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Keyword: ‘ghtfall’

Unboxing & Testing R&D Automation CFFA3000 v1.0 Rev C

June 8th, 2014 No comments

R&D Automation CFFA3000 v1.0 Rev C Apple IIgs through the GBS 8200 v4

First of all, I must thank my dear friend Andrea for helping me financially to purchase this interface (one of the last pieces of the third batch).

Unboxing R&D Automation CFFA3000:

This is a CompactFlash / USB flash drive interface for Apple II family of computers.

Specifications:

  • Support 1 to 13 partitions under ProDOS and GS/OS, and 2 virtual floppy drives
  • Virtual Floppy image support allows the use of almost any non-copy-protected floppy disk image, including .dsk, .2mg, and .nib files. Note: .nib files of protected floppies will not work with the CFFA3000
  • Allows storage of thousands of floppy and smartport disk images
  • User configurable partition count
  • Boot from either device and any partition
  • Allow booting from Dos3.3, Pascal, CPM, Contiki, ProDOS or GS/OS directly from the Interface card (for a floppy-less system)
  • Configurable as a CFFA smart port controller (i.e. a mass storage device) or as a floppy controller, or both. When configured as both, requires 2 slots in your Apple II, one for the physical card, and one for the virtual floppy controller.
  • Hardware supports DMA, although v1.0 software does not currently support DMA. Future support is planned, but not guaranteed.

Apple IIgs through the GBS 8200 v4:

Apple IIgs through the GBS 8200 v4 (display scalar board) to a VGA Monitor.

The cable that i have made takes from the Video Connector of the Apple IIgs the 12v voltage for the GBS 8200.

Schematics:

Video Demostration of CFFA3000 through the GBS 8200:

source: CFFA3000 Homepage

Commodore Amiga 500/600 PSU Repair

June 2nd, 2014 1 comment

Commodore Amiga 500/600 PSU Repair

Amiga 500/600 (PSU) PowerSupply #1

Defect:

  • Short-circuit and the fuse blows.

Replace parts:

Amiga 500/600 (PSU) PowerSupply #2

Defect:

  • Short-circuit and the fuse blows.

Replace parts:

Amiga 500/600 (PSU) PowerSupply #3

Defect:

  • Short-circuit and the fuse blows.
  • The PCB is half broken.
  • Some components have suffered of too much heat.
  • The locking pins of the cover are broken.
  • Dirty and Yellowed.

I don’t made the repair. I recovered what might come in handy.

C64 Game: Commando Arcade / Maze of the Mummy Preview +6 …

June 1st, 2014 No comments

Some new games or tools (Cracked / Trained or Unrealeased) for Commodore 64 have been released from your favorites groups.

Titles:

  • Battle for Normandy 101% +D
  • Bubble Escape 2K +1D
  • Harrier Attack HS &D
  • Maze Dash +3
  • Blob Preview V3 +1
  • Maze Dash +4MH
  • Magic Duel [Doreco Party Edition]
  • Bellringer III V1.5 +4HFD [pal/ntsc]
  • Scuba Dive HS &D
  • Gnom [norwegian]
  • Amazon 100% +5EF [pal/ntsc]
  • Commando Arcade
  • Wild West Seymour +2DPG +PIC +SOL +MAP
  • Steinberg Pro-16 Plus, Version 2.4
  • Star Lifter HS
  • Denga +2
  • Maze of the Mummy Preview +6
  • Faster Than Light Preview +2
  • Labyrinth (Commodore Disc) +
  • Fuse &MHD

Download: All Games in One Archive (2768)

source: csdb.dk

HxC Floppy Emulator: Software v2.0.22.0

May 26th, 2014 No comments

The HxC Floppy Drive Emulator is a software and hardware system created by jfdn aka Jeff.

The aim of this project is to replace the floppy disk drive by an electronic device emulating the floppy disk drive (list of supported Computer/Hardware).

There are two differents emulators:

  • A USB version which allows to connect the floppy disk drive interface of the computer to a PC via a USB cable.
  • A SDCARD version which allows to emulate floppy disks which images are stored in a SDCARD.

Release notes for the HxCFloppyEmulator software v2.0.22.0:

  • GUI – Track viewer window : New viewer mode -> Disk surface view mode.
  • Raw loader :  UKNC Russian computer support added.
  • New Writer : BMP file (Disk/circular layout) -> Disk layout can now be exported into a BMP file (for disk analysis) !
  • libhxcfe : Correction of the UTF8 path support in some loaders/writers.
  • New Loader : SPS CT Raw file format support added. (NOTE : No flakey bits support for the moment !)
  • libhxcfe : Generic flux stream analyzer enhanced.
  • Disk Browser : ADFLib fseek corrected.

Download:

source: hxc2001.free.fr lotharek.pl

Apple IIc Rom v4 Upgrade & Repair

May 26th, 2014 1 comment

Apple IIc Rom v4 Upgrade & Repair.

Defect:

  • The second RAM in the auxiliary memory is faulty.

Replaced parts:

  • Replaced 1 x RAM 4264 (ARD1)

Upgrade:

  • Apple IIc ROM upgraded to the latest version V4 (MON)

Download:

Commodore PET(CBM) 3032 Repair

May 25th, 2014 No comments

Commodore CBM/PET 3032 Motherboard Repair.

Defect:

  • Garbled screen and then “Illegal Quantity Error” message or 31 Bytes free

Replaced parts:

  • Replaced 1 x NE555 (A2)
  • Replaced 2 x Unstable RAM 4116 (I2/I3)
  • Replaced 1 x 74LS153 (E4)

Atari Disk Drive 1050 Repair

May 25th, 2014 No comments

Atari Disk Drive 1050 #1

Defect:

  • SIO bus unresponsive.

Replaced parts:

  • Replaced 1 x LM3086N (U1)

Atari Disk Drive 1050 #2

Defect:

  • SIO bus unresponsive + no reset cycle of the Disk drive on poweron.

Replaced parts:

  • Replaced 1 x RAM-I/O-Timer (RIOT) 6532 (U7)

Apple IIgs with Monitor / Floppy Drives and Hard Drive (Boxed)

May 18th, 2014 No comments

Autopsy Apple IIgs / Keyboard (A2S6000W):

Autopsy Apple 3.5 Drive (A9M0106):

Autopsy Apple 5.25 Drive (A9M0107):

Autopsy Apple IIgs Mouse (A9M0331):

Autopsy Apple IIgs RGB Monitor (A2M6014Z):

The Apple IIGS (stylized as IIGS) is the fifth and most powerful model in the Apple II series of personal computers produced by Apple Computer. The “GS” in the name stands for Graphics and Sound, referring to its enhanced multimedia capabilities, especially its state-of-the-art sound and music synthesis, which greatly surpassed previous models of the line and most contemporary machines like the Macintosh and IBM PC.

The machine was a radical departure from any previous Apple II, with its true 16-bit architecture, increased processing speed, direct access to megabytes of RAM, wavetable music synthesizer, graphical user interface, and mouse. While still maintaining full backwards compatibility with earlier Apple II models, it blended the Apple II and aspects of Macintosh technology into one. Keeping with Apple’s “Apple II Forever” slogan of the time, the IIGS set forth a promising future and evolutionary advancement of the Apple II line, but Apple paid it relatively little attention as the company increasingly focused on the Macintosh platform.

The Apple IIGS was the first computer produced by Apple to use a color graphical user interface, as well as the “Platinum” (light grey) color scheme and the Apple Desktop Bus interface for keyboards, mice, and other input devices. It was also the first personal computer to come with a built-in “wavetable” sample-based synthesizer chip, utilizing technology from Ensoniq. The machine outsold all other Apple products, including the Macintosh, during its first year in production.

Apple IIgs booting from Iomega Zip Drive:

source: wikipedia

Commodore 64 Gold Edition on Ebay.de (Sold out – € 2.810,00)

May 17th, 2014 No comments

This a special edition of the Commodore C64, celebrating the 1.000.000th sale of the C64 in Germany. This is one of the most desirable Commodore items. There are about 300 golden Commodore C64 produced. The numbers from 1.000.000 until 1.000.100 were for the staff of the Commodore factory Braunschweig.

The rest was given to hard- en software companies, magazine-publishers and distributors. The C64 is a computer system with a keyboard, external power-supply and a motherboard. On the motherboard you will find a MOS 6510 processor, RAM / ROM memory, MOS 6569 VIC-II video chip, MOS 6581 SID sound chip and twice a MOS 6526 CIA. PAL version.

source: ebay.de richardlagendijk.nl

Categories: Event(s), News & Rumors, Today

Commodore 64 Shiny Blue

May 15th, 2014 1 comment

Gallery:

Commodore 64 Shiny Blue (Professional Painting). Many thanks to my friend Damiano Colombari (Manosoft)

CBM prg Studio v3.0.0 released

May 12th, 2014 No comments

CBM prg Studio Version 3.0.0 is released. There are a lot of new features in this version. I’d really appreciate it if you report any bugs you find or have any suggestions/comments.

CBM prg Studio allows you to type a BASIC or Machine Code program in using a nice Windows environment and convert it to a ‘.prg’ file which you can run on an emulator, or even a real C64 / VIC20 or PET if you’re feeling brave and have the right kit.

CBM prg Studio is the result of merging C64PrgGen and VIC20PrgGen. Adding new features and fixing bugs in two apps which were 95% similar was a bit of a nightmare so merging them made sense.

It was also a good opportunity for a face lift and to add some new features, such as:

  • Programs are project based, meaning all related source files, sprite files etc. are kept in one place and multiple source files can be linked more easily.
  • Tabbed MDI.
  • Syntax highlighting.

What CBM prg Studio isn’t is a front-end for tok64, cbmcnvrt, bastext or any other tokeniser / detokeniser / assembler. It’s all been written completely from scratch.

New features:

  • 65816 assembler/debugger.
  • Partial support for the VICE debugger.
  • Bitmap import/export for character editor.
  • Binary file import to Assembly source.
  • Line and rectangle drawing tools for the screen designer.
  • TASM support added to Source Converter tool.

Bug Fixed:

  • Assembler:
    • Using arithmetic with cheap labels would fail.
    • Slow incbin performance for large binary files.
    • Wrong SYScall generation for C128 projects.
    • incbin with screen data imported all screens.
    • Assembling past the end of memory not detected properly.
    • Invalid branch not detected properly.
    • Arithmetic on WORDs not carried out.
    • Multiple characters in single quotes in BYTE sequences not assembled properly.
    • GenerateTo only created .prg files.
    • Save File As… would only save .bas files.
    • Comment tool would not comment out already commented code.
    • Incbin reporting ‘file too large’ error by mistake.
  • Screen Designer:
    • Binary file export
    • Colour selection for C16 projects didn’t work.
    • Wrong screen size saving C128 screens.
    • Character set selection corrected.
  • General:
    • Some code reformatting issues.

Download: CBM prg Studio v3.0.0 (1114)

source: ajordison.co.uk

Hoxs64 Commodore 64 Emulator Updated v1.0.8.7

Hoxs64 written by David Horrocks is a Commodore 64 emulator for Microsoft Windows 2K/XP/Vista/Seven (DirectX 9+)

The emulator substantially reproduces this legacy machine in minute detail.

Changelog:

  • Resizable main window for windowed mode.
  • Fix Ultimax VIC fetch.

Download:

source: hoxs64.net

Relaunch64 V3.0 – C64/65xx cross-development IDE

Relaunch64 is an IDE (text-editor) for C64 assembler-coding on Windows, Linux and Mac OS X. Relaunch64 has a clean and intuitive user interface, yet it offers many features that make coding faster and easier.

Java 7 or higher is required to run Relaunch64. The program is licensed under the GNU GPL 3 (or higher) and free for private and professional use.

This editor works together with common cross assemblers like Kick Assembler, ACME, or 64tass. Other assemblers might work as well, but syntax highlighting may not be 100% correct.

Download: Relaunch64 V3.0 (936)

source: popelganda.de

C64 Game: Slinky 101% +7MHD / Slurpy +++-hi / One On One +2GD

May 4th, 2014 1 comment

Some new games or tools (Cracked / Trained or Unrealeased) for Commodore 64 have been released from your favorites groups.

Titles:

  • Monstics Mystery II Preview &D +Pic
  • Cosmos V1.2 +7MD
  • Quadron +1ED
  • Speed Ball
  • D-2000 IFR-Trainer – Germany 2 +EFD [pal/ntsc]
  • Stronghold +3D
  • Roll – final version
  • Vermeer +1ED [english]
  • 2048
  • Immensity Preview 2
  • Waterman +5E
  • Voidrunner HS
  • Nuclear Reaction 2100
  • Slinky 101% +7MHD
  • Slurpy +++-hi
  • One On One +2GD
  • Xain’d Sleena Preview +
  • The Last Hope

Download: All Games in One Archive (3181)

source: csdb.dk

Revision 2014: C64 – Official demo party results

April 21st, 2014 No comments

This is the official demo party results (C64 Only) from Revision 2014. See also the official homepage for more informations.

C64 4K Intro:

  • 3 – Back in the Saddle by Razor 1911.

C64 Game:

  • 2 – Immensity – Revision 2014 Edition by Dév.

WiLD Demo:

  • 1 – 10 Orbyte by Tristar & Red Sector Incorporated.

Mixed Graphics:

  • 4 – Lost in the Forest of Owls by Chorus, Resource, Singular.
  • 5 – Party Train Incoming – Mind the GAP by Tristar & Red Sector Incorporated.
  • 6 – Social Net by Arsenic, Oxyron.
  • 8 – Devil or Angel? by Resource.

Mixed Music:

  • 2 – Dekadance by Darklite.
  • 4 – Spiral Silicon Towers by Panda Design.
  • 5 – Specular Highlight by Lft.
  • 9 – Fuzzy Brawl by Edge of Panic.

Mixed Demo:

  • 3 – Redefinition by Fairlight, Offence.
  • 6 – Panopticon by Brainstorm, Traction.

Download: Revision 2014 Party stuff (1490)

source: noname.c64.org 2014.revision-party.net