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Archive for the ‘Today’ Category

May 16th, 2010 Comments off
Categories: Hardware, News & Rumors, Today

WinUAE (Amiga Emulator) v2.1.0 Released

May 15th, 2010 No comments

A new version of the Amiga Emulator is available.

Visit the Homepage for the Changelog.

source: winuae.net

May 13th, 2010 Comments off
Categories: Hardware, News & Rumors, Today

May 12th, 2010 Comments off

May 11th, 2010 Comments off

May 10th, 2010 Comments off

Some fixes for the Acorn Electron Data Recorder ALF03

May 9th, 2010 1 comment

Some fixes for the Electron Data Recorder ALF03.

  • Fixed the output Audio.
  • Replace the belt.
  • Clean the tape head and fix the Azimuth.
  • Fixed the Powersupply cable.
  • Self made RGB Cable.
  • Self made Data Recorder Cable (DIN 7 PINs).

Click here for my Acorn Electron computer.

CBM-Command (2010-05-06)

CBM-Command is a disk manager for the Commodore 64 and Commodore 128 computers. It is written like Norton Commander or Midnight Commander, but is much simpler due to the target platforms.

Both the C128 and C64 have their own native version of the application.

source: cbmcommand.codeplex.com

May 6th, 2010 Comments off

May 3rd, 2010 Comments off

May 2nd, 2010 Comments off

Brain Innovations new Hardware for Commodore

April 30th, 2010 No comments

from the homepage:

  • C2NPower: Powering CBM products can prove harder than initially thought. Many manufacturers choose the safe (and professional) route of including a power jack on the product and a plug-in power supply (wall wart). It’s a safe choice, but it carries a double cost. Power supplies tend to be $5.00 or so, and are often bulky and heavy, adding to shipping costs. On the consumer side, there’s a cost in finding another open outlet for the power supply and cable management. [continue here]
  • X-Pander 3: In my continuing effort to sell more products for your Commodore computer, I determined users would buy more cartridge-based solutions if they could plug more into their machine at one time :-) Thus, given the lack of cartridge expansion options on the market at present, I am producing the X-Pander. Modeled off the CMD EX-3, CMD EX2+1, and the FB-3XP. [continue here]

source: jbrain.com

Categories: Hardware, News & Rumors, Today

Some new Games & Utility for Commodore VIC-20

April 30th, 2010 No comments

Some new Games & Utility for Commodore VIC-20.

  • Go Left. The object of the game is to go left. A player may fail by not going left. Points are scored by correctly going left. Follow the on-screen directions. (This game appears on the white side of the Denial Collection 3)
  • Font 1. A replacement font for the VIC 20.
  • The Dungeon of Doom – RPG Creator. Funny, colourful, and comprehensive RPG creator, including dungeon and character generators – both with excellent graphics!

source: Denial (The Commodore VIC-20 forum)

Commodore Free Magazine Issue #39

April 30th, 2010 No comments

Commodore Free Magazine Issue #39

Contents:

  • Editorial.
  • Readers Comments.
  • Commodore USA, LLC.
  • NEWS
  • - New Version: D64Lister 1.7.
  • - CCS64 Updated.
  • - BASIC Game Competition.
  • - Amiga Zorro RAMBoard.
  • - Digital Talk 90.
  • - TAP Clean.
  • - Clear Competition Pro.
  • - Commodore Plus/4 Spreadsheet.
  • - Datatool.
  • - Return Issue 2.
  • - VIC20 Twitter Client.
  • - New Version of SD2IEC Released.
  • - PET Alive!
  • NOSTALGIA
  • - Commodore Free.
  • - John Fielden.
  • - Peter Badrick.
  • - Chris Syntichakis.
  • - Commodore Free (2)
  • - Shaun Bebbington.
  • - Charles J. Gutman.

source: commodorefree.com

Categories: Magazine, News & Rumors, Today

CartographPC V1.1 by Arkanix Labs

April 28th, 2010 No comments

CartographPC is a Windows application created to assist in designing tile-based datamaps. This devtool serves as a companion piece to our C64 native Cartograph devtool.

The original purpose of CartographPC was to enable us to take nice screenshots of our datamaps without having to take four or six screenshots of smaller windows and piece them together.

CartographPC has since grown into a full editor with the benefit of being able to load datamaps created on the C64 directly into memory and edit, save, and move them back to C64 without much hassle.

It works by creating datamaps using tilesets created on C64 with the old, but popular, ultrafont editor. Datamaps can have dimensions of 1 to 255 tiles horizontally and 1 to 127 tiles vertically. CartographPC allows the user to create a datamap as small as 40×25 tiles (one screen) and up to 255×127 tiles.

Read more…