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Commodore Color Printer Plotter 1520 (Mint Boxed)

6 February 2021 2 commenti
Commodore Color Printer Plotter 1520 (Mint Boxed)

Il Commodore 1520 è una stampante/plotter prodotta dalla Commodore e la parte meccanica prodotta dalla Alps. La stampante ha un’interfaccia IEC ed è un dispositivo per stampare grafica su carta (rotolo) utilizzando piccoli pennini a sfera.

Il vantaggio di questo dispositivo rispetto ad una stampante è la buona risoluzione e soprattutto la precisione. Il secondo vantaggio che queste erano le prime stampanti a colori. Lo svantaggio principale è la velocità di stampa molto bassa e la impossibilita’ di stampare su grandi aree.

I plotter erano principalmente destinati ai disegni tecnici poiché il carattere tipografico stampato con il plotter non era proprio bello da vedere.

Gallery:

Commodore 1581 Disk Drive (Boxed)

Commodore 1581 Disk Drive (Boxed)

Il Commodore 1581 è un drive da dischi floppy a 3,5 pollici a doppia faccia e doppia densità prodotto dalla Commodore Business Machines per i suoi computer Commodore 64 e Commodore 128.

Fu messo in commercio nel 1987, rappresentando un’alternativa ai drive da 5,25 pollici Commodore 1541 e 1571; questi comunque rimasero più diffusi e la produzione di software commerciale per le macchine Commodore su dischi da 3,5″ fu minoritaria, e l’unità fu venduta principalmente assieme al sistema operativo GEOS, soprattutto negli USA.

Dal 1991, la Creative Micro Designs produsse il FD-2000, un drive ad alta densità per dischi da 1,6 MB, e il FD-4000 a densità estesa (3,2 MB) da 3,5″: entrambi fornivano una emulazione del 1581, 1571 e 1541.

Specifiche:

  • CPU: MOS Technology 6502 a 2 MHz
  • RAM: 8 kB
  • ROM: 32 KB, contenente il Commodore DOS versione 10
  • Protocolli di trasferimento: seriale standard e veloce burst mode;
  • Dischi: 3½ pollici
  • Formato: MFM, doppia densità, doppia faccia
  • Capacità: 1 MB non formattata, 800 kB formattata
  • Interfaccia: proprietaria seriale IEEE-488
  • Dimensioni: 140 x 230 x 63 mm
  • Peso: 1,4 kg

Gallery:

Floppy Drive Oceanic OC-118 (aka Excelerator+) Boxed

6 February 2021 1 commento
Floppy Drive Oceanic OC-118 (aka Excelerator+) Boxed

The Oceanic OC-118N Floppy Drive is a perfect clone of a Commodore 1541/1541-II Floppy Drive.

Il punto di forza di questo Floppy Drive e’ la compatibilita’, direi quasi totale con tutto il parco software disponibile per Commodore 64 compresi ovviamente fastLoader/software orignale.

Esistono due modelli di OC-118N.

Il modello con tre dip switches e il modello con due dip switches.

La differenza tra uno e l’altro modello sostanzialmente e’ la ROM ; JIFFYDOS con Licenza (tre dip switches) / R-DOS -ROX-DOS ? (due dip switches).

Tra i due modelli ci sono anche delle differenze sulla parte meccanica (vedi foto) inoltre sembra che sul modello a tre dip switches manca l’adesivo frontale (non confermato).

Gallery:

Hybrid SID Player + SID 8580R5 running on Olimex PIC32-T795

Hybrid SID Player with a real SID 8580R5 running on Olimex PIC32-T795

Hybrid SID Player con SID 8580R5 e dev board Olimex PIC32-T795:

Dopo aver provato il SID Player di Bakisha e aver aggiunto alcune funzionalità (es: Big LCD ILI9341 / Real Sid) il tutto ovviamente con l’aiuto di Bakisha, grazie Branko

Ho voluto anche provare l’Hybrid SID Player di Markus Gritsch. Lo schema (omettendo alcuni componenti) e il firmware sono rimasti invariati e sono stati rilasciati alcuni anni fa (2011-2012) da Markus Gritsch nel forum di Dangerous Prototype.

Poiché la scheda DEV CUI32 dove era stato sviluppato l’Hybrid SID Player non è più disponibile da molti anni, ho utilizzato la scheda DEV PIC32-T795 di Olimex basata sullo stessa MCU PIC32MX795F512H.

Ho dovuto fare un hack sulla scheda di sviluppo PIC32-T795 perche’ i due piedini della MCU utilizzati per l’encoder rotativo non erano disponibili perche’ utilizzati per l’RTC, mi e’ bastato rimuovere dalla scheda PIC32-T795 il MHz Crystal e due condensatori, quindi ho dovuto saldare due fili direttamente sul pcb della dev board.

Lo scopo di tutti questi esperimenti è apportare alcune modifiche hardware e nuove implementazioni al progetto finale che sceglierò e quindi creare un circuito stampato all-in-one e renderlo pubblico a chiunque voglia costruirlo. 

Gallery:

Video:

C64 Big Game Pack: On the Grid +3H / Thomas the Tank / Genius 3 …

NEW TAG: C64 BIG GAME PACK

E’ stato rilasciato del nuovo Software per Commodore 64.

Titoli:

  • Polar Present Panic +1D
  • Toxic Frenzy +D
  • Zzapped in the Butt – Deluxe
  • Killer Saucers
  • Polar Present Panic V1.1 +D
  • Ditch and Bridge +
  • Killer Saucers +3D
  • Zzapped in the Butt – Deluxe +3CD
  • PAX Pac-Man V1.1
  • Bug Battle +1DH
  • Killer Saucers +2D
  • Uberswap
  • Boulder Dash Junior V +2H
  • Sancik Preview
  • Fold’em 2 +2D
  • Zzapped in the Butt DX +2D
  • Cross Snake 2.0 +4D
  • Hades Nebula +3DMFGH
  • Santa La Vista +1H
  • The Reactor +1TD
  • Flying Cobra – Special Edition [seuck]
  • Future Shock +1D
  • On the Grid
  • On the Grid +3H
  • Sprite Invaders
  • Sprite Invaders +2H
  • Spellbound +3G
  • Sprite Invaders +
  • Sancik Preview 2 +2
  • Halley’s Comet +3HDGT
  • Pong 2020
  • Castle +4DG
  • Thomas the Tank Engine’s Fun with Words +D
  • Greek-themed Tetris +JD
  • One on One 2k Preview 3
  • TetrisC64 &DJ
  • Moon Train +1DTH
  • Endless Forms Most Beautiful 64 V1.3 +3D
  • The Goonies +6D (IDE64)
  • Faery Tale Adventure +2D (EASYFLASH)
  • Genius 3 +7D
  • Rainbow Edge Run DX
  • Nightfighter +1D
  • Silkdust Preview +D
  • S.P.R.E.R.O.
  • S.P.R.E.R.O. +1D
  • Not Even Human – Inhumane Edition
  • S.P.R.E.R.O. +4D
  • Tomb Chaser 2020 +3
  • Tiny Invaders Preview +
  • S.P.R.E.R.O. V1.1
  • 1-Bit Dungeon V1.1 +2 [seuck]
  • Sub-X 64 +2 [seuck]
  • Tiny Invaders Preview +
  • Adventures of Tronic V2.0 +2 [seuck]
  • Magical Girl Mary vs Evil V2.0 +2 [seuck]
  • The Return V2.0 +2 [seuck]
  • Dragon Soul V1.2 +2 [seuck]
  • Dungeon of Rott V2.0 +2 [seuck]
  • Alien Bleed V2.0 +2 [seuck]
  • Space Swarm 64 V3.0 +2 [seuck]
  • Birdie Bird V3.0 +2 [seuck]
  • Spike +2
  • Fire Ant +1MDGHS
  • Soul Force +8DP
  • 8Bit-Slicks (Update 2021-01-23)
  • 8bit-Slicks (2021-01-23)
  • Hardhat Construction Co. +2
  • Top-Hole Golf Preview 3 +D
  • Phoenix Recovered Preview +
  • Hoverjet +3D
  • Ice Mountain +3DG
  • 8bit-Slicks (2021-01-26)
  • Bastion +1DH
  • S.P.R.E.R.O. V1.2
  • S.P.R.E.R.O. V1.2 +5D
  • Broken Calendar +3
  • Caveman +3DG
  • Castalia +7DG
  • Risky Holding +TGD
  • Iso-Ana and the Black Boxes +4DGT
  • Royal Rescue +2DG
  • RADs +2DG
  • Tiny Invaders
  • Peyha – The King
  • Quickchange +2DG
  • Peyha – The King +S
  • Balloon Crazy +1DG
  • Realms of Darkness +5FD
  • Dragon Hort Preview +2
  • Litter Bug +3D
  • PETSCII Love +3
  • Bricklayer +1DG
  • Miner +2DG
  • Weirdvision 64 Preview &D
  • Trap +2DGH
  • Radonium &DG
  • 8Bit-Slicks
  • Arcade Volleyball +1DG
  • Rogue Sunbathers +1DG

Download: All Games in One Archive (3916)

source: csdb.dk

Microscopio digitale a basso costo

Digital Microscope at low cost

Non completamente soddisfatto del precedente acquisto, la cam della Eakins con la C-Mount LENS da 100x, ho voluto provare un’altro modello di cam sempre della Eakins a basso costo con C-Mount LENS da 150x.

Mi rintengo molto soddisfatto di questo ultimo acquisto.

Punti di forza che nella precedente cam mancavano:

  • Selezione 16:9/16:10/4:3 (importante perche’ utilizzo un monitor 4:3)
  • Funziona anche con monitor con ingresso DVI (cavo da HDMI a DVI) , la precedente NON funzionava.
  • Molte piu’ opzioni per regolazione dell’immagine, tra cui una importante che e’ la regolazione della Riflessione della luce, le saldature Riflettono in modo significativo la luce.
  • Due fori standard 1/4″-20 per il fissaggio.
  • Sensore CAM molto piu’ sensibile, si potrebbe utilizzare anche senza luce aggiuntiva.

Gallery Eakins 100x cam precedente

source: aliexpress.com

Gallery Eakins 150x cam nuova:

source: aliexpress.com

TFW8b C64 Kung Fu Flash Cartridge by Kim Jørgensen

TFW8b C64 Kung Fu Flash Cartridge by Kim Jørgensen

La Kung Fu Flash per C64/C128 è una cartuccia multiformato sviluppata da Kim Jørgensen e assemblata da TFW8b.

L’utilizzo è molto semplice, ti bastera’ copiare i files in formato CRT, PRG o Dxx su una Micro SD formattata FAT e sei pronto per iniziare, inoltre il firmware è aggiornabile tramite scheda SD.

Lo stampato è costruito secondo i soliti standard elevati di TFW8b con il connettore dorato e installato nella custodia stampata (injection molded).

Kung Fu Flash Supported File Formats:

  • Cartridge (CRT)
  • Disk image (D64, D71, D81)
  • Program (PRG, P00)
  • Firmware update (UPD)

Kung Fu Flash Supported Cartridges Formats:

  • Standard CBM cartridge (8k, 16k, Ultimax)
  • Action Replay v4.x/v5/v6
  • KCS Power Cartridge
  • Final Cartridge III(+)
  • Simons’ BASIC
  • Fun Play, Power Play
  • Ocean type 1
  • Epyx Fastload
  • C64 Game System (C64GS), System 3
  • Dinamic
  • Zaxxon, Super Zaxxon
  • Magic Desk, Domark, HES Australia
  • Super Snapshot v5
  • Comal-80
  • EasyFlash

Gallery:

TFW8b C64 Kung Fu Flash Video:

source: KimJorgensen/KungFuFlash thefuturewas8bit.com

Only Sprites Compo – C64 Party results

This is the official demo party results from Only Sprites Compo. See also the Only Sprites Compo section for more informations.

Questi sono i risultati ufficiali del Demo party Only Sprites Compo che si e’ concluso il 16 Gennaio 2021. Per maggiori informazioni o aggiornamenti visita il sito CSDB nella sezione Only Sprites Compo.

C64 Demo:

  • 1 – Oldschool Sprite Demo by Bonzai
  • 2 – For Your Sprites Only by Booze Design
  • 3 – Sprite Treasure by Arsenic
  • 4 – Tubescroller II by Finnish Gold
  • 5 – C20H25N3O by Bonzai
  • 6 – Smooth and Wonders by Singular
  • 7 – Chars Sucks by Triad
  • 8 – Eightfold by Onslaught
  • 9 – A Game of Ten by Arise
  • 10 – UGULB by Hitmen
  • 11 – Hyper Peaceful by Bonzai
  • 12 – Unfortunate Coincidence by Lethargy
  • 13 – Son of a Bit by Booze Design
  • 14 – Includes Unpaid Promotion by Geir Straume
  • 15 – 90 Degrees ACW by Hitmen
  • 16 – TAWTS by Hitmen
  • 17 – Quorra Likes Sprites! by Onslaught
  • 18 – TTTwister by TRS
  • 19 – Twisted Sprites by Genesis Project
  • 20 – Sprythonic by Cascade
  • 21 – Distressed by Atlantis
  • 22 – Sprytro by Excess
  • 23 – F4CG Sprite Only Intro by Fantastic 4 Cracking Group
  • 24 – Snowglobe Mk1 by Camelot
  • 25 – The Opening by Bonzai
  • 26 – Balloon Joke by Zzarko
  • 27 – Moorsprites by Dinasours

C64 Game:

  • 1 – Sprite Invaders by Booze Design
  • 2 – S.P.R.E.R.O. by Protovision

Productions released outside compos:

  • 1988 by Tristar & Red Sector Inc. (One-File Demo)
  • Hedge of Disgrace – Only Sprites Compo Edition by Genesis Project (One-File Demo)
  • Only Sprites Compo Pic (One-File Demo)
  • Sprythonic (Old Version) by Cascade (Intro)

Download:

source: csdb.dk

STM32F40x SID Player by Bakisha with LCD and ARMSID

Continuano gli esperimenti con STM32 e il SID Player di Bakisha. Ringrazio Branko (Bakisha) per il supporto e la pazienza.

Ho aggiunto il supporto LCD (ILI9341) per il SID Player sulla STM32F407VET6 DEV Board.

… e un SID esterno per il SID Player sulla STM32F401CCU6 DEV Board.

Ho utilizzato l’ARMSID di Nobomi, ma funziona discretamente anche con il SID 8580R5, si evidenziano solo alcuni problemi di Timing che bisogna sistemare.

STM32F407VET6 SID Player + LCD (ILI9341) Video:

STM32F401CCU6 SID Player + ARMSID Video:

C64 Big Game Pack: Striker +4DI 101% / Chiller 2 +3HD / Snake +2 …

24 December 2020 Nessun commento

NEW TAG: C64 BIG GAME PACK

E’ stato rilasciato del nuovo Software per Commodore 64.

Titoli:

  • Flappy512 +2
  • Witch Rescue Service Preview
  • Jetliner [german]
  • Top-Hole Golf Preview V2 +D
  • Witch Rescue Service – Smoothly and with Style
  • H64
  • H64 +4
  • Death Saw Challenge
  • Death Saw Challenge +1D
  • Numbertron 2020
  • Arena of Death +3
  • Percentage Panic
  • Halloweenie + [seuck]
  • Endless Tunnel +
  • 8Bit Goblin Preview 2
  • Sally’s Garden Preview 3 +5H
  • Neptune Lander Elite +4
  • Neptune Lander Elite +2
  • Ueberswap
  • Juanje Juega in Sinverland +5HTD
  • Juanje Juega in Sinverland
  • Shopping Spree +2D
  • Neptune Lander Elite V1.1 +5F
  • Mastertronic Collection +MHDG
  • PuzzleWuzzle
  • Julius Caesar +T [english] (D64/IDE64 Release)
  • PuzzleWuzzle +1D
  • Dungeon +2DFT
  • Wolfling Reloaded Teaser
  • 8bit Dungeon Preview +D
  • Laser Command +
  • TakoNeko Preview
  • The Conqueror of the Seas +TD
  • Tenno +2DS
  • Grid Pix Advent +2
  • Two Days to the Race V2.0 +D
  • TakoNeko Preview V2
  • TakoNeko
  • Quiltrex64 Preview 4 +CM
  • TakoNeko Preview 2
  • Snake V1.0.1 +2
  • The Elevator +1D
  • The Wall
  • Behind Closed Doors 9
  • Solvalla 1.1 +TD
  • Return to the Castle
  • Hunt4GemsDX Preview
  • Pacman Preview +2
  • Cross Snake Preview +
  • Operation Neptun [german]
  • Brainbreak Preview 2
  • The Queen’s Footsteps V1.1.1 +DPS
  • Char Snake 64 Preview 3 +
  • The Great Washing Machine King
  • Striker +4DI 101% (IDE64 Release)
  • Cross Snake +4D
  • Oyup!
  • Space Planters
  • Oyup! +
  • Fold’em 2 +4
  • Fold’em 2 +
  • Chiller 2
  • Slider Wall
  • M.U.L.E. +1DG
  • Chiller 2 +3HD
  • Chiller 2 +2D
  • Robot Jet Action Preview +
  • Cassette 50 Skeleton
  • Peter the Postman +2F
  • Katakis +5HDF [Easyflash]
  • Snoopy to the Rescue +3DF
  • Rabbit Runner +H
  • Peter the Postman +1F
  • Astronaut
  • Peter the Postman +
  • Peter the Postman
  • Rabbit Runner
  • Peanuts Maze Marathon +D
  • Peter the Postman +2F
  • Ghost Mansion III +2
  • C64 PacMan Preview +
  • Movie Quiz Preview +S

Download: All Games in One Archive (5518)

source: csdb.dk

Buon Natale e Felice anno nuovo

24 December 2020 1 commento

High Voltage SID (HVSC) Collection Update #74

22 December 2020 Nessun commento

La “High Voltage SID Collection (HVSC)” è un collezione che raccoglie migliaia di brani musicali del Commodore 64 (noti anche come brani SID).

Questa collezione e’ completamente gratuita ed e’ opera di un Team di persone che negli anni ha lavorato per rendere la migliore raccolta di SID tunes.

This update features (all approximates):

  • 786 new SIDs
  • 55 fixed/better rips
  • 1 repeats/bad rips eliminated
  • 180 SID credit fixes
  • 17 SID model/clock infos
  • 7 tunes from /DEMOS/UNKNOWN/ identified
  • 6 tunes from /GAMES/ identified
  • 25 tunes moved out of /DEMOS/ to their composers’ directories
  • 10 tunes moved out of /GAMES/ to their composers’ directories

Download:

source: www.hvsc.c64.org

Un paio di Cartucce per Commodore 64

21 December 2020 1 commento
Some Cartridges for Commodore 64

Ringrazio il mio amico Andrea Pierdomenico.

Un paio di Cartucce per Commodore 64.

  • Tele-Data 64 by Handic
  • Cherry by Fruit Hardware System
  • Isepic (Clone)
  • Antiram by S.C.T. 1987 (Freeze Frame Clone)
  • Bandit (The Expert Clone)
  • Sykline S.A. by KAWA (Industria Argentina)
  • Niki II by O.M.Alfred
  • Unknown Cartridge (The Final Cartridge I Clone)
  • Hypra Disk II by Rex (9615)
  • 5531A1 by Koks Gesto BV Computers

Gallery:

 

U64/Ultimate-64(Elite)/U2+ v3.9 (Core: v1.37) Aggiornamento Firmware

6 December 2020 3 commenti

E’ stato rilasciato un nuovo aggiornamento firmware per l’Ultimate-64 (U64/U64E) e U2+ da Gideon.

This release has again some significant changes and improvements over 1.34 / 3.8. The following bullet list gives an overview of the features and fixes. Below the items, a short explanation is added.

Ultimate II+ Firmware see description of U64 updates. All non-U64 specific things are also available in the U2+

  • exFAT support.
  • Cartridge Port compatibility improvements.
  • Hyperspeed file system access through UCI.
  • Extended CBM file system support (D71, D81 and DNP)
  • Full REL file support from SoftwareIEC.
  • REL file copy between file systems, including FAT with preservation of record length property.
  • Consistent filename convention for storing CBM files on FAT with proper conversions.
  • Free block count added to IEC directory listing.
  • F5 menu restructuring.
  • Configuration menu key mapping made more consistent with file browser.
  • RAM Disk addition.
  • ACIA (6551 emulation) improvements.
  • Added fast serial / burst mode wire patches in U64 (optional connections between CIA and SRQ / DATA line.)
  • Addition of additional analog video modes: PAL60 and NTSC50.
  • Slightly improved key mapping for USB keyboards.
  • Fixed double keypress in non-overlay menu, when using USB keyboard.
  • Implemented key repeat for USB keyboards.
  • Many, many bugfixes.

exFAT support: Until earlier firmware versions, it was only possible to use FAT16/FAT32 formatted USB disks. Version 3.9 adds the support for the newer exFAT. Many, if not all newer USB sticks are factory formatted with this file system. This brings the maximum disk size to 2TB. Note that 64-bit LBA is not supported.

Hyperspeed file system access through UCI? What does this mean? It means that the virtual file system can now be accessed using a driver that talks to the Ultimate in I/O space, in a CBM compatible way. [UCI stands for Ultimate Command Interface] In order to unleash this hyperspeed, a customized C64 kernal is available. This kernal includes the driver to map one of the device IDs to the virtual file system of the Ultimate. Loading speeds in excess of 200+ blocks per second are feasible. As long as kernal calls are used to access the ‘drive’, this is fully compatible with existing software. Note that this kernal also supports the @ and $ commands, to give drive commands and show the directory of any drive, including the device-ID that routes to the UCI.

Extended CBM file system support means that all (D64, D71, D81 and DNP) images can now be created and are fully writable. Although there is no hardware emulation yet of the 1571 and 1581 drives, the support for the file systems is there. In combination with the hyperspeed kernal driver, this is already very useful, even without hardware emulation of the drives.

REL file support has been added, and in such a way that works regardless of the underlying file system. Thus, it does not matter if the REL file is located on a FAT filesystem, or inside of a CBM disk image. The way the REL file is stored is dependent on the file system, including the side sectors and super side sector for CBM systems. Copying REL files between these file systems is therefore also possible, and the side sectors are created as needed.

Block Access (U1, U2 and B-P commands) have been added. When the current directory is (inside) a CBM disk image, these block commands can be used to read / write random sectors of the disk.

A new file naming convention has been introduced, which makes lossless conversion between CBM and FAT filesystems possible, up to 16 chars. It may not always give pretty results, but it is consistent.

The F5 menu (Task Menu) had grown into an unorganized mess. This has now been restructured and categorized, so it has become a lot easier to find the item and is thus quicker to use. Similarly, the key mapping of the configuration menu has been made more consistent. The cursor keys now always navigate through the menus. Use ‘+’ and ‘-’ to change the value. (I have to get used to this myself!)

In addition to the support for USB disks, an additional RAM disk was added. This is very useful for storing temporary disk images, updater files and so on. It can also be used for an even better file system performance. The size of this temporary disk is 16 MB and does not conflict with REU memory. It is truly additional. In a future version, this temporary storage will be used to implement remote commands that require data to be uploaded, such that remote commands will be more consistent with actions from the file browser, since all actions will be based on the file system.

Cartridge port compatibility improvements. Since the introduction of the turbo mode, the cartridge compatibility of the U64 was flawed. This is simply due to the necessary changes in system architecture to make the turbo mode even possible. In this system core version (1.37), some of the compatibility issues have been solved. In particular, cartridges that toggle the EXROM# / GAME# lines per cycle or even during a cycle are now handled correctly again. This affects also the IDE64 module. In order to get this to work, the cartridge bus mode should be set to “Dynamic”, which basically means that the U64 will carefully ‘probe’ the cycles on the cartridge bus to see how the cycle completes. By cleverly caching these results, turbo mode is applied automatically in memory regions that do not need to run at 1 MHz. This does not mean that cartridge compatibility is now guaranteed for all modules, but it is a good step.

The additional analog video modes can be used to run PAL software on analog monitors, such as the 1702, or run 60 Hz software on PAL only screens. In addition to this, the cyan color was adjusted in the analog signal, as it was too green.

The ACIA improvements fix the problem that occurs when an NMI interrupt is missed. In addition, the DCD and DSR lines can now generate interrupts, like on a real 6551. The modem emulation supports pulsing these lines when an incoming connection occurs.

The list of bugfixes is too long to describe here. Some of them were minor; others would eventually hang up the ultimate application; memory leaks… Many thanks to Bart van Leeuwen, who thoroughly tested repeated file system access through UCI.

Download:

Changes since official release (3.9 / 1.37):

  • Fixed RGB mode.
  • Fixed block read command.
  • Fixed access of files with special chars in CBM disk images, accessed from IEC.

source: ultimate64.com github.com

STM32F407VET6 (168Mhz Arm MCUs) SID Player by Bakisha

STM32F407VET6 (168Mhz Arm MCUs) SID Player by Bakisha

Ho voluto provare il SID Player di Bakisha anche con la Development Board basata su MCU STM32F407VET6 (post precedente: STM32F401CCU6) ARM Cortex-M4 a 32bit che funziona a frequenze fino a 168 MHz.

Dopo alcune modifiche hardware e software sono riuscito a utilizzare il supporto SD Card, pulsanti e LED presenti sul pcb.

Quello che vorrei fare e’ installare uno schermo LCD TFT compatibile con questa DEV Board e modificare il software per visualizzare le varie informazioni che ora vengono inviate tramite seriale.

L’MCUs di questa DEV Board arriva fino una frequenza di 168 Mhz e di conseguenza non dovrei avere problemi a gestire lo schermo LCD senza portare via cicli preziosi al SID Player.

Vi lascio ad alcune foto e un video.

 Gallery:

SDCARD SDIO (Native) to SPI1 Pins:

Video:

source: github.com/Bakisha/STM32-SID-PLAYER