Archive

Posts Tagged ‘software’

C64 Game: Psykozone Cracked by Onslaught

July 14th, 2011 No comments

Psykozone by Alf Yngve and Richard Bayliss (distribuited by Psytronik) for Commodore 64 has been cracked by Onslaught.

In the twenty first century the United States have collapsed into a myriad of independent regions. Some trade is being made between the regions by using a badly kept net of expressways known as the Psykozone.

These stretches of road are practically lawless, ruled by gangs of road warriors and genetically-enhanced psycho-bikers. The object of the game is to reach the Pacific ocean by travelling through the most dangerous part of the Psykozone.

So load up with ammo, oil your engine, fill up your tank, secure the plutonium rods and brake for no-one!

Download: Psykozone Cracked by Onslaught (1326)

source: psytronik.net noname.c64.org

C64 Demo: Dataparty 2011 Invitation by Dekadence

July 8th, 2011 No comments

This is a Commodore 64 invitro by Dekadence for the Dataparty 2011 (9th-11th September at Turku/Finland).

Download: Dataparty 2011 Invitation (856)

source: dekadence64.org

Categories: Event(s), News & Rumors, Today

Atari Game: Space Harrier for XL/XE

July 7th, 2011 No comments

The final version of the game Space Harrier for Atari XL/XE (64k) by Chris Hutt has been released some days ago.

Space Harrier is a third-person rail shooter game, released by Sega in 1985. It was produced by Yu Suzuki, responsible for many popular Sega games.

Download: Space Harrier for Atari XL/XE (64k) (980)

source: atariage.com

Categories: Atari, News & Rumors, Today

C64 Game: Hyper Viper +1 Cracked/Trained by Onslaught

July 6th, 2011 3 comments

Hyper Viper by Jamie Howard (distribuited by Psytronik) for Commodore 64 has been cracked and trained by Onslaught.

Hyper Viper is a C64 conversion of a game released on the MSX way back in 1985.

Jamie has done a fine job converting the game onto the C64 which looks and plays just like the original – but now has improved presentation and music.

Download: Hyper Viper +1 Cracked by Onslaught (1331)

source: psytronik.net noname.c64.org pokefinder.org

Plus/4 Utility: The Print Shop

July 3rd, 2011 No comments

This is The Print Shop for Commodore Plus/4, originally made for the Commodore 64, was converted and translated into Hungarian by Cassy.

The Print Shop is a basic desktop publishing software package developed in the early 1980s by Brøderbund. It was unique in that it provided libraries of clip-art and templates through a simple interface to build signs, posters and banners with household dot-matrix printers.

Download: The Print Shop for Plus/4 (884)

source: plus4world.powweb.com

C64 Game: Danse Macabre (never released) cracked by Nostalgia

July 2nd, 2011 2 comments

Danse Macabre is a french RPG game released in 1986 by Funlight Software. Nostalgia has Cracked and Released this game for the first time in 2011.

Download: Danse Macabre +TD (1302)

source: noname.c64.org

iPhone: 8BIT Studio

July 1st, 2011 No comments

8Bit Studio – the only circuit bent 8bit SID synth for your iphone!

Customize your patterns using the built in step sequencer or play live on the retractable keyboard then bend and distort the sound using the touch contacts!

Features:

  • 128 Steps of memory.
  • 8 Keyboard patches.
  • 13 Drum sounds.
  • Sampled from the Commodore 64 SID Chip.

source: itunes.apple.com

Atari ST: Home Cooked C compiler (AHCC) v4.6

June 29th, 2011 No comments

CSAM V3 (Char Selection and Match V3) by Algorithm

June 28th, 2011 No comments

This Windows application allows the user to import any image/video and to convert and compress it to a format that can be played back on a Commodore 64.

The application utilises a method of compression known as Vector Quantisation.  This method of video compression was introduced on the PC quite some time ago with one of the codec’s being known as Cinepak.

Main advantage of this compression method is that decompression is extremely fast!  An Ideal candidate for the Commodore C64.

Download: CSAM V3 (Char Selection and Match V3) (836)

source: noname.c64.org

SID Known v1.02 a SID tune identifier tool

June 28th, 2011 No comments

SID Known is a command line tool (M$ Windows) which you can use to identify SID tunes from SID and PRG files.

This tool can be used if e.g. you want to know which SID tune is used in a specific C64 demo or C64 game, or you have a SID tune found or ripped and you want to know if it is already in your SID collection.

Download: SID Known v1.02 (1249)

source: noname.c64.org

CBM prg Studio v1.3.0 released

June 26th, 2011 No comments

CBM prg Studio allows you to type a BASIC or Machine Code program in using a nice Windows environment and convert it to a ‘.prg’ file which you can run on an emulator, or even a real C64 or VIC20 if you’re feeling brave and have the right kit.

CBM prg Studio is the result of merging C64PrgGen and VIC20PrgGen. Adding new features and fixing bugs in two apps which were 95% similar was a bit of a nightmare so merging them made sense.

It was also a good opportunity for a face lift and to add some new features, such as:

  • Programs are project based, meaning all related source files, sprite files etc. are kept in one place and multiple source files can be linked more easily.
  • Tabbed MDI.
  • Syntax highlighting.

What CBM prg Studio isn’t is a front-end for tok64, cbmcnvrt, bastext or any other tokeniser / detokeniser / assembler. It’s all been written completely from scratch.

Download: CBM prg Studio v1.3.0 (900)

source: ajordison.co.uk

C16 Demo: Botticelli Bilderdisk #36

June 24th, 2011 No comments

Erich/Unlimited has released a new issue of the Botticelli Bilderdisk. It’s two disk-sides of pictures in Botticelli format, using the Magica viewer.

The quality and theme of the pictures is quite varied: you’ll find many things from hand-pixelled scenes to digitized stills.

Download: Botticelli Bilderdisk #36 (816)

source: plus4world.powweb.com

C64 Studio v1.3a

June 22nd, 2011 No comments

C64 Studio is a .NET based IDE written by Georg Rottensteiner.

This app supports project based C64 assembly. The internal assembler is using the ACME syntax.

In connection with Vice the IDE allows you to debug through your code and watch variables/memory locations, registers and memory.

Any other emulator can be set up as well if it’s startable via runtime arguments. C64 Studio allows you to compile to raw binary, .prg, .t64 or cartridge format (.bin and .crt for 8k and 16k).

Additionally to this C64 Studio comes with a charset and sprite editor.

Version history:

21.06.2011 – 1.3a:

  • Fixed weird exception when using Umlauts at the line end.
  • Added tab configuration.
  • Added undo/redo to toolbar/menu.
  • Autocreate project if new document is created without project.

19.06.2011 – 1.3:

  • Added image export for sprites.
  • Fixed wrong modified state in sprite editor (selecting single/multi-color chars would set the project as modified)
  • Added import/export of all sprites as image.
  • Added import/export of all characters as image.
  • Added pseudo pc macro.
  • Added project configurations with predefines.
  • Added element dependencies.
  • Enabled sprite/charset files as part of projects.
  • Added !ifndef macro.

Download: C64Studio v1.3a Beta (783)

source: lemon64.com

Sprite Pad v1.8.1

June 20th, 2011 No comments

Subchrist has updated his Sprite Editor for Commodore 64. Sprite Pad is a free cross-platform development tool for designing sprite images and animations.

Improvements and changes in this version:

  • Version 1.8.1 adds sprite swap using right mouse button and fixes some bugs with the new quantity control.

General Program Features:

  • Edit and animate multicolour and high-resolution sprite images.
  • Rotations. A World first?, Free rotate with variable angle limiter, auto-generate rotation sequences in any mode with 1 degree accuracy.
  • Overlays. Allows the designing of 2 sprites as one + animation and rotation support!.
  • Multiple Palettes. User editable palette file supports up to 20 additional palettes. (Default palette is now technically accurate).

System Requirements:

  • The program has been designed, programmed and tested on a 32-bit Windows XP (SP3) system.
  • The development machine has an Athlon XP 2400+ (2Ghz) with 512MB of RAM and an old 64MB Nvidia Geforce4 MX GFX card.

Download: Sprite Pad v1.8.1 (1050)

source: subchrist homepage

C64 Game: Frantic Freddy

June 19th, 2011 No comments

This is a very nice conversion of the arcade game Mappy from Namco for Commodore 64. Thanks to Encore of Undone for this game.

Download: Frantic Freddy (1306)

source: noname.c64.org