Nintendo NES (Mattel) PAL with NESRGB v2.0 (CLONE)
I wanted to try the 1:1 clone of the RGB mod (NESRGB v2.0) of the authentic Australian kit for the Nintendo NES, this clone differs from the LAVA RGB for a simple reason, this clone is perfectly identical to the original, therefore also compatible with Nintendo NES PAL by Mattel as well as NTSC.
Almost perfect clone if it were not for some obscure reason instead of using the low profile male header strip with good quality round pins they used the square ones, therefore the problems that arise are the following:
- The socket that must be used must be one of the classic ones with slats that as we know very well ‘tear’ if you insert a male header strip with pins that are too thick, therefore it must be pressed very well and hopefully you will never have to remove the modification again.
- The pins of the male header strip on the PCB side are too long, so when you insert it into its socket and try to close everything, IT DOESN’T CLOSE! because the RGB mod hits the case, what to do? cut all the pins to the right height and above all all of the same height to ensure that the male header strip can fit flush into the socket.
- The socket for the PPU seems to be of good quality but it isn’t, they are super cheap rounded precision sockets, if you insert the PPU and then for some reason you have to remove it 99% of the time it will take some of the socket’s bushings with it, so even in this case don’t experiment and go for sure.
- The metal part on the PCB side can no longer be assembled because it hits the video output connector of the NESRGB, the solution would have been to solder the wires directly on the PCB and put away the connector, absolutely no!
I soldered all the signals on an 8-pin MINI DIN and not with the one supplied as standard with the KIT. The mini din is placed with a ring that i printed with the 3D Printer.
Signals available on the MINI DIN:

- R G B
- SYNC Y (LUMINANCE)
- COMPOSITE VIDEO
- AUDIO
- +5V FAST BLANKING SCART
- CHROMINANCE
- GROUND
As i was advised by several sources, the SYNC signal for the RGB was not taken from the COMPOSITE VIDEO which carries more information
than could be needed with a substantial loss of Video quality but directly from the LUMINANCE (Y) signal of the SVIDEO signal.
I soldered the PALETTE switch directly on the modulator, you can change three different palettes (Natural, Improved, Garish) from the RF CHANNEL change slot (looking at the photos you can understand better)
The image quality is absolutely incredible, unfortunately the photos do not do it justice, tested with SONY CRT monitors and with OSSC on HDMI IPS LCD monitors.
Gallery:
Source:
Authentic Australian kit: https://etim.net.au/shop/shop.php?crn=203
Clone kit: https://it.aliexpress.com/item/1005008691701911.html
FNIRSI Firmware upgrade for 2C53T and LCR-P1

Firmware update for some fnirsi products.
- 2C53T Firmware V1.0.7
- LCR-P1 Firmware V1.0.8
C64 B.G.Pack: Poem Pong +2D,Paper Toss +2DF,Platman MC +4D…
NEW TAG: C64 BIG GAME PACK
Some new games or tools (Cracked / Trained or Unrealeased) for Commodore 64 have been released from your favorites groups.
Titles:
- Mieyen +3F
- Fruit Machine +
- Le Bubblo Massacro +1D (Excess, Hokuto Force)
- Le Bubblo Massacro Preview +1D (Excess, Hokuto Force)
- Skramble +4HD
- Le Bubblo Massacro +1H
- Topographie Europa +D [german]
- Platman MC
- Platman MC +4D (Excess, Hokuto Force)
- Retrace
- Retrace +1HDG (Excess, Hokuto Force)
- Rogueish Preview +1D
- Kuusneppis
- Kuusneppis +1D
- The Lost Puppy +1TD (Excess, Hokuto Force)
- She-Fox +5D
- Iowa Jack and the Crystals of Chaos V1.1
- Modulus +4HDG (Excess, Hokuto Force)
- Mike Mech 2 +4D
- Mike Mech 2 +3D
- Save New York +4DGHM
- Beyond The Door +DG (Hokuto Force)
- Hard’n'Heavy +9D
- Iowa Jack and the Crystals of Chaos V1.2 +D (Hokuto Force)
- Mike Mech 2 V1.1 +3D
- Mike Mech 2 V1.1 +4D
- Mini-Dash +
- Flappy Bird Preview 2 +1D
- Paper Toss
- Safe Zone +D
- Paper Toss +2DF (Excess, Hokuto Force)
- Safe Zone +1D
- Drac Preview
- Iowa Jack and the Crystals of Chaos V1.4 [C128 Version]
- Iowa Jack and the Crystals of Chaos V1.4 +DG
- Ponk Preview 2 +1DG (Hokuto Force)
- Ponk V1.0 +1D
- Asteroid Belt +
- Scallop Scoot +1DF
- ZAX384
- Canyon Tank Duel +1D
- She-Fox +5DH
- Time Trucker +D
- Pirates of the Black Seas
- Heart to find +
- PETSCII Bomber 256 [256b]
- Zax254 & Zax384 +1D
- Poem Pong +2D (Excess, Hokuto Force)
- PETSCII Bomber 256 +1D
- Undersea Adventures +
- Underwater Adventures +4
- Game of Squids Preview +1D
- Beyond The Door +1D
- End of 2023 +1D (Excess, Hokuto Force)
- Beauty Contest +1D (Hokuto Force)
- Simon +G (Hokuto Force)
- Balloon Preview +G
- Bman-64 Preview +G (Hokuto Force)
- Monster Attack Preview +
- Drac Preview 2 (Hokuto Force)
- Devils Island +1TDF
- Monster Attack Preview 2 +G (Hokuto Force)
- Trippy Tea +1D
- Trippy Tea +2D (Excess, Hokuto Force)
- Centipede Emulator – MOD (Mouse / Hi-Score Saver / 2Mhz)
- Block Jam +3HD (Excess, Hokuto Force)
- SlidBlox +1HD (Excess, Hokuto Force)
- Magnum Force +4 (Codemasters)
- Alien Raid +3DGTH
- Echoes of the Future Preview
- Devolution 2: Eternal Winter + (Excess, Hokuto Force)
- Devolution 2: Eternal Winter +1D
- Cookies! +3D (Excess, Hokuto Force)
- Saracen +1DG (Hokuto Force, Mad Hacker’s Incorporated)
- Power Drift +6HFD 102%
- Balloon Game Preview 2 +D
- Apple Cider Spider +4HD
- Futoshiki Preview +
- The Last Z-8 V1.1
- The Last Z-8 V1.1 +1D
- Monster Attack Preview 3 +G (Hokuto Force)
- Dangerous Rescue Preview +1D (Hokuto Force)
- Vixen +7DFGH (Hokuto Force)
- Blue Moon +3DGHJM
- Microtext V2.60A Patched
- Kick Off Trilogy V2
- Franco Baresi Kick Off Trilogy V2 [english]
- Emlyn Hughes Soccer Trilogy V2
- Zookeeper +1HPD
- Microprose Soccer Trilogy V2
- PHM Pegasus +6D 110%
- Zookeeper +1PD
- Monster Attack Preview 4 +G (Hokuto Force)
- Lady Tut +7HD 101%
- Ad Popper +
- Mach Baron V1.1 +2D [tape version]
- XenoRogue +3D
- XenoRogue + (Excess, Hokuto Force)
- Enigma Force +G [1351]
- Psychotest 1984 + [german]
- Flag Semaphore +1D (Excess, Hokuto Force)
- Danger Mouse In Double Trouble +5HD
- Richard Petty’s Talladega +5HD
- Gunship +5DFR
- Roswell +G (Hokuto Force)
- Lader +1D
- Angry Apez
- Angry Apez +
- Brands Deluxe +3D
- Neptune’s Caverns – Enhanced V1.1
- Platoon +12DFHIR [bugfix]
- Robocop +8DFHIR [bugfix2]
- Drac Preview 3 (Hokuto Force)
- Sonic Boom +6DGHI (Hokuto Force)
- El Cartero Preview (Hokuto Force)
- Krakout √2
- El Cartero Preview +2D
- Invasion Anarchy +
- Drac Preview 4 +G (Hokuto Force)
- Invasion Anarchy
- Spacebirds64 +2G (Hokuto Force)
- Pushori 64 +D
- Spacebirds64 V1.0 +
- Penguin Migrants
- Penguin Migrants +1DJ (Excess, Hokuto Force)
- Panic 64 +4 [cartridge/floppy]
- A Caw-some Murder +1D (Excess, Hokuto Force)
- Shamus +3DGHM
- Popeye in Space +2
- Cursed Tetris
- Popeye in Space
- Black Knight +3DH
- Aqualique 10
- Major Indoor Soccer League Italy
- Street Fighter +5HD (UK)
- Street Rod +4DM [1581] (Hokuto Force)
- Ultima II Grand (99%)
- Zookeeper 2 +2HPD
- Riddoch’s Adventure
- Repetition 64 +2D
- Light Cycle Duel Deluxe V1.2 +
- Riddoch’s Adventure +1D (Excess, Hokuto Force)
Download: All Games in One Archive (1593)
source: csdb.dk
All in 1 RGB MOD (VideoPac,Intellivision,A2600) Inty Version
This RGB mod by Yannick Erb was made to work with three different consoles:
- VideoPac including BG Color Fix
- Intellivision only model with LM1886N
- Atari 2600
I wanted to try this RGB mod even though i am the man who created the ZOE RGB way back in 2013 for Intellivision but on my Intellivision i still had the rough prototype of the mod installed and since i no longer time to assemble a new ZOE RGB interface for Intellivision i have decided to try this one by Yannick which is basically identical to my interface.
I configured the RGB mod to work with Intellivision, there are some jumpers to configure, everything worked at first try the image is clear and stable thanks also to a small trick that this mod includes, a capacitor on the SYNC line that makes the image more stable in some situations.
I also took advantage of completely removing the RF modulator (absolutely useless) and in the hole of the antenna plug i fixed a DIN connector for the RGB / Audio output and SCART Switching, i also replaced the flat of the power cable of the intellivision motherboard because it had completely disintegrated.
Below you will find the usual photo gallery and the download of the GERBER + the files needed to assemble the PCB by JLCPCB.
Gallery:
This is the right way for the Scart Switching with source of 12v.
Download: GERBER + Files needed to assemble the PCB by JLCPCB (623)
Project Homepage: https://oshwlab.com/yannick.erb/Intellivision-Secam-to-RGB_copy


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