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The VC 314: Rasperry Pi in a Commodore 64

Ci spiace, ma questo articolo è disponibile soltanto in English.

Everdrive MD – OS Update v35 released

E’ stato rilasciato un nuovo aggiornamento del sistema operativo (OS) per la Everdrive MD Flash Cartridge (Megadrive/Genesis) di Krikzz. Le istruzioni per l’aggiornamento le potete trovare qui.

Changelog:

  • SRAM auto backup bug was fixed.

Download: Everdrive MD - OS Update v35 (1998)

source: krikzz.com

C64 Game: Fifteen 3D / Lunar +1D / World Class Leaderboard …

SD2Snes Firmware v0.1.4a released

E’ stato rilasciato il nuovo firmware per la SD2Snes Flash Cartridge (Super Nintendo/Famicom) di Ikari. Le istruzioni per l’aggiornamento le potete trovare here.

Changelog:

  • Fix DMA initialization in the menu (could cause sprite corruption in some games)

Download: SD2Snes Firmware v0.1.4a (1121)

source: sd2snes.de

Atari 8-Bit Tools: RastaConverter Beta 4 GUI v0.0.1.3

Semplice ma efficace GUI sotto ambiente Microsoft (richiede .NET Framework) per la tool a riga di comando RastaConverter di Jakub ‘Ilmenit’ Debski.

Download: RastaConverter Beta 4 + GUI (M$ Win) (1262)

source: atariage.com/forums

C64 Game: Little Sara Sister 1.5 +7HD / Elav +4HD …

HxC Floppy Emulator: Rilasciato il Firmware v1.7.1.2

L’interfaccia ‘HxC Floppy Drive Emulator‘ è un sistema hardware e software creato da jfdn aka Jeff.

L’obiettivo di questo progetto è quello di sostituire l’unità floppy disk con un dispositivo elettronico che emula il floppy drive (lista dell’hardware supportato).

Esistono due interfaccie di emulazione:

  • Una versione USB che permette di collegare l’interfaccia floppy disk drive del computer a un PC tramite un cavo USB.
  • Una versione SDCARD che permette di emulare i floppy disk tramite le immagini memorizzate su una SDCARD.

Firmware SD HxCFloppyEmulator v1.7.1.2:

  • Drive A <> Drive B constant polling issue corrected (Atari ST).
  • Better SD Card error handling.

Firmware SD HxCFloppyEmulator v1.7.1.1:

  • New embedded setting menu : To access this menu remove the SDCard and press the select button.
    • By this menu you can:
    • Change the floppy Interface mode.
    • Change the bitrate.
    • Change the track step mode.
    • Enable/disable the drive B.
    • Enable/disable the step sound.
    • Set the user interface sound volume.
    • Set the backlight timing.
    • Set the standby timing.
    • Check the software and bootloader version (integrity test included).
    • Clear/reset the settings and reset the Emulator.
    • Exit this menu…
  • SD Card: Issue with some sd card corrected : Incompatibility with some SD chipset corrected.
  • Write support: Timing for MFM / FM 250/300/500KBits/s write support readjusted. DataMark supported : 0xFB,0xF8 (deleted data mark), 0xFA,0xF9. HFE file format enhanced : Track 0 Side 0 & Track 0 Side 1 track write mode can be different from the others tracks.
  • New track seek algorithm: Faster track seek/settle time -> Faster Loading time !
  • Flip disk function: the disk image can now be flipped (reverse side 0<->side 1).
  • Bad track number at power up corrected (E-mu Emulator I/II, SP1200, Linn/Forat 9000…)
  • Experimental “Rev2″ HFE support : Correct some issue with some Amiga games/demos.
  • Lots of internals code optimization…

Download:

source: hxc2001.free.fr

Re.Bit numero #7

Re.Bit e’ la prima rivista italiana on-line di retrogaming totalmente Gratuita. La rivista (previa registrazione) e’ consultabile a questo indirizzo rebitmagazine.it.

in questo numero:

  • Mega review di Winter Games e Epyx Mega Games.
  • Approfondimenti sul cuore dello Zx81 e Zx Spectrum della Sinclair con la U.L.A. Ferranti.
  • Confronto fra le storiche Fairchild Channel F e la Studio II della RCA.
  • Sesta lezione di retroprogrammazione assembly per il Commodore 64.
  • Approfondimenti del primo home computer a 16 bit, il TI-99/4A di Ermanno Betori.

source: rebitmagazine.it

Atari 8-Bit Tools: RastaConverter Beta 4 by Jakub ‘Ilmenit’ Debski

RastaConverter di Jakub ‘Ilmenit’ Debski è una tool a linea di comando per M$ Windows/Linux per convertire e ottimizzare immagini per i Computer Atari 8 bit.

Download:

source: github.com/ilmenit/RastaConverter atariage.com/forums atariage.com/forums

Arok Party 2012: Official demo party results

Questi sono i risultati ufficiali (solo i primi 3 posti) del demo party Arok 2012 che si e’ concluso il giorno 8/7/2012. Per maggiori informazioni visita la pagina ufficiale dell’Arok Party.

C64 Graphics:

  • 1 – Stay for a while… by Chorus, Resource, Singular.
  • 3 – And somebody looked in the window by Avatar.
  • 5 – Spy by Mr. Booa.

C64 Music:

  • 2 – Smile in the Crowd by Resource.
  • 3 – Asvanyviz by Padua.
  • 4 – Dream to Love by Hokuto Force.

C64 Demo:

  • 1 – Pimp My Commodore by Chorus, Resource, Singular.

C64 Outside Party:

  • 4 Emelet Preview (Game Preview)
  • SID-Wizard 1.0 RC (Tool)

Download: Arok 2012 full Party stuff (905)

source: noname.c64.org/csdb arok.intro.hu

Everdrive MD – OS Update v34 released

E’ stato rilasciato un nuovo aggiornamento del sistema operativo (OS) per la Everdrive MD Flash Cartridge (Megadrive/Genesis) di Krikzz. Le istruzioni per l’aggiornamento le potete trovare qui.

Changelog:

  • Fixed underscan problem for old TV-sets.

Download: Everdrive MD - OS Update v34 (830)

source: krikzz.com

SD2Snes Firmware v0.1.4 released

E’ stato rilasciato il nuovo firmware per la SD2Snes Flash Cartridge (Super Nintendo/Famicom) di Ikari. Le istruzioni per l’aggiornamento le potete trovare here.

Changelog:

  • SPC Player (contributed by necronomfive/blargg)
  • System Information screen now shows CPU/PPU revision (contributed by necronomfive)
  • Satellaview: basic data transmission packet support (makes some more games boot, thanks to LuigiBlood for assistance and sample data packets)
  • Number of supported files increased to 50000 per card / 16380 per directory.
  • Slight speedup of menu text rendering.
  • Reduce load time of menu.
  • Adjust Cx4 timing to be more faithful (Mega Man now defeats the boss in attract mode in Mega Man X2)
  • adapt ROM mirroring size to file size if header information is invalid (fixes Super Noah’s Ark 3D, possibly others)
  • MSU1 interface changes suggested by byuu:
    • Data offset 0 and audio track 0 are automatically requested on reset. This causes the busy flags to become 0 shortly after reset/startup.
    • $2000 bit 3 is now “audio error”, becomes valid after “audio busy” -> 0 set when an error occurred while preparing playback of the requested audio track write LED stays on when SRAM content changes constantly.
  • Fixes:
  • fix empty save files on FAT16 / incorrect free cluster count on FAT32.
  • correct directory sorting (force parent directory at top of list)
  • fix text corruption when entering a directory with a scrollable name.
  • fix files/dirs count in system information.
  • make ‘sd2snes’ directory hiding case-insensitive.
  • improve DAC I²S timing.
  • fix occasional palette corruption in menu.
  • fix SD clock glitch on ROM loading (occasional glitches/crashes)
  • fix memory write timing on ROM loading (occasional glitches/crashes)
  • fix SPI timing (ROMs not loading; System Information not working)
  • properly synchronize SNES control signals (occasional glitches/crashes)
  • fix floating IRQ output (occasional glitches/slowdowns)

Download: SD2Snes Firmware v0.1.4 (1095)

source: sd2snes.de

CBM prg Studio v2.4.0 released

E’ stata rilasciata una nuova versione del programma CBM prg Studio. Ci sono un sacco di nuove funzionalità e fix in questa versione e sono sempre gradite le segnalazioni di bug o suggerimenti/commenti.

CBM prg Studio e’ un kit di sviluppo che gira in ambiente Windows e vi permette di programmare in Commodore Basic e Linguaggio Macchina(LM), il programma potrà poi essere compilato in un file eseguibile “.PRG” per Commodore 64 o VIC-20.

La suite è anche completa di un ottimo sprite editor che permette di definire fino a 128 pattern, nonché di un funzionale char editor, che permette di avere una gestione completa e sotto controllo della procedura per la ridefinizione del charset interno al C64 e al Vic20.

Infine il CBM prg Studio, offre una completo e facile controllo della complessa gestione della tastiera del C64 e Vic20 ed in particolare dei caratteri PETSCII che contraddistinguevano le macchine sotto il marchio Commodore e che rappresentavano una chiave fondamentale per la programmazione in ambiente Basic, alla stregua di un vero e proprio macro linguaggio.

CBM prg Studio sostituisce le ormai obsolete Tools: C64PrgGen e VIC20PrgGen.

New Features in v2.4.0:

  • Screen designer and character editor extended to use the C16 and Plus/4′s larger colour palette.
  • Build can now be cancelled.
  • Some speed improvements.
  • Improved invalid label detection.
  • Relaxed restriction on mono-spaced only fonts (use with care!)
  • Auto-completion added (labels, variables and macros) for assembly programs.
  • Column selection in code editor.

Major bugs fixed:

  • Assembly code reformatting tool.
  • Loading char/screen/sprite files from the project explorer when the file has been moved/deleted.
  • Start page crash for missing/moved projects/files.
  • Screen Code Builder:cbm+numerics only works with mouse on virtual keyboard.
  • Project open/save crash if project explorer window closed.
  • Project tick in view menu occasionally missing.
  • Occasional crash when opening sprite file in new project.
  • PI symbol/keyword incorrect.
  • Detect macro definition with no macro name. Previously would just report ‘preprocessor error’
  • Selected memory in viewer should fill in start end address in save.
  • End address of selected memory in viewer was sometimes wrong.
  • Removed start address from basic programs generated to memory.
  • Certain instructions not being optimised (zero page) properly.
  • Tidied up the label dump after a build. Long labels were being bunched up.

Download: CBM prg Studio v2.4.0 (855)

source: ajordison.co.uk

C64 Game: Earth Defence +3 / Infiltrator Collection [EF] …

Javatari v2.01 (Atari 2600 emulator)

Javatari e’ un’emulatore di Atari 2600 scritto in Java che non richiede librerie esterne per poter funzionare.

Features:

  • Unique Client-Server multiplayer mode. Runs great in low-latency networks such as LANs.
  • Cheat and turn off Collisions. Finally discover the ending of River Raid!
  • Complete Save State/Load State functions.
  • Scanlines and TV screen emulation modes.
  • Real Atari console user interface.

Changelog;

  • Multiplayer mode controls in UI.
  • Start Client/Server sessions directly in Settings window.
  • Applet multiplayer mode support.

Download: Javatari JAR v2.01 (Needs Java 6) (972)

source: javatari.org