ECCC is the world’s top September destination for Commodore enjoyment, including the C64, Vic-20, PET, 16/Plus4, and probably even Amiga stuff.
These are the dates and place of the sixth glorious ECCC event:
Saturday, September 24 and Sunday September 25
Heron Point Building, next to Fairfield Inn and Suites (Marriott)
665 West North Ave
Lombard, Illinois 60148 USA
1-630-629-1500
Download: ECCC 2011 Invitation demo by Arkanix Labs (903)
source: tarbase.globalpc.net/eccc CSDb
Kick Assembler is the combination of an assembler for doing 6510 machine code and a high level script language.
Kick Assembler comes with an exe file so you don’t need to install java. The jar file is still distributed – we will keep supporting all java compatible platforms (Linux/Osx).
8/8-2011 : New beta release (v3.19) – The LCP Release:
- You can now use the questionmark if notation in expressions. Eg. .var x = a
- Added a fillbyte option that sets the byte used to fill the space between memoryblocks in the prg file. Usefull for writing a eprom or flash (I’m told, hope you can use it Alex :-)
- You can now cast values to a numbers or strings by using the .number() or .string() function. Eg x= 1234.string().charAt(2) – sets x to 3
- Chars now have the same functions as numbers (+,-,*,,
- Made a quick reformatting of the manual since my new version of word had thrashed the layout.
Download: Kick Assembler v3.19 (839)
Download: Kick Assembler Manual v3.19 (847)
source: theweb.dk
C64 Studio is a .NET based IDE written by Georg Rottensteiner. This app supports project based C64 assembly.
The internal assembler is using the ACME syntax. In connection with Vice the IDE allows you to debug through your code and watch variables/memory locations, registers and memory.
Any other emulator can be set up as well if it’s startable via runtime arguments. C64 Studio allows you to compile to raw binary, .prg, .t64 or cartridge format (.bin and .crt for 8k and 16k). Additionally to this C64 Studio comes with a charset and sprite editor.
Version history:
16.08.2011 – 1.6:
- Fixed parse bug, things like LDA #’H’ can now be parsed.
- Complete rewrote GDI handling for sprite and charset editor (no more resource leaks)
- Added Pre/Custom/Post Build events per configuration (useful for exomizing)
- Fixed some crash bugs.
Download: C64 Studio v1.6 (829)
source: lemon64.com
Digital Audio Concepts has released a new version of the program Stereo Sid-Player originally written by Mark A. Dickenson.
The latest version released by Mark was the v10.3.
Changes since v10.3:
- Added second-SID addressing for $D100-$D3E0, $D500-$D7E0, and $DE00-$DFE0 ranges. The second SID can be placed at any $20 byte increment within these areas.
- Fixed the hard-coded device 8 for the config file loader/saver – now the program expect to find/put this file on whatever device you booted from.
- Fixed the hard-coded device 8 default for the music loader – now the program will load music from whatever device you booted from when no config file is found, unless you change it and save a new config file.
- Deprecated one byte and added two new bytes to the config file, to handle the new method of storing the second-SID address (now uses program’s internal indexes instead of a page number, so it can be looked up easily on load).
- Renamed config file to avoid confusion with the old version.
- Disabled the intro tune (it broke during the update – will fix later).
Download: Stereo Sid-Player v10.5 (D64) (1101)
Download: Stereo Sid-Player v10.5 (D81) (953)
Download: Stereo Sid-Player v10.5 (SRC) (967)
Download: Stereo Sid-Player v10.3 (Document) (990)
source: digitalaudioconcepts.com
Tomasz “Tebe” Biela has released an update of the program Graph2Font v3.9.2.5.
This project began many years ago as a simple graphics converter for Atari but over the years the features are significantly increased. The converter runs under Windows.
Download: Graph2Font v3.9.2.5 Full (969)
Download: Graph2Font v3.9.2.5 Lite (883)
source: g2f.atari8.info
Evoke Party 2011 is over. You can download now the archive with the demos of Commodore 64.
Wild Demo:
- We Got Signal by Tristar & Red Sector Incorporated.
- 20 Years Abyss Connection by Abyss Connection.
- RGBA by DaCapo.
- Techno Viking by Fairlight.
Download: Evoke 2011 C64 Demo Party Results (853)
source: evoke.eu CSDb
FB (FileBrowser) v1.0 for SD2IEC by Sailor of TRIAD.
Download: FB (FileBrowser) v1.0 (1409)
source: noname.c64.org
The author “Ghislain” write:
This month marks the 20th anniversary of Realms of Quest. It was in the Summer of 1991 that I embarked on making a computer role playing game for the Commodore VIC-20. I was successful in completing the first one, but I had given up in creating a sequel shortly afterwards. I did create about 20 monster portrait graphics pixel by pixel with a simple graphics program, however.
In 2004, I programmed a “mini” version of Realms of Quest II intended for the Minigame Competition; minus the portrait graphics, because to use them would surpass the 4K limit that the competition required.
So twenty years after I had made the original Realms of Quest I, I decided to revamp the first two games. And so I took the portrait graphics I had made in 1992-93 and combined them with the Minigame version of Realms of Quest II. So finally after all these years, there is a fuller and more complete version of the middle of this CRPG series.
Download: Realms of Quest II - Anniversary Edition (966)
source: sleepingelephant.com
Excess has released a Trained and Cracked version of the game: Nyaaaah! – 15th Anniversary Edition for Commodore 64.
Download: Nyaaaah! - 15th Anniversary Edition + (1231)
source: noname.c64.org
Roepipi is here again with another cool BASIC game. Small size, quick action, start it up and have some fun!
Download: Bit Fox (850)
source: plus4world.powweb.com
C64 Studio is a .NET based IDE written by Georg Rottensteiner. This app supports project based C64 assembly.
The internal assembler is using the ACME syntax. In connection with Vice the IDE allows you to debug through your code and watch variables/memory locations, registers and memory.
Any other emulator can be set up as well if it’s startable via runtime arguments. C64 Studio allows you to compile to raw binary, .prg, .t64 or cartridge format (.bin and .crt for 8k and 16k). Additionally to this C64 Studio comes with a charset and sprite editor.
Version history:
31.07.2011 – 1.5:
- Fixed bug in parsing !byte with binary values.
- Fixed bug in file info storage, sometimes error messages were accredited to the wrong file.
- Fixed bug where warnings were not displayed (segment overwrite).
- Added charset/sprite functions as buttons.
- Changed charset copy/paste to always use clipboard
Download: C64 Studio v1.5 (800)
source: lemon64.com
Goat of Laxity has released a Trained version of the game: On the Farm 2 for Commodore 64.
Download: On the Farm 2 +3 (1184)
source: noname.c64.org
Unofficial version of the Sidplay64 by GRG/Shape.
This version supports directory browsing and image (d64,d81) for the devices SD2IEC/Netdrive/IDE64. This version is still in a beta stage.
Download: Sidplay64 v0.695 Beta (1370)
source: noname.c64.org
Peiselulli of Arsenic, Oxyron, Tristar & Red Sector Incorporated has released a Onefiled version of M.U.L.E. for Commodore 64. This version supports the adapter for 4 players.
Download: M.U.L.E. Onefiled + 4 Player adapter (1340)
source: noname.c64.org
Some new cracked and trained games from your favorites group’s Onslaught and Excess; Edge Grinder +2 and Bionik Granny Returns for Commodore 64.
Download: Edge Grinder +2 (1236)
Download: Bionik Granny Returns + (1269)
source: noname.c64.org
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