
CBM-Command is a disk manager for the Commodore 64 / Commodore 128 / Commodore VIC20 / PET and Commodore C16 computers. It is written like Norton Commander or Midnight Commander, but is much simpler due to the target platforms. Both the C128/C64/VIC20/C16/PET have their own native version of the application.
Release Notes – Version 2.3 Final
This is the final release for CBM-Command Version 2.3. What happened to version 2.2? Well, cc65 went through several breaking changes and I wanted to make a clear delineation that this version of CBM-Command isn’t a simple fix and recompile of the last version 2.2.
New Features:
- Provides Side-By-Side panels or Top-And-Bottom panels on 40-column systems.
- Batch disk image creation.
- User can select drive or partition number.
- The disks have a little BASIC-language program that can update your configuration files.
Known Issues:
- It can trigger the write-and-replace bug.
- It can’t create or write back D80 and D82 images.
- The REL-file copier doesn’t truncate old target files that have the same record size as the new file.
- It will try to copy DEL files if they are selected.
- Errors don’t stop batch operations; the file is skipped.
Download: CBM-Command v2.3 Final (D64/D80) (2218)
source: cbmcommand.codeplex.com
Sorry, this entry is only available in Italian.

I have received these computers to be repaired for a friend.
Defects found on the Commodore VIC-20:
- Error message (device not present) when trying to access the IEC devices, like a Floppy Drive.
Defects found on the Commodore 64:
- Black screen of death after installing the missing roms.
The repair of the Commodore VIC-20 was made by replacing a HEX Inverter Buffer 7406.
The repair of the Commodore C64 was made by replacing the MOS 906114-01 (PLA – Programmable Logic Array).
Gallery of repairs:

This is the official demo party results from Stary Piernik 8 (Top 3 Entries only). See also the CSDB Stary Piernik 8 section for more informations and download.
C64 Demo:
- Fogyish
- In Thorn by Sabath
- Kazachski piesek by Provocator
C64 Music:
- Nasty Bitch by Wacek
- One Life by Surgeon
- Filth And Scottish Words 50% by Randall
C64 Graphics:
- The Jungle by JSL
- Black Sun Logo by Miras
- Gdzie by Maciaszczyk
Download: Stary Piernik 8 full Party stuff (1151)
source: noname.c64.org/csdb/
The HxC Floppy Drive Emulator is a software and hardware system created by jfdn aka Jeff.
The aim of this project is to replace the floppy disk drive by an electronic device emulating the floppy disk drive (list of supported Computer/Hardware).
There are two differents emulators:
- A USB version which allows to connect the floppy disk drive interface of the computer to a PC via a USB cable.
- A SDCARD version which allows to emulate floppy disks which images are stored in a SDCARD.
Changelog SD HxCFloppyEmulator v1.8.2.40 (fat) & v2.1.2.40 (slim):
- Index signal behavior corrected while the host system attempt to format a drive without image loaded.
Download:
source: hxc2001.free.fr
Hoxs64 written by David Horrocks is a Commodore 64 emulator for Microsoft Windows 2K/XP/Vista/Seven (DirectX 9+)
The emulator substantially reproduces this legacy machine in minute detail.
Changelog:
- Fixed an EasyFlash cartridge fault when loading a 4KB banked CRT file or state file.
Download:
source: hoxs64.net
Hoxs64 written by David Horrocks is a Commodore 64 emulator for Microsoft Windows 2K/XP/Vista/Seven (DirectX 9+)
The emulator substantially reproduces this legacy machine in minute detail.
Changelog:
- Added emulation state file save, load and restore facility.
- Added Epyx Fastload cartridge.
- Added screen border hide options.
- Fixed Retro Reply cartridge banking fault.
- Reworked the CPU code to accommodate XAA/ANE for a MOS8500 as reported by Visual6502.org
Download:
source: hoxs64.net

Attitude is a disk magazine for the Commodore 64 computer by Triad. We hope you enjoy this issue as much as you did the previous ones!
Download: Attitude Diskmagazine #14 (1275)
source: noname.c64.org
FAIL is a viewer of pictures in native formats of Atari 8-bit, Atari ST, Atari Falcon and Atari Portfolio computers.
Currently the project includes:
- Fail2png – portable command-line converter to PNG files.
- FAILWin – viewer for Windows.
- Thumbnail providers for Windows Explorer and GNOME (Linux)
- Plugin for XnView.
- (de)coder for ImageMagick.
- Plugin for Imagine.
- HTML 5 based viewer.
Changelog:
- New formats: Interlace Character Editor font (ICE), GEM Bit Image (IMG), Multi Palette Picture (MPP).
This is the last release of FAIL. But don’t worry! We are just renaming our project to Retro Computer Image Library (RECOIL), because we are going to support formats from 8-bit and 16-bit machines other than Atari. Stay tuned!
Download: FAIL (First Atari Image Library) v2.0.2 (1796)
source: fail.sourceforge.net
Some new games or tools (Cracked / Trained or Unrealeased) for Commodore 64 have been released from your favorites groups.
Titles:
- Elidon +7DM
- Conway’s Game Of Life
- Harrier Strike +3
- Locomotive Preview
- Deep Star +4
- Codename Desert Storm +3
- Liberator Preview
- Mission Moon +2J 101%
- Megapede +DG
- Gigamaze +ED
- 911 Tiger Shark +2 [ntsc]
- Agent-X II +1DG
- Submarine Rescue +5
- Submarine Rescue
- Mission Moon
- Sheep vs. Fox DX +2H
- Job Race +2D
- Press It!
- Angry Birds Style
- Murray Mouse +26D
- Quod Init Exit v1.4
- Flin Flon
- Assembloids (Retail Version) +2HD
Download: All Games in One Archive (2902)
source: csdb.dk
Arc64 is a small tool to deal with D64, T64, LNX and ZipCode archives. It can be used to edit D64 images, run D64 images in the WinVice emulator, run
PRG files via CodeNet, convert T64, LNX, PRG, ZipCode and other formats to D64.
A key feature is the drag & drop support. If you drop a D64 image, it will be opened instead of the currently opened D64 image. If you drop any kind of other file, Arc64 will try to add it to the D64 image. Formats like T64, LNX and P00 will automatically extracted into the D64 image as PRGs.
Any changes to a D64 won’t be saved automatically, you either have to drag the header of the directory into an explorer window, or you have to use the
Save-option from the menus.
Download: Arc64 v2.5 by Graham of Arsenic,Oxyron (1022)
source: csdb.dk
The HxC Floppy Drive Emulator is a software and hardware system created by jfdn aka Jeff.
The aim of this project is to replace the floppy disk drive by an electronic device emulating the floppy disk drive (list of supported Computer/Hardware).
There are two differents emulators:
- A USB version which allows to connect the floppy disk drive interface of the computer to a PC via a USB cable.
- A SDCARD version which allows to emulate floppy disks which images are stored in a SDCARD.
Changelog SD HxCFloppyEmulator v1.8.2.36 (fat) & v2.1.2.36 (slim):
- Write Support : Write issue with VIA VT82C686A chipset based motherboard corrected.
Download:
source: hxc2001.free.fr
Sorry, this entry is only available in Italian.

SNDH archive v4.2 released - 3921 SNDH files (total 7389 tunes)
Ever since the birth of the Atari ST, different chip music formats have had different ways to use them. If you are coding a chip music player for the Atari ST you would have to use dozens and dozens of special ways to replay music.
But in the mid 90′s, BDC of Aura crew became tired of this inelegant system and decided to fix the issue once and for all. He then created the ‘SNDH’ file format. SNDH is actually the original songfile and replaycode with a header bolted on top of the music and replayer. The header has a unified calling interface no matter what type of chip music is hidden beneath it, and it has extended datas about the music.
Download: SNDH Atari ST YM2149 Archive v4.2 (1624)
source: sndh.atari.org
CBM prg Studio Version 2.8.0 is released. There are a lot of new features in this version. I’d really appreciate it if you report any bugs you find or have any suggestions/comments.
CBM prg Studio allows you to type a BASIC or Machine Code program in using a nice Windows environment and convert it to a ‘.prg’ file which you can run on an emulator, or even a real C64 / VIC20 or PET if you’re feeling brave and have the right kit.
CBM prg Studio is the result of merging C64PrgGen and VIC20PrgGen. Adding new features and fixing bugs in two apps which were 95% similar was a bit of a nightmare so merging them made sense.
It was also a good opportunity for a face lift and to add some new features, such as:
- Programs are project based, meaning all related source files, sprite files etc. are kept in one place and multiple source files can be linked more easily.
- Tabbed MDI.
- Syntax highlighting.
What CBM prg Studio isn’t is a front-end for tok64, cbmcnvrt, bastext or any other tokeniser / detokeniser / assembler. It’s all been written completely from scratch.
New features:
- Screen RAM viewer for debugger.
- Ignore/truncate REM statements during code generation switch.
- Project comments.
- The character editor’s scratch pad can be imported to the screen editor.
- Save/load configuration settings.
- Import multicolour bitmaps into the sprite editor.
- Export binary files from the character editor.
- Much improved BASIC and assembly generation time.
See the help for a complete list of bug fixed.
Download: CBM prg Studio v2.8.0 (1132)
source: ajordison.co.uk
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