The Penultimate+ Cartridge is a menu driven RAM/ROM cartridge for your Commodore VIC20 PAL or NTSC.
The Memory Expansion is selectable from 3-35k and include 70+ ROMS including tfw8b exclusive games titles.
Many thanks for this gift to Dave Curran of Tynemouth Software and tfw8b (The Future Was 8Bit)
Gallery:
Click here to buy the PenUltimate+ Cartridge.

CBM prg Studio Version 3.12.0 is released. There are a lot of new features in this version. I’d really appreciate it if you report any bugs you find or have any suggestions/comments.
CBM prg Studio allows you to type a BASIC or Machine Code program in using a nice Windows environment and convert it to a ‘.prg’ file which you can run on an emulator, or even a real C64 / VIC20 or PET if you’re feeling brave and have the right kit.
CBM prg Studio is the result of merging C64PrgGen and VIC20PrgGen. Adding new features and fixing bugs in two apps which were 95% similar was a bit of a nightmare so merging them made sense.
It was also a good opportunity for a face lift and to add some new features, such as:
- Programs are project based, meaning all related source files, sprite files etc. are kept in one place and multiple source files can be linked more easily.
- Tabbed MDI.
- Syntax highlighting.
What CBM prg Studio isn’t is a front-end for tok64, cbmcnvrt, bastext or any other tokeniser / detokeniser / assembler. It’s all been written completely from scratch.
This is mostly a bug-fix version, though there are some small new features.
Bugs Fixed:
- Assembler:
- Problems with spaces in expressions.
- Problems with spaces in ‘repeat’ parameters.
- Screen codes in byte/text directives not generated properly.
- Breakpoints were not sent to a debugger properly when building projects.
- Some zero page optimisation issues.
- BASIC:
- Renumber problems for programs with multiple ‘ON’ statements
- Problems with importing/generating PI and other characters.
- Some characters missing from import.
- Screen Code tool:
- CBM key would lock sometimes.
- General:
- Code snippets had to be re-generated.
- ‘Go to’ dialog crash with large files.
- ‘Go to’ dialog caused weird zooming issues.
- Issues with selected columns of text.
- Problems with compress/uncompress with some control codes.
See the help for a complete list of new features and fixed bugs.
Note In this version, each target machine can have its own default project directory. If you are upgrading from a previous version (before version 2.5.1) of CBM prg Studio you may be asked to set up your project directories again. Your current projects will not be affected.
Download: CBM prg Studio v3.13.0 (994)
source: ajordison.co.uk

Ikari has released a new firmware for the SD2Snes Flash Cartridge (Super Nintendo/Famicom). The upgrade instructions can be found here.
Changelog:
- SuperFX support by RedGuy! This is the duck’s guts. What an accomplishment. Big thanks to RedGuy!
- EXPERIMENTAL brightness patching for S-CPUN based consoles (1CHIP/Jr). The patching is comprised of two parts:
- 1CHIP transient fix – tries to alleviate some graphical issues with 1CHIP consoles where it reacts unfavorably to sudden changes to the brightness register. This fixes the shadow in Air Strike Patrol, warped scanlines in Rudra’s Treasure, and faded scanlines at the top of the screen on certain Capcom games when the console is equipped with a de-ghosting fix involving the replacement of the C11 capacitor.
- Brightness limit – can be used to limit brightness on consoles where the stock RGB levels are too high.
- NOTE: There are known problems with games that use DMA to set the brightness register. Notably Star Fox and some MSU1 video players. You should disable it if you intend to play those. For now I’m releasing it as is because I still think it can be useful (and I’ll be gone for two weeks and didn’t want to delay this release any further :-D)
- Added ExLoROM support (LoROM > 32Mbits)
- The In-game hook is now disabled by default.
- Touched up the menu a bit – dependent settings are printed in grey if the higher-level setting is disabled
- Changed the version numbering by eliminating the eternal leading zero. The last digit can now be used for small revisions or fixes.
Some minor fixes are still outstanding which I will address in a couple of weeks after I have returned from vacation.
Download:
source: sd2snes.de

The High Voltage SID Collection (HVSC) is a freeware hobby project which organises Commodore 64 music (also known as SID music) into an archive for both musicians and fans alike.
The work on the collection is done completely in the Team and contributors’ spare time and is proudly one of the largest and most accurate computer music collections known.
This update features (all approximates):
- 473 new SIDs
- 811 fixed/better rips
- 8 repeats/bad rips eliminated
- 1176 SID credit fixes
- 36 SID model/clock infos
- 7 tunes from /DEMOS/UNKNOWN/ identified
- 5 tunes from /GAMES/ identified
- 17 tunes moved out of /DEMOS/ to their composers’ directories
- 5 tunes moved out of /GAMES/ to their composers’ directories
Download:
source: www.hvsc.c64.org

This is the official demo party results from Silesia Party 9. See also the Silesia Party homepage for more informations.
C64 Music:
- 1 – Red Herring Caught Red Handed by Jammer
- 2 – Muffin by MotionRide
- 3 – Pañuelos Verdes by Los Pat Moritas
- 4 – This is it by Vaz
C64 Graphics:
- 1 – Vulture by Pardon
- 2 – Pirates Gold by Fabs
- 3 – Herbatka u doktora Paj-Chi-Wo by Bimber
- 4 – Till Death do us Part by Data
Mixed Demo:
- 1 – Central Park (2xSID) by Samar Productions
- 2 – Arok 20 Invitation by Singular
Productions released outside compos:
Download: Silesia Party 9 full Party stuff (867)
source: csdb.dk silesia-party.pl

Jean-François DEL NERO (who’s behind the HxC SD Floppy Emulator) recently has released a version of the HxC emulator firmware that is compatible with the STM32 chip used in the Gotek floppy emulators.
This means that the great functionality of the HxC SD emulator is now available on cheaper and more widely available hardware.
The bootloader to convert the Gotek floppy drive in HxC compatible must be purchased on the website HXC 2001 by sending an email to Jean-François DEL NERO. The price of the bootloader is one-off 10 Euro per Gotek that you want to update. Future updates of the software are free and can be made from a USB stick
The HXC Usb (Gotek) firmware supports:
+ many more….
USB Stick STM32 (Gotek) HxC Floppy Emulator Firmware v3.1.22.1a -> v3.1.25.1a cumulative changelog:
- TI99/4A : V9T9/DSK Loader -> Better disk layout detection.
- OLED screen setting sanity check: Do not allow more than 21 characters per line.
- 2 Digits screen Gotek: Fix embedded config menu.
- HFE files: Fix MPC60 MkII formatted images write support regression. May also fix possible write issues on HFE files with some others machines/disk formats. Update recommended.
- 7 segments Gotek: New menu entry : 5 -> Auto select delay setting.
- Floppy Interface initialized before the screen. (Fix Emu Emulator second drive detection issue).
- Amiga ID support enabled by default (HD ADF support).
- Internal improvements.
- “Double steps per increment” rotary support added.
- New menu entries: Head settling time. (7 digits gotek meny entry number 6). Rotary type. (7 digits gotek menu entry number 7 – 0=Single Step, 1=Double Step, 3=Disable.).
This is only a little part of the changelog. The original one is very long and you can read it here. (instruction manual here)
Download: USB Stick STM32 (Gotek) HxC Firmware v3.1.25.1a (1136)
source: hxc2001.com
![C64 Big Game Pack: Last Ninja Quadrilogy [EF] / Kung Fu Pixel](https://www.nightfallcrew.com/wp-content/uploads/2018/06/c64_03_06_2k18.jpg?76c919)
NEW TAG: C64 BIG GAME PACK
Some new games or tools (Cracked / Trained or Unrealeased) for Commodore 64 have been released from your favorites groups.
Titles:
- Autoturbo 40 Tracks
- Rainbow Island [easyflash]
- Indiana Jones 4 [easyflash]
- Electric Warrior [seuck]
- Flappy Typing +2D
- R-Type +9DMHI
- Indiana Jones 4
- Gauntlet 3 [easyflash]
- Strike Fleet [1581,fd2000,cmd-hd]
- Saint Dragon [easyflash]
- Galaxy Force 2 [easyflash]
- Hibernated 1: This Place is Death +D
- Find Exit Preview +2
- Find Exit Preview
- Hyperzap 2018
- Ninja Spirit +3 [easyflash]
- Hyperzap 2018 +
- Hyperzap 2018 +2
- No Mercy +3 [easyflash]
- Sly Spy Agent [easyflash]
- Hyperzap 2018 +2
- The Last Ninja Quadrilogy [easyflash]
- Moon Madness – Episode II +1H
- Rubicon +4DGHF [easyflash]
- North & South [easyflash]
- Iron Lord [easyflash]
- Centurio +3H
- Iron Lord [easyflash]
- The Great American Cross-Country Road Race +6D
- Labyrinth 100% [1581]
- Turrican +6 & Turrican II +6 [easyflash]
- UN Squadron +2 [easyflash]
- Missile Blasta (Remastered Edition) +
- Con-Quest +1PD
- Master of the Lamps USA +2D
- Laura64 Preview
- Patton vs Rommel [1581]
- PHM Pegasus [1581]
- Zack [easyflash]
- Bintris
- Usagi Yojimbo USA +1PD
- Red Storm Rising [easyflash]
- Usagi Yojimbo USA +1PD
- BinTris +FD
- BinTris +3
- Aquaplane +4DH
- Tinka’s Maze +1D
- Tacky
- Tacky Basic
- Dodge
- Vector Runner
- Spikes
- Vector Runner +1D
- Dodge +1D
- Tacky +2D
- Spikes +1D
- Vector Runner +
- Thunderblade + [easyflash]
- Mazinger Z Preview +2D
- Fred’s Back 2 [1581]
- Red Storm Rising [1581]
- Sky Diving +1H
- Sky Diving
- Fred’s Back 4 [1581]
- Fred’s Back 3 [1581]
- Holiday Games
- Cyborg C*Base +8
- Crossfire Canyon +D
- Fred’s Pentalogy [easyflash]
- The Mask of the Sun [german] [easyflash]
- Rogue Ninja +2
- Beechings Golf & Country Club
- SAFTS – Spin All Four Table Soccer (Compo)
- SAFTS – Spin All Four Table Soccer +D
- Downhill Challenge
- Kung Fu Pixel
- Dangerous Sports Deadly Sports
- BasicBall
- Beechings Golf & Country Club
- Downhill Challenge +2D
- Moon Over Afghanistan [seuck]
- Rogue Ninja V1.1
- Beechings Golf & Country Club +D
- Hellbound Preview
- Schlimeisch Mania II
- Kung Fu Pixel +3D
Download: All Games in One Archive (6297)
source: csdb.dk
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