C64 Game: Mountie Mick’s Death Ride +6DFH

October 2nd, 2011 No comments

Nostalgia has released a trained version of Mountie Mick’s Death Ride by Ariolasoft for Commodore 64.

This version also include: Docs / Bugfixes / Title Pic / High-score saver and is Pal/Ntsc compatible.

Download: Mountie Mick\'s Death Ride +6DFH (1317)

source: noname.64.org

Bidding ended to US $20,100.00 for the Commodore 65 on Ebay

October 2nd, 2011 No comments
Categories: Event(s), News & Rumors, Today

C64 Game: Puppy’s +5 by Hokuto Force

October 1st, 2011 No comments

Hokuto Force has released a trained version of Puppy’s a rare Italian game by Visiogame for Commodore 64.

This version also include: English Docs and Bugfix.

Download: Puppy\'s +5 (1218)

source: noname.64.org

Datastorm 2012 The ultimate winter party

October 1st, 2011 No comments

DATASTORM, the ultimate winter party for people operating on machines with SOUL. It’s going down on the the 10:th of February 2012 and keeps going until the 12:th of February 2012.

Partylocation is as usual the city of Gothenburg at the swedish bestcoast – the stronghold of the swedish amigascene. The city is easy to reach through two international airports, ferry and train.

Download: Datastorm 2012 Invitation (C64) (812)

source: datastorm.se CSDb

Categories: Event(s), News & Rumors, Today

C64 Game: Biggles +9DIF for EasyFlash cartridge

October 1st, 2011 No comments

Nostalgia has released a trained version of Biggles by Mirrorsoft (Commodore 64) for the Easyflash cartridge.

This version also include: Docs / Bugfix / Title Pic by STE 86 and is Pal/Ntsc compatible.

Download: Biggles +9DIF (1325)

source: noname.64.org

CBM prg Studio v1.5.0 released

October 1st, 2011 No comments

CBM prg Studio allows you to type a BASIC or Machine Code program in using a nice Windows environment and convert it to a ‘.prg’ file which you can run on an emulator, or even a real C64 or VIC20 if you’re feeling brave and have the right kit.

CBM prg Studio is the result of merging C64PrgGen and VIC20PrgGen. Adding new features and fixing bugs in two apps which were 95% similar was a bit of a nightmare so merging them made sense.

It was also a good opportunity for a face lift and to add some new features, such as:

  • Programs are project based, meaning all related source files, sprite files etc. are kept in one place and multiple source files can be linked more easily.
  • Tabbed MDI.
  • Syntax highlighting.

What CBM prg Studio isn’t is a front-end for tok64, cbmcnvrt, bastext or any other tokeniser / detokeniser / assembler. It’s all been written completely from scratch.

Download: CBM prg Studio v1.5.0 (815)

source: ajordison.co.uk

C64 Game: Blok Copy Cartridge Available!

October 1st, 2011 No comments

Blok Copy cartridge for Commodore 64 is now available for ordering.

from the homepage:

TMR and I debated for some time on whether or not to wait until after our ongoing competition before releasing Blok Copy on cartridge. However, as we both have a lot on over the coming months (what with the Replay Expo 2011 coming up), we decided to just go for it and add the cartridge to the shop page. It’ll probably be a little while before the official disk release from Cosine comes out, but I’m sure that a pirate will get a cracked version out in the next few days ;)

Blok Copy began as a game written in order to learn the Atari 2600 hardware, where it utilised vertical splits to achieve seven independently coloured playfield objects. Although the Atari 2600 version is near enough complete, to date it remains unreleased on T.M.R’s workstation. However, although the game is yet to make it’s debut appearance on Atari hardware, Blok Copy has been released on three Commodore variations; namely the PET, C64DTV and of course the C64 (this cartridge).

source: rgcd.co.uk

ASAP v3.1.0 – Another Slight Atari Player

September 30th, 2011 No comments

ASAP is a player of 8-bit Atari music for modern computers and mobile devices. It emulates the POKEY sound chip and the 6502 processor.

The project was initially based on the routines from the Atari800 emulator, but the current version has a completely new original emulation core.

Changelog ASAP 3.1.0 (2011-09-24):

  • WASAP/Winamp/Apollo/XMPlay file information window now includes STIL (SAP Tune Information List) and technical data.
  • Added Future Composer (*.fc) format (contributed by Jerzy Kut).
  • Written specification of the SAP format.
  • XMPlay displays STIL, tracker name and RMT instrument names.
  • The 64-bit setup package now includes the Windows Media Player plugin (useful for the Vista/7 sidebar WMP gadget).
  • Java release now includes asap.jar for WUDSN IDE.
  • asapplay in the D programming language has been ported to Linux and 64-bit compilers (by Adrian Matoga).

source: asap.sourceforge.net

Unboxing NEH Inhumane Ed. & Edge Grider C64 Cartridges

September 28th, 2011 No comments
NEH Inhumane Edition & Edge Grider C64 Cartridges

Autopsy:

Today i’m happy to present two new cartridges for the Commodore 64; Not Even Human (NEH) Inhuman Edition from Onslaught and Edge Grinder from Cosine.

Nowadays, i’m very pleased to see new cartridges for Commodore 64. Many years are gone but this computer doesn’t want to die and honestly i am very happy.

If you like to purchase these fantastic games go here.

source: rgcd.co.uk

(Italian) 26th European TI Treffen

September 28th, 2011 No comments

Sorry, this entry is only available in Italian.

Categories: Event(s), News & Rumors, Today

ZoomFloppy v2.0

September 26th, 2011 1 comment

This is a new ZoomFloppy package v2.0 that include a new release of OpenCBM and the ZoomFloppy Firmware v0.7.

Here are the changes in the v2.0 version:

  • Many improvements and bugfixes.
  • Add support for IEEE-488 drives. Implemented by Thomas Winkler.
  • Add experimental support for 1571 serial nibbling via the SRQ protocol. Now you don’t need a parallel cable with a 1571. Implemented by Arnd Menge.
  • Add support for low-level drive analysis with a 1541 index-hole sensor. This works only on drives with a parallel port and nibtools.
  • Bugfix: cbmcopy -r or cbmread now no longer hangs at the end of a transfer.
  • Bugfix: don’t reset the bus twice if previous command was interrupted and this command is “cbmctrl reset”.
  • Bugfix: increase reset time to 100 ms to be sure all drives are reset.
  • Linux build fix for more modern kernels.

Download: OpenCBM (Win) + ZoomFloppy firmware v0.7 (1659)

Download: ZoomFloppy Manual v2.0 (1916)

source: google groups sourceforge.net tommy winkler homepage retro innovations

Categories: Hardware, News & Rumors, Today

C64 Game: Dunjon Battler +2 by Genesis Project

September 26th, 2011 No comments

A new game for Commodore 64 is released by Genesis Project, Dunjon Battler.

This version include a Trainer +2 and a full Map of the game.

Download: Dunjon Battler +2 (1226)

source: CSDb

PETdisk microSD card mass storage for Commodore PET

September 25th, 2011 No comments

The PETdisk is a new storage device, made by bitfixer, for the Commodore CBM / PET with an IEEE-488 port.

The system is in two parts. A datassette module that makes it possible to play “data” from a PC soundcard to the CBM / PET and play “data” from the CBM / PET to the PC. The IEEE-488 module has an SD card and a micro processor.

You can use the commands LOAD, SAVE and LOAD “$” to load or store data on the SD card. The device number can be changed with a help of a jumper. The USB cable is used to provide 5VDC from the datassette module to the IEEE-488 module.

For more informations,schematics,documentations and price of the kit please visit the site of the author.

source: bitfixer.com

VirtualC64 v0.9.6 for Intel Macintosh OSx

September 25th, 2011 No comments

VirtualC64 emulates a Commodore 64 personal computer on your Intel Macintosh OSx > 10.6.

I wrote the software with two major goals in mind. First, I wanted to create an emulator that can be used as a demonstrator program in a first year or second year course on computer engineering.

To achieve this goal, I have integrated various debugging capabilities that let you peek inside the CPU, RAM, ROM, or one of the custom chips. Second, I tried to make the emulator as user friendly as it can get.

In short: VirtualC64 tries to combine the ongoing fascination of the ancient Commodore computers with the great user experience of today’s Macs.

Bug fixes and enhancements:

  • Enhanced sound emulation (ReSID library has been integrated)
  • Fixed joystick issues on lion machines.

Download: VirtualC64 v0.9.6 (1302)

source: dirkwhoffmann.de

C64 Game: The Curse of Sherwood +4 by Hokuto Force

September 24th, 2011 No comments

The Curse of Sherwood is a computer adventure game published in 1987 by Mastertronic for the Amstrad, Spectrum and Commodore 64 home computers.

In the game the player plays as Friar Tuck, who must fight against the forces of Sagalia, which have taken over Sherwood Forest. Friar Tuck uses different items to fight the various spirits and characters.

This version is cracked by Hokuto Force and include a +4 Trainer,Map and Solution.

Download: The Curse of Sherwood +4 (954)

source: CSDb