Archive
SNDH Atari ST YM2149 Archive v4.5 released.
SNDH archive v4.5 released - 355 new/updated SNDH files (1731 subtunes).
Ever since the birth of the Atari ST, different chip music formats have had different ways to use them. If you are coding a chip music player for the Atari ST you would have to use dozens and dozens of special ways to replay music.
But in the mid 90′s, BDC of Aura crew became tired of this inelegant system and decided to fix the issue once and for all. He then created the ‘SNDH’ file format. SNDH is actually the original songfile and replaycode with a header bolted on top of the music and replayer. The header has a unified calling interface no matter what type of chip music is hidden beneath it, and it has extended datas about the music.
Download: SNDH Atari ST YM2149 Archive v4.5 (1605)
source: sndh.atari.org
High Voltage SID Collection Update #63
The High Voltage SID Collection (HVSC) is a freeware hobby project which organises Commodore 64 music (also known as SID music) into an archive for both musicians and fans alike.
The work on the collection is done completely in the Team and contributors’ spare time and is proudly one of the largest and most accurate computer music collections known.
This update features (all approximates):
- 798 new SIDs
- 121 fixed/better rips
- 3 repeats/bad rips eliminated
- 412 SID credit fixes
- 67 SID model/clock infos
- 8 tunes from /DEMOS/UNKNOWN/ identified
- 19 tunes from /GAMES/ identified
- 24 tunes moved out of /DEMOS/ to their composers’ directories
- 22 tunes moved out of /GAMES/ to their composers’ directories
Download:
source: www.hvsc.c64.org
Relaunch64 V3.3.3 – C64/65xx cross-development IDE
Relaunch64 is an IDE (text-editor) for C64 assembler-coding on Windows, Linux and Mac OS X. Relaunch64 has a clean and intuitive user interface, yet it offers many features that make coding faster and easier.
Java 7 or higher is required to run Relaunch64. The program is licensed under the GNU GPL 3 (or higher) and free for private and professional use.
This editor works together with common cross assemblers like Kick Assembler, ACME, or 64tass. Other assemblers might work as well, but syntax highlighting may not be 100% correct.
Download: Relaunch64 v3.3.3 (Windows/OSx/Linux) (1370)
source: popelganda.de
C64 Game: Congo Bongo +5DG / On the Farm 2 +36D …
Some new games or tools (Cracked / Trained or Unrealeased) for Commodore 64 have been released from your favorites groups.
Titles:
- Kim Pong – the Fair and Democratic Tele-Football
- Congo Bongo +5DG
- Kim Pong +
- Boonderoo +4
- Unnamed Dice Game Preview
- Pole Position +3HD
- Mickey’s Space Adventure +DFS
- On the Farm 2 +36D [crazy hack]
- Outlaw
- Pixel Pix Preview +
- Rent a Cop +36D [crazy hack]
- Ultima IV Remastered V2.2
- Break 64
- Break 64 +2
- Code-Woord +D
- Shamai – Return of the Myths [seuck]
- Naait Raaider [seuck]
- T-UFO [seuck]
- Scoff [seuck]
- Payback Time [seuck]
- The Ocean Ninja [seuck]
- Snowbots +2ED
- Armageddon HS
- META14 [seuck]
- Aztec Challenge MBSDH [crazy hack]
- Hector’s Mansion +
- The Marlo Files – Remastered Edition
Download: All Games in One Archive (3459)
source: csdb.dk
Sinclair QL with Minerva ROM: Faulty Ram Decoder v0.2 *update*
Explanation of how it work the program “RAM3_RAMFAIL_BAS” written by Dominic Brown in the 1990 in Super Basic for the Sinclair QL which is used to calculate what the RAM on the Sinclair QL is broken, you need to use the MINERVA ROM (RAM PassCheck).
I tried to explain how it work and i have rewrote the software in a “language” a bit more modern ;-D
MINERVA OUTPUT EXAMPLE:
——————————————
WRITE: 5 4 8 C 4 8 7 8
READ: 5 C C D 5 C C D
ADDRESS: 0 0 0 3 2 0 0 0
——————————————HEX WRITE: 54 8C 48 78
HEX READ: 5C CD 5C CDConvert the numbers in decimal:
DECIMAL WRITE: 84 140 72 120
DECIMAL READ: 92 205 92 205You have to make a xor in pairs (write & read)
XOR: 84 XOR 92 = 8
XOR: 140 XOR 205 = 65
XOR: 72 XOR 92 = 20
XOR: 120 XOR 205 = 181Now you need to do an OR with the result of the XOR starting with “0″ and continuing with the result of every OR
OR: 0 OR 8 = 8
OR: 8 OR 65 = 73
OR: 73 OR 20 = 93
OR: 93 OR 181 = 253Convert the final result of the OR in Binary.
DECIMAL: 253
HEX: FD
BINARY: 11111101Follow the table to find the faulty ram. Pay attention to the memory address.
1: BAD Ram
0: GOOD RamBINARY = 1 1 1 1 1 1 0 1
IF < $30000 (ADDRESS) = IC8 ,IC7 ,IC6 ,IC5 ,IC4 ,IC3 ,IC2 ,IC1
IF > $30000 (ADDRESS) = IC16 ,IC15 ,IC14 ,IC13 ,IC12 ,IC11 ,IC10 ,IC9
IF > $40000 Faulty ram is in expansion memory.
The Original Program (ram3_ramfail.bas) was written for the SINCLAIR QL in SUPER BASIC language by Dominic Brown (1990).
Documentation of how it work by Xad/Nightfall (2015).
Thanks to my friend for the support.
Faulty Ram Decoder Changelog:
- v0.1: First Release.
- v0.2: Added a message (Faulty ram is in expansion memory) if the Address > $40000.
Faulty Ram Decoder Online: http://www.nightfallcrew.com/minervaram
Download:
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