C64 Game: Suuji wa dokushin ni kagiru (Sudoku)
This is a Sudoku puzzle game for the Commodore C64. The game has four difficulty levels and a built-in levels editor.
source: falconsoft.czechian.net
This is a Sudoku puzzle game for the Commodore C64. The game has four difficulty levels and a built-in levels editor.
source: falconsoft.czechian.net
Luigi Vicari., alias Med64, is working on a new platform game for the Commodore 64. On his blog you can watch a video of the game “Mission Extreme”.
source: med64.wordpress.com
This is a ArtField 2011 party invitation demo. It’s going down on the the 28:th of May 2011 and keeps going until the 29:th of May 2011.
The place of the Demo Party is the city of Voronezh in Russia.
source: zxpart.nedopc.com noname.c64.org
PVCF/Reflex, composer of SID tunes, is back with some great demo soundtracks.
Listen to his new tune in this little one-file demo done together with Conrad & Celtic
source: noname.c64.org
This is a Isterinvite 2011 party invitation demo, a very wonderful work made by Genesis Project.
source: noname.c64.org facebook.com
This is one of my favorite Commodore 64 game. Congo Bongo from SEGA (1983).
Thanks Nostalgia for the Crack and Trainer.
source: noname.c64.org
CBM-Command is a disk manager for the Commodore 64 / Commodore 128 / Commodore VIC20 and Commodore C16 computers. It is written like Norton Commander or Midnight Commander, but is much simpler due to the target platforms. Both the C128/C64/VIC20/C16 have their own native version of the application.
Release Notes – Version 2.0 – 2011-03-17 – Final Release
This is the final release of CBM-Command Version 2.0. This version is intended to replace all prior versions you may have downloaded. Please see release notes for prior versions to get comprehensive list of changes.
New Features:
Changes:
Known Issues:
source: cbmcommand.codeplex.com
Skoe has released a trained, patched and digiboosted version of Myth (Commodore 64) for the Easyflash cartridge.
source noname.c64.org
Technische Maschinenfabrik (TMF) has released a new game for Commodore 64, Lady Kakerlak.
This game reminds the coin-op game Lady Bug, if you like original coin-op, you’ll love “Lady Kakerlak”.
source: noname.c64.org
Algodancer 2 is a Commodore 64 demo by Algorithm. I love it because it reminds me a old Amiga Demo; State of the Art by Spaceball.
This a a single file C64 demonstration which demonstrates overlay/underlay vq with realtime in memory decompression and sprite plotting.
source: algotechproductions.com
CBM-Command is a disk manager for the Commodore 64 / Commodore 128 / Commodore VIC20 and Commodore C16 computers. It is written like Norton Commander or Midnight Commander, but is much simpler due to the target platforms. Both the C128/C64/VIC20/C16 have their own native version of the application.
Release Notes – Version 2.0 Release Candidate – 2011-01-14
New Features:
Changes:
Known Issues:
source: cbmcommand.codeplex.com
This is a new Graphics Adventure written in Basic language for Commodore 64. The game is developed by JCB of The Mean Team.
source: noname.c64.org
This is a new game for Commodore 64 developed by The New Dimension.
You are captain Steve Zappa, who has been transported to different star boads. Your mission is to clear all decks on each star ship from the crazy aliens that infest the ship.
Then hurry back to the computer console and teleport out of the star ship, and get back into your little space craft. You will then be taken aboard on to the next star ship, in which you have to complete each mission.
source: tnd64.unikat.sk lemon64.com
CBM-Command is a disk manager for the Commodore 64 / Commodore 128 / Commodore VIC20 and Commodore C16 computers. It is written like Norton Commander or Midnight Commander, but is much simpler due to the target platforms. Both the C128/C64/VIC20/C16 have their own native version of the application.
Release Notes – Version 2.0 Beta 2 – 2011-01-01
Changes:
Known Issues:
source: cbmcommand.codeplex.com
Published by: Elite Systems Ltd.
Developed by: Gargoyle Games Ltd
Released: 1986
Game description: Scooby’s friends Shaggy, Fred, Daphne and Velma have been kidnapped in an enormous castle owned by an evil genius. It’s Scooby’s job to travel through it and rescue them in this platforms ‘n’ ladders beat ‘em up.
Enemies include ghosts emerging from doors, bats which must be ducked, skulls to jump over, springy thingies, and Ghoulfish. Scooby has plenty of attacking moves, but must be stationary to launch into one. You start with six lives, and get extras by picking up Scooby Snacks, and by completing each of the four levels.
source: noname.c64.org hokutoforce.netsons.org
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