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durexForth v1.60 (Forth language for Commodore 64)

February 4th, 2016 No comments

Forth, the Language.

Forth is a different language. It’s aged and a little weird.
What’s cool about it? It’s a very low-level and minimal language without any automatic memory management. At the same time, it easily scales to become a very high-level and domain-specific language, much like Lisp. Compared to C64 Basic, Forth is more attractive in almost every way.

It is a lot more fast, memory effective and powerful. Compared to C, specifically cc65, the story is a little different. It’s hard to make a fair comparison. Theoretically Forth code can be very memory efficient, and it’s possible to make Forth code that is leaner than C code. But it is also true that cc65 code is generally much faster than Forth code.

Download: durexForth v1.6.0 (D64/CRT) + Manual (893)

source: csdb.dk

durexForth v1.5.3 (Forth language for Commodore 64)

January 29th, 2016 No comments

Forth, the Language.

Forth is a different language. It’s aged and a little weird.
What’s cool about it? It’s a very low-level and minimal language without any automatic memory management. At the same time, it easily scales to become a very high-level and domain-specific language, much like Lisp. Compared to C64 Basic, Forth is more attractive in almost every way.

It is a lot more fast, memory effective and powerful. Compared to C, specifically cc65, the story is a little different. It’s hard to make a fair comparison. Theoretically Forth code can be very memory efficient, and it’s possible to make Forth code that is leaner than C code. But it is also true that cc65 code is generally much faster than Forth code.

Download: durexForth v1.5.3 + Manual (858)

source: csdb.dk

Vogatek A51099 Arcade Supergun Controller Firmware Upgrade

January 25th, 2016 No comments
Vogatek A51099 Arcade Supergun Controller Firmware Upgrade

Hex file for upgrade/mod the Vogatek A51099 Arcade Supergun 16F505 controller chips by MCJ Design 2007

Installation instruction:

  • Simply program the hex file onto 2 * Microchip PIC16F505 chips.

Features:

  • Press “A” on Megadrive/Genisis controller on the first power-up (this fixes random key outputs if the 2nd Controller is not used).
  • PCB mod (detailed photo in the archive). Press Start + C to add coin/credit.

Gallery of the firmware upgrade:

Download: Hex file for upgrade/mod the Vogatek A51099 (882)

A new donation from Paolo Cognetti

January 25th, 2016 No comments
A new donation from Paolo Cognetti

A new donation from Paolo Cognetti.

Donated items:

  • ZX Spectrum + (Complete/Boxed) with keyboard problems
  • Philips MSX Printer VW-0010
  • Philips MSX QuickDisk VY-0002
  • Apple II/II+ Joystick
  • ABT Apple II+ External Keypad
  • ZX Spectrum + Manual
  • SCSI Iomega ZIP Drive + Cable
  • Some ZX Spectrum Tape Cassette
  • Macintosh Plus Motherboard
  • Some PCMCIA Cards

Thanks Paolo.

Categories: Donations, News & Rumors, Today

Sorry for all the downtime yesterday!

January 25th, 2016 No comments

We had a few problems yesterday with the firewall which has caused a bit of site downtime. We’re very sorry now the problem was fixed.

durexForth v1.5.2 (Forth language for Commodore 64)

January 20th, 2016 No comments

Forth, the Language.

Forth is a different language. It’s aged and a little weird.
What’s cool about it? It’s a very low-level and minimal language without any automatic memory management. At the same time, it easily scales to become a very high-level and domain-specific language, much like Lisp. Compared to C64 Basic, Forth is more attractive in almost every way.

It is a lot more fast, memory effective and powerful. Compared to C, specifically cc65, the story is a little different. It’s hard to make a fair comparison. Theoretically Forth code can be very memory efficient, and it’s possible to make Forth code that is leaner than C code. But it is also true that cc65 code is generally much faster than Forth code.

Download: durexForth v1.5.2 + Manual (894)

source: csdb.dk

durexForth v1.5.1 (Forth language for Commodore 64)

January 13th, 2016 No comments

Forth, the Language.

Forth is a different language. It’s aged and a little weird.
What’s cool about it? It’s a very low-level and minimal language without any automatic memory management. At the same time, it easily scales to become a very high-level and domain-specific language, much like Lisp. Compared to C64 Basic, Forth is more attractive in almost every way.

It is a lot more fast, memory effective and powerful. Compared to C, specifically cc65, the story is a little different. It’s hard to make a fair comparison. Theoretically Forth code can be very memory efficient, and it’s possible to make Forth code that is leaner than C code. But it is also true that cc65 code is generally much faster than Forth code.

Download: durexForth v1.5.1 + Manual (861)

source: csdb.dk

HxC Floppy Emulator: Software v2.1.4.0

January 8th, 2016 No comments

The HxC Floppy Drive Emulator is a software and hardware system created by jfdn aka Jeff.

The aim of this project is to replace the floppy disk drive by an electronic device emulating the floppy disk drive (list of supported Computer/Hardware).

There are two differents emulators:

  • A USB version which allows to connect the floppy disk drive interface of the computer to a PC via a USB cable.
  • A SDCARD version which allows to emulate floppy disks which images are stored in a SDCARD.

Release notes for the HxCFloppyEmulator software v2.1.4.0:

  • New Loader : *.ANA AnaDisk file loader.
  • New Loader : VFDDAT file loader.
  • New Loader : Densei Sirius VFD DAT Loader.
  • New Writer : *.DIM writer.
  • New Writer : *.ADZ writer.
  • New Writer : *.TRD Writer.
  • New Loader : Atari ST *.STW Loader.
  • New Writer : Atari ST *.STW Writer.
  • New Writer : Atari ST *.ST Writer.
  • New Writer : Atari ST *.STX Writer.
  • STX Loader/Writer : Flakey bits mask support added, Loader/writer improved.
  • SCP Loader/Writer : Loader/writer improved.
  • D88 Loader : Gap3 setting corrected.
  • Dos disk browser : More disks layouts.
  • libhxcfe : New track support : AED6200P.
  • XML format definitions : Mictrotan 65 TANDOS.
  • Flux Stream Analyzer : Possible segmentation fault corrected.
  • Flux Stream Analyzer : Input filtering reduced.
  • Kryoflux Stream Loader (*XX.X.raw) / analyser : NFA over index support added.
  • Track editor : Add & Remove track functions added.
  • Track editor : RPM & Bitrate change functions added.
  • Track editor : Insertion function added.
  • Track editor : Negative offset support.
  • Disk viewer : Image CRC32, library version and file name displayed.
  • Disk viewer : Track(s) type displayed.
  • Disk viewer : Cells density displayed.
  • Progess bar added for the loaders/writers.
  • SD/USB Emulator setting window : Advanced pinout settings added.
  • Code sources fixes/changes for GCC, Clang and VS2015 x86 & x64 compilation support.
  • And many more fixes and improvements..

Download:

source: hxc2001.free.fr lotharek.pl

durexForth v1.5.0 (Forth language for Commodore 64)

January 7th, 2016 No comments

Forth, the Language.

Forth is a different language. It’s aged and a little weird.
What’s cool about it? It’s a very low-level and minimal language without any automatic memory management. At the same time, it easily scales to become a very high-level and domain-specific language, much like Lisp. Compared to C64 Basic, Forth is more attractive in almost every way.

It is a lot more fast, memory effective and powerful. Compared to C, specifically cc65, the story is a little different. It’s hard to make a fair comparison. Theoretically Forth code can be very memory efficient, and it’s possible to make Forth code that is leaner than C code. But it is also true that cc65 code is generally much faster than Forth code.

Download: durexForth v1.5.0 + Manual (862)

source: csdb.dk

C64 Big Game Pack: Frogger Arcade Preview / Robocop +8DFHIR …

December 29th, 2015 No comments

Some new games or tools (Cracked / Trained or Unrealeased) for Commodore 64 have been released from your favorites groups.

Titles:

  • Hyper Circuit +23D
  • The Catacombs of Cherubim +4
  • Rust’n'Steel +4C
  • Yloa’s Complex Preview
  • Qualot +3E
  • Rogue Preview
  • Voivod Attack +22D
  • Yloa Preview
  • Hummdinger +18D
  • Block’n'Tropic +6
  • Urban Warrior + [seuck]
  • Energy Warrior +20D
  • Yucatan +27D
  • Girlguard Preview [german]
  • Alley Cat +18D
  • Quak Attak +18D
  • Block’n'Tropic +6
  • Zodiac +23D
  • Kong 64 +28D
  • Que +2
  • Dragonfire +2DGMF 101%
  • Code Hunter +17D
  • Ladybug 2015
  • Ladybug 2015 +1H
  • Dragonfire +2F 101%
  • Chicken Chase +15D
  • Denarius +28D
  • Quantarallax Preview +2
  • Sputnik Preview
  • Wildfire Preview
  • Worron +3
  • Flimbo’s Quest Preview +2
  • Galax-i-birds +27D
  • Nuker Preview V2 +4
  • Firefighter Mario +3
  • Łazik
  • Frogger Arcade Preview
  • Robocop +8DFHIR 101%
  • Squirm 2 Preview
  • Robotfindskitten
  • Vault Man 2 Preview
  • Ferris’s Christmas Caper +17D
  • Cosmic Warrior +1 [inglish]
  • Robo +
  • Squid Jump Preview
  • Slither X +1

Download: All Games in One Archive (3353)

source: csdb.dk

High Voltage SID Collection Update #64

December 24th, 2015 No comments

The High Voltage SID Collection (HVSC) is a freeware hobby project which organises Commodore 64 music (also known as SID music) into an archive for both musicians and fans alike.

The work on the collection is done completely in the Team and contributors’ spare time and is proudly one of the largest and most accurate computer music collections known.

This update features (all approximates):

  • 672 new SIDs
  • 132 fixed/better rips
  • 5 repeats/bad rips eliminated
  • 812 SID credit fixes
  • 133 SID model/clock infos
  • 10 tunes from /DEMOS/UNKNOWN/ identified
  • 4 tunes from /GAMES/ identified
  • 22 tunes moved out of /DEMOS/ to their composers’ directories
  • 12 tunes moved out of /GAMES/ to their composers’ directories

Download:

source: www.hvsc.c64.org

Merry Christmas and a Happy New Year

December 24th, 2015 1 comment

C64 Tools: SIDPlay 64 (SP64) v1.0.0

December 16th, 2015 No comments

This is a program that can playback .SID files found in the HVSC collection on a real Commodore 64/128.

You will find different versions of SP64 in this package, most of themwill work on all devices.  But I suggest you use the correct version for for your device, since they might contain special commands.

Versions of the program:

  • sidplay64-reu-1541u2cmd.prg – 1541 Ultimate II version with REU.
  • sidplay64-reu-sd2iec.prg – SD2IEC version with REU.
  • sidplay64-reu-1541u-netdrive.prg – 1541 Ultimate & Netdrive with REU.
  • sidplay64-reu-iec-cmd-ide64.prg – CMD drives, IDE64 devices & other IEC devices, with REU.
  • sidplay64-reu-normal.prg – REU version for 1541, 1571, 1581 and clones of these.
  • sidplay64-normal.prg – Standard version for 1541, 1571, 1581 and clones.
  • sidplay64-1541u-netdrive.prg – 1541 Ultimate & Netdrive.
  • sidplay64-iec-cmd-ide64.prg- CMD drives, IDE64 devices & other IEC devices.
  • sidplay64-sd2iec.prg – SD2IEC.

(The 1541U2 software iec mode has been disabled for this build.)

Download: SIDPlay 64 (SP64) v1.0.0 (1052)

source: sourceforge.net

CBM prg Studio v3.6.0 released

December 12th, 2015 No comments

CBM prg Studio Version 3.5.0 is released. There are a lot of new features in this version. I’d really appreciate it if you report any bugs you find or have any suggestions/comments.

CBM prg Studio allows you to type a BASIC or Machine Code program in using a nice Windows environment and convert it to a ‘.prg’ file which you can run on an emulator, or even a real C64 / VIC20 or PET if you’re feeling brave and have the right kit.

CBM prg Studio is the result of merging C64PrgGen and VIC20PrgGen. Adding new features and fixing bugs in two apps which were 95% similar was a bit of a nightmare so merging them made sense.

It was also a good opportunity for a face lift and to add some new features, such as:

  • Programs are project based, meaning all related source files, sprite files etc. are kept in one place and multiple source files can be linked more easily.
  • Tabbed MDI.
  • Syntax highlighting.

What CBM prg Studio isn’t is a front-end for tok64, cbmcnvrt, bastext or any other tokeniser / detokeniser / assembler. It’s all been written completely from scratch.

Improvements:

  • Assembler:
    • Reporting of page boundary crossings for branching instructions.
    • Choose character set for TEXT directive.
  • General:
    • Editing tools (Select to end/start of screen/doc etc.)
    • Comment blocks
  • Debugger:
    • Show effective address of next instruction.

Bugs Fixed:

  • Assembler:
    • Low of high byte of labels could fail.
    • Occasionally wrong target machine type with ‘generate and launch.’
    • Problems with a comment character after a comment character or in a string.
    • Problem with a label as a destination when the label is on the same line as the macro definition.
    • ‘Align’ incorrect when already on align boundary.
  • Debugger:
    • Wrong return address shown.
  • BASIC:
    • Statistics tool not coping with ‘rem’ in strings.

See the help for a complete list of new features and fixed bugs.

Note In this version, each target machine can have its own default project directory. If you are upgrading from a previous version (before version 2.5.1) of CBM prg Studio you may be asked to set up your project directories again. Your current projects will not be affected.

Download: CBM prg Studio v3.6.0 (947)

source: ajordison.co.uk

Like the Pig do not throw anything away

December 8th, 2015 No comments
Like the Pig do not throw anything away

Like the Pig do not throw anything away.

Recovered components:

  • 2 x KM416C254 (256K x 16Bit CMOS Dynamic RAM with Extended Data Out)
  • 10 x KM48C2104 (2M x 8Bit CMOS Dynamic RAM with Extended Data Out)
  • 5 x HYB514171 (256k x 16Bit Dynamic RAM)
  • 2 x Piezo Buzzer
  • 1 x NE556 (GENERAL PURPOSE DUAL BIPOLAR TIMERS)
  • 1 x EZ1085CM (3.0 AMP POSITIVE VOLTAGE REGULATOR)

Gallery: