This is a new graphics-mode for the Commodore 128 with 64KB VDC RAM.
There are two Video modes, one is called: VDC-IHFLI (640×480 pixels) and the other one is: VDC-FLI (480×252 pixels).
The archive contain the software (converter) for M$ Windows and some demos.
Download: VDC-IHFLI Converter & Demo (925)
Download: VDC-FLI Converter & Demo (830)
source: noname.c64.org
Onslaught / Wrath Designs / Vandalism, bring to you the 56th issue of the Vandalism News.
Download: Vandalism News #56 (899)
source: noname.c64.org
Subchrist has updated his Sprite Editor for Commodore 64. Sprite Pad is a free cross-platform development tool for designing sprite images and animations.
Improvements and changes in this version:
- Added single file projects (spd format)
- Added VICE snapshot ripper.
- Expanded browser window from 6×6 (36) to 8×7 (56) sprites.
- Added quantity control.
- Removed horizontal scroll from the browser as it was fiddly to navigate.
- Set default palette order back to standard to improve colour identification.
- Added Import/Export options with support for SEUCK/PRG files.
General Program Features:
- Edit and animate multicolour and high-resolution sprite images.
- Rotations. A World first?, Free rotate with variable angle limiter, auto-generate rotation sequences in any mode with 1 degree accuracy.
- Overlays. Allows the designing of 2 sprites as one + animation and rotation support!.
- Multiple Palettes. User editable palette file supports up to 20 additional palettes. (Default palette is now technically accurate).
System Requirements:
- The program has been designed, programmed and tested on a 32-bit Windows XP (SP3) system.
- The development machine has an Athlon XP 2400+ (2Ghz) with 512MB of RAM and an old 64MB Nvidia Geforce4 MX GFX card.
Download: Sprite Pad v1.8 (910)
source: subchrist homepage
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