memory management. At the same time, it easily scales to become a very high-level and domain-specific language, much like Lisp. Compared to C64 Basic, Forth is more attractive in almost every way.
It is a lot more fast, memory effective and powerful. Compared to C, specifically cc65, the story is a little different. It’s hard to make a fair comparison. Theoretically Forth code can be very memory efficient, and it’s possible to make Forth code that is leaner than C code. But it is also true that cc65 code is generally much faster than Forth code.
Download: durexForth v1.1 (1104)
source: noname.c64.org
Atari ST and Atari 7800 (Secam RGB) Gold RGB Scart Cable.
source: hardwarebook.info ebay coolnovelties.co.uk
The author “Ghislain” write:
This month marks the 20th anniversary of Realms of Quest. It was in the Summer of 1991 that I embarked on making a computer role playing game for the Commodore VIC-20. I was successful in completing the first one, but I had given up in creating a sequel shortly afterwards. I did create about 20 monster portrait graphics pixel by pixel with a simple graphics program, however.
In 2004, I programmed a “mini” version of Realms of Quest II intended for the Minigame Competition; minus the portrait graphics, because to use them would surpass the 4K limit that the competition required.
So twenty years after I had made the original Realms of Quest I, I decided to revamp the first two games. And so I took the portrait graphics I had made in 1992-93 and combined them with the Minigame version of Realms of Quest II. So finally after all these years, there is a fuller and more complete version of the middle of this CRPG series.
Download: Realms of Quest II - Anniversary Edition (1200)
source: sleepingelephant.com

This is the official demo party results from LCP 2011 (Top 3 Entries only). See also the Little Computer People 2011 for more informations.
C64 DEMO competition:
- 1 1991 by Booze Design.
- 2 Storebror by Mahoney.
- 3 Pimp My Snail by Camelot.
C64 Music competition:
- 1 Metamorphosis.
- 2 Party Crasher by Magnar Harestad.
- 3 14 Years Later by Kristian Røstøen.
C64 Graphics competition:
- 1 Fire by Joe.
- 2 The Mill by Veto.
- 3 African Night by Yazoo.
Download: LCP 2011 C64 Compilation (1006)
source: noname.c64.org lcp.c64.org
Excess has released a Trained and Cracked version of the game: Nyaaaah! – 15th Anniversary Edition for Commodore 64.
Download: Nyaaaah! - 15th Anniversary Edition + (1560)
source: noname.c64.org
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