CBM prg Studio v3.0.0 released

May 12th, 2014 No comments

CBM prg Studio Version 3.0.0 is released. There are a lot of new features in this version. I’d really appreciate it if you report any bugs you find or have any suggestions/comments.

CBM prg Studio allows you to type a BASIC or Machine Code program in using a nice Windows environment and convert it to a ‘.prg’ file which you can run on an emulator, or even a real C64 / VIC20 or PET if you’re feeling brave and have the right kit.

CBM prg Studio is the result of merging C64PrgGen and VIC20PrgGen. Adding new features and fixing bugs in two apps which were 95% similar was a bit of a nightmare so merging them made sense.

It was also a good opportunity for a face lift and to add some new features, such as:

  • Programs are project based, meaning all related source files, sprite files etc. are kept in one place and multiple source files can be linked more easily.
  • Tabbed MDI.
  • Syntax highlighting.

What CBM prg Studio isn’t is a front-end for tok64, cbmcnvrt, bastext or any other tokeniser / detokeniser / assembler. It’s all been written completely from scratch.

New features:

  • 65816 assembler/debugger.
  • Partial support for the VICE debugger.
  • Bitmap import/export for character editor.
  • Binary file import to Assembly source.
  • Line and rectangle drawing tools for the screen designer.
  • TASM support added to Source Converter tool.

Bug Fixed:

  • Assembler:
    • Using arithmetic with cheap labels would fail.
    • Slow incbin performance for large binary files.
    • Wrong SYScall generation for C128 projects.
    • incbin with screen data imported all screens.
    • Assembling past the end of memory not detected properly.
    • Invalid branch not detected properly.
    • Arithmetic on WORDs not carried out.
    • Multiple characters in single quotes in BYTE sequences not assembled properly.
    • GenerateTo only created .prg files.
    • Save File As… would only save .bas files.
    • Comment tool would not comment out already commented code.
    • Incbin reporting ‘file too large’ error by mistake.
  • Screen Designer:
    • Binary file export
    • Colour selection for C16 projects didn’t work.
    • Wrong screen size saving C128 screens.
    • Character set selection corrected.
  • General:
    • Some code reformatting issues.

Download: CBM prg Studio v3.0.0 (1276)

source: ajordison.co.uk

Hoxs64 Commodore 64 Emulator Updated v1.0.8.7

Hoxs64 written by David Horrocks is a Commodore 64 emulator for Microsoft Windows 2K/XP/Vista/Seven (DirectX 9+)

The emulator substantially reproduces this legacy machine in minute detail.

Changelog:

  • Resizable main window for windowed mode.
  • Fix Ultimax VIC fetch.

Download:

source: hoxs64.net

Relaunch64 V3.0 – C64/65xx cross-development IDE

Relaunch64 is an IDE (text-editor) for C64 assembler-coding on Windows, Linux and Mac OS X. Relaunch64 has a clean and intuitive user interface, yet it offers many features that make coding faster and easier.

Java 7 or higher is required to run Relaunch64. The program is licensed under the GNU GPL 3 (or higher) and free for private and professional use.

This editor works together with common cross assemblers like Kick Assembler, ACME, or 64tass. Other assemblers might work as well, but syntax highlighting may not be 100% correct.

Download: Relaunch64 V3.0 (1087)

source: popelganda.de

C64 Game: Slinky 101% +7MHD / Slurpy +++-hi / One On One +2GD

May 4th, 2014 1 comment

Some new games or tools (Cracked / Trained or Unrealeased) for Commodore 64 have been released from your favorites groups.

Titles:

  • Monstics Mystery II Preview &D +Pic
  • Cosmos V1.2 +7MD
  • Quadron +1ED
  • Speed Ball
  • D-2000 IFR-Trainer – Germany 2 +EFD [pal/ntsc]
  • Stronghold +3D
  • Roll – final version
  • Vermeer +1ED [english]
  • 2048
  • Immensity Preview 2
  • Waterman +5E
  • Voidrunner HS
  • Nuclear Reaction 2100
  • Slinky 101% +7MHD
  • Slurpy +++-hi
  • One On One +2GD
  • Xain’d Sleena Preview +
  • The Last Hope

Download: All Games in One Archive (3486)

source: csdb.dk

Apple II Europlus / Keyboard and Floppy Disk Drive Repair

April 25th, 2014 1 comment

Apple II Europlus / Keyboard and Floppy Disk Drive Repair Apple II Europlus / Keyboard and Floppy Disk Drive Repair

Apple II Europlus / Keyboard and Floppy Disk Drive Repair Apple II Europlus / Keyboard and Floppy Disk Drive Repair

Apple II Europlus / Keyboard and Floppy Disk Drive Repair

Defects:

  • The peripheral slots are totally dead.
  • Don’t runs programs that take up more than 16k
  • The keyboard doesn’t respond properly.
  • The Floppy Disk Drive don’t read anything.

Replaced parts:

  • Replaced [H12] Decoder/Demultiplexer 74LS138 in the position [H12]
  • Replaced 3 x 4116 RAM in the row [D]

Keyboard:

  • Cleaned the blades and the contacts on the pcb. Work not recommended to those who have little skill.

Apple Floppy Disk Drive:   

  • The Floppy Disk Drive (Drive 2) had to be cleaned and oiled.

Hot Line SCSI Box

April 25th, 2014 No comments
Hot Line SCSI Box

I thank my dear friend that gave me the Hot Line SCSI Box.

Autopsy:

Box for SCSI hard disk.

Description:

  • One Slot 3.5″ 50 Pin SCSI hard disk.
  • Internal Power supply.
  • Lights indicator for power, HDD activity.
  • Internal scsi connection cable included.
  • External Connections 2 x SCSI 50-pin Centronics female.
  • Switch for SCSI ID.

Revision 2014: C64 – Official demo party results

April 21st, 2014 No comments

This is the official demo party results (C64 Only) from Revision 2014. See also the official homepage for more informations.

C64 4K Intro:

  • 3 – Back in the Saddle by Razor 1911.

C64 Game:

  • 2 – Immensity – Revision 2014 Edition by Dév.

WiLD Demo:

  • 1 – 10 Orbyte by Tristar & Red Sector Incorporated.

Mixed Graphics:

  • 4 – Lost in the Forest of Owls by Chorus, Resource, Singular.
  • 5 – Party Train Incoming – Mind the GAP by Tristar & Red Sector Incorporated.
  • 6 – Social Net by Arsenic, Oxyron.
  • 8 – Devil or Angel? by Resource.

Mixed Music:

  • 2 – Dekadance by Darklite.
  • 4 – Spiral Silicon Towers by Panda Design.
  • 5 – Specular Highlight by Lft.
  • 9 – Fuzzy Brawl by Edge of Panic.

Mixed Demo:

  • 3 – Redefinition by Fairlight, Offence.
  • 6 – Panopticon by Brainstorm, Traction.

Download: Revision 2014 Party stuff (1669)

source: noname.c64.org 2014.revision-party.net

Memory Expansion Spem EXP-MEM 512k for Sinclair QL

April 18th, 2014 8 comments
Spem EXP-MEM 512k for Sinclair QL

I thank my dear friend that gave me the Spem EXP-MEM 512k.

Autopsy:

Various companies offered to upgrade your QL with an internal memory upgrade. This was normally 512K, but some companies also offered a 256K version.

The method of upgrade was in two ways:

  • Removal of the existing QL memory chips and replacement to give a total of 512K
  • An internal board, which connects to the 8301 ULA socket, and has a wire to the 68008 processor.

The downside of this method of upgrading the QL’s memory was:

  • The memory access was slower than external memory
  • You could not use some of the later QL expansions, such as the Trump Card which themselves had memory built into the interface.

Internal interfaces were advertised by a range of companies, including CST, MicroPeripherals and Silicon Express.

source: Sinclair QL Computer Wiki

durexForth v1.3 (Forth language for Commodore 64)

April 17th, 2014 No comments

Forth, the Language.

Forth is a different language. It’s aged and a little weird.
What’s cool about it? It’s a very low-level and minimal language without any automatic memory management. At the same time, it easily scales to become a very high-level and domain-specific language, much like Lisp. Compared to C64 Basic, Forth is more attractive in almost every way.

It is a lot more fast, memory effective and powerful. Compared to C, specifically cc65, the story is a little different. It’s hard to make a fair comparison. Theoretically Forth code can be very memory efficient, and it’s possible to make Forth code that is leaner than C code. But it is also true that cc65 code is generally much faster than Forth code.

Download: durexForth v1.3 + Manual (1095)

source: noname.c64.org

Javatari v4.1 (Atari 2600 emulator)

April 12th, 2014 No comments

Javatari is a multiplayer Atari 2600 emulator written in pure Java with no external libs.

Features:

  • Client-Server multiplayer mode. Runs great in low-latency networks such as LANs.
  • Drag&Drop and Copy&Paste of ROM files or URLs. Very easy to try ROMs from websites!
  • Scanlines and TV screen emulation modes.
  • Real Atari console user interface.

Changelog:

  • New concept: Savestate Cartridges!
  • Store emulator state as Savestate Cartridge files to disk any time (press F8)
  • Savestate Cartridges can be distributed and loaded as normal ROMs.
  • Savestate Cartridges can also be embedded as auto-load ROMs.
  • Support for Starpath/Supercharger Tape ROM format.
  • Bugfixes and improvements.

Download: Javatari JAR v4.1 (Needs Java 6 or greater) (1136)

source: javatari.org

Staff K8AP Multi-Compatible Keyboard (Apple II/IIe)

April 6th, 2014 1 comment
Staff K8AP Multi-Compatible Keyboard (Apple IIe)

I thank my dear friend that gave me the Staff K8AP Multi-Compatible Keyboard. Unfortunately is missing the adapter card to install inside the computer.

Autopsy:

Compatible keyboard for the Apple II / IIe.

The Atari CX-77 Touch Tablet (Boxed)

April 6th, 2014 2 comments
The Atari Touch Tablet (close-up)

I thank my dear friend that gave me the Atari Touch Tablet.

Autopsy:

The Atari Touch Tablet was a well designed and brilliant idea. Giving the user the ability to use a virtual sheet of paper and pen, they could draw, drag and drop, paint and erase images with the included Atari Artist program.

Perhaps given more time, the Touch Tablet could have been used for many other innovative ideas and perhaps vertical market applications. The Atari CX-77 Touch Tablet was designed by Tom Palecki formerly of Atari’s Industrial Design group.

source: atarimuseum.com

(Italian) Jurassic News numero #50

April 4th, 2014 No comments

Sorry, this entry is only available in Italian.

Categories: Magazine, News & Rumors, Today

C64 Game: Cosmos +7MD 101% / The Way +4ED / Rat +2D …

March 31st, 2014 No comments

Some new games or tools (Cracked / Trained or Unrealeased) for Commodore 64 have been released from your favorites groups.

Titles:

  • Noxus
  • The Rat +2D
  • Chickhack &D
  • Kur pelite tu tuceji +
  • Cosmos +7D
  • The Caves of Oberon +2D
  • Color Flood +2
  • Cosmos +
  • Cosmos +7MD 101%
  • International Karate II [fixed]
  • Cosmos +7MD
  • Wavy Navy +3HD +Pic
  • Bomb Ace +2D
  • Cosmos V1.2
  • The Way +4ED [german/english]
  • 2048 +2
  • Cosmos V1.1
  • Monstics Mystery II Preview &D +Pic
  • The Impossible Game
  • The Impossible Game +1MF [pal/ntsc]

Download: All Games in One Archive (3080)

source: csdb.dk

Mivar 9BN2V (Red)

March 25th, 2014 1 comment
Mivar 9BN2V (RED Version)

Autopsy:

The Mivar 9BN2V it’s a 9 inches B/W CRT screen with 16 programs preselection with a electronic tuning for each program. It can be powered even with a 12volt and has a headphone jack.

Mivar is an Italian TV-set manufacturer. It was founded by entrepreneur Carlo Vichi in 1945 in Milan. Mivar used to produce radios and CRT televisions, but now produces only LCD LED televisions. Mivar is the last Italian factory of televisions. Their factory is in Abbiategrasso (20 km from Milan).

Since the 80s until 2000 in Italy Mivar TVs have had a very wide spread, in fact these televisions were present in almost every Italian house, in the Italian TV Studios, in schools, hospitals, hotels and prisons, because these CRT TVs were good, cheap, robust and durable.

When the market decided to focus on the LCD TVs, Mivar was unprepared and had serious difficulties. But thanks to the tenacity of the master Carlo Vichi, Mivar introduced in 2010 some new attractive and competitive LCD-CCFL TVs, and in 2011 some new LCD-LED TVs. The televisions made today by Mivar are also particularly simple and rational, with a particular Italian design and front speakers for better sound. Today’s Mivar TVs are all made in Italy.

source: wikipedia