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Keyword: ‘commodore’

C64 Utility: EasyCLI v0.06

June 14th, 2012 No comments

EasyCLI is a command shell for the Commodore 64 computer. EasyCLI is packaged as an EasyFlash cartridge. This gives EasyCLI the ability to boot the computer and bring the user straight to the shell without having to load and run a program from disk.

EasyCLI comes packaged with several built in commandlets, each of which is it’s own 8K program that is stored in the EasyFlash cartridge and loaded on demand.

Changelog:

  • New command: ECHO – Outputs text following the command.
  • New command: PAUSE – displays prompt and waits for user to input a key.
  • New command: EXEC – Executes a script. Scripts are chains of commands that will be executed in a sequence. Scripts can be chained together by including another EXEC command at the end of the script. This is very useful because the longer a script is the longer it takes to execute the commands in the script since the script must be reloaded after each command, so chaining together small scripts is faster than one big script.

Download: EasyCLI v0.06 (854)

source: easycli.codeplex.com

C64 Utility: EasyCLI v0.05

June 8th, 2012 No comments

EasyCLI is a command shell for the Commodore 64 computer. EasyCLI is packaged as an EasyFlash cartridge. This gives EasyCLI the ability to boot the computer and bring the user straight to the shell without having to load and run a program from disk.

EasyCLI comes packaged with several built in commandlets, each of which is it’s own 8K program that is stored in the EasyFlash cartridge and loaded on demand.

The following features are planned for version 1.0 through implementation as commandlets:

  • HELP – in program help system.
  • CD – change directory.
  • DIR – display directory.
  • MKDIR – make directory.
  • RMDIR – remove directory.
  • DEL – delete file.
  • REN – rename file or directory.
  • COPY – copy files.
  • MOVE – move files.
  • SHOW – display text file.
  • MKIMG – make disk image.
  • WRIMG – write disk image.
  • COPYDISK – copy entire disk.
  • CONFIG planned – modify default configuration.

Download: EasyCLI v0.05 (905)

source: easycli.codeplex.com

C64 Game: Soulless +3D / EasyFlash Compilation #4 / Robin …

June 5th, 2012 2 comments

Some new games (Cracked / Trained or Unrealeased) for Commodore 64 have been released from your favorites groups: OnslaughtLifeless Incorporated and Nostalgia.

Download:

source: csdb.dk

C64 Game: Rocket Man +2 +Pic / Robot +3D / Pegman +2 …

May 31st, 2012 No comments

CBM FileBrowser v1.3 by NBLA000

May 31st, 2012 No comments

This program works as a program launcher for Commodore machines. Even if it was originally intended for a device with sd2iec firmware, it works also with any CBM drive (without sd2iec functions of course).

It is a multi-system version derived from the discontinued sd2brwse v.0.6 by Hannu Nuotio (fork() of sdbrowse v.0.7)

The Vic-20 Mega-Cart Installer is based on sys.asm sources of mega-tools by Daniel Kahlin, sort routine by Michael Kircher.

Current supported machines:

  • C64.
  • C64DTV.
  • Vic-20 unexpanded.
  • Vic-20 +3K RAM.
  • Vic-20 +8K RAM or plus (for FE3 use this version)
  • Vic-20 with Mega-Cart.
  • C16 / C116 / Plus4.
  • C128 in 64 mode.

Changelog:

  • v.0.1 – 01-Sep-2009 (Start of project, C64/C64DTV only)
  • v.0.2 – 21-Oct-2009 (First working version for Vic-20 +8K RAM)
  • v.0.3 – 06-Jan-2010 (Added memory config auto-detection for Vic-20 selected program)
  • v.0.4 – 19-Jan-2010 (Added support for Vic-20 with Mega-Cart and manual start mode)
  • v.0.5 – 10-Feb-2010 (Added support for Vic-20 unexpanded and Vic-20 +3K RAM)
  • v.1.0 – 05-Mar-2010 (First public version, minor issues fixed, C64 and Vic-20 supported)
  • v.1.1 – 22-Jun-2010 (Added support for D41 and DNP file images, sd2iec firmware v.0.9.0 or higher required)
  • v.1.2 – 09-Oct-2010 (Added SJLOAD speed-up option to the manual mode of the Mega-cart version)
  • v.1.3 – 31-May-2012 (Added support for C16/C116/Plus4, Sort directories, cosmetic changes)

Download: CBM FileBrowser v1.3 by NBLA000 (1239)

source: vic20.it/cbmfilebrowser

CCS64 v3.9

May 29th, 2012 No comments

CCS64 is a Commodore 64 Emulator for PC developed by Per Håkan Sundell.

CCS64 is shareware. This means that the program is free to use and to copy, but if you like it and use it regularly I would appreciate that you would register the program.

Download: CCS64 v3.9 (913)

source: www.ccs64.com

C64 Game: Better Dead Than Alien +6PDFH / Bable Bable +2 …

May 25th, 2012 No comments

Some new games (Cracked / Trained or Unrealeased) for Commodore 64 have been released from your favorites groups: Hokuto ForceReally Proud Lamers and Laxity.

Download:

source: csdb.dk

SD2Iec Firmware (Latest nightly build)

May 25th, 2012 1 comment

Shadowolf has published a web page where you can download the beta version of  SD2IEC firmware.

SD2IEC is a hardware mass storage device using an SD/MMC card and interfacing with the IEC bus. It is based on the ATmega644 or ATmega1284p microcontroller from the Atmel AVR microcontroller family.

The most prominent use of SD2IEC is emulation/replacement of a Commodore-1541 disk drive for a C64. Hardware and the microcontroller’s firmware is available as open source (GPL).

source: SD2Iec Firmware (Latest nightly build)

Categories: Firmware, News & Rumors, Today

CBM prg Studio v2.3.0 released

May 25th, 2012 No comments

CBM prg Studio Version 2.3.0 is released. There are a lot of new features in this version. I’d really appreciate it if you report any bugs you find or have any suggestions/comments.

CBM prg Studio allows you to type a BASIC or Machine Code program in using a nice Windows environment and convert it to a ‘.prg’ file which you can run on an emulator, or even a real C64 or VIC20 if you’re feeling brave and have the right kit.

CBM prg Studio is the result of merging C64PrgGen and VIC20PrgGen. Adding new features and fixing bugs in two apps which were 95% similar was a bit of a nightmare so merging them made sense.

It was also a good opportunity for a face lift and to add some new features, such as:

  • Programs are project based, meaning all related source files, sprite files etc. are kept in one place and multiple source files can be linked more easily.
  • Tabbed MDI.
  • Syntax highlighting.

What CBM prg Studio isn’t is a front-end for tok64, cbmcnvrt, bastext or any other tokeniser / detokeniser / assembler. It’s all been written completely from scratch.

New Features in v2.3.0:

  • Support for the C16 and Plus/4 machines.
  • Undo/redo for character, sprite, and screen designers.
  • Support for illegal opcodes.
  • Screen designer added to C128 platform (40 column, c64 mode only).
  • Start page.

Major bugs fixed:

  • Commodore key (in screen designer) producing wrong code for certain colours.
  • PI keyword not recognised.
  • DATA keyword coloured incorrectly.
  • Occasional duplicate start address in new project wizard.
  • Wrong link address for VIC 20 projects in generated SYS call.
  • Renumbering programs with no destination line numbers after GOTO, GOSUB etc.
  • Lowercase text not handled correctly by ‘text’ directive.
  • Some minor MMI issues.

Download: CBM prg Studio v2.3.0 (851)

source: ajordison.co.uk

Commodore Free Magazine Issue #61

May 20th, 2012 No comments

Commodore Free Magazine Issue #61

Free to download Commodore magazine dedicated to Commodore Computers.

In this issue you can find:
Editorial.
NEWS.
Amiga Forever/C64 Forever 2012 R2.
Automated Amiga Disk Archiver.
BOH update15 released.
Lotek64 #40 Released.
QR Code Generator.
Update on the P1565 Project.
Chillin’ with Porter.
Moldi’s Treasure #5
AmigaONE X1000 Now Shipping.
Return #10 Released.
Sqrxz 3.
VFLI – VIC-20.
PETvet.
DiscreetFX.
HVTC High Voltage TED Collection.
Scene World #18
Cinnamon Writer v0.80
FS-UAE Emulator.

 

AmigaOS Beta Testers.
Aladdin 4D New Name / Ownership.
PC World Review WinUAE.
“Boing Ball” Re-visited – Part 2
Review: Galli – Plus/4 game.
Rediscovering CP/M – Part 3
Happy Progíing.
My Personal Memories of Commodore.
Interview with Jack Tramiel.
Jack Tramiel, a man who changed the world.

Download:

source: commodorefree.com

Categories: Magazine, News & Rumors, Today

C64 Game: Arcades Compilation #3 [EF] / Hot Rod +8 101% …

May 19th, 2012 No comments

Commodore Amiga 1000 (A1000)

May 16th, 2012 No comments
Commodore Amiga 1000 (A1000)

Autopsy:

Many years have passed since i sold my Amiga 1000 with Memory Expansion and Harddisk but with some patience and thanks to a friend i have found an Amiga 1000 in good condition for my RetroComputer museum.

As you can see from the photos i have changed the yellowed keyboard cover with a new one that was sold many years ago for Commodore spare parts.

from Wikipedia:

The A1000, or Commodore Amiga 1000, was Commodore’s initial Amiga personal computer, introduced on July 23, 1985 at the Lincoln Center in New York City. Machines began shipping in September with a base configuration of 256 kB of RAM at the retail price of 1,295 USD. A 13-inch (330 mm) analog RGB monitor was available for around 300 USD bringing the price of a complete Amiga system to 1,595 USD. Before the release of the Amiga 500 and A2000 models in 1987, the A1000 was simply called Amiga.

In the US, the A1000 was marketed as The Amiga from Commodore, however the Commodore logo was omitted from the casing. Additionally the Amiga 1000 was exclusively sold in computer stores, rather than the various non computer-dedicated department and toy stores the VIC20 and Commodore 64 were retailed in. These measures were an effort to avoid Commodore’s “toy-store” computer image created during the Tramiel era.

The A1000 had a number of characteristics that distinguished it from later Amiga models: It was the only model to feature the short-lived Amiga “checkmark” logo on its case; the case was elevated slightly to give a storage area for the keyboard when not in use (a “keyboard garage”); and the inside of the case was engraved with the signatures of the Amiga designers (similar to the Macintosh), including Jay Miner, and the paw print of his dog Mitchy. The A1000′s case was designed by Howard Stolz As Senior Industrial Designer at Commodore, Stolz was the mechanical lead and primary interface with Sanyo in Japan, the contract manufacturer for the A1000 casing.

source: wikipedia

C64 Game: Underground +5HFC / Robocop +2 101% / RG Rampage …

May 14th, 2012 No comments

C64 Game: Trance Sector Pre +2M / Arcade Compo #2 [EF] / Slicker …

C64 Lame-o-kernal v0.1 by Onslaught

This utility written in Python is for create your own Kernal (Original Kernal) for Commodore 64. The customizations are made ​​by editing the script written in python.

Possible customizations:

  • Border color.
  • Background color.
  • Font color.
  • Key repeat speed/delay.
  • Power up message.

Download: Lame-o-kernal v0.1 (826)

source: noname.c64.org/csdb