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Archive for the ‘News & Rumors’ Category

1541U-II Plastic Case & Software: Working in progress

January 31st, 2010 No comments

1541 Ultimatefrom 1541 Ultimate homepage:

Finally, you might think! An update on the 1541U-II… As time is going fast, the moment that all the hardware parts for the 1541U-II will be ready is drawing near. It all was not too easy, but things are going now the way they should.

The major difficulty showed to be the plastic case. Finally I have found a contractor who is willing to make the plastic case exactly as I wanted it, for a reasonable price. Unfortunately, the mould for plastic injection is quite expensive; in fact about double of what I expected initially, based on an unrealistic quote that I got a few months ago. Because of the large interest in the 1541U-II, I decided to just continue with it, and leave the selling price of the total product intact.

1541U-II

Earlier this week, I received the first pictures of the first try-outs of the injection mould tool. The result shows a little problem in the design, with the planned material (ABS). Due to the thick and sturdy plastic constuction on the inside, sink marks are visible on the outside.

The manufacturer has tried to run the case with a different material (PA), which looks a lot better. However, due to different shrinkage characteristics, the mould tool needs to be adapted to adjust for the difference in material. (You can see this, that the matte version does not close perfectly…) They will do this, but it will take one week extra before the cases are ready. The final color won’t be black (unless I am getting a lot of angry E-mails now.. ;-), but light cream color, to match the C64C better.

Read more…

X 2010: Netherlands (1-3 October 2010)

January 30th, 2010 No comments

X2010The date is final: 1-3 October 2010 in The Netherlands.

Party location is near Eindhoven Airport which has several low cost airlines like the ryanairs and wizzairs and there’s also a trainstation nearby, which is easy to reach coming from Eindhoven.

source: c64.sk noname.c64.org

Categories: Event(s), News & Rumors, Today

SVS-Calc v1.5 for Commodore Plus/4

January 30th, 2010 No comments

Spreadsheet with intuitive interface, powerful calculation engine, graphics generator, color themes, and much more.

source: plus4world.powweb.com

Some new Games for Commodore VIC-20

January 30th, 2010 No comments

Some new Games for VIC-20

  • The Improbable War. A turn based strategy game with “fog of war” elements and a retro-futuristic theme.
  • Ten Ten Again. A variation on the game Ten Ten.

source: Denial (The Commodore VIC-20 forum)

Tri-Lace Converter (Build 25-01-10) by Algorithm / Algotech

January 26th, 2010 No comments

Tri-Lace Converter by Algorithm / AlgotechThis converter converts a truecolor Jpeg/Bitmap picture to three seperate c64 hires bitmaps which when flicked together fuse the colors together tocreate a rendition of the original image.

History:

25/01/10

  • Speedup of approximately 20-30%
  • Extra ‘Heavy filter’ implemented.

23/01/10

  • Added Luma only conversion option.  This ignores the color content of the image and converts according to brightness.
  • Linux Version.

21/01/10

  • Major bug fix. some brightness check flags were toggled incorrectly for each 8×8 or 8×2 block resulting in close colors being filtered out and replaced by bad luma combos.
  • Added ‘ass lace mode’ to standard non fli mode + (non super flicker reduction).
  • Added weaker dither (dither 1). Default of dither 1 in previous versions is now ‘dither 2′.
  • Optimisation of conversion routines. Now runs slightly faster.

Read more…

Tri-Lace Converter (Build 21-01-10) by Algorithm / Algotech

January 22nd, 2010 No comments

Tri-Lace Converter by Algorithm / AlgotechThis converter converts a truecolor Jpeg/Bitmap picture to three seperate
c64 hires bitmaps which when flicked together fuse the colors together tocreate a rendition of the original image.

History:

21/01/10

  • Major bug fix.  some brightness check flags were toggled incorrectly for each 8×8 or 8×2 block resulting in close colors being filtered out and replaced by bad luma combos.
  • Added ‘ass lace mode’ to standard non fli mode + (non super flicker reduction).
  • Added weaker dither (dither 1). Default of dither 1 in previous versions is now ‘dither 2′.
  • Optimisation of conversion routines. Now runs slightly faster.

18/01/10

  • Tweaked non luma overload reduction mode to accept some more color combinations.
  • NTSC/PAL Exe toggle.
  • FLI X2 mode.
  • Super Flicker Reduction.

11/01/10

  • Initial Release.

source: noname.c64.org

Tri-Lace Converter by Algorithm / Algotech

January 20th, 2010 No comments

Tri-Lace Converter by Algorithm / AlgotechThis converter converts a truecolor Jpeg/Bitmap picture to three seperate
c64 hires bitmaps which when flicked together fuse the colors together tocreate a rendition of the original image.

History:

18/01/10

  • Tweaked non luma overload reduction mode to accept some more color combinations.
  • NTSC/PAL Exe toggle.
  • FLI X2 mode.
  • Super Flicker Reduction.

11/01/10

  • Initial Release.

source: noname.c64.org

Project One v0.6

January 16th, 2010 No comments

Project One / ResourceAfter many years, Resource release a new version of Project One (Converter and Paint program).

source: resource.cx noname.c64.org

Star Commander v0.83

January 13th, 2010 No comments

Star CommanderThe Star Commander is the ultimate DOS shell that can handle the image file formats of the C64 Software Emulator.

source: sta.c64.org

HVSC Manager v1.2 by Stainless Steel

January 11th, 2010 No comments

HVSC ManagerThis is a Windows program Manager for The High Voltage SID Collection (HVSC).

source: noname.c64.org

Andrea Pompili Catalypse v1.1 for Commodore 64

January 9th, 2010 No comments

Catalypse v1.1Andrea Pompili released the game Catalypse v1.1. Version 1.0 was published in 1992 but there the game had some small bugs.

Andrea has now fixed the bugs and added a level 2 loading screen. The improved game is now available for download.

source: ready64.org commodore-gg.hobby.nl

The shop of the website Brain Innovations is Open

January 9th, 2010 No comments

Brain InnovationsThis shop offers projects for the classical computers Commodore 64.


Like:

  • uIEC/SD
  • JiffyDOS Kernel ROM
  • ROM-el 6540
  • 2364 Adaptor
  • 64Nic+

source: jbrain.net

Sidplay64 v0.6 Beta by Shape

January 1st, 2010 No comments

This is a program that can playback sid files from the HVSC collection on a real c64.

SIDPLAY 64 v.06 beta (01/01/2010):

  • Corrected all text output, when loading sid files from pc dir, and when loading files over netdrive. No strange signs on screen now. ( ? )
  • Fixed to “Work” with Netdrive, but there is a but: all sid files extensions must end with “.prg” For instance “shape.sid” will only work if renamed to “shape.prg” or “shape.sid.prg” Netdrive only supports files with the .prg extension. Filenames must be equal or less than 16 letters (do not count file extension)
  • Fixed the bug with Retro Replay. According to Countzer0 it is indeed a bug that shouldnt be there.
  • Files with not enough relocation pages for siplay64 and with a built in play mode (see sid files with $0000 as play call) will now be loaded and started. Examples here are Pollytracker songs which use all memory. Other files where relocation pages doesnt leave enough memory will still give you the “out of memory error” message.
  • Speeded up the keyboard scanner. You can select things faster now.
  • Added a display number for number of files in dir.

source: noname.c64.org

XUM1541 Beta and OpenCBM for Mac OSx

December 31st, 2009 No comments

XUM 1541from the Homepage:

With christmas time the presents arrive… Nate Lawson presented the beta of his incredible XUM1541 USB to IEC/parallel adapter for OpenCBM.

I was immediately amazed by this project and built my own version of the XUM1541. I had the chance to help out testing the software on Macs even in its early stages, so everything will work smoothly on our favorite platform…

Now with the beta of XUM1541 online, I have another present for you: The OpenCBM on Mac page on my site. This page describes how to compile and set up the OpenCBM software yourself and how to get your device running on your Mac. Have fun!

source: lallafa.de

PS/2 Keyboard on a PET/CBM

December 29th, 2009 1 comment

PS/2 Keyboard on a PET/CBM from the Homepage:

If your CBM/PET is like mine, the keyboard is probably not working too well, nor is it easy to use. Here is the answer: A PS/2 interface that lets you connect a regular Personal Computer keyboard (with PS/2 connector) to your PET/CBM.

The interface is installed inside the PET/CBM and does not take up any ports, other than an internal expansion power connector. As an added bonus, pressing Ctrl + Alt + Del on the keyboard will reset your pet.

source: ps2cbm.blogspot.com

Categories: CBM/PET, News & Rumors, Today