Archive
Nordlicht 2013: Official demo party results
This is the official demo party results from Nordlicht 2013 (Top 3 Entries only). See also the Nordlicht 2013 homepage for more informations.
Mixed:
- Pimmelsafari by Metalvotze (Game)
- Return of the Jedi (Game)
- Hubbard Selector by Peiselulli (Music Collection)
Mixed Graphics:
- Night Walk by Arsenic, Oxyron
- Mind Collapse by Tristar & Red Sector Incorporated
- Never Trust a c64 by Rabenauge
Mixed Music:
- Lauter by dEViLOCk
- N0rdl1cht 2013 by fieserWolf
- Two Reds For One Blues by Mayday!
Mixed Demo:
- Natura Morta by Tristar & Red Sector Incorporated
- Zeropage Gravity by Tristar & Red Sector Incorporated
- Call of the Past by Arsenic
Productions released outside compos:
- D71 Ultimate V0.2 (Tool)
- Demo of the Year 2013 by Phantasy/Hitmen/Laxity/Alpha Flight/Fossil/Oxyron/Chorus/Camelot/Censor Design (Demo)
Download: Nordlicht 2013 full Party stuff (1201)
Commodore CBM 8050 Cleaning and Repair
This gallery shows some stages of cleaning the Commodore CBM 8050 Dual Drive Floppy Disk. Below the defects and replacement parts.
Defect:
- Died – Status LED: RED (5 Flash) Zero page error.
Replacement parts:
- 1 x 6502
- 1 x 6532
- 1 x 6522
- The connectors of write enable sensors are inserted incorrectly.
- Missing +5v on the PCB of the sensor circuit.
- Dirtiness in the write enable sensor drive 0
- Cleaning floppy drive heads.
- Cleaning belt of the floppy drive.
- Removing the filter capacitor.
- The Analog PCB of the Floppy Drive is not fixed properly.
- The Locking screws of the external box are not original.
- Lost the felt which push the Floppy Disk vs the head.
- Disk is present (Switch Motor) dirty.
- General Cleaning.
Test formatting floppy disk:
Commodore CBM 8050 Dual Drive Floppy Disk
Autopsy:
from Wikipedia:
The Commodore 8050 and Commodore 8250 were dual unit 5¼” floppy disk drives for Commodore International computers. They used a wide rectangular steel case form similar to that of the Commodore 4040, and used the IEEE-488 interface common to Commodore PET/CBM computers.
The 8050 was a single sided drive, whereas the 8250 could use both sides of a disk simultaneously. Both used a “quad” density format storing approximately 0.5 megabyte per side. The density of media was similar to later PC high density floppy disks, but the 8050 and 8250 could not use PC high density disks reliably. Since “quad” density disks were rare even at the time, users quickly found that typical double density floppy disks had enough magnetic media density to work in these drives.
These drives were not dual mode, so they could not read or write disks formatted by the more common lower capacity Commodore 1541 or Commodore 4040 models. Some variants of these drives existed. The Commodore 8250LP was the 8250 in a lower profile, tan-colored case. The Commodore SFD-1001 was a single drive version of the 8250 in a Commodore 1541 style case (similarly to the Commodore 2031LP), often used by bulletin board systems for their physical similarity to 1541s and high capacity and speed.
source: wikipedia
CBM prg Studio v2.7.0 released
CBM prg Studio Version 2.7.0 is released. There are a lot of new features in this version. I’d really appreciate it if you report any bugs you find or have any suggestions/comments.
CBM prg Studio allows you to type a BASIC or Machine Code program in using a nice Windows environment and convert it to a ‘.prg’ file which you can run on an emulator, or even a real C64 / VIC20 or PET if you’re feeling brave and have the right kit.
CBM prg Studio is the result of merging C64PrgGen and VIC20PrgGen. Adding new features and fixing bugs in two apps which were 95% similar was a bit of a nightmare so merging them made sense.
It was also a good opportunity for a face lift and to add some new features, such as:
- Programs are project based, meaning all related source files, sprite files etc. are kept in one place and multiple source files can be linked more easily.
- Tabbed MDI.
- Syntax highlighting.
What CBM prg Studio isn’t is a front-end for tok64, cbmcnvrt, bastext or any other tokeniser / detokeniser / assembler. It’s all been written completely from scratch.
New features:
- Debugger:
- Keyboard shortcuts.
- Instruction cycle counter.
- Overlay files.
- VICE Snapshot files (for C64 and VIC 20 only).
- Better execution control, e.g. step over, into etc.
- Change SP and SR registers.
- Memory viewer.
- Much better performance.
- Updated tutorial.
- Character editor:
- Edited characters indicator.
- Copy groups of characters.
- Scroll the scratchpad.
- BASIC:
- Batch mode added.
- Constants can be defined/redefined in code, and use hex values.
- Auto line numbering inproved.
Bugs fixed:
- ‘£’ was in invalid BASIC character.
- $(nn),y was not being assembled properly, whereas ($nn),y was.
- Casted offsets (offsets which are based on other offsets) were broken.
- Problems renumbering BASIC programs with ON..GOTO/GOSUB with spaces in the line number list.
- PC relative offsets (e.g. bvc *-2) fixed.
- ‘Align’ directive not working.
- Load/save in character editor.
- Multicolour issues with the screen/character/sprite editors.
- Including sprite files (IncBin) into assembly source only generated 63 bytes.
See the help for a complete list of new features and fixed bugs.
Download: CBM prg Studio v2.7.0 (1079)
source: ajordison.co.uk

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