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Keyword: ‘commodore’

TRiAD sOUNDS oF tHE a M i G A #1

January 25th, 2009 No comments

AmigaTriad’s back and kicking in the new year with something that we’ve had cooking for quite some time… As a little tribute to the genius of Amiga musicians, dalezy and I have dragged our personal favourite synthtunes kicking and screaming off the Amiga and onto the c64′s lovely SID chip for your enjoyment!

download: noname.c64.org

Categories: C64/SX64, DTV, News & Rumors, Today

Vector Commodore Logo

January 24th, 2009 No comments

 This is a nice Commodore Logo from Robert Hurst VIC-20 homepage, i have vectorialized it in some formats (svg,eps,pdf).

Download PNG (original): Commodore Logo (1146) - 16.1 KB

Download SVG: Commodore Logo (1220) - 21.27 KB

Download PDF: Commodore Logo (1177) - 22.66 KB

Download EPS: Commodore Logo (1176) - 21.98 KB

The ultimate cartridge for your Commodore Vic-20

January 23rd, 2009 1 comment

The ultimate cartridge for your Commodore Vic-20

Mega-Cart’s Gallery

The Mega-Cart’s incredible selection of auto-starting games and handy utilities, coupled with its software-configurable RAM expansion capability, will provide you with hours of fun and discovery.

Yet, despite the immense power and complexity “under the hood” of the Mega-Cart it remains easy to use because of the intuitive all menu-driven selection system.

source: mega-cart.com

Pushover 64 (Preview) a Italian game for C<64

January 19th, 2009 2 comments

Commodore 64 Porting from the original Amiga game by Ocean.

download the latest build here: pushover64

forum thread: ready64.org

Categories: C64/SX64, DTV, News & Rumors, Today

7up Sprite Editor v2.01 by kerm1t

January 4th, 2009 No comments

Kerm1t released a new sprite editor called 7up Sprite Editor v2.0. This sprite editor can be used on a Windows computer to generate sprites for the Commodore Different 16 color palette. Copy and Paste. More than 8 sprites and HiRes palette

Latest Change:

  • 2009-01-02, bugfix: switch between mc|hires
  • 2008-12-21, bugfix: saving >= 10frame gif, loading non-transp.gif
  • 2008-12-21, V2.0 release
  • 2008-10-19, scroller-intro
  • 2008-04-20, changed asm-tmpl (header was corrupt)
  • 2008-04-19, 1.01 fixes saving bug
  • 2008-04-18, 2nd release
  • 2008-02-24, initial release (pre-alpha)

V2.01 fixes:

  • switching between mc|hires.
  • saving >= 10frame gif.
  • loading non-transp.gif.

download: noname.c64.org

Marshall Alexander PaperToys

December 26th, 2008 1 comment

Growing up in the seventies and eighties, my childhood memories basically consist of videogames, bright plastic toys and TV cartoons.

Any time that was left I spent drawing and programming games for my Commodore 64. At a later age a few of my childhood dreams became a reality when I temporarily moved to Melbourne, where I worked as a videogame programmer, did oil-painting in a studio and had my work displayed in one of the local galleries.

After a course in Graphic Design I made a career-switch and became a graphic designer/illustrator. Currently back in The Netherlands I work at a small design company and spend my spare time illustrating my childhood memories and designing papertoys.

I specialize in one-piece papertoys that consist of a single flat piece of paper, which by intricate folding is transformed into a 3-dimensional model.

source: marshallalexander.net

Categories: News & Rumors, Today

Some old prices of Commodore stuff

November 22nd, 2008 1 comment

Old prices of Commodore stuff:

  • 1982: Commodore Vic 20 + Tape + Games L.330.000+VAT
  • 1983: Commodore Vic 20 L.199.000+VAT (discounted)
  • 1983: Commodore 64 L.599.000+VAT (discounted)
  • 1983: Commodore 64 + Tape + 2 Games L.699.000+VAT (discounted)
  • 1983: Commodore 64 L.825.000+VAT
  • 1983: Commodore Datassette L.120.000+VAT
  • 1983: Commodore Floppy Drive 1541 L.680.000+VAT
  • 1983: Commodore Printer MPS-801 L.550.000+VAT

Price are express in Lira (currency of Italy between 1861 and 2002)

Categories: C64/SX64, News & Rumors, Today

Commodore Rom <-> Eprom Compatibility

October 23rd, 2008 No comments

This is a old thread on forum64.de , i have translated it for you in english language. An old but very useful faq.

  • C64 with Board Rev. 326298, 250407, 250425… (old C64 case):
  • Rom 901227 (C64 Kernel) replace with 27C64 (8KB) Eprom. You need a special Adaptor 28 Pin Eprom to 24 pin Rom.
  • C64C with Board 250469:
  • Rom 251913 (C64 Basic & C64 Kernel) replace with 27C128 (16KB) Eprom. Without special Adaptor.
  • 1541 with Board Rev. 154008, 154050, 250442, 250446 (old 1541 case):
  • Rom 901229 (DOS Hi-Rom) replace with 27C64 (8KB) Eprom. You need a special Adaptor 28 Pin Eprom to 24 pin Rom.
  • 1541-C with Board Rev. short motherboard (sometimes old 1541 Board in a new White Case):
  • Rom 251968 (DOS Low-Rom & DOS High-Rom) replace with 27C128 (16KB) Eprom. Without special Adaptor.
  • 1541-II:
  • Rom 251968 (DOS Low-Rom & DOS High-Rom) replace with 27C128 (16KB) Eprom. Without special Adaptor.
  • C128:
  • Rom 251913 (C64 Basic & C64 Kernel) replace with 27C128 (16KB) Eprom. Without special Adaptor.
  • 1570:
  • Rom 315090 (1570 DOS Rom) replace with 27C256 (32KB) Eprom. Without special Adaptor.
  • 1571:
  • Rom 310654 (1571 DOS Rom) replace with 27C256 (32KB) Eprom. Without special Adaptor.
  • C128-D Plastic Case:
  • The same of C128 & 1571.
  • C128-DCR Metal Case:
  • Rom 318077 (C64 Basic, C64 Kernel, C128 Editor, Z80 Bios, C128 Kernel) replace with 27C256 (32KB) Eprom. Without special Adaptor.
  • Rom 318047 (1571DCR DOS Rom) replace with 27C256 (32KB) Eprom. Without special Adaptor.
  • 1581:
  • Rom 318045 (1581 DOS Rom) replace with 27C256 (32KB) Eprom. Without special Adaptor.

source: forum64.de

download original roms: zimmers.net

Categories: C64/SX64, News & Rumors, Today

Commodore Announces a mini-Notebook

September 3rd, 2008 No comments

No, your eyes are deceiving you.

Commodore (as in Commdore Vic 20,C-64, Amiga) is bringing a Netbook to market. The UMMD 8010/F Netbook was shown off at IDF in Berlin.

The specs sound familar to those following the scene

- 10 inch screen
- Webcamera
- 1.6Ghz C7–M CPU
- 80GB HD
- 1GB of RAM
- WiFi
- Bluetooth optional

The price is a bit on the high side for NetBooks at around $600. Maybe they are counting on a wave of nostalgia buying.

Thanks to Leo Sexad for the news.

Categories: News & Rumors, Today

About Us

May 15th, 2008 Comments off

nFL LogoIt could take a lot to tell about our group, so I’ll try to sum it up as much as I can. Me (Xad) and Fox started about in 1982, by using a ZX81.

We used to spend hours and hours typing in programs written in Basic from various computer magazines to see what they did. The programs were often very basic Games that did not always work or even save properly to tape, and would sometimes fail to re-load before they have even been run.

The ZX81 had this horrible membrane keyboard. The ZX81 that we owned also had a dodgy power cable that could full out at any time after hours of entering thousands of lines of code containing endless lines of data.. Then we founded a group, called ‘Dracula Soft‘. It happened in 1982-83, we were three: Xad, Leo, Fox. At the beginning we had fun programming in LM (Language Machine) with a Commodore 64. I remember the nights we three spent in my very small bedroom to code and to listen to the games sound files. Personally, I enjoyed so much those kinds of music and I adored theirs authors, people like Rob Hubbard, Martin Galway, Ben Daglish.

As brand new computers came out I’ve bought them all…. I can’t name all the very first consoles, of course I got Intellivision, Atari, etc. but the proper computers I got were Zx81, Zx Spectrum 48k, Zx Spectrum Plus, Sega SC3000, Commodore VIC-20, Commodore 16/Commodore 64/ Amiga 1000/500/2000/3000. Some of those, better to say each of those, still stand at my place, I collect them, I could never sell them, ’cause I really care about them. Anyway our group reached its top in November 1987.

  • When we got the Amiga.
  • When i have renamed my group from ‘Dracula Soft‘ to ‘Nightfall
  • When the group grew up.
  • When the “Hidden Power” BBS opened.
  • When I moved all my stuff from my bedroom to the living room where I dedicate the entire space to the computer purpose.
  • When I started to using the Blue Box and become a good phreaker ;-p

We had some new entries when people like Thor,Grizzly,Mrc,The Ripper,Dsk,Slayer joined so that everybody had his own task:

- Xad (Coder,Sysop,Founder,Organaizer)

- Fox (Coder)

- Leo Sexad (Coder,Swapper,Cosysop)

- Thor (Coder)

- Popcorn (Coder/Snes Trainer maker)

- Grizzly (Coder,Graphician)

- Mrc (Graphician)

- The Ripper (CoSysop of Hidden Power,Mail Swapper)

- Night Assassin (CoSysop of Hidden Power,Trader)

- Dsk (Coder)

- Slash (Swapper,Moral support,FlowerPack Maker,Trader)

- Little Lamer (Moral support,Mascotte)

- Vic (Pc Trader)

- Dnz (Sysop of Asdex BBS,Graphician)

- Fluster (Sysop of Gambler BBS “Nightfall HQ”,Trader)

- Booger (Coder)

- Benjo (Mail Trader)

- Fatal Kiss (Moral Support,Videotel phreaker)

- Lynx (Graphician, Osx Coder)

- Gem (Sysop of Maximum Rock´n Roll “Nightfall EQH”,Trader)

- The Soul Trader (Coder)

Yeah, we did really much using the Amiga. Me and Fox spent so many nights programming and trying to make something new, with just two bottles of Coca Cola and few sandwiches, in my huge living room, awake till dawn.

We took part of a lot of parties, especially in Italy and there were many FriendShips with famous groups, which I can name Warfalcons, Supplex, Resolution 101, Eurasia.

Our Amiga production used to be about different kinds of stuff like Demo, Music Disk, Intro, Party Report, Utility, and among the others our collection od Flower Pack (Compilation intro/Demo) , Smau Music Disk 92, Smau Report 93 and our great t-shirt that we featured at the SMAU, a very famour italian fair, in 1992.

Years were passing by and finally the first console able to do something more than the too overworked Amiga started to come out. It was the Super Famicon (Snes, SuperNintendo, just to say) a kind of console that drove literally crazy, better to say that drove crazy the all of us!

It was January 1992 when, after a couple of months, me, Fox, Thor, Leo, could get the Developer Manual by Nintendo, so using one of the very first backup (Super Magicom 16Mbit) we started to develop some very good introduction. A bit later, Popcorn joined us, he was not only a new guy in the group but also a best friend, and we started with him to release TRAINER…. yeah! exactly trainer for the tons of new games coming out for that great console. Popcorn did more than 150 of them. I remember that one brand new game was coming out at night and right the next morning we got the trainer already done. Popcorn was a true myth in doing that stuff! By that we reached the highest positions in the charts, competing with other groups which had our same hobby, I can name a few of them such as Anthrox, CyberForce, Elitendo.

Fun and the will to create something new was growing day by day and our BBS “Hidden Power” was doing great.

At that time I could enjoy a good computer (Amiga 3000/12Mb/800Mb HD/2 UsrRobotics/2Ringdown Lines) and a terrific directory filled with a wide assortment of games (Famicom/Gameboy/GameGear/Megadrive).

In the meantime I was keeping on buying new consoles as Megadrive, GameGear, GameBoy and I always tryed to get the Developer Manual so to be able to do something more than just play games.

As the new 32 bit consoles come out… like Playstation/Saturn, we faced the difficult to make any trainer or demo, because their supports was on CD instead of file. One can easily reverse a cartridge on a file, but a CD get up to 650 Mb and it’s hard to swap productions between groups. So I just bought it, use it and play it with my friends for hours…. just to name my best favourite games: Tekken, CrashBandicoot, Ridge Racer, etc. etc. By custom, I bought also various periphericals, Vibrant Joypad, Action Replay, Memory Card 360 Blk and so on.

So we arrived at nowadays, year 1998. Of course, I got also Nintendo64(Jap)/Doctor64 and its Development Kit but, sadly, today we all are much more busy so we can no more make something pretty. The BBS closed on 1.1.1998. People now use the Internet and I regret the time when I used to connect to BBS spread all over the world, chatting for hours with the same friends who now i meet again in IRC (Efnet/#N64scene). Actually, I have to say that my friend WildFire, and all his group, Crazy Nation, is still very active with the Nintendo64, in fact he released a great deal of trainer for this great console, but what is now missing is the competition we all use to feel with the Super Famicon trainer/demo.

The Story ends up and I’m waiting for the Gameboy with color LCD to come out, and for the new 64 real bit consoles that, money permitting, I’ll sure buy, like the constant upgrade for my fucking PC….. yeah, I was forced to replace my Amiga with a super packed PC because of the lack of Hardware / Performance and Software so I had no choice and now I can no more loudly assert that Amiga rulez and that’s the way it is!.

Special Greetings to (C64/Amiga/Snes/VideoTel scene):

Mad Harlequin, Black Jack, Tiger, Mat, Cyberfox, Blably, Felix, Dark Angel, E$G, Dr.g, Pier Soft, Sauzer, Kirk, Bug, Phalanx, Lonestar, Crier, Alex Sty, Dns, White Knight, Fashion Light, Batblaster, Pan, Night Assassin, Ennay, Fazwonga, Gilligan… and so on…

…and some friends in OldSkool, Capital, DualCrew, Eurasia, Anthrox, Paradox, Supplex,Warfalcons, Resolution 101, Arcadia

Last Update: 10/1/1998

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