SidPlay v2.5 (M$ Windows) by Inge
Thanks to Inge, now the samples waveform of Fanta in Space are working on this one too!
source: noname.c64.org hvsc.c64.org
Thanks to Inge, now the samples waveform of Fanta in Space are working on this one too!
source: noname.c64.org hvsc.c64.org
This program converts images to a new c64 graphic format known as MUCSU Hires (MUltiColor Sprite Underlay Hires). It is merely a hiresolution bitmap image with an X expanded multicolor sprite underlay. The Hires underlay variant of this mode has been created before (known as extended hires).
After reading a few forum posts mentioning that the multicolor version of this mode was unrealistic and would provide too many restrictions, I decided to produce this converter to prove that this is not the case as well as wanting to use this particular format for my own production.
source: noname.c64.org
Autopsy:
Description:
from Wikipedia:
The Commodore 1530 (C2N) Datasette (a portmanteau of data and cassette), was Commodore’s dedicated computer tape recorder.
It provided access to an inexpensive storage medium for Commodore’s 8-bit home/personal computers, notably the PET, VIC-20, and C64. A physically similar model Commodore 1531 was made for the Commodore 16 and Plus/4 series computers.
source: Wikipedia
Mirage has released a new version of this cool painting program can support C64 graphics mode with file export in (.PRG) format.
This version needs windows 2000 or higher and dotnet 2.0, which you can download from microsoft.
source: noname.c64.org
SHO-FLI (Sprite Hires OVerlay FLI/Sprite OVerlay Hires FLI) is a custom c64 graphic mode which features a hiresolution spriteoverlay in one color over a FLI image.
It works in exactly the same way as the SHFLI mode but the image data is wider due to using 1 sprite overlay (rather than two in SHFLI) – This GFX mode is also known as SHF-XL originally invented by Crossbow/Crest. I created this Application because this gfx mode is rather awkward to paint in. Plus there does not seem to be any converters released.
HISTORY:
UPDATE 3 – 17/02/09
source: noname.c64.org
Here’s yet another entry for the 1K games category. This time round it is Container for the Commodore C64.
Game Description:
Collect the containers before your energy runs out.
source: minigamecomp.org.uk
Gallery / Autopsy:
Stuff Donated:
Thanks to Piero.
from Wikipedia:
The Amiga 500, also known as the A500, was the first “low-end” Commodore Amiga 16/32-bit multimedia home/personal computer. It was announced at the winter Consumer Electronics Show in January 1987, at the same time as the high-end Amiga 2000, and competed directly against the Atari 520ST. The A500 was released in mid 1987 at the price of 595.95 USD without monitor.
source: Wikipedia
FAT40 and Orion made a VIC20 version of the game Island of Secrets.
The game itself is simple and the parser limited, but the atmosphere is good, thanks also to the excellent manual, with comic-style drawings and nice descriptions.
source: Denial forum
KoalaLinker released by Scout of Onslaught. Koalalinker is a simple but a very great ShowPic for Koala Pictures.
source: noname.c64.org
Download:
source: Petscii Forums
Autopsy:
Description:
Fix/Enhancement:
from Wikipedia:
The Commodore SX-64, also known as the Executive 64, or VIP-64 in Europe, was a portable, briefcase/suitcase-size “luggable” version of the popular Commodore 64 home computer and holds the distinction of being the first full-color portable computer.
The SX-64 featured a built-in five-inch composite monitor and a built-in 1541 floppy drive. It weighed 23 lb (10.5 kg). The machine was carried by its sturdy handle, which doubled as an adjustable stand. It was announced in January 1983 and released a year later, at $995.
source: Wikipedia Oldcomputers
Recent Comments