Archive
SD2Snes Firmware v0.1.7c released
Ikari has released a new firmware for the SD2Snes Flash Cartridge (Super Nintendo/Famicom). The upgrade instructions can be found here.
Changelog:
- major overhaul of the in-game hook code, with more help from the FPGA, to significantly reduce CPU footprint. This improves hook compatibility with a variety of games.
- in-game hook: avoid disruption of manual controller reads (fixes controls in Super Star Wars games)
- new option: “Hide file extensions” (effective after next directory change)
- do not silently fail to load saved games when the sd2snes/saves folder does not exist (create the folder instead)
- do not silently fail to load/save cheat files when the sd2snes/cheats folder does not exist (create the folder instead)
- Cx4 core now runs at exactly 20Mhz
- fixes:
- MSU1: avoid missed control register status changes on rapid rewrites (fixes FF3 Dancing Mad, Zelda FMV missing audio)
- fix auto region patch timing (hopefully)
- fix DSP1 header detection (fixes Ballz 3D JPN)
- add reset hook to boot games on start of frame only (fixes Boogerman PAL)
- clear entire SPC700 RAM (do not spare IPL area) – fixes echo artifacts in many games
- minor cosmetic changes:
- resize SPC player loading window
- prevent flickering letters on System Information screen
Download:
- SD2Snes Firmware v0.1.7c (1076)
- SD2Snes Firmware v0.1.7c (Sources) (1004)
- SD2Snes Firmware v0.1.7c (Changelog) (1771)
source: sd2snes.de
SNDH Atari ST YM2149 Archive v4.6 released.
SNDH archive v4.6 released - 345 new/updated SNDH files (437 subtunes) – (total 9893 tunes)
Ever since the birth of the Atari ST, different chip music formats have had different ways to use them. If you are coding a chip music player for the Atari ST you would have to use dozens and dozens of special ways to replay music.
But in the mid 90′s, BDC of Aura crew became tired of this inelegant system and decided to fix the issue once and for all. He then created the ‘SNDH’ file format. SNDH is actually the original songfile and replaycode with a header bolted on top of the music and replayer. The header has a unified calling interface no matter what type of chip music is hidden beneath it, and it has extended datas about the music.
Download: SNDH Atari ST YM2149 Archive v4.6 (1378)
source: sndh.atari.org
MixSID – flexible stereo SID board with integrated channel mixer
The MixSID is a stereo SID board for the C64 that can be used with any combination of SID models on a wide range of C64 mainboards.
Features include an integrated stereo channel mixer, pragmatic stereo addressing scheme, flexible handling of io areas, onboard audio input, output and digiboost circuits, dedicated stereo output, full paddle compatibility and versatile digital control.
source: henning-bekel.de
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