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Archive for the ‘News & Rumors’ Category

C64 Game: Airborne Ranger +8DIR for EasyFlash cartridge

Nostalgia has released a trained version of Airborne Ranger by Microprose (Commodore 64) for the Easyflash cartridge.

source: noname.64.org

Sign Up for Little Computer People Party 2011

For all the c64/amiga/atari/spectrum/console/whatever-lovin’ sideborder musicians, stamp fakers, coders, forth lamers, screen dumpers (yes), bbs hangarounds and full screen graphicians – we strike back! – and we strike hard!

On August 5-7, in Lund/Sweden, we will present you with the hottest incarnation so far in the series of Swedish copy/demo parties, and YOU are invited!

source: lcp.c64.org

Categories: Event(s), News & Rumors, Today

UNP64 v2.25 – Generic C64 prg unpacker by iAN CooG

iAN CooG Site has been update with a new version of the Generic C64 prg Unpacker v2.25 (Source included).

History:

2.25 – 2011.01.12-2011.05.05

  • Fixed a logic bug that only happened on non-packers, causing an endless loop in pass 1; now falls in the max_iter check and will break as expected.
  • Fixed possible division by 0 error in sysline detection when “/” was found.
  • Intros are now scanned after packers, to avoid false positives (valid code found inside charpacked files)

For the latest scanners added look the readme inside the archive.

source: iancoog.altervista.org

Re.Bit numero #5

Sorry, this entry is only available in Italian.

Categories: Magazine, News & Rumors, Today

SID Known v1.0 a SID tune identifier tool

SID Known is a command line tool (M$ Windows) which you can use to identify SID tunes from SID and PRG files.

This tool can be used if e.g. you want to know which SID tune is used in a specific C64 demo or C64 game, or you have a SID tune found or ripped and you want to know if it is already in your SID collection.

source: noname.c64.org

C64 Game: Last Ninja 3 +1HD for EasyFlash cartridge

John64 has released a trained version of Last Ninja 3 (Commodore 64) for the Easyflash cartridge.

source: noname.64.org

C64 Game: Suuji wa dokushin ni kagiru (Sudoku)

April 30th, 2011 No comments

This is a Sudoku puzzle game for the Commodore C64. The game has four difficulty levels and a built-in levels editor.

source: falconsoft.czechian.net

Audiotap v1.5 by Fabrizio Gennari

April 30th, 2011 No comments

Audiotap is a M$ Windows program for conversion between .TAP files and samples of Commodore 64 tapes. Audiotap can read/write WAV files containing the sampled sound of a tape, and can also record tapes from the sound card and play sound to the sound card.

Changelog:

  • New pulse detection algorithm.
  • Support for triangular, sine and the usual square waves.
  • Experimental support for C16 semi-wave files.
  • DMP files (DC2N) can be read.

source: wav-prg.sourceforge.net

VIC20 Demo: Yes VIC can (5th at the Revision Party 2011)

April 30th, 2011 No comments

“Yes VIC can” is a demo for VIC20, this demo has got the 5th place (out of eight) at the Revision Party 2011. This demo show a new graphics mode “VIC Hires”.

Requirements: VIC-20 (PAL) with 16K RAM expansion (24K for Basic Extension, 32K for SJLOAD).

source: sleepingelephant.com

64Copy v4.44 Released

April 30th, 2011 16 comments

64COPY is an all-purpose DOS and C64 emulator file manager, modelled after Norton Commander, and runs fine under the Windows XP/2000 DOS VDM, or in real DOS.

64COPY will run in a Windows Vista 32-bit VDM, but Vista 64-bit has no VDM support at all. It specializes in converting and manipulating emulator files between various formats.

64COPY does not do any communication to the 1541/71/81 floppy drives to read disks. If that is what you need, download Star Commander for that task.

Some of what 64COPY does includes:

  • File conversion between D64 (all types, including the F64 variant), D71, D81, D80, D82, DNP, D2M, T64, G64, ZipCode (all types), PC64 (Pxx, Sxx, Uxx, Rxx), LNX, DOS binaries, ARC, CRT, SDA, X64, LBR, ARK, SPY and CPK files.
  • A very powerful 6502 Disassembler.
  • TEXT, HEX and D64 HEX editors.
  • FILE viewer.
  • BASIC unlister.
  • D64, D71, D81, D80 & D82 directory customizer.
  • Check disks and T64, ZipCode, G64, F64 and CRT files for errors.
  • A whole lot more!

source: 64Copy homepage

(Italian) Jurassic News numero #35

April 30th, 2011 No comments

Sorry, this entry is only available in Italian.

Categories: Magazine, News & Rumors, Today

Released EasyProg v1.5.1 for EasyFlash Cartridge

April 28th, 2011 No comments

EasyProg is a program for the C64/C128. It is used to write (“burn”) cartridge image files (*.crt) onto an EasyFlash.

Version 1.5.1 – 27.04.2011:

  • Driver for AMD Am29F040 also supports ST M29F040.
  • Changed color scheme to make it more readable.

source: easyflash homepage

SIO2SD new Firmware v3.0RC5

April 28th, 2011 No comments

The SIO2SD is a device that allows you to load games/applications into any 8-bit Atari XL/XE computers via SIO interface from SD/MMC cards.

Changelog:

RC4 -> RC5

  • Changes in SD initialization routines (“card init error” should appear much less frequently)
  • SD speed is choosen automatically (SD speed option was removed)
  • Fixed card insertion/removal logic.
  • Added ability to go directly to setup when card is not present (using dbl-shift)

source: sio2sd-dev.gucio.pl

Categories: Firmware, News & Rumors, Today

Hoxs64 Commodore 64 Emulator Updated v1.0.7.2

April 25th, 2011 No comments

Hoxs64 written by David Horrocks is a Commodore 64 emulator for Microsoft Windows 2K/XP/Vista/Seven (DirectX 9+)

The emulator substantially reproduces this legacy machine in minute detail.

Changelog:

  • Fixed broken 320×200 and 320×240 modes.
  • Added option for disabling DWM (Aero) for full screen mode.

source: hoxs64.net

Char Pad v1.8 (beta 2)

April 25th, 2011 No comments

Char Pad is a cross-development tools aimed squarely at developing graphics for Commodore 64 games and will hopefully ease and inspire the production of new games software for this immortal and unique platform.

New features:

  • Per-Tile-Cell colouring mode – Each tile cell can have it’s own colour and mode.
  • Tile area clear, cut, copy, paste.
  • Extended collision materials – Each tile cell can now be assigned any one of 16 materials.
  • Tile size change without data loss (when possible).
  • Tile “Safe Swap” – Use the right mouse button to safely re-arrange a tile set without map corruption.
  • Tile tidying – Options to clear or remove unused tiles.
  • Many more fixes and improvements.

source: code.myby.co.uk