Archive

Archive for the ‘VIC20/VC20’ Category

VIC20 Game: Cometfall

January 9th, 2012 No comments

A new VIC-20 games by Kweepa is Released.

Short Description: A sci-fi text adventure in the vein of Starcross.

Requirements: VIC-20 (24k memory expansion).

Download: Cometfall (901)

source: sleepingelephant.com

VIC-20: Some new Games and Utility for Commodore VIC-20

December 11th, 2011 No comments

Some new Games and Utility for Commodore VIC-20.

  • Theater of War II: The Pacific (Requirements: Unexpanded VIC-20 + Disk Drive)
  • Fire (Requirements: VIC-20 or VIC-20 + 24K RAM)
  • FE3 Task Switcher (Requirements: VIC-20 & Final Expansion 3)
  • Theater of War III: Western Front 1918 (Requirements: Unexpanded VIC-20 + Disk Drive)
  • Fickle (Requirements: Unexpanded PAL Vic-20)

Download:

source: sleepingelephant.com

CBM-Command v2.1 Release Candidate 1

November 7th, 2011 No comments

CBM-Command is a disk manager for the Commodore 64 / Commodore 128 / Commodore VIC20 and Commodore C16 computers. It is written like Norton Commander or Midnight Commander, but is much simpler due to the target platforms. Both the C128/C64/VIC20/C16 have their own native version of the application.

Release Notes – Version 2.1 – 2011-10-28 – Release Candidate 1

This version is intended to replace all prior versions you may have downloaded. Please see release notes for prior versions to get comprehensive list of changes.

New Features:

  • It can detect the formats of Creative Micro Design’s partitions and sd2iec’s disk images.
  • It knows automatically when to create either single-sided (D64) or double-sided (D71) images.
  • CBM 8050 and CBM 8250 (SFD-1001) disk copier.

Changes:

  • A better help file.
  • Fixed batch delete: it can remove many more files in one pass.
  • After a rename, it shows both the new and old names (you can verify that you changed what you wanted to change).
  • It is better at catching and reporting disk/file errors.
  • It is less likely to be jammed by missing drives.
  • It has improved support for RELative files.
  • It copies all of the data in IDE64 files.
  • The panels show the disks’ format codes.
  • The image creater says which image format it plans to make. Now, it tells you before it asks for a file-name (to remind you about which suffix to use in the name).
  • Cleaner VIC-20 screens.

Known Issues:

  • It can trigger the write-and-replace bug.
  • It can’t create or write back D80 and D82 images.
  • It can’t create or read images with error-blocks or extended tracks.
  • The REL-file copier doesn’t truncate old target files that have the same record size as the new file.
  • It will try to copy DEL files if they are selected.
  • Errors don’t stop batch operations; the file is skipped.

Download: CBM-Command v2.1 Release Candidate 1 (D64) (1486)

Download: CBM-Command v2.1 Release Candidate 1 (D80) (1441)

source: cbmcommand.codeplex.com

VIC20 Game: The Last VIC

November 3rd, 2011 No comments

Orion70 has made a new game for the Commodore VIC-20.

Title: The Last VIC.

Short Description: VIC version of R. Adling’s Earth Defender game for C16. It makes use of hi-res 160×192 graphics handled via Mike’s Minigrafik extension (and bootloader creation utility).

Play the role of the last defender in your home planet, aiming at hostile alien bombs. With your Commodore VIC-20′s expansion port (!), you control an adjustable cannon. You must hit 19 bombs each level (12 in the colour version), but they keep coming faster and faster… Don’t let the aliens destroy your city, and beware of limited time!

Requirements: VIC-20 + 8K RAM

Download: The Last Vic (BW + Color version) (922)

source: sleepingelephant.com

VIC20 Game: Takeover

September 16th, 2011 No comments

A new VIC-20 games by Orion70 is Released.

Short Description: From Humphrey Walwyn’s classic for the C64 – play the revolution! In this game, you are the leader of a rebel faction against the evil government of President Xerxes. Occupy streets and buildings, make radios and TVs work for you, and eventually take control of the government… But be careful, or you will end up shot by Presidential Guards!

Requirements: VIC-20 + 16K RAM

Download: Takeover (PRG/DISK/TAP + Instructions) (894)

source: sleepingelephant.com

VIC20 Game: Diamond Hunt 2

September 4th, 2011 No comments

A new VIC-20 games by Greyghost (Rob) is Released.

Short Description: Grab the diamonds and escape before the monsters get you. Increasing difficulty as you progress(more, faster, and smarter monsters).

Download: Diamond Hunt 2 (970)

source: sleepingelephant.com

VIC20 Game: Realms of Quest I – Anniversary Edition

August 27th, 2011 No comments

Welcome to the 20th anniversary edition of the original Realms of Quest I.

Nearly 20 years to the day that the original was completed, here is a very special edition of the inaugural game of the CRPG franchise for the Commodore VIC-20.

There are vast improvements:

  • User-friendly instructions.
  • A unique name for each of the 36 magic spells.
  • Much better interface, display and text.
  • Instructions and a “Book of Beasts” (bestiary) can be read from the main game menu.

Download: Realms of Quest I - Anniversary Edition (975)

source: sleepingelephant.com

VIC20 Game: Realms of Quest II – Anniversary Edition

August 7th, 2011 No comments

The author “Ghislain” write:

This month marks the 20th anniversary of Realms of Quest. It was in the Summer of 1991 that I embarked on making a computer role playing game for the Commodore VIC-20. I was successful in completing the first one, but I had given up in creating a sequel shortly afterwards. I did create about 20 monster portrait graphics pixel by pixel with a simple graphics program, however.

In 2004, I programmed a “mini” version of Realms of Quest II intended for the Minigame Competition; minus the portrait graphics, because to use them would surpass the 4K limit that the competition required.

So twenty years after I had made the original Realms of Quest I, I decided to revamp the first two games. And so I took the portrait graphics I had made in 1992-93 and combined them with the Minigame version of Realms of Quest II. So finally after all these years, there is a fuller and more complete version of the middle of this CRPG series.

Download: Realms of Quest II - Anniversary Edition (966)

source: sleepingelephant.com

Some new Games and Utility for Commodore VIC-20

July 24th, 2011 No comments

Some new Games & Utility for Commodore VIC-20.

  • MINIGRAFIK batch processing suite. Collection of example and utility programs using MINIGRAFIK.
  • Vic Wolf. Texture mapped raycaster.
  • The Keep. First person dungeon crawler.

Download: MINIGRAFIK batch processing suite (1385)

Download: Vic Wolf (1429)

Download: The Keep (1463)

source: Denial (The Commodore VIC-20 forum)

VIC20 Tools: Resolution and Colour transitions

May 16th, 2011 No comments

Simple but useful program for unexpanded VIC 20 to test the quality of the video output of your computer.

source: sleepingelephant.com

VIC20 Demo: Yes VIC can (5th at the Revision Party 2011)

April 30th, 2011 No comments

“Yes VIC can” is a demo for VIC20, this demo has got the 5th place (out of eight) at the Revision Party 2011. This demo show a new graphics mode “VIC Hires”.

Requirements: VIC-20 (PAL) with 16K RAM expansion (24K for Basic Extension, 32K for SJLOAD).

source: sleepingelephant.com

CBM-Command v2.0 Final Release

March 17th, 2011 No comments

CBM-Command is a disk manager for the Commodore 64 / Commodore 128 / Commodore VIC20 and Commodore C16 computers. It is written like Norton Commander or Midnight Commander, but is much simpler due to the target platforms. Both the C128/C64/VIC20/C16 have their own native version of the application.

Release Notes – Version 2.0 – 2011-03-17 – Final Release

This is the final release of CBM-Command Version 2.0. This version is intended to replace all prior versions you may have downloaded. Please see release notes for prior versions to get comprehensive list of changes.

New Features:

  • (C64) Added double-buffering when displaying the directory in a panel. This eliminates the flickering that users were experiencing when scrolling through long directories.

Changes:

  • (All Machines) Changed the algorithm for displaying the directory in a panel. This greatly speeds up the scrolling of long directories, especially on the C128.

Known Issues:

  • None at this time.

source: cbmcommand.codeplex.com

Exomizer v2.0 released

February 2nd, 2011 No comments

Exomizer is a program that compresses files in a way that tries to be as efficient as possible but still allows them to be decompressed in environments where CPU speed and RAM are limited. For some popular 8-bit computers using 6502 compatible CPUs it can also generate executable files that decompress themselves in memory when run.

  • 2011-01-22: Exomizer v2.0 released

Changes since the 2.0 beta 7 release:

  • Fixed a bug in sfx decruncher setup where data was copied unnecessary.
  • Added the i_line_number symbol to be able to change the default line number of the basic line of the sfx decruncher.
  • Added various improvements and documentation of the desfx command.

A complete changelog is included in the zip file.

source: exomizer

CBM-Command v2.0 Release Candidate

January 24th, 2011 No comments

CBM-Command is a disk manager for the Commodore 64 / Commodore 128 / Commodore VIC20 and Commodore C16 computers. It is written like Norton Commander or Midnight Commander, but is much simpler due to the target platforms. Both the C128/C64/VIC20/C16 have their own native version of the application.

Release Notes – Version 2.0 Release Candidate – 2011-01-14

New Features:

  • Whole Disk Copying – Hotkey = “O” – This will copy a whole disk from one like drive to another like drive (ie. 1541 to 1541, 1571 to 1571) and also will copy a 1541 to a 1571.

Changes:

  • Bug fixes

Known Issues:

  • Deleting batches of files with more than 30 files does not work as expected as only the first 30 files are deleted. This is because of the way that deleting files alters the disk directory which prevents looping over the whole directory and selectively deleting files. Unfortunately I see no way around this as it’s impossible to cache the names of all the files to delete without some kind of temporary storage. This issue will not stop the release of Version 2.0.

source: cbmcommand.codeplex.com

CBM-Command v2.0 Beta 2

January 1st, 2011 No comments

CBM-Command is a disk manager for the Commodore 64 / Commodore 128 / Commodore VIC20 and Commodore C16 computers. It is written like Norton Commander or Midnight Commander, but is much simpler due to the target platforms. Both the C128/C64/VIC20/C16 have their own native version of the application.

Release Notes – Version 2.0 Beta 2 – 2011-01-01

Changes:

  • (64, 128, Plus/4) Changed the timing code back to version 1.7 because the clock() function in cc65 does not reflect accurate timing.
  • (VIC, PET) The time(NULL) function is not available on these targets and thus had to be removed.
  • Help Hot-Key Fixed – Now when you press either F1 or H you get the help file (if the CBM-Command disk is in the drive you started CBM-Command from).
  • Updated Help File – the new help file by popmilo has been incorporated into the disk.
  • Directory navigation hot keys fixed.

Known Issues:

  • None – if you have a bug to report, PLEASE do so to the CBM-Command website or mailing list.

source: cbmcommand.codeplex.com