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Posts Tagged ‘software’

DirMaster v2.1 from Style

DirMaster è un programma per la gestione dei files del Commodore 64, del tipo (D64,. D81. T64, ecc) e anche formati compressi ad esempio. Arc. Sda. lnx, ecc. Il programma DirMaster gira sotto M$ Windows.

Novita’ in questa versione:

  • .t64 *write* support.
  • .t64 “Run In” support.
  • disk/archive content preview on file open dialog.
  • remembers window location/size between launches.
  • cross linked sector check.
  • “Run In” can now operate from a transient disk or tape image; this creates a temporary image which is passed to the chosen emulator; temp images are deleted when DirMaster exits.
  • configurable character replacements for exported file names.
  • and various other user interface tweaks and bug fixes.

source: style64.org

SHO-FLI Converter – (C) 2009 Algorithm / Algotech

SHO-FLI (Sprite Hires Overlay FLI / Sprite Overlay Hires FLI) è una modalita’ grafica del c64 con delle caratteristiche piuttosto interessanti.

Funziona esattamente come la modalità SHFLI ma l’immagine è più ampia a causa della sovrapposizione con 1 sprite (piuttosto che due in SHFLI), questa modalita’ grafica è conosciuta anche come SHF-XL originariamente inventata da Crossbow / Crest.

download: noname.c64.org

SJLOAD C64/C64Dtv Fast Loader

SJLOAD is a C64/C64DTV software fastloader. Its main difference from normal fastloaders is that it only works with Jiffy-enabled drives and uses the Jiffy protocol. This makes it handy for people who have a Jiffy-enabled drive (also new hardware such as SD2IEC) but do not want to make the hardware changes necessary for exchanging the C64 kernal.

SJLOAD speed is a bit higher than normal Jiffy since SJLOAD uses the same protocol but a different implementation (it disables the VICII during load etc.). With an SD2IEC, SJLOAD is about 15% faster than a normal Jiffy kernal.

SJLOAD is loosely based on VDOS (1986) by Edward Carroll. However, the fast loading routines have been replaced completely by 1570.

download: picobay.com/dtv_wiki

Pushover 64 (Preview) a Italian game for C<64

19 January 2009 2 commenti

Commodore 64 Porting from the original Amiga game by Ocean.

download the latest build here: pushover64

forum thread: ready64.org

Gameboy Color Trainer source example

18 January 2009 1 commento

This is a very old trainer menu for Gameboy/Color made by me for Nightfall & Eurasia, i have decided to release the source.

Source comments are in Italian Language. The archive contain: source,data (rnc packed),compiler/linker (windows 2000/xp) and a .bat (batch file) for build the release.

Download: Gameboy Color trainer example by nightfall (2018)

Physical Drive Image Creator v0.9.1

10 January 2009 1 commento

74521Physical Drive Image Creator V0.9 is freeware Win32 tool which allows you to create full backup of your physical media (CF, hard disk drive) into an image file (raw data image) which can be used in the VICE (WinVICE) C64 emulator with enabled IDE64 card support.

Of course, you are not limited to IDE64 media. The image can be later restored back to physical media.

download: noname.c64.org

64COPY v4.42 by Peter Schepers

A DOS-based utility for C64 image  files that  understands  most  emulator  image formats (D64, T64, D71, D81,  D80,  D82, DNP, D2M, G64, NX, PC64, CRT, X64, ARK, LBR, ARC, SDA, SPY, CPK and the  ZipCode family) as well  as  DOS  binaries,  and converts between them.

It  also  has  a powerful  6502  Disassembler,   Text/HEX Editor, File Viewer, BASIC unlister, D64 HEX   Editor,   Directory    Customizer, CheckTape, CheckDisk, CheckZipCode (4  & 6-pack), CheckCRT, CheckG64 and decoding HQX and UU files. Many DOS functions are also included, as well as lots of  other goodies.

Copyright by Peter Schepers 1994-2009

download: noname.c64.org

Make Waves v1.00 by FMan

Make Waves is a command line utility to make sinus waves for demos and such.

Each wave is composed of one or more discrete waveforms, which can be created independently. You can make waves that represent a full sine wave, any half of it or a quarter. You can also set a range between 0 and 255 to get suitable values for example to position sprites at the correct height.

You are also able to set a variable length for each wave up to 256 bytes.

download: noname.c64.org

Of je worst lust a DTV demo by HeMa!

Credits:

  • Code: Het Meisje van de Vleeswarenafdeling
  • Music: Red of The Judges
  • Text: De Toiletjuffrouw
  • Charset: Het Meisje van de Vleeswarenafdeling

download: noname.c64.org

Categorie:DTV, News & Rumors, Today

7up Sprite Editor v2.01 by kerm1t

Kerm1t released a new sprite editor called 7up Sprite Editor v2.0. This sprite editor can be used on a Windows computer to generate sprites for the Commodore Different 16 color palette. Copy and Paste. More than 8 sprites and HiRes palette

Latest Change:

  • 2009-01-02, bugfix: switch between mc|hires
  • 2008-12-21, bugfix: saving >= 10frame gif, loading non-transp.gif
  • 2008-12-21, V2.0 release
  • 2008-10-19, scroller-intro
  • 2008-04-20, changed asm-tmpl (header was corrupt)
  • 2008-04-19, 1.01 fixes saving bug
  • 2008-04-18, 2nd release
  • 2008-02-24, initial release (pre-alpha)

V2.01 fixes:

  • switching between mc|hires.
  • saving >= 10frame gif.
  • loading non-transp.gif.

download: noname.c64.org

Dtvtrans+ v1.0

29 November 2008 Nessun commento

dtvtrans is a PC <-> C64DTV V2/V3 transfer solution. It uses a cable connected between the parallel port of the PC and a joystick port on the C64DTV. (port 1, port 2 and the user port supported).

The transfer speed is roughly 15 Kbyte/s PC -> DTV and 13 KByte/s DTV -> PC. Used with Lallafa’s dtv2ser+usb hardware it is roughly 17 KByte/s PC -> DTV and 19 KByte/s DTV -> PC.

dtvtrans+ 1.0 (20081122) 1570 Changelog:

  • [PC] disable safe setup by default due to problems with some setups
  • [PC] exit on transfer errors
  • [PC] updated autoflash helper (fixes AT49BV163A)

download: picobay.com/dtv_wiki

Categorie:DTV, News & Rumors, Today

SD2Browse v0.5 – File Browser for sd2iec

SD2Browse by Hannu Nuotio. Changelog: v.0.5 – 8.11.2008

  • bugfix: load end address was ignored.
  • using kernal screen clear to save some bytes.

Files:

  • sd2brwse*.prg – precompiled versions (see “Versions”)
  • sd2brwse.a – the main source file
  • config.def – configuration file
  • Makefile – for easier development
  • readme.txt – this file

download: sd2browse05 (1784) - 14.94 kB

The new name for the project is: CBM FileBrowser

source: Petscii Forums

Dtvtrans+ v1.0pre3 Release *updated*

dtvtrans is a PC <-> C64DTV V2/V3 transfer solution. It uses a cable connected between the parallel port of the PC and a joystick port on the C64DTV.  (port 1, port 2 and the user port supported).

The transfer speed is roughly 15 Kbyte/s PC -> DTV and 13 KByte/s DTV -> PC. Used with Lallafa’s dtv2ser+usb hardware it is roughly 17 KByte/s PC -> DTV and 19 KByte/s DTV -> PC.

Changelog:
dtvtrans+ 1.0pre3 (20081009) 1570

  • [PC] use -n for safe setup and -s for sync simulate (clash with tlr’s dtvtrans 1.0)
  • [PC] autotype timing fixes found by eh6_ghost/bencao74

Changelog:

  • (2008-10-18: fixed flashing AT49BV163A)

download: picobay.com/dtv_wiki

DTV Flash Utility fix released

The flash utility can be used to (re)flash the DTV’s FlashROM. This way, installing new programs as well as replacing emulation ROMs (BASIC/KERNAL/CHARGEN – also see Kernalpatcher) can be done.

Changelog:

  • (2008-10-18: fixed AT49BV163A)

download: picobay.com/dtv_wiki

Categorie:DTV, News & Rumors, Today

DTVmkfs v0.9 released + Mac OSx source fix

Dtvmkfs build a file system image for flashing into the C64 DTV (v2/v3). The hummer racing game uses a different flash load routine, so the SYS-address needs to be set in a special way for this to work, or a DTV-kernel must be used.

Prosegui la lettura…