Autopsy:
from Wikipedia:
The IBM Portable Personal Computer 5155 model 68 was an early portable computer developed by IBM after the success of Compaq’s suitcase-size portable machine (the Compaq Portable). It was released in February, 1984, and was eventually replaced by the IBM Convertible.
The Portable was basically a PC/XT motherboard, transplanted into a Compaq-style luggable case. The system featured 256 kibibytes of memory (expandable to 512 KiB), an added CGA card connected to an internal monochrome (amber) composite monitor, and one or two half-height 5.25″ 360K floppy disk drives. Unlike the Compaq Portable, which used a dual-mode monitor and special display card, IBM used a stock CGA board and a composite monitor, which had lower resolution. It could however, display color if connected to an external monitor or television.
The floppy controller card was the same as found in the IBM XT and supported up to four 360K drives (two internal, two external) but was not compatible with the higher-capacity drives then gaining in popularity, notably the 5.25″ quad-density (“1.2MB”) drives that were standard in the IBM AT and 3.5″ 720K drives.
source: wikipedia
Autopsy:
Today i’m very happy to present three new cartridges for the Commodore 64.
Nowadays, i’m very pleased to see new cartridges for Commodore 64. Many years are gone but this computer doesn’t want to die and honestly i am very happy.
If you like to purchase these fantastic games go here.
source: rgcd.co.uk
Autopsy:
This version of Atari 2600 console was missing in my collection.
from Wikipedia:
The Atari 2600 is a video game console released in October 1977 by Atari, Inc. It is credited with popularizing the use of microprocessor-based hardware and cartridges containing game code, instead of having non-microprocessor dedicated hardware with all games built in.
The first game console to use this format was the Fairchild Channel F; however, the Atari 2600 receives credit for making the plug-in concept popular among the game-playing public.
The console was originally sold as the Atari VCS, for Video Computer System. Following the release of the Atari 5200, in 1982, the VCS was renamed “Atari 2600″, after the unit’s Atari part number, CX2600. The 2600 was typically bundled with two joystick controllers, a conjoined pair of paddle controllers, and a cartridge game—initially Combat and later Pac-Man.
source: wikipedia
Some new cracked and trained games from your favorites groups: Armageddon and Genesis Project.
Download:
source: csdb.dk
SIO2Arduino is an Atari 8-bit (800/XL/XE) device emulator that runs on the Arduino platform. It currently emulates a single Atari 1050 disk drive (D1:) but there are plans to extend it to support multiple drives as well as other devices.
In its current state, SIO2Arduino allows you to put single and enhanced density Atari 8-bit disk images (ATR, XFD, XEX and many PRO and ATX) onto a microSD card and boot them on real Atari hardware.
source: whizzosoftware.com/sio2arduino
New game releases – Take a peek at the newest games available for the Commodore 64.
Download:
source: csdb.dk
Kickass IDE for Commodore 64 is a software application which runs under M$ Windows that provides comprehensive facilities to computer programmers for software development.
IDEs are designed to maximize programmer productivity by providing tightly-knit components with similar user interfaces. This should mean that the programmer has to do less mode switching versus using discrete development programs.
Download: C64 Kickass IDE v1.0 (Win32) (1386)
source: noname.c64.org/csdb
My Work Bench for small electronic Repair.
This is an AVR MMC/SD boot loader compatible with HolgerBootloader2. Based on a heavily modified version of ChaN’s FatFs library.
SD2IEC is a hardware mass storage device using an SD/MMC card and interfacing with the IEC bus. It is based on the ATmega644 or ATmega1284p microcontroller from the Atmel AVR microcontroller family.
The most prominent use of SD2IEC is emulation/replacement of a Commodore-1541 disk drive for a C64. Hardware and the microcontroller’s firmware is available as open source (GPL).
Changelog:
2012-01-22 – release 0.3
- Further size optimizations.
- Enable FAT12 on uIEC3.
Download:
source: sd2iec.de gitweb forum thread c64-wiki
Some new cracked and trained games from your favorites group Laxity.
Download:
source: csdb.dk
New game releases – Take a peek at the newest games available for the Commodore 64.
Download:
source: csdb.dk
A new version of the firmware for the interface 1541 Ultimate is released. This version runs only on the 1541 Ultimate II cartridge.
NOTE: Version 2.4a and 2.4c are the same, except for the update program itself.
Version 2.4c includes the fixes that TLR made to the firmware, and adds the following features:
- Extra checks added in the update program: Verify after flashing the pages and checking checksum of loaded files.
Download: 1541 Ultimate II Firmware v2.4c (1574)
source: 1541ultimate.net
EasyProg is a program for the C64/C128. It is used to write (“burn”) cartridge image files (*.crt) and also Kernal (EasyFlash 3) onto an EasyFlash cartridge.
Version 1.6.3 – 07.01.2012
- New Feature: Erase KERNAL/AR/SS5
- Torture Test fixed.
- When a slot is erased, the slot name is erased too (same for KERNALs)
- Slot number is a part of the address if there is more then one slot, e.g. 01:23:0:1200 for slot 1, bank $23, ROML, offset $1200.
Version 1.6.2 – 22.12.2011
- EasySplit files work again.
- Bing! when EasyProg askes for the cartridge name.
Version 1.6.1 – 21.12.2011
- Initialize the cartridge name when a new CRT file is flashed.
Version 1.6.0 – 18.12.2011
- Optimized for speed (EF1 and EF3)
- Support for EF3 features like KERNALs, Action Replay, Retro Replay, Nordic Power and Super Snapshot 5.
- EAPI fixed for EF3, solves problems with save games.
- EF3 directory can be edited.
Download: EasyProg v1.6.3 (1539)
Skoe has also released a new version of the EF3-Menu v1.0.4
Download: EF3-Menu v1.0.4 (1495)
source: easyflash homepage skoe download page
Some new cracked and trained games from your favorites groups: Dinasours, Laxity and Genesis Project.
Download:
source: csdb.dk
CBM prg Studio Version 2.0.0 Beta released. There are a lot of new features in this version, which is why it has been released as a beta. I’d really appreciate it if you report any bugs you find or have any suggestions/comments.
Note that because it is a beta version it can be ran from its own directory, there’s no need to uninstall your current version of CBM prg Studio.
CBM prg Studio allows you to type a BASIC or Machine Codeprogram in using a nice Windows environment and convert it to a ‘.prg’ file which you can run on an emulator, or even a real C64 or VIC20 if you’re feeling brave and have the right kit.
CBM prg Studio is the result of merging C64PrgGen and VIC20PrgGen. Adding new features and fixing bugs in two apps which were 95% similar was a bit of a nightmare so merging them made sense.
It was also a good opportunity for a face lift and to add some new features, such as:
- Programs are project based, meaning all related source files, sprite files etc. are kept in one place and multiple source files can be linked more easily.
- Tabbed MDI.
- Syntax highlighting.
What CBM prg Studio isn’t is a front-end for tok64, cbmcnvrt, bastext or any other tokeniser / detokeniser / assembler. It’s all been written completely from scratch.
NOTE: This is effectively a bug fix for the beta version of 2.0.0 which was released last December, although there are a few new minor features (mostly for the screen designer) and other ‘enhancements’.
Download: CBM prg Studio v2.0.0 Beta Bugfixed (958)
source: ajordison.co.uk
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