Sprite Pad v1.7

October 31st, 2010 No comments

Sprite Pad v1.7 released.. after a long long time Subchrist has updated his Sprite Editor for Commodore 64.

Sprite Pad is a free cross-platform development tool for designing sprite images and animations.

Improvements and changes in this version:

  • Rotations. A World first?, Free rotate with variable angle limiter, auto-generate rotation sequences in any mode with 1 degree accuracy.
  • Overlays. Allows the designing of 2 sprites as one + animation and rotation support!.
  • Multiple Palettes. User editable palette file supports up to 20 additional palettes. (Default palette is now technically accurate).
  • Single page layout. No more page flipping!.
  • ‘Floodfill’, ‘Fat Brush’, ‘Pixel Swapper’, ‘Paste Into’. + Many more fixes and improvements.

General Program Features:

  • Edit and animate both multicolour and high-resolution sprite images.
  • 256 Sprite browser.
  • Simple file format allows easy import into Commodore 64 software projects.

System Requirements:

  • The program has been designed, programmed and tested on a 32-bit Windows XP (SP3) system.
  • The development machine has an Athlon XP 2400+ (2Ghz) with 512MB of RAM and an old 64MB Nvidia Geforce4 MX GFX card.

source: subchrist homepage

Commodore Joystick port Switcher by Vimfuego

October 30th, 2010 No comments

This is a Joystick port Switcher for Commodore 64.

It switches the digital signals from the joystick and the analogue signals for the mouse or paddles. The Green LED is turned on when the ports are being swapped.

The Joystick port Switcher remembers the last swap state when turned off and will resume that mode when the Commodore 64 is next turned on.

Provides ESD protection for the Commodore 64 CIA’s as there is no direct connection from the Commodore 64 ports to the joystick inputs.

For more information and price visit the lemon64.com

Categories: Hardware, News & Rumors, Today

Commodore Free Magazine Issue #45

October 30th, 2010 No comments

Commodore Free Magazine Issue #45

Free to download Commodore magazine dedicated to Commodore Computers.

In this issue you can find:

  • 1541U2 Update 2.0RC9.
  • Protovision October Update.
  • Viva Amiga Documentary Update.
  • Jim Scabery’s Close-Out.
  • Catweasel Mk4 support page.
  • NetSurf 2.6 web browser for OS4.
  • 4GB CF IDE Hard Disk.
  • YAPE 10 Years Old.
  • The 1541 Ultimate v2 COMVEX Demo.
  • SIDizer VST Instrument.
  • BASIC on Bails!.
  • Balls to the Walls.
  • A Bit of History Preserved.
  • First Video of AMC for AmigaOS 4.
  • Origyn Web Browser 3.30.
  • C64SD v2.0.
  • The SEUCK Vault Updated.
  • Striker In The Crypt Of Trojan.
  • more

source: commodorefree.com

Categories: Magazine, News & Rumors, Today

Lego Space Transport 918

October 28th, 2010 No comments

918 Space Transport is a Classic Space set released in 1978. It was one of the very first sets of LEGO Space. It contains a spacecraft piloted by a red Classic Space astronaut.

918 Space Transport is one of the first larger Classic Space sets. It lands on four landing “legs”. Space Transport has two sirens and a radio transmitter pole on top. It has a tail fin and a triangular shape.

The color scheme of the ship is blue, trans yellow, and gray. It has two compartments in the back, and a thruster in back.

source: lego.wikia.com wikipedia

SIP (Telecom) Phone country code prefix book

October 28th, 2010 No comments
SIP (Telecom) Prefix Book SIP (Telecom) Prefix Book

This is a old Phone country code prefix book by SIP (Società Italiana per L’Esercizio delle Telecomunicazioni p.a.) now Telecom Italia.

SD2Iec Firmware v0.10.0Pre4 Released

October 26th, 2010 2 comments

SD2IEC is a hardware mass storage device using an SD/MMC card and interfacing with the IEC bus. It is based on the ATmega644 or ATmega1284p microcontroller from the Atmel AVR microcontroller family.

The most prominent use of SD2IEC is emulation/replacement of a Commodore-1541 disk drive for a C64. Hardware and the microcontroller’s firmware is available as open source (GPL).

Changelog:

2010-10-26 – release 0.10.0pre4

  • Bugfix: Wheels with SuperCPU timing issue corrected.
  • Bugfix: Rare problem with ~ in FAT file names fixed.
  • Added compile-time option to capture fastloader code.
  • Added Wheels 4.4 fast loaders.
  • Added another variation of the Epyx Fastload cart.
  • Added Nippon fast loader.

source: sd2iec.de gitweb forum thread c64-wiki

Categories: Firmware, News & Rumors, Today

Dreams #5 is a C64 Graphics Collection by Role

October 24th, 2010 No comments

Dreams #5 is a Commodore 64 Graphics Collection by Raiders Of the Lost Empire (Role).

Click here for the previous collections.

source: noname.c64.org

Hoxs64 Commodore 64 Emulator Updated v1.0.6.2

October 24th, 2010 1 comment

Hoxs64 written by David Horrocks is a Commodore 64 emulator for Microsoft Windows 2K/XP/Vista/Seven (DirectX 9)

The emulator substantially reproduces this legacy machine in minute detail.

Changelog:

  • Fixes to the key matrix.
  • Fixed Time Of Day alarm fail to trigger bug that was introduced in v1.0.5.27 that may cause the game Hypersports to get stuck on the clay shooting part.
  • Audio resample mode is now on when restoring default settings.
  • Adjusted all VIC $D011 and $D016 mode change transitions to give pixel exact output.
  • Improved keyboard matrix emulation. Space bar now works correctly in the Nitro 16 demo.
  • Adjusted VIC light-pen timing.
  • Adjusted CIA6526A IRQ timing.
  • Common code base now supports both x86 and x64 compiles.  (x64 bit version is tested on Windows 7 with full DirectX install).
  • Added WinXP styles that use common control library 6.
  • Adjusted audio sync.

source: hoxs64.net

1541 Ultimate I / II: New firmware v2.0RCA

October 24th, 2010 No comments

A new version of the firmware for the interface 1541 Ultimate I / II is released.

This version also runs on the Ultimate-I!  (Of course, only the features that MK1-hardware supports will show.. no RTC, no USB, no C2N (tape), etc…)

Some major fix:

  • Freezer bug fixed.
  • Cartridge Freezer reactivated after DMA load.
  • MK1 support completed.
  • Tiny fix added for USB (connecting a powered hub caused the C64 to be powered by the hub!!)
  • Updater fixed for older FPGAs that don’t support the capability register.
  • Memory controller for MK1: removed DACK for write cycles.
  • Added dummy I/O clients, for missing modules in MK1 FPGA.
  • Rewritten first bootloader (…)
  • Added second drive support in software.
  • Added audio switch. If second drive is available, it will be available on the right channel.
  • ‘Chars’ linked instead of loaded from Flash. MK1 doesn’t have charset in flash…

download: 1541ultimate.net

Categories: Firmware, News & Rumors, Today

(Italian) Jurassic News numero #32

October 23rd, 2010 No comments

Sorry, this entry is only available in Italian.

Categories: Magazine, News & Rumors, Today

Apple IIc Monitor Model A2M4090Z

October 22nd, 2010 2 comments
Apple IIc Monitor (complete setup)

Autopsy:

Many thanks to Nilo for the Monitor.

This is the 9″ monochrome CRT display for Apple IIc, and the stand! Both are in great shape and the monitor works very well.

Aoyue 474A+ Desolder and Test – C64 Motherboard

October 20th, 2010 2 comments

I wanted to try my new desoldering station Aoyue 474A+ with the motherboard of the Commodore 64, i have unsoldered all chip and i have added a socket. It works so good and is so fast.

Commodore 1541 Single Floppy Disk (Boxed)

October 19th, 2010 No comments
Commodore 1541 Single  Floppy Disk (Boxed)

Autopsy:

Today i picked up a Commodore 1541 Single Floppy Disk with serial IEC / Powersupply cable, Manual and Test demo Disk in original Box and in good working condition.

Break-Out! for Commodore VIC-20

October 19th, 2010 No comments

Break-Out! is a clone of the Atari home video game classic for VIC 20 written by Robert Hurst . The game is written in machine language and requires a expansion of 8 Kb RAM.

source: Denial (The Commodore VIC-20 forum) robert.hurst-ri.us

OpenBytes Interview: Romeo Knight!

October 18th, 2010 No comments

Romeo Knight is a musician, guitarist and former AMIGA demoscene composer.

Openbytes interview Romeo Knight about the old-scene. Click here for read the full interview.

source: openbytes.wordpress.com

Categories: Event(s), News & Rumors, Today