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petSD (IEEE 488 interface): First batch of PCBs ordered

August 16th, 2011 No comments

petSD is the name of the new AVR-based hardware. It’s a modern mass storage solution for Commodore PET/CBM computers with IEEE 488bus using SD cards as floppy or hard disc replacement.

If you know the SD2IEC or µIEC: the petSD is just the same but for the older parallel IEEE 488 bus instead of the newer serial IEC bus.

Site update:

Nils Eilers has made a new layout with some bugs fixed and has ordered a first batch of PCBs.

source: nils eilers homepage

Categories: Hardware, News & Rumors, Today

August 15th, 2011 1 comment

August 15th, 2011 Comments off

Graph2Font v3.9.2.5 (Lite/Full)

August 14th, 2011 No comments

TomaszTebeBiela has released an update of the program Graph2Font v3.9.2.5.

This project began many years ago as a simple graphics converter for Atari but over the years the features are significantly increased. The converter runs under Windows.

 

Download: Graph2Font v3.9.2.5 Full (1200)

Download: Graph2Font v3.9.2.5 Lite (1106)

source: g2f.atari8.info

Categories: Atari, News & Rumors, Today

Evoke 2011: C64 Demo Party Results

August 14th, 2011 No comments

Evoke Party 2011 is over. You can download now the archive with the demos of Commodore 64.

Wild Demo:

  • We Got Signal by Tristar & Red Sector Incorporated.
  • 20 Years Abyss Connection by Abyss Connection.
  • RGBA by DaCapo.
  • Techno Viking by Fairlight.

Download: Evoke 2011 C64 Demo Party Results (1050)

source: evoke.eu CSDb

August 14th, 2011 Comments off

VirtualC64 v0.9.5.1 for Intel Macintosh OSx

August 14th, 2011 1 comment

VirtualC64 emulates a Commodore 64 personal computer on your Intel Macintosh OSx > 10.6.

I wrote the software with two major goals in mind. First, I wanted to create an emulator that can be used as a demonstrator program in a first year or second year course on computer engineering.

To achieve this goal, I have integrated various debugging capabilities that let you peek inside the CPU, RAM, ROM, or one of the custom chips. Second, I tried to make the emulator as user friendly as it can get.

In short: VirtualC64 tries to combine the ongoing fascination of the ancient Commodore computers with the great user experience of today’s Macs.

Bug fixes and enhancements:

  • Fixed a bug that caused the emulator to crash on startup on some machines.
  • VirtualC64 supports OS X Lion.
  • Preference panels are now tight to their individual virtual machines.
  • CIA debug panel has been redesigned.
  • Deprecated CoreAudio API calls have been removed.
  • Fixed a bug in the BCD to binary conversion routine.
  • Fixed a bug that caused the TOD to wake up too early after reading the tenth of a second register.
  • Thumbnail images are now rendered properly when switching from PAL to NTSC and vice versa (issue #107)
  • Fixed a bug that caused keyboard events to be rejected when the main window got focus (issue #110)
  • Fixed a bug that caused a discolored line to appear at the right border of the screen texture.
  • Yet another startup animation.

Download: VirtualC64 v0.9.5.1 (1543)

source: dirkwhoffmann.de

August 13th, 2011 Comments off

Atari Głuchołazy 2011 (2K11) party results

August 12th, 2011 No comments

Atari Głuchołazy 2011 (2K11) party results.

8-bit Graphics Compo:

  • 1. Space Crusade – Odyniec1
  • 2. Flower Power – Piesiu
  • 3. Krecik i… – Larek
  • 4. Zaczarowany Ołówek i… – Larek
  • 5. Before the Storm – Lhuven
  • 6. Bolek i Lolek oraz… – Larek
  • 7. Drzewko – IRATA4
  • 8. Mod My Atari – Factor6
  • 9. Stary Cmętarz – IRATA4
  • 10. Sparrow – Sonar
  • 11. W Brzasku Słońca – IRATA4
  • 12. GTIA Bay – Xeen
  • 13. Nietoperek – IRATA4

8-bit Music Compo:

  • 1. Ballada o Dżemie – Pinokio
  • 2. Pung – String
  • 3. Solid – String
  • 4. Mechanic Anti SAP 2 – Pinokio

8-bit Code Compo:

  • 1. Framed Again? – Miker, Sikor
  • 2. Wormtro – Xeen
  • 3. Antic – TDC, Miker

Download: Atari Glucholazy 2011 (2K11) party results (1040)

source: atariarea.krap.pl

FB (FileBrowser) v1.0 for SD2IEC

August 11th, 2011 No comments

FB (FileBrowser) v1.0 for SD2IEC by Sailor of TRIAD.

DownloadFB (FileBrowser) v1.0 (1700)

source: noname.c64.org

durexForth v1.1 (Forth language for Commodore 64)

August 9th, 2011 No comments

Forth, the Language.

Forth is a different language. It’s aged and a little weird.
What’s cool about it? It’s a very low-level and minimal language without any automatic memory management. At the same time, it easily scales to become a very high-level and domain-specific language, much like Lisp. Compared to C64 Basic, Forth is more attractive in almost every way.

It is a lot more fast, memory effective and powerful. Compared to C, specifically cc65, the story is a little different. It’s hard to make a fair comparison. Theoretically Forth code can be very memory efficient, and it’s possible to make Forth code that is leaner than C code. But it is also true that cc65 code is generally much faster than Forth code.

Download: durexForth v1.1 (1104)

source: noname.c64.org

Atari Gold RGB Scart Cable

August 9th, 2011 No comments

Atari ST and Atari 7800 (Secam RGB) Gold RGB Scart Cable.

source: hardwarebook.info ebay coolnovelties.co.uk

VIC20 Game: Realms of Quest II – Anniversary Edition

August 7th, 2011 No comments

The author “Ghislain” write:

This month marks the 20th anniversary of Realms of Quest. It was in the Summer of 1991 that I embarked on making a computer role playing game for the Commodore VIC-20. I was successful in completing the first one, but I had given up in creating a sequel shortly afterwards. I did create about 20 monster portrait graphics pixel by pixel with a simple graphics program, however.

In 2004, I programmed a “mini” version of Realms of Quest II intended for the Minigame Competition; minus the portrait graphics, because to use them would surpass the 4K limit that the competition required.

So twenty years after I had made the original Realms of Quest I, I decided to revamp the first two games. And so I took the portrait graphics I had made in 1992-93 and combined them with the Minigame version of Realms of Quest II. So finally after all these years, there is a fuller and more complete version of the middle of this CRPG series.

Download: Realms of Quest II - Anniversary Edition (1200)

source: sleepingelephant.com

LCP 2011: Official demo party results

August 7th, 2011 No comments

This is the official demo party results from LCP 2011 (Top 3 Entries only). See also the Little Computer People 2011 for more informations.

C64 DEMO competition:

  • 1 1991 by Booze Design.
  • 2 Storebror by Mahoney.
  • 3 Pimp My Snail by Camelot.

C64 Music competition:

  • 1 Metamorphosis.
  • 2 Party Crasher by Magnar Harestad.
  • 3 14 Years Later by Kristian Røstøen.

C64 Graphics competition:

  • 1 Fire by Joe.
  • 2 The Mill by Veto.
  • 3 African Night by Yazoo.

Download: LCP 2011 C64 Compilation (1006)

source: noname.c64.org lcp.c64.org

Categories: Event(s), News & Rumors, Today

C64 Game: Nyaaaah! – 15th Anniversary Edition +

August 6th, 2011 No comments

Excess has released a Trained and Cracked version of the game: Nyaaaah! – 15th Anniversary Edition for Commodore 64.

Download: Nyaaaah! - 15th Anniversary Edition + (1560)

source: noname.c64.org